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Magic Damage is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance or remove immunity when it is encountered, although holy damage will ignore that of hostile Undead.
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Item
Amazon spear
Axe
Claw
Dagger
Hammer
Missile weapon
Amazon bow
Polearm
Scepter
Sword
Skill
Amazon
Assassin
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Psychic Hammer
|
Min
|
slvl |
(1.5*slvl) - 4.0 |
(2.0*slvl) - 12.0 |
(2.5*slvl) - 23.0 |
(3.0*slvl) - 37.0
|
1
|
Max
|
(1.5*slvl) + 1.5 |
(2.0*slvl) - 2.5 |
(2.5*slvl) - 10.5 |
(3.0*slvl) - 21.5 |
(3.5*slvl) - 35.5
|
Barbarian
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Concentrate
|
Converts (Berserk.blvl)% physical attack damage to magic damage
|
18
|
Frenzy
|
Converts (Berserk.blvl)% physical attack damage to magic damage
|
24
|
Berserk
|
Converts 100% physical attack damage to magic damage
|
30
|
Necromancer
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Teeth
|
Min
|
slvl + 1 |
slvl + 1 |
(1.5*slvl) - 7 |
(2*slvl) - 18 |
(2.5*slvl) - 32
|
1
|
Max
|
slvl + 3 |
(1.5*slvl) - 1 |
(2*slvl) - 9 |
(2.5*slvl) - 20 |
(3*slvl) - 34
|
+%
|
15 * (Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl+Bone Spirit.blvl)
|
Bone Spear
|
Min
|
(8*slvl) + 08 |
9*slvl |
(12*slvl) - 48 |
(18*slvl) - 180 |
(24*slvl) - 348
|
18
|
Max
|
(8*slvl) + 16 |
(9*slvl) + 8 |
(13*slvl) - 56 |
(19*slvl) - 188 |
(25*slvl) - 356
|
+%
|
7 * (Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl)
|
Bone Spirit
|
Min
|
(16*slvl) + 04 |
(17*slvl) - 4 |
(18*slvl) - 20 |
(19*slvl) - 42 |
(20*slvl) - 70
|
30
|
Max
|
(17*slvl) + 13 |
(18*slvl) + 5 |
(19*slvl) - 11 |
(20*slvl) - 33 |
(21*slvl) - 61
|
+%
|
6 * (Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl)
|
Paladin
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Holy Bolt 1
|
Min
|
8*slvl |
(10*slvl) - 16 |
(13*slvl) - 64 |
(16*slvl) - 130 |
(20*slvl) - 242
|
6
|
Max
|
(8*slvl) + 8 |
(11*slvl) - 16 |
(15*slvl) - 80 |
(18*slvl) - 146 |
(23*slvl) - 286
|
+%
|
50 * (Blessed Hammer.blvl+Fist of the Heavens.blvl)
|
Blessed Hammer 2
|
Min
|
(8*slvl) + 4 |
(10*slvl) - 12 |
(12*slvl) - 44 |
(13*slvl) - 66 |
(14*slvl) - 94
|
18
|
Max
|
(8*slvl) + 8 |
(10*slvl) - 08 |
(12*slvl) - 40 |
(13*slvl) - 62 |
(14*slvl) - 90
|
+%
|
14 * (Blessed Aim.blvl+Vigor.blvl)
|
Sanctuary 3
|
Min
|
(4*slvl) + 04 |
(4*slvl) + 4 |
(5*slvl) - 12 |
(5*slvl) - 12 |
(6*slvl) - 40
|
24
|
Max
|
(4*slvl) + 12 |
(5*slvl) + 4 |
(6*slvl) - 12 |
(6*slvl) - 12 |
(7*slvl) - 40
|
+%
|
7*Cleansing.blvl
|
Fist of the Heavens holy bolt 1
|
Min
|
(6*slvl) + 34 |
(10*slvl) + 02 |
(16*slvl) - 94 |
(32*slvl) - 446 |
(48*slvl) - 894
|
30
|
Max
|
(6*slvl) + 44 |
(10*slvl) + 12 |
(16*slvl) - 84 |
(32*slvl) - 436 |
(48*slvl) - 884
|
+%
|
15*Holy Bolt.blvl
|
1 Holy damage only applies to enemy undead, but ignores any Magic Resist
2 150% Damage is applied to enemy undead, and Concentration applies + [ ( (15*slvl) + 45) / 2] % Damage
3 Only applies to enemy undead within ( (2*slvl) + 8) / 3 yard radius every 2 seconds; it does not apply to undead bosses Griswold and Radament
Monster
[1]
- Magic damage is also added to attack damage of some monsters, while others may fire missiles or use skills applying it.
Reference
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