Normal attack
The following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster.
Next to each breakpoint listing is the required Increased Attack Speed, assuming a given weapon WSM and no other speed modifiers.
If you are single wielding, your weapon speed modifier is your weapon's WSM.
If you are dual wielding and the weapon in your left inventory slot is your main weapon, your weapon speed modifier is (LeftWSM + RightWSM) / 2.
If you are dual wielding and the weapon in your right inventory slot is your main weapon, your weapon speed modifier is (LeftWSM + RightWSM) / 2 - LeftWSM + RightWSM.
Baseline speeds
Wclass
|
Attack cycle length
|
Attack cycles per second
|
HTH |
11 |
2.2727
|
1HS |
15 |
1.6667
|
2HS |
17 |
1.4706
|
1HT |
15 |
1.6667
|
2HT |
18 |
1.3889
|
STF |
18 |
1.3889
|
BOW |
14 |
1.7857
|
XBW |
19 |
1.3158
|
1JS |
15 |
1.6667
|
1JT |
15 |
1.6667
|
1SS |
15 |
1.6667
|
1ST |
15 |
1.6667
|
Barbarian 1 Handed Swinging
FrameDataActionFlag: 7 FramesPerDirection: 16 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
-20
|
-30
|
107 |
-85 |
|
|
|
|
|
|
102 |
-84 |
|
|
|
|
|
|
95 |
-83 |
|
|
|
|
|
|
89 |
-82 |
|
|
|
|
|
|
85 |
-81 |
|
|
|
|
|
|
80 |
-80 |
|
|
|
|
|
|
77 |
-79 |
|
|
|
|
|
|
73 |
-78 |
|
|
|
|
|
|
70 |
-77 |
|
|
|
|
|
|
67 |
-76 |
|
|
|
|
|
|
63 |
-75 |
|
|
|
|
|
|
62 |
-74 |
|
|
|
|
|
|
59 |
-73 |
|
|
|
|
|
|
57 |
-72 |
|
|
|
|
|
|
55 |
-71 |
|
|
|
|
|
|
53 |
-70 |
|
|
|
|
|
|
51 |
-69 |
|
|
|
|
|
|
50 |
-68 |
|
|
|
|
|
|
48 |
-67 |
|
|
|
|
|
|
47 |
-66 |
|
|
|
|
|
|
46 |
-65 |
|
|
|
|
|
|
44 |
-64 |
|
|
|
|
|
|
43 |
-63 |
|
|
|
|
|
|
42 |
-62 |
|
|
|
|
|
|
41 |
-61 |
|
|
|
|
|
|
40 |
-60 |
|
|
|
|
|
|
39 |
-59 |
|
|
|
|
|
|
38 |
-58 |
|
|
|
|
|
|
37 |
-57 |
|
|
|
|
|
|
36 |
-56 |
|
|
|
|
|
|
35 |
-55 |
|
|
|
|
|
|
34 |
-53 |
|
|
|
|
|
|
33 |
-52 |
|
|
|
|
|
|
32 |
-51 |
|
|
|
|
|
|
31 |
-50 |
|
|
|
|
|
|
30 |
-48 |
|
|
|
|
|
|
29 |
-46 |
|
|
|
|
|
|
28 |
-44 |
|
|
|
|
|
|
27 |
-42 |
|
|
|
|
|
|
26 |
-40 |
|
|
|
|
|
|
25 |
-38 |
|
|
|
|
|
|
24 |
-35 |
|
|
|
|
|
|
23 |
-33 |
|
|
|
|
|
|
22 |
-30 |
|
|
|
|
|
|
21 |
-26 |
|
|
|
|
|
|
20 |
-23 |
|
|
|
|
|
|
19 |
-19 |
2 |
|
|
|
|
|
18 |
-15 |
6 |
|
|
|
|
|
17 |
-10 |
11 |
0 |
|
|
|
|
16 |
-5 |
18 |
6 |
|
|
|
|
15 |
0 |
24 |
11 |
0 |
|
|
|
14 |
8 |
37 |
22 |
9 |
|
|
|
13 |
15 |
50 |
32 |
18 |
6 |
|
|
12 |
24 |
70 |
48 |
30 |
16 |
5 |
|
11 |
34 |
99 |
70 |
48 |
30 |
16 |
5
|
10 |
46 |
147 |
105 |
75 |
52 |
34 |
19
|
9 |
61 |
250 |
174 |
125 |
89 |
63 |
42
|
Barbarian 1 Handed Thrust
FrameDataActionFlag: 7 FramesPerDirection: 16 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
-20
|
107 |
-85 |
|
|
|
|
|
102 |
-84 |
|
|
|
|
|
95 |
-83 |
|
|
|
|
|
89 |
-82 |
|
|
|
|
|
85 |
-81 |
|
|
|
|
|
80 |
-80 |
|
|
|
|
|
77 |
-79 |
|
|
|
|
|
73 |
-78 |
|
|
|
|
|
70 |
-77 |
|
|
|
|
|
67 |
-76 |
|
|
|
|
|
63 |
-75 |
|
|
|
|
|
62 |
-74 |
|
|
|
|
|
59 |
-73 |
|
|
|
|
|
57 |
-72 |
|
|
|
|
|
55 |
-71 |
|
|
|
|
|
53 |
-70 |
|
|
|
|
|
51 |
-69 |
|
|
|
|
|
50 |
-68 |
|
|
|
|
|
48 |
-67 |
|
|
|
|
|
47 |
-66 |
|
|
|
|
|
46 |
-65 |
|
|
|
|
|
44 |
-64 |
|
|
|
|
|
43 |
-63 |
|
|
|
|
|
42 |
-62 |
|
|
|
|
|
41 |
-61 |
|
|
|
|
|
40 |
-60 |
|
|
|
|
|
39 |
-59 |
|
|
|
|
|
38 |
-58 |
|
|
|
|
|
37 |
-57 |
|
|
|
|
|
36 |
-56 |
|
|
|
|
|
35 |
-55 |
|
|
|
|
|
34 |
-53 |
|
|
|
|
|
33 |
-52 |
|
|
|
|
|
32 |
-51 |
|
|
|
|
|
31 |
-50 |
|
|
|
|
|
30 |
-48 |
|
|
|
|
|
29 |
-46 |
|
|
|
|
|
28 |
-44 |
|
|
|
|
|
27 |
-42 |
|
|
|
|
|
26 |
-40 |
|
|
|
|
|
25 |
-38 |
|
|
|
|
|
24 |
-35 |
|
|
|
|
|
23 |
-33 |
|
|
|
|
|
22 |
-30 |
|
|
|
|
|
21 |
-26 |
|
|
|
|
|
20 |
-23 |
|
|
|
|
|
19 |
-19 |
2 |
|
|
|
|
18 |
-15 |
6 |
|
|
|
|
17 |
-10 |
11 |
0 |
|
|
|
16 |
-5 |
18 |
6 |
|
|
|
15 |
0 |
24 |
11 |
0 |
|
|
14 |
8 |
37 |
22 |
9 |
|
|
13 |
15 |
50 |
32 |
18 |
6 |
|
12 |
24 |
70 |
48 |
30 |
16 |
5
|
11 |
34 |
99 |
70 |
48 |
30 |
16
|
10 |
46 |
147 |
105 |
75 |
52 |
34
|
9 |
61 |
250 |
174 |
125 |
89 |
63
|
Barbarian 2 Handed Swinging
FrameDataActionFlag: 8 FramesPerDirection: 18 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
10
|
0
|
-10
|
-15
|
121 |
-85 |
|
|
|
|
115 |
-84 |
|
|
|
|
107 |
-83 |
|
|
|
|
100 |
-82 |
|
|
|
|
95 |
-81 |
|
|
|
|
90 |
-80 |
|
|
|
|
86 |
-79 |
|
|
|
|
82 |
-78 |
|
|
|
|
79 |
-77 |
|
|
|
|
75 |
-76 |
|
|
|
|
71 |
-75 |
|
|
|
|
69 |
-74 |
|
|
|
|
66 |
-73 |
|
|
|
|
64 |
-72 |
|
|
|
|
62 |
-71 |
|
|
|
|
60 |
-70 |
|
|
|
|
58 |
-69 |
|
|
|
|
56 |
-68 |
|
|
|
|
54 |
-67 |
|
|
|
|
52 |
-66 |
|
|
|
|
51 |
-65 |
|
|
|
|
50 |
-64 |
|
|
|
|
49 |
-63 |
|
|
|
|
47 |
-62 |
|
|
|
|
46 |
-61 |
|
|
|
|
45 |
-60 |
|
|
|
|
44 |
-59 |
|
|
|
|
43 |
-58 |
|
|
|
|
41 |
-57 |
|
|
|
|
40 |
-55 |
|
|
|
|
39 |
-54 |
|
|
|
|
38 |
-53 |
|
|
|
|
37 |
-52 |
|
|
|
|
36 |
-51 |
|
|
|
|
35 |
-50 |
|
|
|
|
34 |
-48 |
|
|
|
|
33 |
-46 |
|
|
|
|
32 |
-45 |
|
|
|
|
31 |
-43 |
|
|
|
|
30 |
-41 |
|
|
|
|
29 |
-39 |
|
|
|
|
28 |
-37 |
|
|
|
|
27 |
-35 |
|
|
|
|
26 |
-33 |
|
|
|
|
25 |
-30 |
|
|
|
|
24 |
-27 |
|
|
|
|
23 |
-25 |
|
|
|
|
22 |
-21 |
|
|
|
|
21 |
-17 |
|
|
|
|
20 |
-14 |
|
|
|
|
19 |
-9 |
2 |
|
|
|
18 |
-5 |
6 |
|
|
|
17 |
0 |
11 |
0 |
|
|
16 |
7 |
20 |
8 |
|
|
15 |
13 |
29 |
15 |
4 |
|
14 |
21 |
42 |
26 |
13 |
7
|
13 |
29 |
58 |
39 |
23 |
16
|
12 |
39 |
83 |
58 |
39 |
30
|
11 |
50 |
120 |
86 |
60 |
50
|
10 |
64 |
194 |
138 |
99 |
83
|
Barbarian 2 Handed Thrusting
FrameDataActionFlag: 9 FramesPerDirection: 19 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
-20
|
127 |
-85 |
|
|
|
|
|
121 |
-84 |
|
|
|
|
|
113 |
-83 |
|
|
|
|
|
105 |
-82 |
|
|
|
|
|
101 |
-81 |
|
|
|
|
|
95 |
-80 |
|
|
|
|
|
91 |
-79 |
|
|
|
|
|
86 |
-78 |
|
|
|
|
|
83 |
-77 |
|
|
|
|
|
79 |
-76 |
|
|
|
|
|
75 |
-75 |
|
|
|
|
|
73 |
-74 |
|
|
|
|
|
70 |
-73 |
|
|
|
|
|
68 |
-72 |
|
|
|
|
|
65 |
-71 |
|
|
|
|
|
63 |
-70 |
|
|
|
|
|
61 |
-69 |
|
|
|
|
|
60 |
-68 |
|
|
|
|
|
57 |
-67 |
|
|
|
|
|
55 |
-66 |
|
|
|
|
|
54 |
-65 |
|
|
|
|
|
52 |
-64 |
|
|
|
|
|
51 |
-63 |
|
|
|
|
|
50 |
-62 |
|
|
|
|
|
49 |
-61 |
|
|
|
|
|
47 |
-60 |
|
|
|
|
|
46 |
-59 |
|
|
|
|
|
45 |
-58 |
|
|
|
|
|
44 |
-57 |
|
|
|
|
|
43 |
-56 |
|
|
|
|
|
42 |
-55 |
|
|
|
|
|
41 |
-54 |
|
|
|
|
|
40 |
-53 |
|
|
|
|
|
39 |
-52 |
|
|
|
|
|
38 |
-51 |
|
|
|
|
|
37 |
-50 |
|
|
|
|
|
36 |
-48 |
|
|
|
|
|
35 |
-46 |
|
|
|
|
|
34 |
-45 |
|
|
|
|
|
33 |
-43 |
|
|
|
|
|
32 |
-42 |
|
|
|
|
|
31 |
-40 |
|
|
|
|
|
30 |
-38 |
|
|
|
|
|
29 |
-36 |
|
|
|
|
|
28 |
-34 |
|
|
|
|
|
27 |
-32 |
|
|
|
|
|
26 |
-29 |
|
|
|
|
|
25 |
-26 |
|
|
|
|
|
24 |
-23 |
|
|
|
|
|
23 |
-20 |
0 |
|
|
|
|
22 |
-17 |
4 |
|
|
|
|
21 |
-13 |
8 |
|
|
|
|
20 |
-9 |
13 |
2 |
|
|
|
19 |
-4 |
19 |
7 |
|
|
|
18 |
0 |
24 |
11 |
0 |
|
|
17 |
6 |
34 |
19 |
7 |
|
|
16 |
13 |
46 |
29 |
15 |
4 |
|
15 |
19 |
58 |
39 |
23 |
10 |
|
14 |
27 |
78 |
54 |
35 |
20 |
8
|
13 |
36 |
105 |
75 |
52 |
34 |
19
|
12 |
47 |
152 |
109 |
78 |
54 |
35
|
11 |
59 |
232 |
163 |
117 |
83 |
58
|
10 |
74 |
434 |
280 |
194 |
138 |
99
|
Barbarian Staff
FrameDataActionFlag: 9 FramesPerDirection: 19 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
127 |
-85 |
|
|
|
|
121 |
-84 |
|
|
|
|
113 |
-83 |
|
|
|
|
105 |
-82 |
|
|
|
|
101 |
-81 |
|
|
|
|
95 |
-80 |
|
|
|
|
91 |
-79 |
|
|
|
|
86 |
-78 |
|
|
|
|
83 |
-77 |
|
|
|
|
79 |
-76 |
|
|
|
|
75 |
-75 |
|
|
|
|
73 |
-74 |
|
|
|
|
70 |
-73 |
|
|
|
|
68 |
-72 |
|
|
|
|
65 |
-71 |
|
|
|
|
63 |
-70 |
|
|
|
|
61 |
-69 |
|
|
|
|
60 |
-68 |
|
|
|
|
57 |
-67 |
|
|
|
|
55 |
-66 |
|
|
|
|
54 |
-65 |
|
|
|
|
52 |
-64 |
|
|
|
|
51 |
-63 |
|
|
|
|
50 |
-62 |
|
|
|
|
49 |
-61 |
|
|
|
|
47 |
-60 |
|
|
|
|
46 |
-59 |
|
|
|
|
45 |
-58 |
|
|
|
|
44 |
-57 |
|
|
|
|
43 |
-56 |
|
|
|
|
42 |
-55 |
|
|
|
|
41 |
-54 |
|
|
|
|
40 |
-53 |
|
|
|
|
39 |
-52 |
|
|
|
|
38 |
-51 |
|
|
|
|
37 |
-50 |
|
|
|
|
36 |
-48 |
|
|
|
|
35 |
-46 |
|
|
|
|
34 |
-45 |
|
|
|
|
33 |
-43 |
|
|
|
|
32 |
-42 |
|
|
|
|
31 |
-40 |
|
|
|
|
30 |
-38 |
|
|
|
|
29 |
-36 |
|
|
|
|
28 |
-34 |
|
|
|
|
27 |
-32 |
|
|
|
|
26 |
-29 |
|
|
|
|
25 |
-26 |
|
|
|
|
24 |
-23 |
|
|
|
|
23 |
-20 |
0 |
|
|
|
22 |
-17 |
4 |
|
|
|
21 |
-13 |
8 |
|
|
|
20 |
-9 |
13 |
2 |
|
|
19 |
-4 |
19 |
7 |
|
|
18 |
0 |
24 |
11 |
0 |
|
17 |
6 |
34 |
19 |
7 |
|
16 |
13 |
46 |
29 |
15 |
4
|
15 |
19 |
58 |
39 |
23 |
10
|
14 |
27 |
78 |
54 |
35 |
20
|
13 |
36 |
105 |
75 |
52 |
34
|
12 |
47 |
152 |
109 |
78 |
54
|
11 |
59 |
232 |
163 |
117 |
83
|
10 |
74 |
434 |
280 |
194 |
138
|
Barbarian Bow
FrameDataActionFlag: 7 FramesPerDirection: 15 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
10
|
5
|
0
|
-10
|
101 |
-85 |
|
|
|
|
95 |
-84 |
|
|
|
|
89 |
-83 |
|
|
|
|
83 |
-82 |
|
|
|
|
79 |
-81 |
|
|
|
|
75 |
-80 |
|
|
|
|
72 |
-79 |
|
|
|
|
68 |
-78 |
|
|
|
|
66 |
-77 |
|
|
|
|
62 |
-76 |
|
|
|
|
59 |
-75 |
|
|
|
|
58 |
-74 |
|
|
|
|
55 |
-73 |
|
|
|
|
54 |
-72 |
|
|
|
|
51 |
-71 |
|
|
|
|
50 |
-70 |
|
|
|
|
48 |
-69 |
|
|
|
|
47 |
-68 |
|
|
|
|
45 |
-67 |
|
|
|
|
44 |
-66 |
|
|
|
|
43 |
-65 |
|
|
|
|
41 |
-64 |
|
|
|
|
40 |
-63 |
|
|
|
|
39 |
-62 |
|
|
|
|
38 |
-61 |
|
|
|
|
37 |
-60 |
|
|
|
|
36 |
-59 |
|
|
|
|
35 |
-58 |
|
|
|
|
34 |
-57 |
|
|
|
|
33 |
-55 |
|
|
|
|
32 |
-54 |
|
|
|
|
31 |
-53 |
|
|
|
|
30 |
-51 |
|
|
|
|
29 |
-50 |
|
|
|
|
28 |
-48 |
|
|
|
|
27 |
-46 |
|
|
|
|
26 |
-44 |
|
|
|
|
25 |
-42 |
|
|
|
|
24 |
-39 |
|
|
|
|
23 |
-37 |
|
|
|
|
22 |
-34 |
|
|
|
|
21 |
-31 |
|
|
|
|
20 |
-28 |
|
|
|
|
19 |
-25 |
|
|
|
|
18 |
-20 |
|
|
|
|
17 |
-16 |
|
|
|
|
16 |
-11 |
|
|
|
|
15 |
-6 |
5 |
|
|
|
14 |
0 |
11 |
6 |
0 |
|
13 |
8 |
22 |
15 |
9 |
|
12 |
16 |
34 |
26 |
19 |
7
|
11 |
25 |
50 |
40 |
32 |
18
|
10 |
37 |
78 |
65 |
54 |
35
|
9 |
50 |
120 |
102 |
86 |
60
|
8 |
67 |
215 |
180 |
152 |
109
|
Barbarian Crossbow
FrameDataActionFlag: 10 FramesPerDirection: 20 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
10
|
0
|
-10
|
-40
|
-60
|
134 |
-85 |
|
|
|
|
|
127 |
-84 |
|
|
|
|
|
119 |
-83 |
|
|
|
|
|
111 |
-82 |
|
|
|
|
|
106 |
-81 |
|
|
|
|
|
100 |
-80 |
|
|
|
|
|
96 |
-79 |
|
|
|
|
|
91 |
-78 |
|
|
|
|
|
88 |
-77 |
|
|
|
|
|
83 |
-76 |
|
|
|
|
|
79 |
-75 |
|
|
|
|
|
77 |
-74 |
|
|
|
|
|
74 |
-73 |
|
|
|
|
|
72 |
-72 |
|
|
|
|
|
69 |
-71 |
|
|
|
|
|
67 |
-70 |
|
|
|
|
|
64 |
-69 |
|
|
|
|
|
63 |
-68 |
|
|
|
|
|
60 |
-67 |
|
|
|
|
|
58 |
-66 |
|
|
|
|
|
57 |
-65 |
|
|
|
|
|
55 |
-64 |
|
|
|
|
|
54 |
-63 |
|
|
|
|
|
52 |
-62 |
|
|
|
|
|
51 |
-61 |
|
|
|
|
|
50 |
-60 |
|
|
|
|
|
49 |
-59 |
|
|
|
|
|
47 |
-58 |
|
|
|
|
|
46 |
-57 |
|
|
|
|
|
45 |
-56 |
|
|
|
|
|
44 |
-55 |
|
|
|
|
|
43 |
-54 |
|
|
|
|
|
42 |
-53 |
|
|
|
|
|
41 |
-52 |
|
|
|
|
|
40 |
-51 |
|
|
|
|
|
39 |
-50 |
|
|
|
|
|
38 |
-48 |
|
|
|
|
|
37 |
-47 |
|
|
|
|
|
36 |
-45 |
|
|
|
|
|
35 |
-44 |
|
|
|
|
|
34 |
-42 |
|
|
|
|
|
33 |
-41 |
|
|
|
|
|
32 |
-39 |
|
|
|
|
|
31 |
-37 |
|
|
|
|
|
30 |
-35 |
|
|
|
|
|
29 |
-33 |
|
|
|
|
|
28 |
-30 |
|
|
|
|
|
27 |
-28 |
|
|
|
|
|
26 |
-25 |
|
|
|
|
|
25 |
-23 |
|
|
|
|
|
24 |
-19 |
|
|
|
|
|
23 |
-16 |
|
|
|
|
|
22 |
-12 |
|
|
|
|
|
21 |
-8 |
3 |
|
|
|
|
20 |
-4 |
7 |
|
|
|
|
19 |
0 |
11 |
0 |
|
|
|
18 |
6 |
19 |
7 |
|
|
|
17 |
12 |
27 |
14 |
3 |
|
|
16 |
18 |
37 |
22 |
9 |
|
|
15 |
25 |
50 |
32 |
18 |
|
|
14 |
34 |
70 |
48 |
30 |
|
|
13 |
43 |
95 |
68 |
46 |
4 |
|
12 |
54 |
138 |
99 |
70 |
16 |
|
11 |
67 |
215 |
152 |
109 |
35 |
8
|
Barbarian Hand-to-Hand
FrameDataActionFlag: 6 FramesPerDirection: 12 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
0
|
80 |
-85 |
|
76 |
-84 |
|
71 |
-83 |
|
66 |
-82 |
|
63 |
-81 |
|
60 |
-80 |
|
57 |
-79 |
|
54 |
-78 |
|
52 |
-77 |
|
50 |
-76 |
|
47 |
-75 |
|
46 |
-74 |
|
44 |
-73 |
|
43 |
-72 |
|
41 |
-71 |
|
40 |
-70 |
|
38 |
-69 |
|
37 |
-68 |
|
36 |
-67 |
|
35 |
-66 |
|
34 |
-65 |
|
33 |
-64 |
|
32 |
-63 |
|
31 |
-62 |
|
30 |
-60 |
|
29 |
-59 |
|
28 |
-58 |
|
27 |
-57 |
|
26 |
-55 |
|
25 |
-53 |
|
24 |
-51 |
|
23 |
-50 |
|
22 |
-47 |
|
21 |
-45 |
|
20 |
-42 |
|
19 |
-39 |
|
18 |
-36 |
|
17 |
-33 |
|
16 |
-29 |
|
15 |
-25 |
|
14 |
-19 |
|
13 |
-14 |
|
12 |
-7 |
|
11 |
0 |
0
|
10 |
10 |
11
|
9 |
21 |
26
|
8 |
34 |
48
|
7 |
50 |
86
|
6 |
72 |
180
|
|