Difference between revisions of "Amazon attack speed"

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(Added Strafe tables)
(Added instructions, comments, reference)
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|width=10|
 
|width=10|
 
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The attack speed displayed by the game doesn't really give enough information about the actual speed at which attacks are occurring. The game actually specifies speed as the number of frames of animation it takes to complete the attack. The game runs at 25 frames per second (at least the logic does), therefore, as an example, a 10 frame attack would translate to 2.5 attacks per second.<br>
+
*Find Weapon Speed Modifier of your weapon and table for your attack and weapon.
+
 
Because of this discreet nature of speed, there isn't a one to one correspondence between the increased attack speed (IAS) percentage and the effective speed increase. The tables below, often referred to as breakpoints, show at what percentage of IAS gives a change in attack speed.
+
 
 +
'''Increased Attack Speed only'''
 +
*Consult relevant WSM sub-column in IAS column to find target break-point.
 +
 
 +
 
 +
'''{{EIAS|eias=&Delta;EIAS}}'''
 +
*Consult &Delta;EIAS column to find target break-point, then apply relevant modifiers:
 +
{|cellpadding=3 cellspacing=0 style=text-align:left
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|width=10| ||Required &Delta;EIAS||= Target &Delta;EIAS - Skill &Delta;EIAS - chill - Slows Target + WSM
 +
|-
 +
| ||align=right|Skill &Delta;EIAS||= (Fanaticism + Holy Freeze + Decrepify)
 +
|}
 +
*Consult [[EIAS_Conversion|&Delta;EIAS conversion table]] to find corresponding IAS.
 +
 
 +
 
 +
*For the slowest break-points, use TitanSeal's [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator].
 
|}
 
|}
 
<br>
 
<br>
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==Strafe==
 
==Strafe==
 +
{|cellpadding=0 cellspacing=0 style=text-align:left
 +
!First
 +
|width=10| ||Frame length of first attack
 +
|-
 +
!Follow-up
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|width=10| ||Frame length of middle attacks
 +
|-
 +
!Last
 +
|width=10| ||Frame length of last attack
 +
|}
 
<br>
 
<br>
  
 
===Bow===
 
===Bow===
 +
*{{Warn|text=BUG:}} 50 and 58 EIAS break-points only apply to the displayed animation: follow-up attacks actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351]
 +
 +
 
{|border=1 cellspacing=0 cellpadding=3 style=text-align:right
 
{|border=1 cellspacing=0 cellpadding=3 style=text-align:right
 
|-style=text-align:center valign=top
 
|-style=text-align:center valign=top
!colspan=10|Frames/Arrow!!width=55 rowspan=2|{{EIAS|eias=&Delta;EIAS}}!!colspan=4|IAS
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!colspan=10|Frames/Attack!!width=55 rowspan=2|{{EIAS|eias=&Delta;EIAS}}!!colspan=4|IAS
 
|-style=text-align:center
 
|-style=text-align:center
!width=55|First!!width=24|2!!width=23|3!!width=24|4!!width=23|5!!width=24|6!!width=23|7!!width=24|8!!width=23|9!!width=55|Last!!width=55|10!!width=55|5!!width=55|0!!width=55|-10  
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!width=55|First!!colspan=8|Follow-up!!width=55|Last!!width=55|10!!width=55|5!!width=55|0!!width=55|-10  
 
|-valign=top
 
|-valign=top
!rowspan=2|7!!rowspan=2|4!!rowspan=2|4!!rowspan=2|4!!rowspan=2|4!!rowspan=2|4!!rowspan=2|4!!rowspan=2|4!!rowspan=2|4!!12!!{{EIAS|eias=-14}}
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!rowspan=2|7!!width=24 rowspan=2|4!!width=23 rowspan=2|4!!width=24 rowspan=2|4!!width=23 rowspan=2|4!!width=24 rowspan=2|4!!width=23 rowspan=2|4!!width=24 rowspan=2|4!!width=23 rowspan=2|4!!12!!{{EIAS|eias=-14}}
 
| ||{{Empty}}||{{Empty}}||{{Empty}}
 
| ||{{Empty}}||{{Empty}}||{{Empty}}
 
|-
 
|-
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|80||68||56||37
 
|80||68||56||37
 
|-valign=top
 
|-valign=top
!rowspan=2|4!!rowspan=2|2!!rowspan=2|2!!rowspan=2|2!!rowspan=2|2!!rowspan=2|2!!rowspan=2|2!!rowspan=2|2!!rowspan=2|2!!{{EIAS|eias=50}}
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!rowspan=2|{{Warn|text=4}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!{{Warn|text=50}}
|120||102||86||60
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|{{Warn|text=120}}||{{Warn|text=102}}||{{Warn|text=86}}||{{Warn|text=60}}
 
|-
 
|-
!6!!{{EIAS|eias=58}}
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!{{Warn|text=6}}!!{{Warn|text=58}}
|157||133||113||80
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|{{Warn|text=157}}||{{Warn|text=133}}||{{Warn|text=113}}||{{Warn|text=80}}
 
|}
 
|}
 
<br>
 
<br>
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{|border=1 cellspacing=0 cellpadding=3 style=text-align:right
 
{|border=1 cellspacing=0 cellpadding=3 style=text-align:right
 
|-style=text-align:center valign=top
 
|-style=text-align:center valign=top
!colspan=10|Frames/Arrow!!width=55 rowspan=2|{{EIAS|eias=&Delta;EIAS}}!!colspan=5|IAS
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!colspan=10|Frames/Attack!!width=55 rowspan=2|{{EIAS|eias=&Delta;EIAS}}!!colspan=5|IAS
 
|-style=text-align:center
 
|-style=text-align:center
!width=55|First!!width=24|2!!width=23|3!!width=24|4!!width=23|5!!width=24|6!!width=23|7!!width=24|8!!width=23|9!!width=55|Last!!width=55|10!!width=55|0!!width=55|-10!!width=55|-40 !!width=55|-60
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!width=55|First!!colspan=8|Follow-up!!width=55|Last!!width=55|10!!width=55|0!!width=55|-10!!width=55|-40 !!width=55|-60
 
|-valign=top
 
|-valign=top
!11!!rowspan=3|6!!rowspan=3|6!!rowspan=3|6!!rowspan=3|6!!rowspan=3|6!!rowspan=3|6!!rowspan=3|6!!rowspan=3|6!!rowspan=2|17!!{{EIAS|eias=-10}}
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!11!!width=24 rowspan=3|6!!width=23 rowspan=3|6!!width=24 rowspan=3|6!!width=23 rowspan=3|6!!width=24 rowspan=3|6!!width=23 rowspan=3|6!!width=24 rowspan=3|6!!width=23 rowspan=3|6!!width=24 rowspan=2|17!!{{EIAS|eias=-10}}
 
| ||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
| ||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
|-valign=top
 
|-valign=top
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*Brianc84, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=43673 Revised Strafe break-points] (Bowazon Archives)
 
*Brianc84, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=43673 Revised Strafe break-points] (Bowazon Archives)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346 Immolation Arrow Mechanics] (Bowazon Room)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346 Immolation Arrow Mechanics] (Bowazon Room)
 +
*T-hawk, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351 Strafe speed testing] (Bowazon Room)

Revision as of 13:48, 25 October 2009

  • Find Weapon Speed Modifier of your weapon and table for your attack and weapon.


Increased Attack Speed only

  • Consult relevant WSM sub-column in IAS column to find target break-point.


Template:EIAS

  • Consult ΔEIAS column to find target break-point, then apply relevant modifiers:
Required ΔEIAS = Target ΔEIAS - Skill ΔEIAS - chill - Slows Target + WSM
Skill ΔEIAS = (Fanaticism + Holy Freeze + Decrepify)



WSM

Weapon Speed Modifiers for all bows and crossbows are listed below.

Bow

WSM Normal Exceptional Elite
10
  • Long Battle Bow
  • Long War Bow
  • Reflex Bow
  • Large Siege Bow
  • Gothic Bow
  • Ceremonial Bow
  • Crusader Bow
  • Hydra Bow
  • Grand Matron Bow
5
  • Short Bow
  • Edge Bow
  • Spider Bow
0
  • Long Bow
  • Short Battle Bow
  • Short War Bow
  • Stag Bow
  • Cedar Bow
  • Short Siege Bow
  • Rune Bow
  • Ashwood Bow
  • Shadow Bow
  • Diamond Bow
  • Ward Bow
-10
  • Hunter's Bow
  • Composite Bow
  • Razor Bow
  • Double Bow
  • Blade Bow
  • Great Bow
  • Matriarchal Bow


Crossbow

WSM Normal Exceptional Elite
10
  • Heavy Crossbow
  • Ballista
  • Colossus Crossbow
0
  • Crossbow
  • Siege Crossbow
  • Gorgon Crossbow
-10
  • Light Crossbow
  • Arbalest
  • Pellet Bow
-40
  • Repeating Crossbow
-60
  • Cho-Ko-Nu
  • Demon Crossbow


Normal Attack

  • These break-points also apply to all Bow and Crossbow Skills except Strafe.
  • When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame.
  • Action Frame break-points were found experimentally. [1]


Bow

Frames Template:EIAS IAS
Total Action 10 5 0 -10
15 7 Template:EIAS
14 Template:EIAS 5
13 6 Template:EIAS 11 6
12 Template:EIAS 22 15 9
11 Template:EIAS 35 27 20 8
5 Template:EIAS 42 34 26 13
10 Template:EIAS 56 46 37 22
9 Template:EIAS 89 75 63 42
4 Template:EIAS 120 102 86 60
8 Template:EIAS 147 125 105 75
7 Template:EIAS 292 240 200 142


Crossbow

Frames Template:EIAS IAS
Total Action 10 0 -10 -40 -60
22 11 Template:EIAS
10 Template:EIAS 2
21 Template:EIAS 3
20 Template:EIAS 7
19 9 Template:EIAS 11
18 Template:EIAS 19 7
17 Template:EIAS 27 14 3
8 Template:EIAS 29 15 4
16 Template:EIAS 37 22 9
15 Template:EIAS 50 32 18
7 Template:EIAS 58 39 23
14 Template:EIAS 70 48 30
13 Template:EIAS 95 68 46 4
6 Template:EIAS 120 86 60 11
12 Template:EIAS 138 99 70 16
11 Template:EIAS 215 152 109 35 8


Strafe

First Frame length of first attack
Follow-up Frame length of middle attacks
Last Frame length of last attack


Bow

  • {{{}}} 50 and 58 EIAS break-points only apply to the displayed animation: follow-up attacks actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. [2]


Frames/Attack Template:EIAS IAS
First Follow-up Last 10 5 0 -10
7 4 4 4 4 4 4 4 4 12 Template:EIAS
11 Template:EIAS 3
6 3 3 3 3 3 3 3 3 10 Template:EIAS 11 6
9 Template:EIAS 26 19 13 2
5 Template:EIAS 42 34 26 13
8 Template:EIAS 46 37 29 15
7 Template:EIAS 80 68 56 37
{{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}}
{{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}}


Crossbow

Frames/Attack Template:EIAS IAS
First Follow-up Last 10 0 -10 -40 -60
11 6 6 6 6 6 6 6 6 17 Template:EIAS
10 Template:EIAS 2
16 Template:EIAS 6
9 5 5 5 5 5 5 5 5 15 Template:EIAS 11
14 Template:EIAS 22 9
Template:EIAS 5 5 5 5 5 5 5 Template:EIAS 27 14 3
8 5 5 5 5 5 5 5 5 Template:EIAS 29 15 4
13 Template:EIAS 32 18 6
5 Template:EIAS 5 Template:EIAS 5 Template:EIAS 5 Template:EIAS Template:EIAS 42 26 13
12 Template:EIAS 48 30 16
4 4 4 4 4 4 4 4 11 Template:EIAS 50 32 18
7 12 Template:EIAS 58 39 23
11 Template:EIAS 70 48 30
Template:EIAS 4 4 4 4 4 4 4 Template:EIAS 95 68 46 4
10 Template:EIAS 105 75 52 7
6 4 Template:EIAS 4 Template:EIAS 4 Template:EIAS 4 Template:EIAS Template:EIAS 120 86 60 11
9 Template:EIAS 174 125 89 26 2
3 3 3 3 3 3 3 3 8 Template:EIAS 215 152 109 35 8


References