Difference between revisions of "Blaze"

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m (→‎Detail: Added Damage Rate note)
m (Updated links)
 
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|Mana=10+slvl
 
|Mana=10+slvl
 
|ANM=No
 
|ANM=No
|WD=None
+
|WD=No
 
|LB=No}}
 
|LB=No}}
 
{{U|=Using this spell, the Sorceress ignites the very ground she walks upon, leaving behind a blazing wall of flame.}}
 
{{U|=Using this spell, the Sorceress ignites the very ground she walks upon, leaving behind a blazing wall of flame.}}
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|(4*[[Warmth]].blvl) + [[Fire Wall]].blvl
 
|(4*[[Warmth]].blvl) + [[Fire Wall]].blvl
 
|-
 
|-
!align=left|Frames
+
!align=left|Fire Duration (Frames)
 
|64 + (25*slvl)
 
|64 + (25*slvl)
 
|-
 
|-
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*When cast, static fires spawn in the caster's wake until duration expires. Each fire applies fire bit rate every frame until it expires.
+
*When cast, static fires spawn in the caster's wake until duration expires, each of which applies fire bit rate every frame until it expires. Duration during which fires spawn in caster's wake approaches 20 seconds at level 60, while fire duration for which each fire burns increases by a second with each additional skill level.
*Fires exist longer as skill level increases.
+
*Displayed fire damage per second assumes three fires apply damage to target (bit rate * 3 * 25/256). However, actual fire damage per second can be much higher as fire duration increases and caster retraces steps to increase fire density.
*Displayed fire damage per second assumes three fires apply damage to target (bit rate * 3 * 25/256). However, actual fire damage per second can be much higher if caster retraces steps to stack fires.
+
*Fires do not spawn when caster is stationary, and caster's [[movement speed]] does not affect density of fires when moving: only one fire will spawn on each sub-tile traversed in a single pass. However, faster movement speed allows caster to travel back and forth more quickly, making more passes and thus spawning more fires over time.
  
  
[[File:Blaze.png|center|frame|Preparing a burning ring of fire for [[Andariel (boss)|{{Ub|=Andariel}}]].]]
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[[File:Blaze.png|center|frame|Preparing a burning ring of fire for [[Andariel|{{Ub|=Andariel}}]].]]
  
  
 
*Unlike other skills displaying fire damage per second, [[Magic Damage Reduced]] suffers no [[Damage Rate]] penalty.
 
*Unlike other skills displaying fire damage per second, [[Magic Damage Reduced]] suffers no [[Damage Rate]] penalty.
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]
+
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]
 +
*{{Warn|=Fires created by [[Leap]], [[Leap Attack]], [[Whirlwind]], or [[Charge]] do not apply any damage. [https://d2mods.info/forum/viewtopic.php?f=4&t=65845]}}
 
*[[Cast rate]]
 
*[[Cast rate]]
 
<br>
 
<br>
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Blaze ([[Sorceress]] Only) can spawn on ilvl >11 [[orb (item type)|orb]]s and [[staff (item type)|staves]].
+
*+(1-3) Blaze ([[Sorceress]] Only) can spawn on ilvl >11 [[orb]]s and [[staff|staves]].
  
  
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|37||46||56||65||75||84||93||103||117||131
 
|37||46||56||65||75||84||93||103||117||131
 
|-
 
|-
!align=left|Seconds
+
!align=left|Fire Duration (Seconds)
 
|3.56||4.56||5.56||6.56||7.56||8.56||9.56||10.56||11.56||12.56
 
|3.56||4.56||5.56||6.56||7.56||8.56||9.56||10.56||11.56||12.56
 
|-
 
|-
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|145||159||173||187||201||215||234||253||271||290
 
|145||159||173||187||201||215||234||253||271||290
 
|-
 
|-
!align=left|Seconds
+
!align=left|Fire Duration (Seconds)
 
|13.56||14.56||15.56||16.56||17.56||18.56||19.56||20.56||21.56||22.56
 
|13.56||14.56||15.56||16.56||17.56||18.56||19.56||20.56||21.56||22.56
 
|-
 
|-
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|309||328||356||384||412||440||468||496||539||581
 
|309||328||356||384||412||440||468||496||539||581
 
|-
 
|-
!align=left|Seconds
+
!align=left|Fire Duration (Seconds)
 
|23.56||24.56||25.56||26.56||27.56||28.56||29.56||30.56||31.56||32.56
 
|23.56||24.56||25.56||26.56||27.56||28.56||29.56||30.56||31.56||32.56
 
|-
 
|-
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|623||665||707||750||792||834||876||918||960||1,003
 
|623||665||707||750||792||834||876||918||960||1,003
 
|-
 
|-
!align=left|Seconds
+
!align=left|Fire Duration (Seconds)
 
|33.56||34.56||35.56||36.56||37.56||38.56||39.56||40.56||41.56||42.56
 
|33.56||34.56||35.56||36.56||37.56||38.56||39.56||40.56||41.56||42.56
 
|-
 
|-
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|1,045||1,087||1,129||1,171||1,214||1,256||1,298||1,340||1,382||1,425
 
|1,045||1,087||1,129||1,171||1,214||1,256||1,298||1,340||1,382||1,425
 
|-
 
|-
!align=left|Seconds
+
!align=left|Fire Duration (Seconds)
 
|43.56||44.56||45.56||46.56||47.56||48.56||49.56||50.56||51.56||52.56
 
|43.56||44.56||45.56||46.56||47.56||48.56||49.56||50.56||51.56||52.56
 
|-
 
|-
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|1,467||1,509||1,551||1,593||1,635||1,678||1,720||1,762||1,804||1,846
 
|1,467||1,509||1,551||1,593||1,635||1,678||1,720||1,762||1,804||1,846
 
|-
 
|-
!align=left|Seconds
+
!align=left|Fire Duration (Seconds)
 
|53.56||54.56||55.56||56.56||57.56||58.56||59.56||60.56||61.56||62.56
 
|53.56||54.56||55.56||56.56||57.56||58.56||59.56||60.56||61.56||62.56
 
|-
 
|-
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)
+
*[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291 ANY damage stops unit damage regeneration] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)
 +
*mmpx222, [https://d2mods.info/forum/viewtopic.php?f=4&t=65845 Blaze Oddities] (Phrozen Keep)

Latest revision as of 05:17, 25 September 2021