Difference between revisions of "Basic"
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Onderduiker (talk | contribs) m (Changed background colour) |
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− | {{ | + | {{Diablo II nav|Basic=}} |
__noToC__ | __noToC__ | ||
− | {|cellpadding= | + | {|cellpadding=3 cellspacing=0 style="background:#CC9933; font-size:90%" width=100% |
− | | | + | !width=17% align=left|[[Attribute]] |
− | + | !width=16% align=left|[[Unit]] | |
− | | | + | !width=17% align=left|[[Animation]] |
− | {|cellpadding= | + | !width=17% align=left|[[Attack]] |
+ | !width=16% align=left|[[Damage]] | ||
+ | !width=17% align=left|[[Death (Basic)|Death]] | ||
+ | |} | ||
+ | {|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" width=100% | ||
|-valign=top | |-valign=top | ||
− | |width= | + | |width=17%| |
− | + | ;[[All Attributes]] | |
− | + | ||
− | + | [[Strength (attribute)|Strength]] | |
− | + | ||
− | + | [[Dexterity]] | |
− | + | ||
− | + | [[Vitality]] | |
− | + | ||
− | + | [[Energy]] | |
− | + | ||
− | + | ;[[Stamina]] | |
− | + | ||
− | + | [[Stamina Drain]] | |
− | + | ||
− | + | [[Heal Stamina]] | |
− | + | ||
− | + | [[Stamina damage]] | |
− | + | ||
− | + | ;[[Life]] | |
− | + | ||
− | + | [[Maximum Life]] | |
− | + | ||
− | + | [[Life (Based on Character Level)|Life (Based on Level)]] | |
− | |width= | + | |
− | + | [[Replenish Life]] | |
− | + | ||
− | + | [[Open Wounds]] | |
− | + | ||
− | + | [[Life Stolen]] | |
− | + | ||
− | + | [[Life After Each Kill]] | |
− | + | ||
− | + | ;[[Mana]] | |
− | + | ||
− | + | [[Maximum Mana]] | |
− | + | ||
− | |width= | + | [[Mana (Based on Character Level)|Mana (Based on Level)]] |
− | + | ||
− | + | [[Regenerate Mana]] | |
− | + | ||
− | + | [[Damage Taken Goes to Mana|Damage to Mana]] | |
− | + | ||
− | + | [[Mana Stolen]] | |
− | + | ||
− | + | [[Mana After Each Kill]] | |
− | + | ||
− | + | [[Mana damage]] | |
− | + | |width=16%| | |
− | + | [[Shrine]] | |
− | + | ||
− | + | [[Size]] | |
− | + | ||
− | + | [[Radius]] | |
− | + | ||
− | + | [[Light Radius]] | |
− | + | ||
− | + | [[Chill effectiveness]] | |
− | + | ||
− | + | [[Drain effectiveness]] | |
− | + | ||
− | + | [[Damage regeneration]] | |
− | + | ||
− | + | [[Prevent Monster Heal]] | |
− | + | ||
− | + | ;[[Melee]] | |
− | + | ||
− | + | [[Range adder]] | |
− | + | ||
− | + | ;[[Missile]] | |
− | + | ||
− | + | [[Damage Rate]] | |
− | + | ||
− | + | [[Last Collide]] | |
− | + | ||
− | + | [[Next Delay]] | |
− | + | ||
− | |width= | + | ;[[Altering AI]] |
− | + | ||
− | + | [[Hit Blinds Target]] | |
− | + | ||
− | + | [[Hit Causes Monster to Flee|Hit Monster Flee]] | |
− | + | |width=17%| | |
− | + | [[Slows Target]] | |
− | + | ||
− | + | [[Freezes Target]] | |
− | + | ||
− | + | [[Freeze length]] | |
− | + | ||
− | + | [[Half Freeze Duration]] | |
− | + | ||
− | + | [[Cannot be Frozen]] | |
− | + | ||
− | + | [[Stun length]] | |
− | + | ||
− | + | [[Knockback]] | |
− | + | ||
− | + | ;[[Attack speed]] | |
− | + | ||
− | + | [[Weapon speed]] | |
− | + | ||
− | + | [[Increased Attack Speed]] | |
− | + | ||
− | + | ;[[Block rate]] | |
− | + | ||
− | + | [[Faster Block Rate]] | |
− | + | ||
− | + | ;[[Cast rate]] | |
− | + | ||
− | + | [[Faster Cast Rate]] | |
− | + | ||
− | + | ;[[Hit recovery]] | |
− | + | ||
− | + | [[Faster Hit Recovery]] | |
− | + | ||
− | + | ;[[Walk/run speed]] | |
− | + | ||
− | + | [[Faster Run/Walk]] | |
− | + | |width=17%| | |
− | + | [[Two weapons]] | |
− | + | ||
− | + | [[Fires Magic Arrows]] | |
− | + | ||
− | = | + | [[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]] |
− | + | ||
− | + | [[Piercing Attack]] | |
− | + | ||
− | + | ;[[Attack Rating]] | |
− | + | ||
− | + | [[Attack Rating Against Demons|AR Against Demons]] | |
− | + | ||
− | + | [[Attack Rating Against Undead|AR Against Undead]] | |
− | + | ||
− | + | [[% Attack Rating]] | |
− | + | ||
− | + | ;[[Defense]] | |
− | + | ||
− | + | [[Enhanced Defense]] | |
+ | |||
+ | [[% Defense]] | ||
+ | |||
+ | [[Defense vs Melee]] | ||
+ | |||
+ | [[Defense vs Missile]] | ||
+ | |||
+ | [[Monster Defense per hit|Monster Defense per hit]] | ||
+ | |||
+ | [[Target Defense]] | ||
+ | |||
+ | [[Ignore Target's Defense]] | ||
+ | |||
+ | [[Block]] | ||
+ | |||
+ | ;[[Chance to Cast]] | ||
+ | |||
+ | [[On Attack]] | ||
+ | |||
+ | [[On Striking]] | ||
+ | |||
+ | [[When Struck]] | ||
+ | |width=16%| | ||
+ | [[Crushing Blow]] | ||
+ | |||
+ | [[Enhanced Damage]] | ||
+ | |||
+ | [[Minimum Damage]] | ||
+ | |||
+ | [[Maximum Damage]] | ||
+ | |||
+ | [[Adds Damage]] | ||
+ | |||
+ | [[Damage +]] | ||
+ | |||
+ | ;[[% Damage]] | ||
+ | |||
+ | [[Damage to Demons]] | ||
+ | |||
+ | [[Damage to Undead]] | ||
+ | |||
+ | [[Deadly Strike]] | ||
+ | |||
+ | [[Magic Damage]] | ||
+ | |||
+ | [[Fire Damage]] | ||
+ | |||
+ | [[Lightning Damage]] | ||
+ | |||
+ | [[Cold Damage]] | ||
+ | |||
+ | [[Poison Damage]] | ||
+ | |||
+ | [[Skill Damage]] | ||
+ | |||
+ | [[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]] | ||
+ | |||
+ | [[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]] | ||
+ | |||
+ | ;[[Resistance]] | ||
+ | |||
+ | [[Maximum Resist]] | ||
+ | |||
+ | [[Enemy Resistance]] | ||
+ | |||
+ | [[Poison Length Reduced]] | ||
+ | |||
+ | ;[[Immune]] | ||
+ | |||
+ | [[Absorb]] | ||
+ | |width=17%| | ||
+ | [[Corpse]] | ||
+ | |||
+ | [[Experience]] | ||
+ | |||
+ | [[Life After Each Kill]] | ||
+ | |||
+ | [[Mana After Each Kill]] | ||
+ | |||
+ | [[Extra Gold From Monsters|Extra Gold]] | ||
+ | |||
+ | [[Better Chance of Getting Magic Items|Better Chance of Magic]] | ||
+ | |||
+ | [[Slain Monsters Rest in Peace|Rest in Peace]] | ||
+ | |||
+ | [[Reanimate]] | ||
+ | |||
+ | ;[[Chance to Cast]] | ||
+ | |||
+ | [[When You Die]] | ||
+ | |||
+ | [[When You Kill an Enemy|When You Kill]] | ||
+ | |||
+ | [[When You Level-up]] | ||
|} | |} | ||
− | |||
*[[CD Rom|CD ROM emulation guide]] | *[[CD Rom|CD ROM emulation guide]] | ||
− | [[Category: | + | [[Category:Basics]] |
− |