Difference between revisions of "Basic"

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{{Diablo II nav|Basic=}}
 
{{Diablo II nav|Basic=}}
 
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{|cellpadding=0 cellspacing=0 width=100%
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{|cellpadding=3 cellspacing=0 style="background:#CC9933; font-size:90%" width=100%
|
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!width=17% align=left style='border-style:none solid none none;'|[[Attribute]]
{|cellpadding=1 cellspacing=0 width=100% style="background:ghostwhite; border: 1px darkgray solid"
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!width=16% align=left style='border-style:none solid none none;'|[[Unit]]
|
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!width=17% align=left style='border-style:none solid none none;'|[[Animation]]
{|cellpadding=0 cellspacing=0 style="background:ghostwhite; text-align:left; font-size:90%"
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!width=17% align=left style='border-style:none solid none none;'|[[Attack]]
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!width=16% align=left style='border-style:none solid none none;'|[[Damage]]
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!width=17% align=left|[[Death (Basic)|Death]]
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|}
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{|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" width=100%
 
|-valign=top
 
|-valign=top
|width=1|
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|width=17% style='border-style:none solid none none;'|
|width=132|
+
;[[All Attributes]]
=====[[Attribute]]=====
+
 
*'''[[All Attributes]]'''
+
[[Strength (attribute)|Strength]] allows you to wear
*[[Strength (Diablo II)|Strength]]
+
 
*[[Dexterity]]
+
[[Dexterity]]
*[[Vitality]]
+
 
*[[Energy]]
+
[[Vitality]]
*'''[[Stamina (Diablo II)|Stamina]]'''
+
 
*[[Stamina Drain]]
+
[[Energy]]
*[[Heal Stamina]]
+
 
*[[Stamina damage]]
+
;[[Stamina]]
*'''[[Life]]'''
+
 
*[[Maximum Life]] %
+
[[Stamina Drain]]
*[[Life Based on Character Level|Life Based on Level]]
+
 
*[[Replenish Life]]
+
[[Heal Stamina]]
*[[Open Wounds]]
+
 
*% [[Life Stolen]]
+
[[Stamina damage]]
*[[Life After Each Kill]]
+
 
*'''[[Mana]]'''
+
;[[Life]]
*[[Maximum Mana]] %
+
 
*[[Mana Based on Character Level|Mana Based on Level]]
+
[[Maximum Life]]
*[[Regenerate Mana]] %
+
 
*% [[Damage Taken Goes to Mana|Damage to Mana]]
+
[[Life (Based on Character Level)|Life (Based on Level)]]
*% [[Mana Stolen]]
+
 
*[[Mana After Each Kill]]
+
[[Replenish Life]]
*[[Mana damage]]
+
 
|width=132|
+
[[Open Wounds]]
=====[[Unit]]=====
+
 
*[[Shrine]]
+
[[Life Stolen]]
*[[Size]]
+
 
*[[Radius]]
+
[[Life After Each Kill]]
*[[Light Radius]]
+
 
*[[Chill effectiveness]]
+
;[[Mana]]
*[[Drain effectiveness]]
+
 
*[[Damage regeneration]]
+
[[Maximum Mana]]
*'''[[Melee]]'''
+
 
*[[Range adder]]
+
[[Mana (Based on Character Level)|Mana (Based on Level)]]
*'''[[Missile]]'''
+
 
*[[Damage Rate]]
+
[[Regenerate Mana]]
*[[Last Collide]]
+
 
*[[Next Delay]]
+
[[Damage Taken Goes to Mana|Damage to Mana]]
*'''[[Altering AI]]'''
+
 
*[[Hit Blinds Target]]
+
[[Mana Stolen]]
*[[Hit Causes Monster to Flee|Hit Monster Flee]]
+
 
|width=132|
+
[[Mana After Each Kill]]
=====[[Movement]]=====
+
 
*[[Slows Target]]
+
[[Mana damage]]
*[[Freezes Target]]
+
|width=16% style='border-style:none solid none none;'|
*[[Freeze length]]
+
[[Shrine]]
*[[Half Freeze Duration]]
+
 
*[[Cannot be Frozen]]
+
[[Size]]
*[[Stun length]]
+
 
*[[Knockback]]
+
[[Radius]]
*'''[[Attack rate]]'''
+
 
*[[Weapon speed]]
+
[[Light Radius]]
*[[Increased Attack Speed|IAS]]
+
 
*'''[[Block rate]]'''
+
[[Chill effectiveness]]
*[[Faster Block Rate]]
+
 
*'''[[Cast rate]]'''
+
[[Drain effectiveness]]
*[[Faster Cast Rate]]
+
 
*'''[[Hit recovery|Hit recovery]]'''
+
[[Damage regeneration]]
*[[Faster Hit Recovery]]
+
 
*'''[[Velocity]]'''
+
[[Prevent Monster Heal]]
*[[Faster Run/Walk]]
+
 
|width=132|
+
;[[Melee]]
=====[[Attack]]=====
+
 
*[[Two weapons]]
+
[[Range adder]]
*[[Fires Magic Arrows]]
+
 
*[[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]]
+
;[[Missile]]
*'''[[Attack Rating]]'''
+
 
*[[Attack Rating Against Demons|AR Against Demons]]
+
[[Damage Rate]]
*[[Attack Rating Against Undead|AR Against Undead]]
+
 
*[[% Attack Rating]]
+
[[Last Collide]]
*'''[[Defense]]'''
+
 
*[[Enhanced Defense]]
+
[[Next Delay]]
*[[% Defense]]
+
 
*[[Defense vs Melee]]
+
;[[Altering AI]]
*[[Defense vs Missile]]
+
 
*- [[Monster Defense per hit|Monster Defense/hit]]
+
[[Hit Blinds Target]]
*-% [[Target Defense]]
+
 
*[[Ignore Target's Defense|Ignore Defense]]
+
[[Hit Causes Monster to Flee|Hit Monster Flee]]
*[[Chance of Blocking]]
+
|width=17% style='border-style:none solid none none;'|
*'''[[Chance to Cast]]'''
+
[[Slows Target]]
*[[On Attack]]
+
 
*[[On Striking]]
+
[[Freezes Target]]
*[[When Struck]]
+
 
|width=132|
+
[[Freeze length]]
=====[[Damage (Diablo II)|Damage]]=====
+
 
*[[Crushing Blow]]
+
[[Half Freeze Duration]]
*[[Enhanced Damage]]
+
 
*[[Minimum Damage]]
+
[[Cannot be Frozen]]
*[[Maximum Damage]]
+
 
*[[Minimum-Maximum Damage|Min-Max Damage]]
+
[[Stun length]]
*[[Damage +]]
+
 
*'''[[% Damage]]'''
+
[[Knockback]]
*[[Damage to Demons]]
+
 
*[[Damage to Undead]]
+
;[[Attack speed]]
*[[Deadly Strike]]
+
 
*[[Magic Damage]]
+
[[Weapon speed]]
*[[Fire Damage]]
+
 
*[[Lightning Damage]]
+
[[Increased Attack Speed]]
*[[Cold Damage]]
+
 
*[[Poison Damage]]
+
;[[Block rate]]
*+% [[Skill Damage]]
+
 
*[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]]
+
[[Faster Block Rate]]
*[[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]]
+
 
*'''[[Resistance]]'''
+
;[[Cast rate]]
*+% [[Maximum Resist]]
+
 
*-% [[Enemy Resistance]]
+
[[Faster Cast Rate]]
*[[Poison Length Reduced]]
+
 
*'''[[Immune]]'''
+
;[[Hit recovery]]
*[[Absorb]]
+
 
|
+
[[Faster Hit Recovery]]
=====[[Death (Basic)|Death]]=====
+
 
*[[Hardcore]]
+
;[[Walk/run speed]]
*[[Corpse]]
+
 
*[[Experience]]
+
[[Faster Run/Walk]]
*[[Life After Each Kill]]
+
|width=17% style='border-style:none solid none none;'|
*[[Mana After Each Kill]]
+
[[Two weapons]]
*[[Extra Gold From Monsters]]
+
 
*[[Better Chance of Getting Magic Items|Better Chance of Magic Items]]
+
[[Fires Magic Arrows]]
*[[Slain Monsters Rest in Peace]]
+
 
*[[Reanimate]]
+
[[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]]
*'''[[Chance to Cast]]'''
+
 
*[[When You Die]]
+
[[Piercing Attack]]
*[[When You Kill an Enemy]]
+
 
*[[When You Level-up]]
+
;[[Attack Rating]]
|}
+
 
 +
[[Attack Rating Against Demons|AR Against Demons]]
 +
 
 +
[[Attack Rating Against Undead|AR Against Undead]]
 +
 
 +
[[% Attack Rating]]
 +
 
 +
;[[Defense]]
 +
 
 +
[[Enhanced Defense]]
 +
 
 +
[[% Defense]]
 +
 
 +
[[Defense vs Melee]]
 +
 
 +
[[Defense vs Missile]]
 +
 
 +
[[Monster Defense per hit|Monster Defense per hit]]
 +
 
 +
[[Target Defense]]
 +
 
 +
[[Ignore Target's Defense]]
 +
 
 +
[[Block]]
 +
 
 +
;[[Chance to Cast]]
 +
 
 +
[[On Attack]]
 +
 
 +
[[On Striking]]
 +
 
 +
[[When Struck]]
 +
|width=16% style='border-style:none solid none none;'|
 +
[[Crushing Blow]]
 +
 
 +
[[Enhanced Damage]]
 +
 
 +
[[Minimum Damage]]
 +
 
 +
[[Maximum Damage]]
 +
 
 +
[[Adds Damage]]
 +
 
 +
[[Damage +]]
 +
 
 +
;[[% Damage]]
 +
 
 +
[[Damage to Demons]]
 +
 
 +
[[Damage to Undead]]
 +
 
 +
[[Deadly Strike]]
 +
 
 +
[[Magic Damage]]
 +
 
 +
[[Fire Damage]]
 +
 
 +
[[Lightning Damage]]
 +
 
 +
[[Cold Damage]]
 +
 
 +
[[Poison Damage]]
 +
 
 +
[[Skill Damage]]
 +
 
 +
[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]]
 +
 
 +
[[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]]
 +
 
 +
;[[Resistance]]
 +
 
 +
[[Maximum Resist]]
 +
 
 +
[[Enemy Resistance]]
 +
 
 +
[[Poison Length Reduced]]
 +
 
 +
;[[Immune]]
 +
 
 +
[[Absorb]]
 +
|width=17%|
 +
[[Corpse]]
 +
 
 +
[[Experience]]
 +
 
 +
[[Life After Each Kill]]
 +
 
 +
[[Mana After Each Kill]]
 +
 
 +
[[Extra Gold From Monsters|Extra Gold]]
 +
 
 +
[[Better Chance of Getting Magic Items|Better Chance of Magic]]
 +
 
 +
[[Slain Monsters Rest in Peace|Rest in Peace]]
 +
 
 +
[[Reanimate]]
 +
 
 +
;[[Chance to Cast]]
 +
 
 +
[[When You Die]]
 +
 
 +
[[When You Kill an Enemy|When You Kill]]
 +
 
 +
[[When You Level-up]]
 
|}
 
|}
  
 +
*[[CD Rom|CD ROM emulation guide]]
 +
 +
The general flow of the game is using your character's skills to defeat monsters to obtain items. When properly equipped, items can add a variety of stats, properties, and effects to your character, making it easier to defeat monsters.
 +
 +
===[[Attribute|Attributes]]===
 +
 +
[[Strength (attribute)|Strength]], [[Dexterity]], [[Vitality]], and [[Energy]] are your character's base stats. You can add points to these manually as you level up or complete certain quests. Some items have Strength and/or Dexterity requirements before they can be equipped. The [[All Attributes]] stat on some items increases all of these stats.
 +
 +
[[Stamina]] allows your character to run. You move faster but lose the ability to block with a shield. [[Stamina Drain]] items affect how much stamina you lose as you run. [[Heal Stamina]] changes the amount of stamina you have as you hit. Some monsters deal [[Stamina damage]] as they hit you.
 +
 +
As long as you have [[Life]], your character is still alive. Items can add Life, [[Maximum Life]], and [[Life (Based on Character Level)|Life (Based on Level)]]. [[Replenish Life]] restores lost Life to your character slowly over time. When affectd by [[Open Wounds]], life decreases over time. Items with [[Life Stolen]] can restore Life based on your attack damage. Items with [[Life After Each Kill]] restore Life as you kill enemies.
 +
 +
[[Mana]] is a requirement for using some [[Skill|Skills]]. Items can add Mana, [[Maximum Mana]], and [[Mana (Based on Character Level)|Mana (Based on Level)]]. [[Regenerate Mana]] restores used Mana slowly over time. [[Damage Taken Goes to Mana|Damage to Mana]] allows you to restore lost Mana by taking damage. [[Mana Stolen]] can restore Mana based on your attack damage. Items with [[Mana After Each Kill]] restore Mana as you kill enemies. Some monsters can deal [[Mana damage]] using up some of your Mana as they hit you.
 +
 +
===[[Unit]]===
 +
[[Shrine]]
 +
 +
[[Size]]
 +
 +
[[Radius]]
 +
 +
[[Light Radius]]
 +
 +
[[Chill effectiveness]]
 +
 +
[[Drain effectiveness]]
 +
 +
[[Damage regeneration]]
 +
 +
[[Prevent Monster Heal]]
 +
 +
;[[Melee]]
 +
 +
[[Range adder]]
 +
 +
;[[Missile]]
 +
 +
[[Damage Rate]]
 +
 +
[[Last Collide]]
 +
 +
[[Next Delay]]
 +
 +
;[[Altering AI]]
 +
 +
[[Hit Blinds Target]]
 +
 +
[[Hit Causes Monster to Flee|Hit Monster Flee]]
 +
 +
===[[Animation]]===
 +
[[Slows Target]]
 +
 +
[[Freezes Target]]
 +
 +
[[Freeze length]]
 +
 +
[[Half Freeze Duration]]
 +
 +
[[Cannot be Frozen]]
 +
 +
[[Stun length]]
 +
 +
[[Knockback]]
 +
 +
;[[Attack speed]]
 +
 +
[[Weapon speed]]
 +
 +
[[Increased Attack Speed]]
 +
 +
;[[Block rate]]
 +
 +
[[Faster Block Rate]]
 +
 +
;[[Cast rate]]
 +
 +
[[Faster Cast Rate]]
 +
 +
;[[Hit recovery]]
 +
 +
[[Faster Hit Recovery]]
 +
 +
;[[Walk/run speed]]
 +
 +
[[Faster Run/Walk]]
 +
===[[Attack]]===
 +
[[Two weapons]]
 +
 +
[[Fires Magic Arrows]]
 +
 +
[[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]]
 +
 +
[[Piercing Attack]]
 +
 +
;[[Attack Rating]]
 +
 +
[[Attack Rating Against Demons|AR Against Demons]]
 +
 +
[[Attack Rating Against Undead|AR Against Undead]]
 +
 +
[[% Attack Rating]]
 +
 +
;[[Defense]]
 +
 +
[[Enhanced Defense]]
 +
 +
[[% Defense]]
 +
 +
[[Defense vs Melee]]
 +
 +
[[Defense vs Missile]]
 +
 +
[[Monster Defense per hit|Monster Defense per hit]]
 +
 +
[[Target Defense]]
 +
 +
[[Ignore Target's Defense]]
 +
 +
[[Block]]
 +
 +
;[[Chance to Cast]]
 +
 +
[[On Attack]]
 +
 +
[[On Striking]]
 +
 +
[[When Struck]]
 +
===[[Damage]]===
 +
[[Crushing Blow]]
 +
 +
[[Enhanced Damage]]
 +
 +
[[Minimum Damage]]
 +
 +
[[Maximum Damage]]
 +
 +
[[Adds Damage]]
 +
 +
[[Damage +]]
 +
 +
;[[% Damage]]
 +
 +
[[Damage to Demons]]
 +
 +
[[Damage to Undead]]
 +
 +
[[Deadly Strike]]
 +
 +
[[Magic Damage]]
 +
 +
[[Fire Damage]]
 +
 +
[[Lightning Damage]]
 +
 +
[[Cold Damage]]
 +
 +
[[Poison Damage]]
 +
 +
[[Skill Damage]]
 +
 +
[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]]
 +
 +
[[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]]
 +
 +
;[[Resistance]]
 +
 +
[[Maximum Resist]]
 +
 +
[[Enemy Resistance]]
 +
 +
[[Poison Length Reduced]]
 +
 +
;[[Immune]]
 +
 +
[[Absorb]]
 +
 +
[[Corpse]]
 +
 +
[[Experience]]
 +
 +
[[Life After Each Kill]]
 +
 +
[[Mana After Each Kill]]
 +
 +
[[Extra Gold From Monsters|Extra Gold]]
 +
 +
[[Better Chance of Getting Magic Items|Better Chance of Magic]]
 +
 +
[[Slain Monsters Rest in Peace|Rest in Peace]]
 +
 +
[[Reanimate]]
 +
 +
;[[Chance to Cast]]
 +
 +
[[When You Die]]
 +
 +
[[When You Kill an Enemy|When You Kill]]
  
*[[CD Rom|CD ROM emulation guide]]
+
[[When You Level-up]]
  
  
 
[[Category:Basics]]
 
[[Category:Basics]]

Latest revision as of 17:04, 2 December 2021