Difference between revisions of "Blade Fury"

From Basin Wiki
Jump to navigation Jump to search
m
Line 39: Line 39:
 
{{D2 Stat}}
 
{{D2 Stat}}
 
|-
 
|-
!align=left|Minimum Mana
+
!Minimum Mana
|colspan=5|3
+
|3
 
|-
 
|-
!align=left|Attack Rate (Frames)
+
!Attack Rate (Frames)
|colspan=5|6
+
|6
 
|}
 
|}
  
Line 57: Line 57:
  
  
 +
*{{Warn|=Character screen does not display 3/16 attack damage when using a two-handed weapon.}}
 
*[[D2 Cold damage|Cold length]] is also reduced to 3/4 when equipping a one-handed weapon or 3/8 when equipping a two-handed weapon: [[D2 Poison damage|poison length]] isn't reduced.
 
*[[D2 Cold damage|Cold length]] is also reduced to 3/4 when equipping a one-handed weapon or 3/8 when equipping a two-handed weapon: [[D2 Poison damage|poison length]] isn't reduced.
*{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619]
+
*{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of attack damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619]
*When equipping [[D2 Two weapons|two claws]], weapon damage and bonuses applied are those of the primary claw: that is, the claw in the Assassin's right hand (inventory slot above gloves), or the first-equipped. If in doubt, the primary claw is always displayed in the Assassin's right hand.
+
*When equipping [[D2 Two weapons|two claws]], weapon damage and bonuses applied are those of the primary claw.
 
*Does not reduce weapon durability.
 
*Does not reduce weapon durability.
 
*All bonuses which apply to Blade Sentinel apply, with the exception of Claw Mastery +% Attack Rating [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78184&view=findpost&p=872671] [http://forums.diii.net/showthread.php?t=732539] and the following additions:
 
*All bonuses which apply to Blade Sentinel apply, with the exception of Claw Mastery +% Attack Rating [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78184&view=findpost&p=872671] [http://forums.diii.net/showthread.php?t=732539] and the following additions:
Line 65: Line 66:
 
**[[D2 Ignores Target Defense|Ignores Target Defense]]
 
**[[D2 Ignores Target Defense|Ignores Target Defense]]
 
**[[D2 Crushing Blow|Crushing Blow]]
 
**[[D2 Crushing Blow|Crushing Blow]]
**[[D2 Open Wounds|Open Wounds]]
 
 
**[[D2 Enemy Resistance|-% Enemy Resistance]]
 
**[[D2 Enemy Resistance|-% Enemy Resistance]]
**[[D2 Life Stolen|% Life]]/[[D2 Mana Stolen|Mana Stolen per hit]]
 
**[[D2 After Each Kill|+ Life/Mana After Each (Demon) Kill]]
 
 
**[[D2 On Striking|% Chance to Cast on Striking]]
 
**[[D2 On Striking|% Chance to Cast on Striking]]
**[[D2 When You Kill an Enemy|% Chance to Cast When You Kill an Enemy]]
 
 
**[[D2 Slows Target|Slows Target]]
 
**[[D2 Slows Target|Slows Target]]
 
**[[D2 Freezes Target|Freezes Target]]
 
**[[D2 Freezes Target|Freezes Target]]
 
**[[D2 Hit Blinds Target|Hit Blinds Target]]
 
**[[D2 Hit Blinds Target|Hit Blinds Target]]
 
**[[D2 Hit Causes Monster to Flee|Hit Causes Monster to Flee]]
 
**[[D2 Hit Causes Monster to Flee|Hit Causes Monster to Flee]]
**[[D2 Reanimate|% Reanimated as: Returned]]
 
 
**[[D2 Knockback|Knockback]]
 
**[[D2 Knockback|Knockback]]
 
**[[D2 Prevent Monster Heal|Prevent Monster Heal]]
 
**[[D2 Prevent Monster Heal|Prevent Monster Heal]]
**[[D2 Slain Monsters Rest in Peace|Slain Monsters Rest in Peace]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77036]
+
**[[D2 Open Wounds|Open Wounds]]
*{{Warn|=Character screen adds Blade Fury's Minimum and Maximum Damage after +% Damage is applied, when it's actually added ''before'' +% Damage is applied (although that from attributes won't be applied if the Assassin has no weapon).}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78181&view=findpost&p=866224]
+
**[[D2 Life Stolen|% Life]]/[[D2 Mana Stolen|Mana Stolen per hit]]
*When equipping two claws only the bonuses of the primary claw will be applied, with the exceptions -% Enemy Resistance, + Life/Mana After Each (Demon) Kill, % Better Chance of Getting Magic Items, % Extra Gold From Monsters and skill bonuses.
+
**[[D2 After Each Kill|+ Life/Mana After Each (Demon) Kill]]
 +
**[[D2 When You Kill an Enemy|% Chance to Cast When You Kill an Enemy]]
 +
**[[D2 Slain Monsters Rest in Peace|Slain Monsters Rest in Peace]]
 +
**[[D2 Reanimate|% Reanimated as: Returned]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77036]
 +
*{{Warn|=Character screen adds Blade Fury skill damage after +% Damage is applied, when it's actually added ''before'' +% Damage is applied (although that from attributes won't be applied if the Assassin has no weapon).}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78181&view=findpost&p=866224]
 
*Neither [[D2 Attack rate|attack rate]] nor cast rate will increase firing frequency.
 
*Neither [[D2 Attack rate|attack rate]] nor cast rate will increase firing frequency.
 
<br>
 
<br>

Revision as of 15:41, 10 March 2011

Template:D2 Trap Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !Minimum Mana |3 |- !Attack Rate (Frames) |6 |}


Template:D2 Skill |- !align=left|Minimum Damage |(3*slvl)+5||(5*slvl)-11||(8*slvl)-59||(8*slvl)-59||(8*slvl)-59 |- !align=left|Maximum Damage |(3*slvl)+7||(5*slvl)-9||(8*slvl)-57||(8*slvl)-57||(8*slvl)-57 |}



Sources


Skill bonus

  • +(1-3) Blade Fury (Assassin Only) can spawn on ilvl >18 Exceptional and Elite claws (Hand Scythe and higher).


Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|Mana Cost |1||1.125||1.25||1.375||1.5||1.625||1.75||1.875||2||2.125 |- !align=left|Min Damage |8||11||14||17||20||23||26||29||34||39 |- !align=left|Max Damage |10||13||16||19||22||25||28||31||36||41 |}


Template:D2 Level 11-20 |- !align=left|Mana Cost |2.25||2.375||2.5||2.625||2.75||2.875||3||3.125||3.25||3.375 |- !align=left|Min Damage |44||49||54||59||64||69||77||85||93||101 |- !align=left|Max Damage |46||51||56||61||66||71||79||87||95||103 |}


Template:D2 Level 21-30 |- !align=left|Mana Cost |3.5||3.625||3.75||3.875||4||4.125||4.25||4.375||4.5||4.625 |- !align=left|Min Damage |109||117||125||133||141||149||157||165||173||181 |- !align=left|Max Damage |111||119||127||135||143||151||159||167||175||183 |}


Template:D2 Level 31-40 |- !align=left|Mana Cost |4.75||4.875||5||5.125||5.25||5.375||5.5||5.625||5.75||5.875 |- !align=left|Min Damage |189||197||205||213||221||229||237||245||253||261 |- !align=left|Max Damage |191||199||207||215||223||231||239||247||255||263 |}


Template:D2 Level 41-50 |- !align=left|Mana Cost |6||6.125||6.25||6.375||6.5||6.625||6.75||6.875||7||7.125 |- !align=left|Min Damage |269||277||285||293||301||309||317||325||333||341 |- !align=left|Max Damage |271||279||287||295||303||311||319||327||335||343 |}


Template:D2 Level 51-60 |- !align=left|Mana Cost |7.25||7.375||7.5||7.625||7.75||7.875||8||8.125||8.25||8.375 |- !align=left|Min Damage |349||357||365||373||381||389||397||405||413||421 |- !align=left|Max Damage |351||359||367||375||383||391||399||407||415||423 |}

References