Difference between revisions of "Black Marsh"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
Act 1 - Wilderness 5<br>
 
Act 1 - Wilderness 5<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Dark Wood]]<br>
 +
:[[Tamoe Highland]]<br>
 +
:[[Forgotten Tower]]<br>
 +
:[[Hole Level 1]]<br>
 +
:[[Waypoint#Act 1|Act 1 waypoint]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Black Marsh#crownest2|crownest2]] || Blood Hawk Nest || 8 || 132-157 || 178 || 0 || 0 || 9 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blood Hawk Nest|Blood Hawk Nest]]|| [[Black Marsh#crownest2|crownest2]] || 8 || 144 || 178 || || || || || || || 0 || 9 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#crownest2|foulcrow2]] || Blood Hawk || 6 || 4-8 || 0 || 2-3 || 41 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blood Hawk|Blood Hawk]]|| [[Black Marsh#crownest2|foulcrow2]] || 6 || 6 || 0 || style="background:lightgray" | 3 || || || || || || 41 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#skeleton2|skeleton2]] || Returned || 6 || 17-25 || 68 || 2-5 || 41 || 30 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Returned|Returned]]|| [[Black Marsh#skeleton2|skeleton2]] || 6 || 21 || 68 || style="background:lightgray" | 4 || || || || || || 41 || 30 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Black Marsh#brute2|brute2]] || Brute || 5 || 23-38 || 84 || 3-6 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Brute|Brute]]|| [[Black Marsh#brute2|brute2]] || 5 || 30 || 84 || style="background:lightgray" | 6 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#goatman2|goatman2]] || Night Clan || 6 || 22-28 || 72 || 4-7 || 41 || 18 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Night Clan|Night Clan]]|| [[Black Marsh#goatman2|goatman2]] || 6 || 25 || 72 || style="background:lightgray" | 6 || || || || || || 41 || 18 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#fallenshaman2|fallenshaman2]] || Carver Shaman || 6 || 12-20 || 64 || 2-6 || 41 || 30 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Black Marsh#fallenshaman2|fallenshaman2]] || 6 || 16 || 64 || style="background:lightgray" | 4 || || style="background:pink" | 3 || || || || 41 || 30 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#fallenshaman2|fallen2]] || Carver || 5 || 4-9 || 42 || 2-4 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Carver|Carver]]|| [[Black Marsh#fallenshaman2|fallen2]] || 5 || 6 || 42 || style="background:lightgray" | 3 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#cr_archer2|cr_archer2]] || Vile Archer || 5 || 15-22 || 63 || 2-3 || 89 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Archer|Vile Archer]]|| [[Black Marsh#cr_archer2|cr_archer2]] || 5 || 18 || 63 || style="background:lightgray" | 3 || || || || || || 89 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Black Marsh#crownest2 (Nightmare)|crownest2]] || Blood Hawk Nest || 38 || 2668-3409 || 8817 || 0 || 0 || 165 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blood Hawk Nest|Blood Hawk Nest]]|| [[Black Marsh#crownest2 (Nightmare)|crownest2]] || 38 || 3038 || 8817 || || || || || || || 0 || 165 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#crownest2 (Nightmare)|foulcrow2]] || Blood Hawk || 38 || 118-266 || 0 || 22-35 || 890 || 662 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blood Hawk|Blood Hawk]]|| [[Black Marsh#crownest2 (Nightmare)|foulcrow2]] || 38 || 192 || 0 || style="background:lightgray" | 29 || || || || || style="background:palegreen" | 51 || 890 || 662 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#skeleton2 (Nightmare)|skeleton2]] || Returned || 38 || 415-593 || 2498 || 12-33 || 928-967 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Returned|Returned]]|| [[Black Marsh#skeleton2 (Nightmare)|skeleton2]] || 38 || 504 || 2498 || style="background:lightgray" | 23 || || || || || || 967 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Black Marsh#brute2 (Nightmare)|brute2]] || Brute || 38 || 859-1245 || 3526 || 22-44 || 735-774 || 469 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Brute|Brute]]|| [[Black Marsh#brute2 (Nightmare)|brute2]] || 38 || 1052 || 3526 || style="background:lightgray" | 40 || || || || || || 774 || 469 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#goatman2 (Nightmare)|goatman2]] || Night Clan || 38 || 593-770 || 2645 || 22-40 || 657 || 331 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Night Clan|Night Clan]]|| [[Black Marsh#goatman2 (Nightmare)|goatman2]] || 38 || 681 || 2645 || style="background:lightgray" | 31 || || || style="background:palegoldenrod" | 14 || || || 657 || 331 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#fallenshaman2 (Nightmare)|fallenshaman2]] || Carver Shaman || 38 || 326-533 || 4408 || 14-28 || 812 || 414 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Black Marsh#fallenshaman2 (Nightmare)|fallenshaman2]] || 38 || 429 || 4408 || style="background:lightgray" | 21 || || style="background:pink" | 33 || || || || 812 || 414 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#fallenshaman2 (Nightmare)|fallen2]] || Carver || 38 || 148-326 || 1910 || 14-32 || 657-696 || 386 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Carver|Carver]]|| [[Black Marsh#fallenshaman2 (Nightmare)|fallen2]] || 38 || 237 || 1910 || style="background:lightgray" | 24 || || || || style="background:skyblue" | 5 || || 696 || 386 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#cr_archer2 (Nightmare)|cr_archer2]] || Vile Archer || 38 || 326-563 || 2939 || 19-28 || 1161 || 496 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Archer|Vile Archer]]|| [[Black Marsh#cr_archer2 (Nightmare)|cr_archer2]] || 38 || 444 || 2939 || style="background:lightgray" | 24 || || || || || style="background:palegreen" | 47 || 1161 || 496 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Black Marsh#crownest2 (Hell)|crownest2]] || Blood Hawk Nest || 69 || 19539-24966 || 88353 || 0 || 0 || 411 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blood Hawk Nest|Blood Hawk Nest]]|| [[Black Marsh#crownest2 (Hell)|crownest2]] || 69 || 22252 || 88353 || || || || || || || 0 || 411 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#crownest2 (Hell)|foulcrow2]] || Blood Hawk || 69 || 868-1953 || 0 || 56-88 || 3220 || 1644 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || style="background:lime" | 105
+
| [[Blood Hawk|Blood Hawk]]|| [[Black Marsh#crownest2 (Hell)|foulcrow2]] || 69 || 1410 || 0 || style="background:lightgray" | 72 || || || || || style="background:palegreen" | 133 || 3220 || 1644 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || style="background:lime" | 105
 
|-  
 
|-  
| [[Black Marsh#skeleton2 (Hell)|skeleton2]] || Returned || 69 || 3039-4342 || 25033 || 32-84 || 3360-3500 || 1370 || style="background:lightgray" | 33 || 0 || 0 || 0 || 0 || style="background:lime" | 100
+
| [[Returned|Returned]]|| [[Black Marsh#skeleton2 (Hell)|skeleton2]] || 69 || 3690 || 25033 || style="background:lightgray" | 58 || || || || || || 3500 || 1370 || style="background:lightgray" | 33 || 0 || 0 || 0 || 0 || style="background:lime" | 100
 
|-  
 
|-  
| [[Black Marsh#brute2 (Hell)|brute2]] || Brute || 69 || 6295-9118 || 35341 || 56-112 || 2660-2800 || 1164 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || 0
+
| [[Brute|Brute]]|| [[Black Marsh#brute2 (Hell)|brute2]] || 69 || 7706 || 35341 || style="background:lightgray" | 100 || || || || || || 2800 || 1164 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || 0
 
|-  
 
|-  
| [[Black Marsh#goatman2 (Hell)|goatman2]] || Night Clan || 69 || 4342-5644 || 26505 || 56-100 || 2380 || 822 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
+
| [[Night Clan|Night Clan]]|| [[Black Marsh#goatman2 (Hell)|goatman2]] || 69 || 4993 || 26505 || style="background:lightgray" | 78 || || || style="background:palegoldenrod" | 40 || || || 2380 || 822 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#fallenshaman2 (Hell)|fallenshaman2]] || Carver Shaman || 69 || 2388-3907 || 44176 || 36-72 || 2940 || 1027 || style="background:lightgray" | 15 || 0 || style="background:red" | 105 || 0 || 0 || 0
+
| [[Carver Shaman|Carver Shaman]]|| [[Black Marsh#fallenshaman2 (Hell)|fallenshaman2]] || 69 || 3147 || 44176 || style="background:lightgray" | 54 || || style="background:pink" | 73 || || || || 2940 || 1027 || style="background:lightgray" | 15 || 0 || style="background:red" | 105 || 0 || 0 || 0
 
|-  
 
|-  
| [[Black Marsh#fallenshaman2 (Hell)|fallen2]] || Carver || 69 || 1085-2388 || 19143 || 36-80 || 2380-2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
+
| [[Carver|Carver]]|| [[Black Marsh#fallenshaman2 (Hell)|fallen2]] || 69 || 1736 || 19143 || style="background:lightgray" | 60 || || || || style="background:skyblue" | 14 || || 2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
 
|-  
 
|-  
| [[Black Marsh#cr_archer2 (Hell)|cr_archer2]] || Vile Archer || 69 || 2388-4124 || 29451 || 48-72 || 4200 || 1233 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
| [[Vile Archer|Vile Archer]]|| [[Black Marsh#cr_archer2 (Hell)|cr_archer2]] || 69 || 3256 || 29451 || style="background:lightgray" | 60 || || || || || style="background:palegreen" | 157 || 4200 || 1233 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===crownest2===
 
===crownest2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Hawk Nest'''<br>  
+
| '''Common stats for [[Blood Hawk Nest]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 9
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
Capabilities: mS1 mDD mSQ<br><br>
+
Capabilities: mS1 mDD mSQ<br>
Skill1 seq_nestlay Level 1 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [100, ,8, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_nestlay Level 1 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 8'''<br>
+
'''Level 8 Blood Hawk Nest'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 132-157<br>
+
| HP 132-157
| Defense 9<br>
+
| Experience 178
| Experience 178<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast B}} ]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (41 AR) <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 0% chance of pois<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 10 (Champion)'''<br>
+
'''Level 10 Blood Hawk Nest (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 396-471<br>
+
| HP 396-471
| Defense 9<br>
+
| Experience 534
| Experience 534<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
|
+
<br>
|-  style="background:aquamarine"
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (41 AR) <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 0% chance of pois<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 11 (Unique)'''<br>
+
'''Level 11 Blood Hawk Nest (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 528-628<br>
+
| HP 528-628
| Defense 9<br>
+
| Experience 890
| Experience 890<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 11-19 Physical, 11-19 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
|
+
FE damage 2-4 Physical, 2-4 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
'''Spawn''': <br>
+
{| cellpadding="5" border="1"
:'''foulcrow2'''
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (41 AR) <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 0% chance of pois<br>
+
|}
 
 
|}<br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 11 (Minion)'''<br>
+
'''Level 11 Blood Hawk Nest (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 396-471<br>
+
| HP 396-471
| Defense 9<br>
+
| Experience 890
| Experience 178<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast B}} ]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
|
+
<br>
|-  style="background:lightgray"
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-8<br>
+
| HP 4-8
| Defense 5<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (41 AR) <br>
+
Mode A1 (41 AR) 2-3 <br>
E1 A1 0% chance of pois<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===skeleton2===
 
===skeleton2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Returned'''<br>  
+
| '''Common stats for [[Returned]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Defense 30
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [70,12,80,25, , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Returned'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 17-25<br>
+
| HP 17-25
| Defense 30<br>
+
| Experience 68
| Experience 68<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-5 (41 AR) <br>
+
Mode A1 (41 AR) 2-5 <br>
A2 2-5 (41 AR) <br>
+
Mode A2 (41 AR) 2-5 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 8 (Champion)'''<br>
+
'''Level 8 Returned (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 51-75<br>
+
| HP 51-75
| Defense 30<br>
+
| Experience 204
| Experience 204<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 2-6 (62 AR) <br>
+
Mode A1 (62 AR) 2-6 <br>
A2 2-6 (62 AR) <br>
+
Mode A2 (62 AR) 2-6 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 9 (Unique)'''<br>
+
'''Level 9 Returned (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 68-100<br>
+
| HP 68-100
| Defense 30<br>
+
| Experience 340
| Experience 340<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 2-7 (72 AR) <br>
+
Mode A1 (72 AR) 2-7 <br>
A2 2-7 (72 AR) <br>
+
Mode A2 (72 AR) 2-7 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 9 (Minion)'''<br>
+
'''Level 9 Returned (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 51-75<br>
+
| HP 51-75
| Defense 30<br>
+
| Experience 340
| Experience 68<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 2-7 (72 AR) <br>
+
Mode A1 (72 AR) 2-7 <br>
A2 2-7 (72 AR) <br>
+
Mode A2 (72 AR) 2-7 <br>
 
+
|}
|}<br>
 
 
===brute2===
 
===brute2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Brute'''<br>  
+
| '''Common stats for [[Brute]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,75,100, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Brute'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 23-38<br>
+
| HP 23-38
| Defense 25<br>
+
| Experience 84
| Experience 84<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 3-4 (31 AR) <br>
+
Mode A1 (31 AR) 3-4 <br>
A2 5-6 (31 AR) <br>
+
Mode A2 (31 AR) 5-6 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Brute (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 69-114<br>
+
| HP 69-114
| Defense 25<br>
+
| Experience 252
| Experience 252<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 3-5 (50 AR) <br>
+
Mode A1 (50 AR) 3-5 <br>
A2 6-7 (50 AR) <br>
+
Mode A2 (50 AR) 6-7 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Brute (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 92-152<br>
+
| HP 92-152
| Defense 25<br>
+
| Experience 420
| Experience 420<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 2-4 Physical, 2-4 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 4-6 (60 AR) <br>
+
Mode A1 (60 AR) 4-6 <br>
A2 7-9 (60 AR) <br>
+
Mode A2 (60 AR) 7-9 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Brute (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 69-114<br>
+
| HP 69-114
| Defense 25<br>
+
| Experience 420
| Experience 84<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 4-6 (60 AR) <br>
+
Mode A1 (60 AR) 4-6 <br>
A2 7-9 (60 AR) <br>
+
Mode A2 (60 AR) 7-9 <br>
 
+
|}
|}<br>
 
 
===goatman2===
 
===goatman2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Clan'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 18
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [75,10,80, , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 22-28<br>
+
| HP 22-28
| Defense 18<br>
+
| Experience 72
| Experience 72<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 4-7 (41 AR) <br>
+
Mode A1 (41 AR) 4-7 <br>
E1 A1 0% chance of ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 8 (Champion)'''<br>
+
'''Level 8 Night Clan (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 66-84<br>
+
| HP 66-84
| Defense 18<br>
+
| Experience 216
| Experience 216<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 4-8 (62 AR) <br>
+
Mode A1 (62 AR) 4-8 <br>
E1 A1 0% chance of ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 9 (Unique)'''<br>
+
'''Level 9 Night Clan (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 88-112<br>
+
| HP 88-112
| Defense 18<br>
+
| Experience 360
| Experience 360<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 2-3 Physical, 2-3 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 5-9 (72 AR) <br>
+
Mode A1 (72 AR) 5-9 <br>
E1 A1 0% chance of ltng<br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 9 (Minion)'''<br>
+
'''Level 9 Night Clan (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 66-84<br>
+
| HP 66-84
| Defense 18<br>
+
| Experience 360
| Experience 72<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 5-9 (72 AR) <br>
+
Mode A1 (72 AR) 5-9 <br>
E1 A1 0% chance of ltng<br>
+
|}
 
 
|}<br>
 
 
===fallenshaman2===
 
===fallenshaman2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 30
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 30
+
| Defense 30
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 1 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [55,70,100,24,15, , , ] aidel:15<br><br>
Skill2 seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 1 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 1 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 1 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 1 - 4<br>
+
::Fire:1-4<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 6'''<br>
+
'''Level 6 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 12-20<br>
+
| HP 12-20
| Defense 30<br>
+
| Experience 64
| Experience 64<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast B}} ]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-6 (41 AR) <br>
+
Mode A1 (41 AR) 2-6 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-9<br>
+
| HP 4-9
| Defense 25<br>
+
| Experience 42
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-4 (31 AR) <br>
+
Mode A1 (31 AR) 2-4 <br>
A2 2-4 (31 AR) <br>
+
Mode A2 (31 AR) 2-4 <br>
E1 A1 0% chance of cold<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 8 (Champion)'''<br>
+
'''Level 8 Carver Shaman (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 36-60<br>
+
| HP 36-60
| Defense 30<br>
+
| Experience 192
| Experience 192<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 2-7 (62 AR) <br>
+
Mode A1 (62 AR) 2-7 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 12-27<br>
+
| HP 12-27
| Defense 25<br>
+
| Experience 210
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-6 (60 AR) <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 (60 AR) <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 0% chance of cold<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 9 (Unique)'''<br>
+
'''Level 9 Carver Shaman (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 48-80<br>
+
| HP 48-80
| Defense 30<br>
+
| Experience 320
| Experience 320<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 2-8 (72 AR) <br>
+
Mode A1 (72 AR) 2-8 <br>
 
+
FE damage 0-0 Physical, 0-0 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''fallen2'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''fallen2'''
+
| '''Common stats for [[Carver]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 12-27<br>
+
| HP 12-27
| Defense 25<br>
+
| Experience 210
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-6 (60 AR) <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 (60 AR) <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 0% chance of cold<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===cr_archer2===
 
===cr_archer2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Archer'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
MissA1 Level 1 [[Missile#cr_arrow2|cr_arrow2]]<br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [70,75,12,25,20, , ,12] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#cr_arrow2|cr_arrow2]]<br>
 
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 15-22<br>
+
| HP 15-22
| Defense 25<br>
+
| Experience 63
| Experience 63<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss B}} ]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (89 AR) <br>
+
Mode A1 (89 AR) 2-3 <br>
E1 A1 0% chance of pois<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Vile Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 45-66<br>
+
| HP 45-66
| Defense 25<br>
+
| Experience 189
| Experience 189<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 3-4 (142 AR) <br>
+
Mode A1 (142 AR) 3-4 <br>
E1 A1 0% chance of pois<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Vile Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 60-88<br>
+
| HP 60-88
| Defense 25<br>
+
| Experience 315
| Experience 315<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-5 (170 AR) <br>
+
Mode A1 (170 AR) 3-5 <br>
E1 A1 0% chance of pois<br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Vile Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 45-66<br>
+
| HP 45-66
| Defense 25<br>
+
| Experience 315
| Experience 63<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss B}} ]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-5 (170 AR) <br>
+
Mode A1 (170 AR) 3-5 <br>
E1 A1 0% chance of pois<br>
+
|}
 
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===crownest2 (Nightmare)===
 
===crownest2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Hawk Nest'''<br>  
+
| '''Common stats for [[Blood Hawk Nest]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 165
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
Capabilities: mS1 mDD mSQ<br><br>
+
Capabilities: mS1 mDD mSQ<br>
Skill1 seq_nestlay Level 4 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [80, ,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_nestlay Level 4 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk Nest'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2668-3409<br>
+
| HP 2668-3409
| Defense 165<br>
+
| Experience 8817
| Experience 8817<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast B}} ]]
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-35 (890 AR) <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 15% chance of 3/256 - 10/256 pois (100 frames or 4 seconds) (1 44/256 - 3 232/256 total)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Blood Hawk Nest (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6670-8522<br>
+
| HP 6670-8522
| Defense 165<br>
+
| Experience 26451
| Experience 26451<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
|
+
<br>
|-  style="background:aquamarine"
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-35 (890 AR) <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 15% chance of 3/256 - 10/256 pois (100 frames or 4 seconds) (1 44/256 - 3 232/256 total)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Blood Hawk Nest (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 8004-10227<br>
+
| HP 8004-10227
| Defense 165<br>
+
| Experience 44085
| Experience 44085<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 178-298 Physical, 178-298 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
|
+
FE damage 59-99 Physical, 59-99 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
'''Spawn''': <br>
+
{| cellpadding="5" border="1"
:'''foulcrow2'''
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-35 (890 AR) <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 15% chance of 3/256 - 10/256 pois (100 frames or 4 seconds) (1 44/256 - 3 232/256 total)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Blood Hawk Nest (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4669-5965<br>
+
| HP 4669-5965
| Defense 165<br>
+
| Experience 44085
| Experience 8817<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast C}} ]]
| TC: [[ D2_Act 1 (N) Cast C | Act 1 (N) Cast C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
|
+
<br>
|-  style="background:lightgray"
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 662
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [50,90,10,60,100, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 118-266<br>
+
| HP 118-266
| Defense 662<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-35 (890 AR) <br>
+
Mode A1 (890 AR) 22-35, 15% chance of 30/256-100/256 pois (200 ticks (8 seconds)) ((23 112/256)-(78 32/256) total) <br>
E1 A1 15% chance of 3/256 - 10/256 pois (100 frames or 4 seconds) (1 44/256 - 3 232/256 total)<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===skeleton2 (Nightmare)===
 
===skeleton2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Returned'''<br>  
+
| '''Common stats for [[Returned]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Defense 552
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [75,10,85,25, , , , ] aidel:14<br><br>
 +
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Returned'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 415-593<br>
+
| HP 415-593
| Defense 552<br>
+
| Experience 2498
| Experience 2498<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 12-32 (928 AR) <br>
+
Mode A1 (928 AR) 12-32 <br>
A2 12-33 (967 AR) <br>
+
Mode A2 (967 AR) 12-33 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Returned (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1037-1482<br>
+
| HP 1037-1482
| Defense 552<br>
+
| Experience 7494
| Experience 7494<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 13-33 (972 AR) <br>
+
Mode A1 (972 AR) 13-33 <br>
A2 13-34 (1012 AR) <br>
+
Mode A2 (1012 AR) 13-34 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Returned (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1245-1779<br>
+
| HP 1245-1779
| Defense 552<br>
+
| Experience 12490
| Experience 12490<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 31-51 Physical, 31-51 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 14-35 (993 AR) <br>
+
Mode A1 (993 AR) 14-35 <br>
A2 14-36 (1035 AR) <br>
+
Mode A2 (1035 AR) 14-36 <br>
 +
FE damage 10-17 Physical, 10-17 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Returned (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 726-1037<br>
+
| HP 726-1037
| Defense 552<br>
+
| Experience 12490
| Experience 2498<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 14-35 (993 AR) <br>
+
Mode A1 (993 AR) 14-35 <br>
A2 14-36 (1035 AR) <br>
+
Mode A2 (1035 AR) 14-36 <br>
 
+
|}
|}<br>
 
 
===brute2 (Nightmare)===
 
===brute2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Brute'''<br>  
+
| '''Common stats for [[Brute]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 469
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,75,100, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Brute'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 859-1245<br>
+
| HP 859-1245
| Defense 469<br>
+
| Experience 3526
| Experience 3526<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-38 (735 AR) <br>
+
Mode A1 (735 AR) 22-38 <br>
A2 35-44 (774 AR) <br>
+
Mode A2 (774 AR) 35-44 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Brute (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2147-3112<br>
+
| HP 2147-3112
| Defense 469<br>
+
| Experience 10578
| Experience 10578<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 23-39 (769 AR) <br>
+
Mode A1 (769 AR) 23-39 <br>
A2 36-46 (810 AR) <br>
+
Mode A2 (810 AR) 36-46 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Brute (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2577-3735<br>
+
| HP 2577-3735
| Defense 469<br>
+
| Experience 17630
| Experience 17630<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 65-108 Physical, 65-108 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 24-42 (786 AR) <br>
+
Mode A1 (786 AR) 24-42 <br>
A2 38-49 (828 AR) <br>
+
Mode A2 (828 AR) 38-49 <br>
 +
FE damage 21-36 Physical, 21-36 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Brute (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1503-2178<br>
+
| HP 1503-2178
| Defense 469<br>
+
| Experience 17630
| Experience 3526<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 24-42 (786 AR) <br>
+
Mode A1 (786 AR) 24-42 <br>
A2 38-49 (828 AR) <br>
+
Mode A2 (828 AR) 38-49 <br>
 
+
|}
|}<br>
 
 
===goatman2 (Nightmare)===
 
===goatman2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Clan'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 331
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 90
 
| Drain 90
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [75,10,80, , , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 593-770<br>
+
| HP 593-770
| Defense 331<br>
+
| Experience 2645
| Experience 2645<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-40 (657 AR) <br>
+
Mode A1 (657 AR) 22-40, 15% chance of 3-24 ltng <br>
E1 A1 15% chance of 3 - 24 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Night Clan (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1482-1925<br>
+
| HP 1482-1925
| Defense 331<br>
+
| Experience 7935
| Experience 7935<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 23-41 (688 AR) <br>
+
Mode A1 (688 AR) 23-41, 15% chance of 3-24 ltng <br>
E1 A1 15% chance of 3 - 24 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Night Clan (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1779-2310<br>
+
| HP 1779-2310
| Defense 331<br>
+
| Experience 13225
| Experience 13225<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 40-67 Physical, 40-67 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 24-43 (703 AR) <br>
+
Mode A1 (703 AR) 24-43, 15% chance of 3-26 ltng <br>
E1 A1 15% chance of 3 - 26 ltng<br>
+
FE damage 13-22 Physical, 13-22 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Night Clan (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1037-1347<br>
+
| HP 1037-1347
| Defense 331<br>
+
| Experience 13225
| Experience 2645<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 24-43 (703 AR) <br>
+
Mode A1 (703 AR) 24-43, 15% chance of 3-26 ltng <br>
E1 A1 15% chance of 3 - 26 ltng<br>
+
|}
 
 
|}<br>
 
 
===fallenshaman2 (Nightmare)===
 
===fallenshaman2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 60
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 60
+
| Defense 414
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 4 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [60,75,90,24,15, , , ] aidel:14<br><br>
Skill2 seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 4 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 4 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 4 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 31 - 34<br>
+
::Fire:31-34<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 326-533<br>
+
| HP 326-533
| Defense 414<br>
+
| Experience 4408
| Experience 4408<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast B}} ]]
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 14-28 (812 AR) <br>
+
Mode A1 (812 AR) 14-28 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 148-326<br>
+
| HP 148-326
| Defense 386<br>
+
| Experience 1910
| Experience 1910<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 14-28 (696 AR) <br>
+
Mode A1 (696 AR) 14-28, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-32 (657 AR) <br>
+
Mode A2 (657 AR) 16-32 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Carver Shaman (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 815-1332<br>
+
| HP 815-1332
| Defense 414<br>
+
| Experience 13224
| Experience 13224<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 14-29 (850 AR) <br>
+
Mode A1 (850 AR) 14-29 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 259-570<br>
+
| HP 259-570
| Defense 386<br>
+
| Experience 9550
| Experience 1910<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 15-31 (745 AR) <br>
+
Mode A1 (745 AR) 15-31, 10% chance of 5-7 cold (150 ticks (6 seconds)) <br>
A2 17-35 (703 AR) <br>
+
Mode A2 (703 AR) 17-35 <br>
E1 A1 10% chance of 5 - 7 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Carver Shaman (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 978-1599<br>
+
| HP 978-1599
| Defense 414<br>
+
| Experience 22040
| Experience 22040<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 27-46 Physical, 27-46 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 15-31 (869 AR) <br>
+
Mode A1 (869 AR) 15-31 <br>
 
+
FE damage 9-15 Physical, 9-15 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''fallen2'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''fallen2'''
+
| '''Common stats for [[Carver]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Carver'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 386
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 259-570<br>
+
| HP 259-570
| Defense 386<br>
+
| Experience 9550
| Experience 1910<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H C}} ]]
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 15-31 (745 AR) <br>
+
Mode A1 (745 AR) 15-31, 10% chance of 5-7 cold (150 ticks (6 seconds)) <br>
A2 17-35 (703 AR) <br>
+
Mode A2 (703 AR) 17-35 <br>
E1 A1 10% chance of 5 - 7 cold (150 frames or 6 seconds)<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===cr_archer2 (Nightmare)===
 
===cr_archer2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Archer'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 496
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
MissA1 Level 4 [[Missile#cr_arrow2|cr_arrow2]]<br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [75,88,10,35,20, , ,12] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#cr_arrow2|cr_arrow2]]<br>
 
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 326-563<br>
+
| HP 326-563
| Defense 496<br>
+
| Experience 2939
| Experience 2939<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss B}} ]]
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 19-28 (1161 AR) <br>
+
Mode A1 (1161 AR) 19-28, 10% chance of 60/256 pois (200 ticks (8 seconds)) (46 224/256 total) <br>
E1 A1 10% chance of 6/256 pois (100 frames or 4 seconds) (2 88/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Vile Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 815-1407<br>
+
| HP 815-1407
| Defense 496<br>
+
| Experience 8817
| Experience 8817<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 19-29 (1215 AR) <br>
+
Mode A1 (1215 AR) 19-29, 10% chance of 60/256 pois (200 ticks (8 seconds)) (46 224/256 total) <br>
E1 A1 10% chance of 6/256 pois (100 frames or 4 seconds) (2 88/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Vile Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 978-1689<br>
+
| HP 978-1689
| Defense 496<br>
+
| Experience 14695
| Experience 14695<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique C}} ]]
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 29-49 Physical, 29-49 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 21-31 (1242 AR) <br>
+
Mode A1 (1242 AR) 21-31, 10% chance of 70/256 pois (200 ticks (8 seconds)) (54 176/256 total) <br>
E1 A1 10% chance of 7/256 pois (100 frames or 4 seconds) (2 188/256 total)<br>
+
FE damage 9-16 Physical, 9-16 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 41 (Minion)'''<br>
+
'''Level 41 Vile Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 570-985<br>
+
| HP 570-985
| Defense 496<br>
+
| Experience 14695
| Experience 2939<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss C}} ]]
| TC: [[ D2_Act 1 (N) Miss C | Act 1 (N) Miss C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 21-31 (1242 AR) <br>
+
Mode A1 (1242 AR) 21-31, 10% chance of 70/256 pois (200 ticks (8 seconds)) (54 176/256 total) <br>
E1 A1 10% chance of 7/256 pois (100 frames or 4 seconds) (2 188/256 total)<br>
+
|}
 
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===crownest2 (Hell)===
 
===crownest2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Hawk Nest'''<br>  
+
| '''Common stats for [[Blood Hawk Nest]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 411
 
| Drain 50
 
| Drain 50
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BN|BN]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
 
Flags: isMelee corpsesel isAtt revive large inert<br>
Capabilities: mS1 mDD mSQ<br><br>
+
Capabilities: mS1 mDD mSQ<br>
Skill1 seq_nestlay Level 8 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [70, ,18, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_nestlay Level 8 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk Nest'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 19539-24966<br>
+
| HP 19539-24966
| Defense 411<br>
+
| Experience 88353
| Experience 88353<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Cast A}} ]]
| TC: [[ D2_Act 2 (H) Cast A | Act 2 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
+
| style="background:pink" | Fire 25
 +
| style="background:lime" | Poison 105
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-88 (3220 AR) <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 25% chance of 8/256 - 26/256 pois (100 frames or 4 seconds) (3 32/256 - 10 40/256 total)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Blood Hawk Nest (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 39078-49932<br>
+
| HP 39078-49932
| Defense 411<br>
+
| Experience 265059
| Experience 265059<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
|
+
<br>
|-  style="background:aquamarine"
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
+
| style="background:pink" | Fire 25
 +
| style="background:lime" | Poison 105
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-88 (3220 AR) <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 25% chance of 8/256 - 26/256 pois (100 frames or 4 seconds) (3 32/256 - 10 40/256 total)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Blood Hawk Nest (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 39078-49932<br>
+
| HP 39078-49932
| Defense 411<br>
+
| Experience 441765
| Experience 441765<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 187-311 Physical, 187-311 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
|
+
FE damage 374-623 Physical, 374-623 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Spawn:''' '''foulcrow2'''
'''Spawn''': <br>
+
{| cellpadding="5" border="1"
:'''foulcrow2'''
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:{| border="1"
+
{| cellpadding="5"
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
+
| Resistances:
 +
| style="background:pink" | Fire 25
 +
| style="background:lime" | Poison 105
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-88 (3220 AR) <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 25% chance of 8/256 - 26/256 pois (100 frames or 4 seconds) (3 32/256 - 10 40/256 total)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Blood Hawk Nest (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 29308-37449<br>
+
| HP 29308-37449
| Defense 411<br>
+
| Experience 441765
| Experience 88353<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Cast C}} ]]
| TC: [[ D2_Act 2 (H) Cast C | Act 2 (H) Cast C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
|
+
<br>
|-  style="background:lightgray"
+
'''Spawn:''' '''foulcrow2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Blood Hawk]]'''<br>  
:'''foulcrow2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Blood Hawk'''<br>  
+
| style="background:pink" | Fire 25
 +
| style="background:lime" | Poison 105
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 1644
| style="background:lime" | Poison res 105
 
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#BK|BK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
 
Flags: isMelee flying corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [65,90,10,75,100, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Blood Hawk'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 868-1953<br>
+
| HP 868-1953
| Defense 1644<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-88 (3220 AR) <br>
+
Mode A1 (3220 AR) 56-88, 25% chance of 80/256-(1 4/256) pois (200 ticks (8 seconds)) ((62 128/256)-(203 32/256) total) <br>
E1 A1 25% chance of 8/256 - 26/256 pois (100 frames or 4 seconds) (3 32/256 - 10 40/256 total)<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===skeleton2 (Hell)===
 
===skeleton2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Returned'''<br>  
+
| '''Common stats for [[Returned]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Resistances:
| style="background:lime" | Poison res 100
+
| style="background:lightgray" | Physical 33
 +
| style="background:lime" | Poison 100
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1370
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:2 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [80,7,90,25, , , , ] aidel:13<br><br>
 +
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Returned'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3039-4342<br>
+
| HP 3039-4342
| Defense 1370<br>
+
| Experience 25033
| Experience 25033<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 32-80 (3360 AR) <br>
+
Mode A1 (3360 AR) 32-80 <br>
A2 32-84 (3500 AR) <br>
+
Mode A2 (3500 AR) 32-84 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Returned (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6078-8684<br>
+
| HP 6078-8684
| Defense 1370<br>
+
| Experience 75099
| Experience 75099<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 32-81 (3451 AR) <br>
+
Mode A1 (3451 AR) 32-81 <br>
A2 32-85 (3595 AR) <br>
+
Mode A2 (3595 AR) 32-85 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Returned (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6078-8684<br>
+
| HP 6078-8684
| Defense 1370<br>
+
| Experience 125165
| Experience 125165<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 32-81 (3496 AR) <br>
+
Mode A1 (3496 AR) 32-81 <br>
A2 32-85 (3642 AR) <br>
+
Mode A2 (3642 AR) 32-85 <br>
 +
FE damage 65-108 Physical, 65-108 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Returned (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4558-6513<br>
+
| HP 4558-6513
| Defense 1370<br>
+
| Experience 125165
| Experience 25033<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 32-81 (3496 AR) <br>
+
Mode A1 (3496 AR) 32-81 <br>
A2 32-85 (3642 AR) <br>
+
Mode A2 (3642 AR) 32-85 <br>
 
+
|}
|}<br>
 
 
===brute2 (Hell)===
 
===brute2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Brute'''<br>  
+
| '''Common stats for [[Brute]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:blue" | Cold res 120
+
| style="background:lightgray" | Physical 50
 +
| style="background:blue" | Cold 120
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1164
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#YE|YE]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,80,90, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Brute'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 6295-9118<br>
+
| HP 6295-9118
| Defense 1164<br>
+
| Experience 35341
| Experience 35341<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-96 (2660 AR) <br>
+
Mode A1 (2660 AR) 56-96 <br>
A2 88-112 (2800 AR) <br>
+
Mode A2 (2800 AR) 88-112 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Brute (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 12590-18236<br>
+
| HP 12590-18236
| Defense 1164<br>
+
| Experience 106023
| Experience 106023<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 56-97 (2732 AR) <br>
+
Mode A1 (2732 AR) 56-97 <br>
A2 89-113 (2876 AR) <br>
+
Mode A2 (2876 AR) 89-113 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Brute (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 12590-18236<br>
+
| HP 12590-18236
| Defense 1164<br>
+
| Experience 176705
| Experience 176705<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 68-113 Physical, 68-113 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 56-97 (2768 AR) <br>
+
Mode A1 (2768 AR) 56-97 <br>
A2 89-113 (2914 AR) <br>
+
Mode A2 (2914 AR) 89-113 <br>
 +
FE damage 136-227 Physical, 136-227 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Brute (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9442-13677<br>
+
| HP 9442-13677
| Defense 1164<br>
+
| Experience 176705
| Experience 35341<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 56-97 (2768 AR) <br>
+
Mode A1 (2768 AR) 56-97 <br>
A2 89-113 (2914 AR) <br>
+
Mode A2 (2914 AR) 89-113 <br>
 
+
|}
|}<br>
 
 
===goatman2 (Hell)===
 
===goatman2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Clan'''<br>  
+
| '''Common stats for [[Night Clan]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:yellow" | Lit res 110
+
| style="background:lightgray" | Physical 50
 +
| style="background:yellow" | Lightning 110
 +
|}
 +
{| cellpadding="5"
 +
| Defense 822
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 80
 
| Drain 80
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#GM|GM]] Velocity:6 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Goatman|Goatman]] aip1-8: [80,8,85, , , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Night Clan'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4342-5644<br>
+
| HP 4342-5644
| Defense 822<br>
+
| Experience 26505
| Experience 26505<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-100 (2380 AR) <br>
+
Mode A1 (2380 AR) 56-100, 20% chance of 12-68 ltng <br>
E1 A1 20% chance of 12 - 68 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Night Clan (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 8684-11288<br>
+
| HP 8684-11288
| Defense 822<br>
+
| Experience 79515
| Experience 79515<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 56-101 (2444 AR) <br>
+
Mode A1 (2444 AR) 56-101, 20% chance of 12-68 ltng <br>
E1 A1 20% chance of 12 - 68 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Night Clan (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 8684-11288<br>
+
| HP 8684-11288
| Defense 822<br>
+
| Experience 132525
| Experience 132525<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 42-70 Physical, 42-70 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 56-101 (2476 AR) <br>
+
Mode A1 (2476 AR) 56-101, 20% chance of 12-68 ltng <br>
E1 A1 20% chance of 12 - 68 ltng<br>
+
FE damage 84-140 Physical, 84-140 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Night Clan (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 6513-8466<br>
+
| HP 6513-8466
| Defense 822<br>
+
| Experience 132525
| Experience 26505<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 56-101 (2476 AR) <br>
+
Mode A1 (2476 AR) 56-101, 20% chance of 12-68 ltng <br>
E1 A1 20% chance of 12 - 68 ltng<br>
+
|}
 
 
|}<br>
 
 
===fallenshaman2 (Hell)===
 
===fallenshaman2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver Shaman'''<br>  
+
| '''Common stats for [[Carver Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Resistances:
| style="background:red" | Fire res 105
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 105
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1027
 
| ToBlock 7
 
| ToBlock 7
 
| Drain 66
 
| Drain 66
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 8 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [65,75,80,26,15, , , ] aidel:13<br><br>
Skill2 seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 8 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 8 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 8 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 71 - 74<br>
+
::Fire:71-74<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Carver Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2388-3907<br>
+
| HP 2388-3907
| Defense 1027<br>
+
| Experience 44176
| Experience 44176<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Cast A}} ]]
| TC: [[ D2_Act 2 (H) Cast A | Act 2 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-72 (2940 AR) <br>
+
Mode A1 (2940 AR) 36-72 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 110
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1085-2388<br>
+
| HP 1085-2388
| Defense 959<br>
+
| Experience 19143
| Experience 19143<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-72 (2520 AR) <br>
+
Mode A1 (2520 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-80 (2380 AR) <br>
+
Mode A2 (2380 AR) 40-80 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Carver Shaman (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 4776-7814<br>
+
| HP 4776-7814
| Defense 1027<br>
+
| Experience 132528
| Experience 132528<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 36-72 (3019 AR) <br>
+
Mode A1 (3019 AR) 36-72 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''fallen2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Carver]]'''<br>  
:'''fallen2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Carver'''<br>  
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 110
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1627-3582<br>
+
| HP 1627-3582
| Defense 959<br>
+
| Experience 95715
| Experience 19143<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 36-72 (2622 AR) <br>
+
Mode A1 (2622 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 (2476 AR) <br>
+
Mode A2 (2476 AR) 40-81 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
+
|}
 
 
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Carver Shaman (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4776-7814<br>
+
| HP 4776-7814
| Defense 1027<br>
+
| Experience 220880
| Experience 220880<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 29-48 Physical, 29-48 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 36-72 (3059 AR) <br>
+
Mode A1 (3059 AR) 36-72 <br>
 
+
FE damage 58-97 Physical, 58-97 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''fallen2'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''fallen2'''
+
| '''Common stats for [[Carver]]'''<br>  
:{| border="1"
+
{| cellpadding="5"
| colspan="3" | '''Common stats for Carver'''<br>  
+
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 110
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1627-3582<br>
+
| HP 1627-3582
| Defense 959<br>
+
| Experience 95715
| Experience 19143<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 36-72 (2622 AR) <br>
+
Mode A1 (2622 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 (2476 AR) <br>
+
Mode A2 (2476 AR) 40-81 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
===cr_archer2 (Hell)===
 
===cr_archer2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Archer'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 25
 +
| style="background:palegreen" | Poison 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 1233
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 25
 
| style="background:palegreen" | Poison res 25
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
MissA1 Level 8 [[Missile#cr_arrow2|cr_arrow2]]<br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [80,91,9,45,20, , ,12] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#cr_arrow2|cr_arrow2]]<br>
 
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 16<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2388-4124<br>
+
| HP 2388-4124
| Defense 1233<br>
+
| Experience 29451
| Experience 29451<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Miss A}} ]]
| TC: [[ D2_Act 2 (H) Miss A | Act 2 (H) Miss A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 48-72 (4200 AR) <br>
+
Mode A1 (4200 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 20% chance of 20/256 pois (100 frames or 4 seconds) (7 208/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Vile Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 4776-8248<br>
+
| HP 4776-8248
| Defense 1233<br>
+
| Experience 88353
| Experience 88353<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 48-72 (4314 AR) <br>
+
Mode A1 (4314 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 20% chance of 20/256 pois (100 frames or 4 seconds) (7 208/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Vile Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4776-8248<br>
+
| HP 4776-8248
| Defense 1233<br>
+
| Experience 147255
| Experience 147255<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 30-51 Physical, 30-51 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 48-72 (4371 AR) <br>
+
Mode A1 (4371 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 20% chance of 20/256 pois (100 frames or 4 seconds) (7 208/256 total)<br>
+
FE damage 61-102 Physical, 61-102 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Vile Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3582-6186<br>
+
| HP 3582-6186
| Defense 1233<br>
+
| Experience 147255
| Experience 29451<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Miss C}} ]]
| TC: [[ D2_Act 2 (H) Miss C | Act 2 (H) Miss C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 48-72 (4371 AR) <br>
+
Mode A1 (4371 AR) 48-72, 20% chance of 200/256 pois (200 ticks (8 seconds)) (156 64/256 total) <br>
E1 A1 20% chance of 20/256 pois (100 frames or 4 seconds) (7 208/256 total)<br>
 
 
 
 
|}
 
|}

Revision as of 01:33, 17 August 2011