Magic Absorb
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Revision as of 13:41, 19 December 2011 by
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Diablo II
Notation
Basic
Class
Skill
Item
Ally
Quest
Area
Monster
Tale
Attribute
Unit
Animation
Attack
Damage
Death
Crushing Blow
Enhanced
Minimum
Maximum
Adds Damage
Damage +
% Damage
to Demons
to Undead
Deadly Strike
Magic
Fire
Lightning
Cold
Poison
Skill Damage
ATD
/
ATLD
DR
/
MDR
Resistance
Maximum
Enemy Resist
Immune
Absorb
Sunder
Magic Absorb
Fire Absorb
Lightning Absorb
Cold Absorb
Contents
1
Magic Absorb
1.1
Axe
1.2
Mace
1.3
Polearm
1.4
Sword
1.5
Shield
Unlike Magic Damage Reduced (which applies to Fire Damage, Lightning Damage and Cold Damage as well), Magic Absorb only applies to Magic Damage.
Magic Absorb
Axe
Value
Source
Min
Rlvl
Ladder
+(9-11)
Crescent Moon
axe
47
No
+(10-15)
Oath
axe
49
Yes
Mace
Value
Source
Min
Rlvl
Ladder
+(10-15)
Oath
mace
49
Yes
Polearm
Value
Source
Min
Rlvl
Ladder
+(9-11)
Crescent Moon
polearm
47
No
Sword
Value
Source
Min
Rlvl
Ladder
+(3-8)
Spirit
sword
25
Yes
+(9-11)
Crescent Moon
sword
47
No
+(10-15)
Oath
sword
49
Yes
Shield
Value
Source
Min
Rlvl
Ladder
+(3-8)
Spirit
shield
25
Yes
Categories
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Diablo II
Basics
Damage
Modifiers
Damage modifiers
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