Difference between revisions of "Black Marsh"

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{{Act 1 nav}}
 
Act 1 - Wilderness 5<br>
 
Act 1 - Wilderness 5<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Dark Wood]]<br>
 +
:[[Tamoe Highland]]<br>
 +
:[[Forgotten Tower]]<br>
 +
:[[Hole Level 1]]<br>
 +
:[[Waypoint#Act 1|Act 1 waypoint]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Level
+
! rowspan="2" | Internal Name
!HP
+
! rowspan="2" | Level
!Experience
+
! rowspan="2" | HP
!Defense
+
! rowspan="2" | Exp
!ResDm
+
! colspan="6" | Damage
!ResMa
+
! rowspan="2" | AR
!ResFi
+
! rowspan="2" | Def
!ResLi
+
! colspan="6" | Resistances
!ResCo
 
!ResPo
 
 
|-
 
|-
| [[D2_The Black Marsh#crownest2|crownest2]] || 8 || 132-157 || 178 || 9 || 0 || 0 || 0 || 0 || 0 || 0
+
! D
|-
+
! M
| [[D2_The Black Marsh#crownest2|foulcrow2]] || 6 || 4-8 || 0 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
! F
|-
+
! L
| [[D2_The Black Marsh#skeleton2|skeleton2]] || 6 || 17-25 || 68 || 30 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
! C
|-
+
! P
| [[D2_The Black Marsh#brute2|brute2]] || 5 || 23-38 || 84 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
! D
|-
+
! M
| [[D2_The Black Marsh#goatman2|goatman2]] || 6 || 22-28 || 72 || 18 || 0 || 0 || 0 || 0 || 0 || 0
+
! F
|-
+
! L
| [[D2_The Black Marsh#fallenshaman2|fallenshaman2]] || 6 || 12-20 || 64 || 30 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || 0
+
! C
|-
+
! P
| [[D2_The Black Marsh#fallenshaman2|fallen2]] || 5 || 4-9 || 42 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
|-
|-
+
| [[Blood Hawk Nest|Blood Hawk Nest]]|| [[Black Marsh#crownest2|crownest2]] || 8 || 144 || 178 || || || || || || || 0 || 9 || 0 || 0 || 0 || 0 || 0 || 0
| [[D2_The Black Marsh#cr_archer2|cr_archer2]] || 5 || 15-22 || 63 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
|-  
 +
| [[Blood Hawk|Blood Hawk]]|| [[Black Marsh#crownest2|foulcrow2]] || 6 || 6 || 0 || style="background:lightgray" | 3 || || || || || || 41 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Returned|Returned]]|| [[Black Marsh#skeleton2|skeleton2]] || 6 || 21 || 68 || style="background:lightgray" | 4 || || || || || || 41 || 30 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 +
|-  
 +
| [[Brute|Brute]]|| [[Black Marsh#brute2|brute2]] || 5 || 30 || 84 || style="background:lightgray" | 6 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Night Clan|Night Clan]]|| [[Black Marsh#goatman2|goatman2]] || 6 || 25 || 72 || style="background:lightgray" | 6 || || || || || || 41 || 18 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Carver Shaman|Carver Shaman]]|| [[Black Marsh#fallenshaman2|fallenshaman2]] || 6 || 16 || 64 || style="background:lightgray" | 4 || || style="background:pink" | 3 || || || || 41 || 30 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || 0
 +
|-  
 +
| [[Carver|Carver]]|| [[Black Marsh#fallenshaman2|fallen2]] || 5 || 6 || 42 || style="background:lightgray" | 3 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Vile Archer|Vile Archer]]|| [[Black Marsh#cr_archer2|cr_archer2]] || 5 || 18 || 63 || style="background:lightgray" | 3 || || || || || || 89 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Level
+
! rowspan="2" | Internal Name
!HP
+
! rowspan="2" | Level
!Experience
+
! rowspan="2" | HP
!Defense
+
! rowspan="2" | Exp
!ResDm
+
! colspan="6" | Damage
!ResMa
+
! rowspan="2" | AR
!ResFi
+
! rowspan="2" | Def
!ResLi
+
! colspan="6" | Resistances
!ResCo
 
!ResPo
 
 
|-
 
|-
| [[D2_The Black Marsh#crownest2 (Nightmare)|crownest2]] || 38 || 2668-3409 || 8817 || 165 || 0 || 0 || 0 || 0 || 0 || 0
+
! D
|-
+
! M
| [[D2_The Black Marsh#crownest2 (Nightmare)|foulcrow2]] || 38 || 118-266 || 0 || 662 || 0 || 0 || 0 || 0 || 0 || 0
+
! F
|-
+
! L
| [[D2_The Black Marsh#skeleton2 (Nightmare)|skeleton2]] || 38 || 415-593 || 2498 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
! C
|-
+
! P
| [[D2_The Black Marsh#brute2 (Nightmare)|brute2]] || 38 || 859-1245 || 3526 || 469 || 0 || 0 || 0 || 0 || 0 || 0
+
! D
|-
+
! M
| [[D2_The Black Marsh#goatman2 (Nightmare)|goatman2]] || 38 || 593-770 || 2645 || 331 || 0 || 0 || 0 || 0 || 0 || 0
+
! F
|-
+
! L
| [[D2_The Black Marsh#fallenshaman2 (Nightmare)|fallenshaman2]] || 38 || 326-533 || 4408 || 414 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
+
! C
|-
+
! P
| [[D2_The Black Marsh#fallenshaman2 (Nightmare)|fallen2]] || 38 || 148-326 || 1910 || 386 || 0 || 0 || 0 || 0 || 0 || 0
+
|-
|-
+
| [[Blood Hawk Nest|Blood Hawk Nest]]|| [[Black Marsh#crownest2 (Nightmare)|crownest2]] || 38 || 3038 || 8817 || || || || || || || 0 || 165 || 0 || 0 || 0 || 0 || 0 || 0
| [[D2_The Black Marsh#cr_archer2 (Nightmare)|cr_archer2]] || 38 || 326-563 || 2939 || 496 || 0 || 0 || 0 || 0 || 0 || 0
+
|-  
 +
| [[Blood Hawk|Blood Hawk]]|| [[Black Marsh#crownest2 (Nightmare)|foulcrow2]] || 38 || 192 || 0 || style="background:lightgray" | 29 || || || || || style="background:palegreen" | 51 || 890 || 662 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Returned|Returned]]|| [[Black Marsh#skeleton2 (Nightmare)|skeleton2]] || 38 || 504 || 2498 || style="background:lightgray" | 23 || || || || || || 967 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 +
|-  
 +
| [[Brute|Brute]]|| [[Black Marsh#brute2 (Nightmare)|brute2]] || 38 || 1052 || 3526 || style="background:lightgray" | 40 || || || || || || 774 || 469 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Night Clan|Night Clan]]|| [[Black Marsh#goatman2 (Nightmare)|goatman2]] || 38 || 681 || 2645 || style="background:lightgray" | 31 || || || style="background:palegoldenrod" | 14 || || || 657 || 331 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Carver Shaman|Carver Shaman]]|| [[Black Marsh#fallenshaman2 (Nightmare)|fallenshaman2]] || 38 || 429 || 4408 || style="background:lightgray" | 21 || || style="background:pink" | 33 || || || || 812 || 414 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
 +
|-  
 +
| [[Carver|Carver]]|| [[Black Marsh#fallenshaman2 (Nightmare)|fallen2]] || 38 || 237 || 1910 || style="background:lightgray" | 24 || || || || style="background:skyblue" | 5 || || 696 || 386 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Vile Archer|Vile Archer]]|| [[Black Marsh#cr_archer2 (Nightmare)|cr_archer2]] || 38 || 444 || 2939 || style="background:lightgray" | 24 || || || || || style="background:palegreen" | 47 || 1161 || 496 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Level
+
! rowspan="2" | Internal Name
!HP
+
! rowspan="2" | Level
!Experience
+
! rowspan="2" | HP
!Defense
+
! rowspan="2" | Exp
!ResDm
+
! colspan="6" | Damage
!ResMa
+
! rowspan="2" | AR
!ResFi
+
! rowspan="2" | Def
!ResLi
+
! colspan="6" | Resistances
!ResCo
 
!ResPo
 
 
|-
 
|-
| [[D2_The Black Marsh#crownest2 (Hell)|crownest2]] || 69 || 19539-24966 || 88353 || 411 || 0 || 0 || 0 || 0 || 0 || 0
+
! D
|-
+
! M
| [[D2_The Black Marsh#crownest2 (Hell)|foulcrow2]] || 69 || 868-1953 || 0 || 1644 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || style="background:lime" | 105
+
! F
|-
+
! L
| [[D2_The Black Marsh#skeleton2 (Hell)|skeleton2]] || 69 || 3039-4342 || 25033 || 1370 || style="background:lightgray" | 33 || 0 || 0 || 0 || 0 || style="background:lime" | 100
+
! C
|-
+
! P
| [[D2_The Black Marsh#brute2 (Hell)|brute2]] || 69 || 6295-9118 || 35341 || 1164 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:blue" | 120 || 0
+
! D
|-
+
! M
| [[D2_The Black Marsh#goatman2 (Hell)|goatman2]] || 69 || 4342-5644 || 26505 || 822 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
+
! F
|-
+
! L
| [[D2_The Black Marsh#fallenshaman2 (Hell)|fallenshaman2]] || 69 || 2388-3907 || 44176 || 1027 || style="background:lightgray" | 15 || 0 || style="background:red" | 105 || 0 || 0 || 0
+
! C
|-
+
! P
| [[D2_The Black Marsh#fallenshaman2 (Hell)|fallen2]] || 69 || 1085-2388 || 19143 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
+
|-
|-
+
| [[Blood Hawk Nest|Blood Hawk Nest]]|| [[Black Marsh#crownest2 (Hell)|crownest2]] || 69 || 22252 || 88353 || || || || || || || 0 || 411 || 0 || 0 || 0 || 0 || 0 || 0
| [[D2_The Black Marsh#cr_archer2 (Hell)|cr_archer2]] || 69 || 2388-4124 || 29451 || 1233 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || style="background:khaki" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
|-  
 +
| [[Blood Hawk|Blood Hawk]]|| [[Black Marsh#crownest2 (Hell)|foulcrow2]] || 69 || 1410 || 0 || style="background:lightgray" | 72 || || || || || style="background:palegreen" | 133 || 3220 || 1644 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || style="background:lime" | 105
 +
|-  
 +
| [[Returned|Returned]]|| [[Black Marsh#skeleton2 (Hell)|skeleton2]] || 69 || 3690 || 25033 || style="background:lightgray" | 58 || || || || || || 3500 || 1370 || style="background:lightgray" | 33 || 0 || 0 || 0 || 0 || style="background:lime" | 100
 +
|-  
 +
| [[Brute|Brute]]|| [[Black Marsh#brute2 (Hell)|brute2]] || 69 || 7706 || 35341 || style="background:lightgray" | 100 || || || || || || 2800 || 1164 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || 0
 +
|-  
 +
| [[Night Clan|Night Clan]]|| [[Black Marsh#goatman2 (Hell)|goatman2]] || 69 || 4993 || 26505 || style="background:lightgray" | 78 || || || style="background:palegoldenrod" | 40 || || || 2380 || 822 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
 +
|-  
 +
| [[Carver Shaman|Carver Shaman]]|| [[Black Marsh#fallenshaman2 (Hell)|fallenshaman2]] || 69 || 3147 || 44176 || style="background:lightgray" | 54 || || style="background:pink" | 73 || || || || 2940 || 1027 || style="background:lightgray" | 15 || 0 || style="background:red" | 105 || 0 || 0 || 0
 +
|-  
 +
| [[Carver|Carver]]|| [[Black Marsh#fallenshaman2 (Hell)|fallen2]] || 69 || 1736 || 19143 || style="background:lightgray" | 60 || || || || style="background:skyblue" | 14 || || 2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
 +
|-  
 +
| [[Vile Archer|Vile Archer]]|| [[Black Marsh#cr_archer2 (Hell)|cr_archer2]] || 69 || 3256 || 29451 || style="background:lightgray" | 60 || || || || || style="background:palegreen" | 157 || 4200 || 1233 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===crownest2===
 
===crownest2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Blood Hawk Nest]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 9
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 +
Capabilities: mS1 mDD mSQ<br>
 +
AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [100, ,8, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_nestlay Level 1 [[Nest|Nest]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 8'''<br>
+
'''Level 8 Blood Hawk Nest'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 132-157<br>
+
| HP 132-157
| Defense 9<br>
+
| Experience 178
| Experience 178<br>
+
| TC: [[Act 1 Cast B]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
 
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-3 41 AR <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 pois % chance of 0-0 <br>
+
|}
 
+
|- style="background:aquamarine"
 
|  
 
|  
|}<br>
+
'''Level 10 Blood Hawk Nest (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 10 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 513-612<br>
+
| HP 396-471
| Defense 11<br>
+
| Experience 534
| Experience 639<br>
+
| TC: [[Act 1 Champ B]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-  style="background:aquamarine"
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
 
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-3 41 AR <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 pois % chance of 0-0 <br>
+
|}
 
+
|- style="background:gold"
 
|  
 
|  
|}<br>
+
'''Level 11 Blood Hawk Nest (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 11 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 704-840<br>
+
| HP 528-628
| Defense 12<br>
+
| Experience 890
| Experience 1155<br>
+
| TC: [[Act 1 Unique B]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 15-26 Physical, 15-26 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" |
+
FE damage 2-4 Physical, 2-4 Fire<br>
|
+
<br>
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
'''Spawn:''' '''foulcrow2'''
|- style="background:gold"
+
{| cellpadding="5" border="1"
| colspan="3" |
+
| '''Common stats for [[Blood Hawk]]'''<br>  
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-3 41 AR <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 pois % chance of 0-0 <br>
+
|}
 
+
|- style="background:lightgray"
 
|  
 
|  
|}<br>
+
'''Level 11 Blood Hawk Nest (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 11 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 528-630<br>
+
| HP 396-471
| Defense 12<br>
+
| Experience 890
| Experience 231<br>
+
| TC: [[Act 1 Cast B]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-  style="background:lightgray"
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
 
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-3 41 AR <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 pois % chance of 0-0 <br>
+
|}
 
+
|}
|
 
|}<br>
 
|}<br>
 
 
===skeleton2===
 
===skeleton2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Returned]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Defense 30
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [70,12,80,25, , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 6'''<br>
+
'''Level 6 Returned'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 17-25<br>
+
| HP 17-25
| Defense 30<br>
+
| Experience 68
| Experience 68<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-5 41 AR <br>
+
Mode A1 (41 AR) 2-5 <br>
A2 2-5 41 AR <br>
+
Mode A2 (41 AR) 2-5 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 8 Returned (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 8 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 69-102<br>
+
| HP 51-75
| Defense 40<br>
+
| Experience 204
| Experience 258<br>
+
| TC: [[Act 1 Champ B]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 2-6 62 AR <br>
+
Mode A1 (62 AR) 2-6 <br>
A2 2-6 62 AR <br>
+
Mode A2 (62 AR) 2-6 <br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 9 Returned (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 9 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 104-156<br>
+
| HP 68-100
| Defense 45<br>
+
| Experience 340
| Experience 470<br>
+
| TC: [[Act 1 Unique B]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 2-4 Physical, 2-4 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 2-7 72 AR <br>
+
Mode A1 (72 AR) 2-7 <br>
A2 2-7 72 AR <br>
+
Mode A2 (72 AR) 2-7 <br>
 
+
FE damage 0-0 Physical, 0-0 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 9 Returned (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 9 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 78-117<br>
+
| HP 51-75
| Defense 45<br>
+
| Experience 340
| Experience 94<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 2-7 72 AR <br>
+
Mode A1 (72 AR) 2-7 <br>
A2 2-7 72 AR <br>
+
Mode A2 (72 AR) 2-7 <br>
 
+
|}
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|}<br>
 
 
===brute2===
 
===brute2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Brute]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,75,100, , , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 5'''<br>
+
'''Level 5 Brute'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 23-38<br>
+
| HP 23-38
| Defense 25<br>
+
| Experience 84
| Experience 84<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 3-4 31 AR <br>
+
Mode A1 (31 AR) 3-4 <br>
A2 5-6 31 AR <br>
+
Mode A2 (31 AR) 5-6 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 7 Brute (Champion)'''
| colspan="3" |
 
'''Level 7 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 93-153<br>
+
| HP 69-114
| Defense 35<br>
+
| Experience 252
| Experience 324<br>
+
| TC: [[Act 1 Champ B]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 3-5 50 AR <br>
+
Mode A1 (50 AR) 3-5 <br>
A2 6-7 50 AR <br>
+
Mode A2 (50 AR) 6-7 <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
+
'''Level 8 Brute (Unique)'''
| colspan="3" |
 
'''Level 8 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 148-240<br>
+
| HP 92-152
| Defense 40<br>
+
| Experience 420
| Experience 605<br>
+
| TC: [[Act 1 Unique B]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 4-7 Physical, 4-7 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 4-6 60 AR <br>
+
Mode A1 (60 AR) 4-6 <br>
A2 7-9 60 AR <br>
+
Mode A2 (60 AR) 7-9 <br>
 
+
FE damage 0-0 Physical, 0-0 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 8 Brute (Minion)'''
| colspan="3" |
 
'''Level 8 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 111-180<br>
+
| HP 69-114
| Defense 40<br>
+
| Experience 420
| Experience 121<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 4-6 60 AR <br>
+
Mode A1 (60 AR) 4-6 <br>
A2 7-9 60 AR <br>
+
Mode A2 (60 AR) 7-9 <br>
 
+
|}
|
 
|}<br>
 
 
===goatman2===
 
===goatman2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 18
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [75,10,80, , , , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 6'''<br>
+
'''Level 6 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 22-28<br>
+
| HP 22-28
| Defense 18<br>
+
| Experience 72
| Experience 72<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 4-7 41 AR <br>
+
Mode A1 (41 AR) 4-7 <br>
E1 A1 ltng % chance of 0-0 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 8 Night Clan (Champion)'''
| colspan="3" |
 
'''Level 8 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 90-114<br>
+
| HP 66-84
| Defense 24<br>
+
| Experience 216
| Experience 273<br>
+
| TC: [[Act 1 Champ B]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 4-8 62 AR <br>
+
Mode A1 (62 AR) 4-8 <br>
E1 A1 ltng % chance of 0-0 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
|- style="background:gold"
+
'''Level 9 Night Clan (Unique)'''
| colspan="3" |
 
'''Level 9 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 140-172<br>
+
| HP 88-112
| Defense 27<br>
+
| Experience 360
| Experience 500<br>
+
| TC: [[Act 1 Unique B]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 3-5 Physical, 3-5 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 5-9 72 AR <br>
+
Mode A1 (72 AR) 5-9 <br>
E1 A1 ltng % chance of 0-0 <br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 9 Night Clan (Minion)'''
| colspan="3" |
 
'''Level 9 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 105-129<br>
+
| HP 66-84
| Defense 27<br>
+
| Experience 360
| Experience 100<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 5-9 72 AR <br>
+
Mode A1 (72 AR) 5-9 <br>
E1 A1 ltng % chance of 0-0 <br>
+
|}
 
 
|
 
|}<br>
 
 
===fallenshaman2===
 
===fallenshaman2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 30
+
| Resistances:
 +
| style="background:pink" | Fire 30
 +
|}
 +
{| cellpadding="5"
 +
| Defense 30
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [55,70,100,24,15, , , ] aidel:15<br><br>
 +
Skill1 Mode seq_shamanresurrect Level 1 [[Resurrect|Resurrect]]<br>
 +
Skill2 Mode seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 1 [[Missiles#shafire1|shafire1]]<br>
 +
::Velocity 8<br> Range 40<br> Size 1<br>
 +
::Fire:1-4<br>
 +
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 +
:::Size 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 6'''<br>
+
'''Level 6 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 12-20<br>
+
| HP 12-20
| Defense 30<br>
+
| Experience 64
| Experience 64<br>
+
| TC: [[Act 1 Cast B]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-6 41 AR <br>
+
Mode A1 (41 AR) 2-6 <br>
 
+
<br>
|
+
'''Minion1:''' '''fallen2'''
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
| '''Common stats for [[Carver]]'''<br>  
:srvmissilea: [[D2_shafire1|shafire1]]<br>
 
::Fire 1 - 4<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
|-
 
| colspan="3" |
 
'''Minion1''': <br>
 
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 5'''<br>
+
'''Level 5 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-9<br>
+
| HP 4-9
| Defense 25<br>
+
| Experience 42
| Experience 42<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-4 31 AR <br>
+
Mode A1 (31 AR) 2-4 <br>
A2 2-4 31 AR <br>
+
Mode A2 (31 AR) 2-4 <br>
E1 A1 cold % chance of 0-0 <br>
+
|}
 
+
|- style="background:aquamarine"
 
|  
 
|  
|}<br>
+
'''Level 8 Carver Shaman (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 8 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 48-81<br>
+
| HP 36-60
| Defense 40<br>
+
| Experience 192
| Experience 243<br>
+
| TC: [[Act 1 Champ B]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 2-7 62 AR <br>
+
Mode A1 (62 AR) 2-7 <br>
 
+
<br>
|
+
'''Minion1:''' '''fallen2'''
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
| '''Common stats for [[Carver]]'''<br>  
:srvmissilea: [[D2_shafire1|shafire1]]<br>
 
::Fire 1 - 4<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
|-  style="background:aquamarine"
 
| colspan="3" |
 
'''Minion1''': <br>
 
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 18-42<br>
+
| HP 12-27
| Defense 40<br>
+
| Experience 210
| Experience 61<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 3-6 60 AR <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 60 AR <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 cold % chance of 0-0 <br>
+
|}
 
+
|- style="background:gold"
 
|  
 
|  
|}<br>
+
'''Level 9 Carver Shaman (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 9 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 72-124<br>
+
| HP 48-80
| Defense 45<br>
+
| Experience 320
| Experience 445<br>
+
| TC: [[Act 1 Unique B]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 2-3 Physical, 2-3 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 2-8 72 AR <br>
+
Mode A1 (72 AR) 2-8 <br>
 
+
FE damage 0-0 Physical, 0-0 Fire<br>
|
+
<br>
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
'''Minion1:''' '''fallen2'''
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
:srvmissilea: [[D2_shafire1|shafire1]]<br>
+
| '''Common stats for [[Carver]]'''<br>  
::Fire 1 - 4<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
|-  style="background:gold"
 
| colspan="3" |
 
'''Minion1''': <br>
 
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 18-42<br>
+
| HP 12-27
| Defense 40<br>
+
| Experience 210
| Experience 61<br>
+
| TC: [[Act 1 H2H B]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 3-6 60 AR <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 60 AR <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 cold % chance of 0-0 <br>
+
|}
 
+
|}
|
 
|}<br>
 
|}<br>
 
 
===cr_archer2===
 
===cr_archer2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [70,75,12,25,20, , ,12] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#cr_arrow2|cr_arrow2]]<br>
 +
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 5'''<br>
+
'''Level 5 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 15-22<br>
+
| HP 15-22
| Defense 25<br>
+
| Experience 63
| Experience 63<br>
+
| TC: [[Act 1 Miss B]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 2-3 89 AR <br>
+
Mode A1 (89 AR) 2-3 <br>
E1 A1 pois % chance of 0-0 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 7 Vile Archer (Champion)'''
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 7 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 63-90<br>
+
| HP 45-66
| Defense 35<br>
+
| Experience 189
| Experience 243<br>
+
| TC: [[Act 1 Champ B]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 3-4 142 AR <br>
+
Mode A1 (142 AR) 3-4 <br>
E1 A1 pois % chance of 0-0 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 8 Vile Archer (Unique)'''
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 8 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 100-140<br>
+
| HP 60-88
| Defense 40<br>
+
| Experience 315
| Experience 455<br>
+
| TC: [[Act 1 Unique B]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 2-4 Physical, 2-4 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 3-5 170 AR <br>
+
Mode A1 (170 AR) 3-5 <br>
E1 A1 pois % chance of 0-0 <br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 8 Vile Archer (Minion)'''
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 8 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 75-105<br>
+
| HP 45-66
| Defense 40<br>
+
| Experience 315
| Experience 91<br>
+
| TC: [[Act 1 Miss B]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 3-5 170 AR <br>
+
Mode A1 (170 AR) 3-5 <br>
E1 A1 pois % chance of 0-0 <br>
+
|}
 
 
|
 
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
 
:SrcDamage 128 <br>
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===crownest2 (Nightmare)===
 
===crownest2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Blood Hawk Nest]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 165
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 +
Capabilities: mS1 mDD mSQ<br>
 +
AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [80, ,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_nestlay Level 4 [[Nest|Nest]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk Nest'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2668-3409<br>
+
| HP 2668-3409
| Defense 165<br>
+
| Experience 8817
| Experience 8817<br>
+
| TC: [[Act 1 (N) Cast B]]
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
 
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 22-35 890 AR <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 pois 15% chance of 3-10 <br>
+
|}
 
+
|- style="background:aquamarine"
 
|  
 
|  
|}<br>
+
'''Level 40 Blood Hawk Nest (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 40 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 7435-9500<br>
+
| HP 6670-8522
| Defense 172<br>
+
| Experience 26451
| Experience 30285<br>
+
| TC: [[Act 1 (N) Champ B]]
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-  style="background:aquamarine"
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
 
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 22-35 890 AR <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 pois 15% chance of 3-10 <br>
+
|}
 
+
|- style="background:gold"
 
|  
 
|  
|}<br>
+
'''Level 41 Blood Hawk Nest (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 41 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 9396-12006<br>
+
| HP 8004-10227
| Defense 176<br>
+
| Experience 44085
| Experience 54000<br>
+
| TC: [[Act 1 (N) Unique C]]
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
 
| FE damage 210-349 Physical, 210-349 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" |
+
FE damage 59-99 Physical, 59-99 Fire<br>
|
+
<br>
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
'''Spawn:''' '''foulcrow2'''
|- style="background:gold"
+
{| cellpadding="5" border="1"
| colspan="3" |
+
| '''Common stats for [[Blood Hawk]]'''<br>  
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 22-35 890 AR <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 pois 15% chance of 3-10 <br>
+
|}
 
+
|- style="background:lightgray"
 
|  
 
|  
|}<br>
+
'''Level 41 Blood Hawk Nest (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 41 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 5481-7003<br>
+
| HP 4669-5965
| Defense 176<br>
+
| Experience 44085
| Experience 10800<br>
+
| TC: [[Act 1 (N) Cast C]]
| TC: [[ D2_Act 2 (N) Cast A | Act 2 (N) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-  style="background:lightgray"
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
 
'''Spawn''': <br>
 
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 22-35 890 AR <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 pois 15% chance of 3-10 <br>
+
|}
 
+
|}
|
 
|}<br>
 
|}<br>
 
 
===skeleton2 (Nightmare)===
 
===skeleton2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Returned]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Defense 552
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [75,10,85,25, , , , ] aidel:14<br><br>
 +
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Returned'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 415-593<br>
+
| HP 415-593
| Defense 552<br>
+
| Experience 2498
| Experience 2498<br>
+
| TC: [[Act 1 (N) H2H B]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 12-32 928 AR <br>
+
Mode A1 (928 AR) 12-32 <br>
A2 12-33 967 AR <br>
+
Mode A2 (967 AR) 12-33 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 40 Returned (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 40 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1155-1652<br>
+
| HP 1037-1482
| Defense 576<br>
+
| Experience 7494
| Experience 8580<br>
+
| TC: [[Act 1 (N) Champ B]]
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 13-33 972 AR <br>
+
Mode A1 (972 AR) 13-33 <br>
A2 13-34 1012 AR <br>
+
Mode A2 (1012 AR) 13-34 <br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 41 Returned (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 41 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1461-2088<br>
+
| HP 1245-1779
| Defense 588<br>
+
| Experience 12490
| Experience 15300<br>
+
| TC: [[Act 1 (N) Unique C]]
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 14-35 993 AR <br>
+
Mode A1 (993 AR) 14-35 <br>
A2 14-36 1035 AR <br>
+
Mode A2 (1035 AR) 14-36 <br>
 
+
FE damage 10-17 Physical, 10-17 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 41 Returned (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 41 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 852-1218<br>
+
| HP 726-1037
| Defense 588<br>
+
| Experience 12490
| Experience 3060<br>
+
| TC: [[Act 1 (N) H2H C]]
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 14-35 993 AR <br>
+
Mode A1 (993 AR) 14-35 <br>
A2 14-36 1035 AR <br>
+
Mode A2 (1035 AR) 14-36 <br>
 
+
|}
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|}<br>
 
 
===brute2 (Nightmare)===
 
===brute2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Brute]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 469
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,75,100, , , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Brute'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 859-1245<br>
+
| HP 859-1245
| Defense 469<br>
+
| Experience 3526
| Experience 3526<br>
+
| TC: [[Act 1 (N) H2H B]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 22-38 735 AR <br>
+
Mode A1 (735 AR) 22-38 <br>
A2 35-44 774 AR <br>
+
Mode A2 (774 AR) 35-44 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 40 Brute (Champion)'''
| colspan="3" |
 
'''Level 40 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2395-3470<br>
+
| HP 2147-3112
| Defense 489<br>
+
| Experience 10578
| Experience 12114<br>
+
| TC: [[Act 1 (N) Champ B]]
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 23-39 769 AR <br>
+
Mode A1 (769 AR) 23-39 <br>
A2 36-46 810 AR <br>
+
Mode A2 (810 AR) 36-46 <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
+
'''Level 41 Brute (Unique)'''
| colspan="3" |
 
'''Level 41 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3027-4383<br>
+
| HP 2577-3735
| Defense 499<br>
+
| Experience 17630
| Experience 21600<br>
+
| TC: [[Act 1 (N) Unique C]]
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
 
| FE damage 76-127 Physical, 76-127 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 24-42 786 AR <br>
+
Mode A1 (786 AR) 24-42 <br>
A2 38-49 828 AR <br>
+
Mode A2 (828 AR) 38-49 <br>
 
+
FE damage 21-36 Physical, 21-36 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 41 Brute (Minion)'''
| colspan="3" |
 
'''Level 41 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1765-2556<br>
+
| HP 1503-2178
| Defense 499<br>
+
| Experience 17630
| Experience 4320<br>
+
| TC: [[Act 1 (N) H2H C]]
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 24-42 786 AR <br>
+
Mode A1 (786 AR) 24-42 <br>
A2 38-49 828 AR <br>
+
Mode A2 (828 AR) 38-49 <br>
 
+
|}
|
 
|}<br>
 
 
===goatman2 (Nightmare)===
 
===goatman2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 331
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 90
 
| Drain 90
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [75,10,80, , , , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 593-770<br>
+
| HP 593-770
| Defense 331<br>
+
| Experience 2645
| Experience 2645<br>
+
| TC: [[Act 1 (N) H2H B]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 22-40 657 AR <br>
+
Mode A1 (657 AR) 22-40, 15% chance of 3-24 ltng <br>
E1 A1 ltng 15% chance of 3-24 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 40 Night Clan (Champion)'''
| colspan="3" |
 
'''Level 40 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1652-2147<br>
+
| HP 1482-1925
| Defense 345<br>
+
| Experience 7935
| Experience 9084<br>
+
| TC: [[Act 1 (N) Champ B]]
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 23-41 688 AR <br>
+
Mode A1 (688 AR) 23-41, 15% chance of 3-24 ltng <br>
E1 A1 ltng 15% chance of 3-24 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
|- style="background:gold"
+
'''Level 41 Night Clan (Unique)'''
| colspan="3" |
 
'''Level 41 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2088-2712<br>
+
| HP 1779-2310
| Defense 352<br>
+
| Experience 13225
| Experience 16200<br>
+
| TC: [[Act 1 (N) Unique C]]
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
 
| FE damage 47-78 Physical, 47-78 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 24-43 703 AR <br>
+
Mode A1 (703 AR) 24-43, 15% chance of 3-26 ltng <br>
E1 A1 ltng 15% chance of 3-26 <br>
+
FE damage 13-22 Physical, 13-22 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 41 Night Clan (Minion)'''
| colspan="3" |
 
'''Level 41 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1218-1582<br>
+
| HP 1037-1347
| Defense 352<br>
+
| Experience 13225
| Experience 3240<br>
+
| TC: [[Act 1 (N) H2H C]]
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 24-43 703 AR <br>
+
Mode A1 (703 AR) 24-43, 15% chance of 3-26 ltng <br>
E1 A1 ltng 15% chance of 3-26 <br>
+
|}
 
 
|
 
|}<br>
 
 
===fallenshaman2 (Nightmare)===
 
===fallenshaman2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 60
+
| Resistances:
 +
| style="background:pink" | Fire 60
 +
|}
 +
{| cellpadding="5"
 +
| Defense 414
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [60,75,90,24,15, , , ] aidel:14<br><br>
 +
Skill1 Mode seq_shamanresurrect Level 4 [[Resurrect|Resurrect]]<br>
 +
Skill2 Mode seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 4 [[Missiles#shafire1|shafire1]]<br>
 +
::Velocity 8<br> Range 40<br> Size 1<br>
 +
::Fire:31-34<br>
 +
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 +
:::Size 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 326-533<br>
+
| HP 326-533
| Defense 414<br>
+
| Experience 4408
| Experience 4408<br>
+
| TC: [[Act 1 (N) Cast B]]
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 14-28 812 AR <br>
+
Mode A1 (812 AR) 14-28 <br>
 
+
<br>
|
+
'''Minion1:''' '''fallen2'''
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
| '''Common stats for [[Carver]]'''<br>  
:srvmissilea: [[D2_shafire1|shafire1]]<br>
 
::Fire 31 - 34<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
|-
 
| colspan="3" |
 
'''Minion1''': <br>
 
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 148-326<br>
+
| HP 148-326
| Defense 386<br>
+
| Experience 1910
| Experience 1910<br>
+
| TC: [[Act 1 (N) H2H B]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 14-28 696 AR <br>
+
Mode A1 (696 AR) 14-28, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-32 657 AR <br>
+
Mode A2 (657 AR) 16-32 <br>
E1 A1 cold 10% chance of 4-6 <br>
+
|}
 
+
|- style="background:aquamarine"
 
|  
 
|  
|}<br>
+
'''Level 40 Carver Shaman (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 40 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 907-1485<br>
+
| HP 815-1332
| Defense 432<br>
+
| Experience 13224
| Experience 15141<br>
+
| TC: [[Act 1 (N) Champ B]]
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 14-29 850 AR <br>
+
Mode A1 (850 AR) 14-29 <br>
 
+
<br>
|
+
'''Minion1:''' '''fallen2'''
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
| '''Common stats for [[Carver]]'''<br>  
:srvmissilea: [[D2_shafire1|shafire1]]<br>
 
::Fire 31 - 34<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
|-  style="background:aquamarine"
 
| colspan="3" |
 
'''Minion1''': <br>
 
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 304-668<br>
+
| HP 259-570
| Defense 411<br>
+
| Experience 9550
| Experience 2340<br>
+
| TC: [[Act 1 (N) H2H C]]
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 15-31 745 AR <br>
+
Mode A1 (745 AR) 15-31, 10% chance of 5-7 cold (150 ticks (6 seconds)) <br>
A2 17-35 703 AR <br>
+
Mode A2 (703 AR) 17-35 <br>
E1 A1 cold 10% chance of 5-7 <br>
+
|}
 
+
|- style="background:gold"
 
|  
 
|  
|}<br>
+
'''Level 41 Carver Shaman (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 41 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1146-1878<br>
+
| HP 978-1599
| Defense 441<br>
+
| Experience 22040
| Experience 27000<br>
+
| TC: [[Act 1 (N) Unique C]]
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 15-31 869 AR <br>
+
Mode A1 (869 AR) 15-31 <br>
 
+
FE damage 9-15 Physical, 9-15 Fire<br>
|
+
<br>
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
'''Minion1:''' '''fallen2'''
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
:srvmissilea: [[D2_shafire1|shafire1]]<br>
+
| '''Common stats for [[Carver]]'''<br>  
::Fire 31 - 34<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
|-  style="background:gold"
 
| colspan="3" |
 
'''Minion1''': <br>
 
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 304-668<br>
+
| HP 259-570
| Defense 411<br>
+
| Experience 9550
| Experience 2340<br>
+
| TC: [[Act 1 (N) H2H C]]
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 15-31 745 AR <br>
+
Mode A1 (745 AR) 15-31, 10% chance of 5-7 cold (150 ticks (6 seconds)) <br>
A2 17-35 703 AR <br>
+
Mode A2 (703 AR) 17-35 <br>
E1 A1 cold 10% chance of 5-7 <br>
+
|}
 
+
|}
|
 
|}<br>
 
|}<br>
 
 
===cr_archer2 (Nightmare)===
 
===cr_archer2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 496
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [75,88,10,35,20, , ,12] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#cr_arrow2|cr_arrow2]]<br>
 +
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 38'''<br>
+
'''Level 38 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 326-563<br>
+
| HP 326-563
| Defense 496<br>
+
| Experience 2939
| Experience 2939<br>
+
| TC: [[Act 1 (N) Miss B]]
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 19-28 1161 AR <br>
+
Mode A1 (1161 AR) 19-28, 10% chance of 60/256 pois (200 ticks (8 seconds)) (46 224/256 total) <br>
E1 A1 pois 10% chance of 6-6 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 40 Vile Archer (Champion)'''
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 40 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 907-1567<br>
+
| HP 815-1407
| Defense 518<br>
+
| Experience 8817
| Experience 10095<br>
+
| TC: [[Act 1 (N) Champ B]]
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 19-29 1215 AR <br>
+
Mode A1 (1215 AR) 19-29, 10% chance of 60/256 pois (200 ticks (8 seconds)) (46 224/256 total) <br>
E1 A1 pois 10% chance of 6-6 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 41 Vile Archer (Unique)'''
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 41 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1146-1983<br>
+
| HP 978-1689
| Defense 529<br>
+
| Experience 14695
| Experience 18000<br>
+
| TC: [[Act 1 (N) Unique C]]
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 21-31 1242 AR <br>
+
Mode A1 (1242 AR) 21-31, 10% chance of 70/256 pois (200 ticks (8 seconds)) (54 176/256 total) <br>
E1 A1 pois 10% chance of 7-7 <br>
+
FE damage 9-16 Physical, 9-16 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 41 Vile Archer (Minion)'''
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 41 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 668-1156<br>
+
| HP 570-985
| Defense 529<br>
+
| Experience 14695
| Experience 3600<br>
+
| TC: [[Act 1 (N) Miss C]]
| TC: [[ D2_Act 2 (N) Miss A | Act 2 (N) Miss A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 21-31 1242 AR <br>
+
Mode A1 (1242 AR) 21-31, 10% chance of 70/256 pois (200 ticks (8 seconds)) (54 176/256 total) <br>
E1 A1 pois 10% chance of 7-7 <br>
+
|}
 
 
|
 
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
 
:SrcDamage 128 <br>
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===crownest2 (Hell)===
 
===crownest2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Blood Hawk Nest]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 411
 
| Drain 50
 
| Drain 50
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 +
Capabilities: mS1 mDD mSQ<br>
 +
AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [70, ,18, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_nestlay Level 8 [[Nest|Nest]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk Nest'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 19539-24966<br>
+
| HP 19539-24966
| Defense 411<br>
+
| Experience 88353
| Experience 88353<br>
+
| TC: [[Act 2 (H) Cast A]]
| TC: [[ D2_Act 2 (H) Cast B | Act 2 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
+
{| cellpadding="5"
'''Spawn''': <br>
+
| Resistances:
:'''foulcrow2'''
+
| style="background:pink" | Fire 25
:{| border="1"
+
| style="background:lime" | Poison 105
| colspan="3" | '''Common Stats'''<br>  
+
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 56-88 3220 AR <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 pois 25% chance of 8-26 <br>
+
|}
 
+
|- style="background:aquamarine"
 
|  
 
|  
|}<br>
+
'''Level 71 Blood Hawk Nest (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 71 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 41148-52578<br>
+
| HP 39078-49932
| Defense 421<br>
+
| Experience 265059
| Experience 289521<br>
+
| TC: [[Act 2 (H) Champ B]]
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-  style="background:aquamarine"
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
+
{| cellpadding="5"
'''Spawn''': <br>
+
| Resistances:
:'''foulcrow2'''
+
| style="background:pink" | Fire 25
:{| border="1"
+
| style="background:lime" | Poison 105
| colspan="3" | '''Common Stats'''<br>  
+
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 56-88 3220 AR <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 pois 25% chance of 8-26 <br>
+
|}
 
+
|- style="background:gold"
 
|  
 
|  
|}<br>
+
'''Level 72 Blood Hawk Nest (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 72 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 42182-53900<br>
+
| HP 39078-49932
| Defense 426<br>
+
| Experience 441765
| Experience 502920<br>
+
| TC: [[Act 2 (H) Unique C]]
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
 
| FE damage 202-336 Physical, 202-336 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" |
+
FE damage 374-623 Physical, 374-623 Fire<br>
|
+
<br>
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
'''Spawn:''' '''foulcrow2'''
|- style="background:gold"
+
{| cellpadding="5" border="1"
| colspan="3" |
+
| '''Common stats for [[Blood Hawk]]'''<br>  
'''Spawn''': <br>
+
{| cellpadding="5"
:'''foulcrow2'''
+
| Resistances:
:{| border="1"
+
| style="background:pink" | Fire 25
| colspan="3" | '''Common Stats'''<br>  
+
| style="background:lime" | Poison 105
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 56-88 3220 AR <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 pois 25% chance of 8-26 <br>
+
|}
 
+
|- style="background:lightgray"
 
|  
 
|  
|}<br>
+
'''Level 72 Blood Hawk Nest (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 72 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 31636-40425<br>
+
| HP 29308-37449
| Defense 426<br>
+
| Experience 441765
| Experience 100584<br>
+
| TC: [[Act 2 (H) Cast C]]
| TC: [[ D2_Act 3 (H) Cast A | Act 3 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" |
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
Skill1 [[D2_Nest|Nest]] seq_nestlay <br>
+
{| cellpadding="5" border="1"
|-  style="background:lightgray"
+
| '''Common stats for [[Blood Hawk]]'''<br>  
| colspan="3" |
+
{| cellpadding="5"
'''Spawn''': <br>
+
| Resistances:
:'''foulcrow2'''
+
| style="background:pink" | Fire 25
:{| border="1"
+
| style="background:lime" | Poison 105
| colspan="3" | '''Common Stats'''<br>  
+
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee flying corpsesel isAtt revive soft<br>
+
Flags: isMelee flying corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 56-88 3220 AR <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 pois 25% chance of 8-26 <br>
+
|}
 
+
|}
|
 
|}<br>
 
|}<br>
 
 
===skeleton2 (Hell)===
 
===skeleton2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Returned]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:lime" | Poison 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1370
| style="background:lime" | Poison res 100
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [80,7,90,25, , , , ] aidel:13<br><br>
 +
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Returned'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3039-4342<br>
+
| HP 3039-4342
| Defense 1370<br>
+
| Experience 25033
| Experience 25033<br>
+
| TC: [[Act 2 (H) H2H A]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 32-80 3360 AR <br>
+
Mode A1 (3360 AR) 32-80 <br>
A2 32-84 3500 AR <br>
+
Mode A2 (3500 AR) 32-84 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 71 Returned (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 71 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6400-9144<br>
+
| HP 6078-8684
| Defense 1405<br>
+
| Experience 75099
| Experience 82029<br>
+
| TC: [[Act 2 (H) Champ B]]
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 32-81 3451 AR <br>
+
Mode A1 (3451 AR) 32-81 <br>
A2 32-85 3595 AR <br>
+
Mode A2 (3595 AR) 32-85 <br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 72 Returned (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 72 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6560-9374<br>
+
| HP 6078-8684
| Defense 1422<br>
+
| Experience 125165
| Experience 142490<br>
+
| TC: [[Act 2 (H) Unique C]]
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
 
| FE damage 35-58 Physical, 35-58 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 32-81 3496 AR <br>
+
Mode A1 (3496 AR) 32-81 <br>
A2 32-85 3642 AR <br>
+
Mode A2 (3642 AR) 32-85 <br>
 
+
FE damage 65-108 Physical, 65-108 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
'''Level 72 Returned (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 72 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4920-7030<br>
+
| HP 4558-6513
| Defense 1422<br>
+
| Experience 125165
| Experience 28498<br>
+
| TC: [[Act 2 (H) H2H B]]
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 32-81 3496 AR <br>
+
Mode A1 (3496 AR) 32-81 <br>
A2 32-85 3642 AR <br>
+
Mode A2 (3642 AR) 32-85 <br>
 
+
|}
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|}<br>
 
 
===brute2 (Hell)===
 
===brute2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Brute]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:blue" | Cold 120
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1164
| style="background:blue" | Cold res 120
 
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,80,90, , , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Brute'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 6295-9118<br>
+
| HP 6295-9118
| Defense 1164<br>
+
| Experience 35341
| Experience 35341<br>
+
| TC: [[Act 2 (H) H2H A]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 56-96 2660 AR <br>
+
Mode A1 (2660 AR) 56-96 <br>
A2 88-112 2800 AR <br>
+
Mode A2 (2800 AR) 88-112 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 71 Brute (Champion)'''
| colspan="3" |
 
'''Level 71 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 13258-19202<br>
+
| HP 12590-18236
| Defense 1194<br>
+
| Experience 106023
| Experience 115806<br>
+
| TC: [[Act 2 (H) Champ B]]
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 56-97 2732 AR <br>
+
Mode A1 (2732 AR) 56-97 <br>
A2 89-113 2876 AR <br>
+
Mode A2 (2876 AR) 89-113 <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
+
'''Level 72 Brute (Unique)'''
| colspan="3" |
 
'''Level 72 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 13592-19684<br>
+
| HP 12590-18236
| Defense 1208<br>
+
| Experience 176705
| Experience 201165<br>
+
| TC: [[Act 2 (H) Unique C]]
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
 
| FE damage 73-122 Physical, 73-122 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 56-97 2768 AR <br>
+
Mode A1 (2768 AR) 56-97 <br>
A2 89-113 2914 AR <br>
+
Mode A2 (2914 AR) 89-113 <br>
 
+
FE damage 136-227 Physical, 136-227 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 72 Brute (Minion)'''
| colspan="3" |
 
'''Level 72 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 10194-14763<br>
+
| HP 9442-13677
| Defense 1208<br>
+
| Experience 176705
| Experience 40233<br>
+
| TC: [[Act 2 (H) H2H B]]
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 56-97 2768 AR <br>
+
Mode A1 (2768 AR) 56-97 <br>
A2 89-113 2914 AR <br>
+
Mode A2 (2914 AR) 89-113 <br>
 
+
|}
|
 
|}<br>
 
 
===goatman2 (Hell)===
 
===goatman2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:yellow" | Lightning 110
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 822
| style="background:yellow" | Lit res 110
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 80
 
| Drain 80
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [80,8,85, , , , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4342-5644<br>
+
| HP 4342-5644
| Defense 822<br>
+
| Experience 26505
| Experience 26505<br>
+
| TC: [[Act 2 (H) H2H A]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 56-100 2380 AR <br>
+
Mode A1 (2380 AR) 56-100, 20% chance of 12-68 ltng <br>
E1 A1 ltng 20% chance of 12-68 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 71 Night Clan (Champion)'''
| colspan="3" |
 
'''Level 71 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 9144-11886<br>
+
| HP 8684-11288
| Defense 843<br>
+
| Experience 79515
| Experience 86856<br>
+
| TC: [[Act 2 (H) Champ B]]
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 56-101 2444 AR <br>
+
Mode A1 (2444 AR) 56-101, 20% chance of 12-68 ltng <br>
E1 A1 ltng 20% chance of 12-68 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
|- style="background:gold"
+
'''Level 72 Night Clan (Unique)'''
| colspan="3" |
 
'''Level 72 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 9374-12186<br>
+
| HP 8684-11288
| Defense 853<br>
+
| Experience 132525
| Experience 150875<br>
+
| TC: [[Act 2 (H) Unique C]]
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
 
| FE damage 45-75 Physical, 45-75 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 56-101 2476 AR <br>
+
Mode A1 (2476 AR) 56-101, 20% chance of 12-68 ltng <br>
E1 A1 ltng 20% chance of 12-68 <br>
+
FE damage 84-140 Physical, 84-140 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 72 Night Clan (Minion)'''
| colspan="3" |
 
'''Level 72 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 7030-9139<br>
+
| HP 6513-8466
| Defense 853<br>
+
| Experience 132525
| Experience 30175<br>
+
| TC: [[Act 2 (H) H2H B]]
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 56-101 2476 AR <br>
+
Mode A1 (2476 AR) 56-101, 20% chance of 12-68 ltng <br>
E1 A1 ltng 20% chance of 12-68 <br>
+
|}
 
 
|
 
|}<br>
 
 
===fallenshaman2 (Hell)===
 
===fallenshaman2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 105
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 1027
| style="background:red" | Fire res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 66
 
| Drain 66
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [65,75,80,26,15, , , ] aidel:13<br><br>
 +
Skill1 Mode seq_shamanresurrect Level 8 [[Resurrect|Resurrect]]<br>
 +
Skill2 Mode seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 8 [[Missiles#shafire1|shafire1]]<br>
 +
::Velocity 8<br> Range 40<br> Size 1<br>
 +
::Fire:71-74<br>
 +
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 +
:::Size 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2388-3907<br>
+
| HP 2388-3907
| Defense 1027<br>
+
| Experience 44176
| Experience 44176<br>
+
| TC: [[Act 2 (H) Cast A]]
| TC: [[ D2_Act 2 (H) Cast B | Act 2 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 36-72 2940 AR <br>
+
Mode A1 (2940 AR) 36-72 <br>
 
+
<br>
|
+
'''Minion1:''' '''fallen2'''
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
| '''Common stats for [[Carver]]'''<br>  
:srvmissilea: [[D2_shafire1|shafire1]]<br>
+
{| cellpadding="5"
::Fire 71 - 74<br>
+
| Resistances:
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
+
| style="background:lightgray" | Physical 15
|-
+
| style="background:red" | Fire 110
| colspan="3" |
+
| style="background:skyblue" | Cold 40
'''Minion1''': <br>
+
|}
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 110
 
| style="background:skyblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1085-2388<br>
+
| HP 1085-2388
| Defense 959<br>
+
| Experience 19143
| Experience 19143<br>
+
| TC: [[Act 2 (H) H2H A]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 36-72 2520 AR <br>
+
Mode A1 (2520 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-80 2380 AR <br>
+
Mode A2 (2380 AR) 40-80 <br>
E1 A1 cold 20% chance of 12-16 <br>
+
|}
 
+
|- style="background:aquamarine"
 
|  
 
|  
|}<br>
+
'''Level 71 Carver Shaman (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 71 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5028-8228<br>
+
| HP 4776-7814
| Defense 1053<br>
+
| Experience 132528
| Experience 144759<br>
+
| TC: [[Act 2 (H) Champ B]]
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 36-72 3019 AR <br>
+
Mode A1 (3019 AR) 36-72 <br>
 
+
<br>
|
+
'''Minion1:''' '''fallen2'''
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
| '''Common stats for [[Carver]]'''<br>  
:srvmissilea: [[D2_shafire1|shafire1]]<br>
+
{| cellpadding="5"
::Fire 71 - 74<br>
+
| Resistances:
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
+
| style="background:lightgray" | Physical 15
|-  style="background:aquamarine"
+
| style="background:red" | Fire 110
| colspan="3" |
+
| style="background:skyblue" | Cold 40
'''Minion1''': <br>
+
|}
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 110
 
| style="background:skyblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1756-3865<br>
+
| HP 1627-3582
| Defense 995<br>
+
| Experience 95715
| Experience 21793<br>
+
| TC: [[Act 2 (H) H2H B]]
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 36-72 2622 AR <br>
+
Mode A1 (2622 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 2476 AR <br>
+
Mode A2 (2476 AR) 40-81 <br>
E1 A1 cold 20% chance of 12-16 <br>
+
|}
 
+
|- style="background:gold"
 
|  
 
|  
|}<br>
+
'''Level 72 Carver Shaman (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 72 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5154-8436<br>
+
| HP 4776-7814
| Defense 1066<br>
+
| Experience 220880
| Experience 251460<br>
+
| TC: [[Act 2 (H) Unique C]]
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
 
| FE damage 31-52 Physical, 31-52 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 36-72 3059 AR <br>
+
Mode A1 (3059 AR) 36-72 <br>
 
+
FE damage 58-97 Physical, 58-97 Fire<br>
|
+
<br>
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
+
'''Minion1:''' '''fallen2'''
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
+
{| cellpadding="5" border="1"
:srvmissilea: [[D2_shafire1|shafire1]]<br>
+
| '''Common stats for [[Carver]]'''<br>  
::Fire 71 - 74<br>
+
{| cellpadding="5"
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
+
| Resistances:
|-  style="background:gold"
+
| style="background:lightgray" | Physical 15
| colspan="3" |
+
| style="background:red" | Fire 110
'''Minion1''': <br>
+
| style="background:skyblue" | Cold 40
:'''fallen2'''
+
|}
:{| border="1"
 
| colspan="3" | '''Common Stats'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 110
 
| style="background:skyblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1756-3865<br>
+
| HP 1627-3582
| Defense 995<br>
+
| Experience 95715
| Experience 21793<br>
+
| TC: [[Act 2 (H) H2H B]]
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 36-72 2622 AR <br>
+
Mode A1 (2622 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 2476 AR <br>
+
Mode A2 (2476 AR) 40-81 <br>
E1 A1 cold 20% chance of 12-16 <br>
+
|}
 
+
|}
|
 
|}<br>
 
|}<br>
 
 
===cr_archer2 (Hell)===
 
===cr_archer2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 25
 +
| style="background:palegreen" | Poison 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 1233
| style="background:red" | Fire res 110
 
| style="background:khaki" | Lit res 25
 
| style="background:skyblue" | Cold res 25
 
| style="background:palegreen" | Poison res 25
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [80,91,9,45,20, , ,12] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#cr_arrow2|cr_arrow2]]<br>
 +
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 69'''<br>
+
'''Level 69 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2388-4124<br>
+
| HP 2388-4124
| Defense 1233<br>
+
| Experience 29451
| Experience 29451<br>
+
| TC: [[Act 2 (H) Miss A]]
| TC: [[ D2_Act 2 (H) Miss B | Act 2 (H) Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 48-72 4200 AR <br>
+
Mode A1 (4200 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 pois 20% chance of 20-20 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 71 Vile Archer (Champion)'''
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 71 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5028-8686<br>
+
| HP 4776-8248
| Defense 1264<br>
+
| Experience 88353
| Experience 96507<br>
+
| TC: [[Act 2 (H) Champ B]]
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 48-72 4314 AR <br>
+
Mode A1 (4314 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 pois 20% chance of 20-20 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 72 Vile Archer (Unique)'''
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 72 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5154-8904<br>
+
| HP 4776-8248
| Defense 1279<br>
+
| Experience 147255
| Experience 167640<br>
+
| TC: [[Act 2 (H) Unique C]]
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
 
| FE damage 33-55 Physical, 33-55 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 48-72 4371 AR <br>
+
Mode A1 (4371 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 pois 20% chance of 20-20 <br>
+
FE damage 61-102 Physical, 61-102 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
+
'''Level 72 Vile Archer (Minion)'''
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 72 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3865-6678<br>
+
| HP 3582-6186
| Defense 1279<br>
+
| Experience 147255
| Experience 33528<br>
+
| TC: [[Act 2 (H) Miss C]]
| TC: [[ D2_Act 3 (H) Miss A | Act 3 (H) Miss A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 48-72 4371 AR <br>
+
Mode A1 (4371 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 pois 20% chance of 20-20 <br>
+
|}
 
 
|
 
MissA1 [[D2_cr_arrow2|cr_arrow2]]<br>
 
:SrcDamage 128 <br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 

Latest revision as of 07:10, 7 October 2012