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 Reduces immune monsters' resistance to 95% for the particular element only.
 
- D2R only [1]
 
- Applied before any other source of Enemy Resistance.
 
- Lower Resist, Conviction and Cold Mastery are applied with 1/5 effectiveness. Other skills and Enemy Resistance items are fully effective.
 
- Does not work if the enemy is not immune.
 
- Works for the player and its pets:
- Valkyrie (physical, fire, lightning, cold, poison)
 
- Hydra (fire),
 
- Raise Skeleton (physical),
 
- Clay Golem (physical),
 
- Raise Skeletal Mage (fire, lightning, cold, poison)
 
- Blood Golem (physical),
 
- Iron Golem (physical, magic, fire, lightning, cold, poison),
 
- Fire Golem (fire),
 
- Revive (physical, magic, fire, lightning, cold, poison),
 
- Raven (physical),
 
- Poison Creeper (poison),
 
- Summon Spirit Wolf (cold),
 
- Summon Dire Wolf (physical),
 
- Summon Grizzly (physical),
 
- Blade Sentinel (physical, fire, lightning, cold, poison),
 
- Charged Bolt Sentry and Lightning Sentry (lightning),
 
- Wake of Fire and Wake of Inferno (fire),
 
- Death Sentry (physical, fire, lightning),
 
- Shadow Warrior and Shadow Master (physical, fire, lightning, cold, poison).
 
   
- Does not work for hirelings or party members.
 
- Does not work against enemy players.
 
- Sunders of the same element do not stack.
 
- In data files this stat is called "item pierce immunity" (for example 
item_pierce_fire_immunity).  
Item
Charm
Grand Charm
 
 
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