Difference between revisions of "Blood Moor"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
Act 1 - Wilderness 1<br>
 
Act 1 - Wilderness 1<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Rogue Encampment]]<br>
 +
:[[Den of Evil|Den of Evil (Area)]]<br>
 +
:[[Cold Plains]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Blood Moor#zombie1|zombie1]] || Zombie || 1 || 7-12 || 33 || 1-3 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Zombie|Zombie]]|| [[Blood Moor#zombie1|zombie1]] || 1 || 9 || 33 || style="background:lightgray" | 2 || || || || || || 8 || 5 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Blood Moor#fallen1|fallen1]] || Fallen || 1 || 1-4 || 18 || 1-2 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Blood Moor#fallen1|fallen1]] || 1 || 2 || 18 || style="background:lightgray" | 1 || || || || || || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Blood Moor#quillrat1|quillrat1]] || Quill Rat || 1 || 1-5 || 21 || 0-2 || 8-10 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Quill Rat|Quill Rat]]|| [[Blood Moor#quillrat1|quillrat1]] || 1 || 3 || 21 || style="background:lightgray" | 1 || || || || || || 10 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Blood Moor#zombie1 (Nightmare)|zombie1]] || Zombie || 36 || 551-787 || 2696 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Zombie|Zombie]]|| [[Blood Moor#zombie1 (Nightmare)|zombie1]] || 36 || 669 || 2696 || style="background:lightgray" | 33 || || || || || || 811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Blood Moor#fallen1 (Nightmare)|fallen1]] || Fallen || 36 || 131-288 || 1669 || 13-31 || 627-664 || 369 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Blood Moor#fallen1 (Nightmare)|fallen1]] || 36 || 209 || 1669 || style="background:lightgray" | 23 || || style="background:pink" | 7 || || || || 664 || 369 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Blood Moor#quillrat1 (Nightmare)|quillrat1]] || Quill Rat || 36 || 105-367 || 1797 || 9-23 || 479-738 || 422 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Quill Rat|Quill Rat]]|| [[Blood Moor#quillrat1 (Nightmare)|quillrat1]] || 36 || 236 || 1797 || style="background:lightgray" | 22 || || || || || style="background:palegreen" | 13 || 738 || 422 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Blood Moor#zombie1 (Hell)|zombie1]] || Zombie || 67 || 4317-6168 || 28069 || 45-114 || 2860-2996 || 1067 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || style="background:palegreen" | 75
+
| [[Zombie|Zombie]]|| [[Blood Moor#zombie1 (Hell)|zombie1]] || 67 || 5242 || 28069 || style="background:lightgray" | 83 || || || || || || 2996 || 1067 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Blood Moor#fallen1 (Hell)|fallen1]] || Fallen || 67 || 1028-2261 || 17376 || 34-76 || 2315-2451 || 933 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
+
| [[Fallen|Fallen]]|| [[Blood Moor#fallen1 (Hell)|fallen1]] || 67 || 1644 || 17376 || style="background:lightgray" | 57 || || style="background:pink" | 18 || || || || 2451 || 933 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
 
|-  
 
|-  
| [[Blood Moor#quillrat1 (Hell)|quillrat1]] || Quill Rat || 67 || 822-2878 || 18713 || 22-57 || 1770-2724 || 1067 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 50 || 0
+
| [[Quill Rat|Quill Rat]]|| [[Blood Moor#quillrat1 (Hell)|quillrat1]] || 67 || 1850 || 18713 || style="background:lightgray" | 52 || || || || || style="background:palegreen" | 99 || 2724 || 1067 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 50 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===zombie1===
 
===zombie1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 5
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [30,10, ,20, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Zombie'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7-12<br>
+
| HP 7-12
| Defense 5<br>
+
| Experience 33
| Experience 33<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (8 AR) <br>
+
Mode A1 (8 AR) 1-3 <br>
A2 2-3 (8 AR) <br>
+
Mode A2 (8 AR) 2-3 <br>
 
+
|}
|}<br>
 
 
===fallen1===
 
===fallen1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen'''<br>  
+
| '''Common stats for [[Fallen]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [30,10,50,20, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1-4<br>
+
| HP 1-4
| Defense 5<br>
+
| Experience 18
| Experience 18<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-2 (8 AR) <br>
+
Mode A1 (8 AR) 1-2 <br>
A2 1-2 (8 AR) <br>
+
Mode A2 (8 AR) 1-2 <br>
E1 A1 0% chance of fire<br>
+
|}
 
 
|}<br>
 
 
===quillrat1===
 
===quillrat1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Quill Rat'''<br>  
+
| '''Common stats for [[Quill Rat]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: corpsesel isAtt revive small<br>
 
Flags: corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 1 [[Missile#spike1|spike1]]<br>
+
AI:[[Monster AI (D2)#QuillRat|QuillRat]] aip1-8: [10,35, ,2, , , , ] aidel:15<br><br>
 +
MissA2 Level 1 [[Missiles#spike1|spike1]]<br>
 
:Velocity 10<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 10<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
:Physical: 1 - 2<br>
+
:Physical: 1-2<br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Quill Rat'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1-5<br>
+
| HP 1-5
| Defense 5<br>
+
| Experience 21
| Experience 21<br>
+
| TC: [[ {{D2trans|path=Quill 1}} ]]
| TC: [[ D2_Quill 1 | Quill 1 ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-2 (8 AR) <br>
+
Mode A1 (8 AR) 1-2 <br>
E1 A2 0% chance of pois<br>
+
|}
 
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===zombie1 (Nightmare)===
 
===zombie1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 422
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [40,15, ,25, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Zombie'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 551-787<br>
+
| HP 551-787
| Defense 422<br>
+
| Experience 2696
| Experience 2696<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 18-43 (774 AR) <br>
+
Mode A1 (774 AR) 18-43 <br>
A2 21-46 (811 AR) <br>
+
Mode A2 (811 AR) 21-46 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 38 (Champion)'''<br>
+
'''Level 38 Zombie (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1377-1967<br>
+
| HP 1377-1967
| Defense 422<br>
+
| Experience 8088
| Experience 8088<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ A}} ]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 19-44 (812 AR) <br>
+
Mode A1 (812 AR) 19-44 <br>
A2 22-48 (851 AR) <br>
+
Mode A2 (851 AR) 22-48 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 39 (Unique)'''<br>
+
'''Level 39 Zombie (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1653-2361<br>
+
| HP 1653-2361
| Defense 422<br>
+
| Experience 13480
| Experience 13480<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique A}} ]]
| TC: [[ D2_Act 1 (N) Unique A | Act 1 (N) Unique A ]]<br>
 
| FE damage 41-68 Physical, 41-68 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 19-46 (831 AR) <br>
+
Mode A1 (831 AR) 19-46 <br>
A2 23-49 (871 AR) <br>
+
Mode A2 (871 AR) 23-49 <br>
 +
FE damage 13-22 Physical, 13-22 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 39 (Minion)'''<br>
+
'''Level 39 Zombie (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 964-1377<br>
+
| HP 964-1377
| Defense 422<br>
+
| Experience 13480
| Experience 2696<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 19-46 (831 AR) <br>
+
Mode A1 (831 AR) 19-46 <br>
A2 23-49 (871 AR) <br>
+
Mode A2 (871 AR) 23-49 <br>
 
+
|}
|}<br>
 
 
===fallen1 (Nightmare)===
 
===fallen1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen'''<br>  
+
| '''Common stats for [[Fallen]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 369
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [40,15,60,25, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 131-288<br>
+
| HP 131-288
| Defense 369<br>
+
| Experience 1669
| Experience 1669<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (664 AR) <br>
+
Mode A1 (664 AR) 13-27, 10% chance of 6-9 fire <br>
A2 15-31 (627 AR) <br>
+
Mode A2 (627 AR) 15-31 <br>
E1 A1 10% chance of 6 - 9 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 38 (Champion)'''<br>
+
'''Level 38 Fallen (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 327-720<br>
+
| HP 327-720
| Defense 369<br>
+
| Experience 5007
| Experience 5007<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ A}} ]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 14-28 (696 AR) <br>
+
Mode A1 (696 AR) 14-28, 10% chance of 6-9 fire <br>
A2 16-32 (657 AR) <br>
+
Mode A2 (657 AR) 16-32 <br>
E1 A1 10% chance of 6 - 9 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 39 (Unique)'''<br>
+
'''Level 39 Fallen (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 393-864<br>
+
| HP 393-864
| Defense 369<br>
+
| Experience 8345
| Experience 8345<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique A}} ]]
| TC: [[ D2_Act 1 (N) Unique A | Act 1 (N) Unique A ]]<br>
 
| FE damage 15-24 Physical, 15-24 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 14-29 (712 AR) <br>
+
Mode A1 (712 AR) 14-29, 10% chance of 6-9 fire <br>
A2 16-33 (673 AR) <br>
+
Mode A2 (673 AR) 16-33 <br>
E1 A1 10% chance of 6 - 9 fire<br>
+
FE damage 4-8 Physical, 4-8 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 39 (Minion)'''<br>
+
'''Level 39 Fallen (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 229-504<br>
+
| HP 229-504
| Defense 369<br>
+
| Experience 8345
| Experience 1669<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 14-29 (712 AR) <br>
+
Mode A1 (712 AR) 14-29, 10% chance of 6-9 fire <br>
A2 16-33 (673 AR) <br>
+
Mode A2 (673 AR) 16-33 <br>
E1 A1 10% chance of 6 - 9 fire<br>
+
|}
 
 
|}<br>
 
 
===quillrat1 (Nightmare)===
 
===quillrat1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Quill Rat'''<br>  
+
| '''Common stats for [[Quill Rat]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 422
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: corpsesel isAtt revive small<br>
 
Flags: corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 4 [[Missile#spike1|spike1]]<br>
+
AI:[[Monster AI (D2)#QuillRat|QuillRat]] aip1-8: [15,45, ,2, , , , ] aidel:14<br><br>
 +
MissA2 Level 4 [[Missiles#spike1|spike1]]<br>
 
:Velocity 10<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 10<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
:Physical: 10 - 11<br>
+
:Physical: 10-11<br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Quill Rat'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 105-367<br>
+
| HP 105-367
| Defense 422<br>
+
| Experience 1797
| Experience 1797<br>
+
| TC: [[ {{D2trans|path=Quill 2 (N)}} ]]
| TC: [[ D2_Quill 2 (N) | Quill 2 (N) ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 9-23 (479 AR) <br>
+
Mode A1 (479 AR) 9-23 <br>
A2 9-15 (738 AR) <br>
+
Mode A2 (738 AR) 9-15, 15% chance of 30/256-40/256 pois (100 ticks (4 seconds)) ((11 184/256)-(15 160/256) total) <br>
E1 A2 15% chance of 3/256 - 4/256 pois (50 frames or 2 seconds) (150/256 - 200/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 38 (Champion)'''<br>
+
'''Level 38 Quill Rat (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 262-917<br>
+
| HP 262-917
| Defense 422<br>
+
| Experience 5391
| Experience 5391<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ A}} ]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 9-24 (503 AR) <br>
+
Mode A1 (503 AR) 9-24 <br>
A2 9-16 (774 AR) <br>
+
Mode A2 (774 AR) 9-16, 15% chance of 30/256-40/256 pois (100 ticks (4 seconds)) ((11 184/256)-(15 160/256) total) <br>
E1 A2 15% chance of 3/256 - 4/256 pois (50 frames or 2 seconds) (150/256 - 200/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 39 (Unique)'''<br>
+
'''Level 39 Quill Rat (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 315-1101<br>
+
| HP 315-1101
| Defense 422<br>
+
| Experience 8985
| Experience 8985<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique A}} ]]
| TC: [[ D2_Act 1 (N) Unique A | Act 1 (N) Unique A ]]<br>
 
| FE damage 19-31 Physical, 19-31 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 9-24 (514 AR) <br>
+
Mode A1 (514 AR) 9-24 <br>
A2 9-16 (792 AR) <br>
+
Mode A2 (792 AR) 9-16, 15% chance of 30/256-40/256 pois (100 ticks (4 seconds)) ((11 184/256)-(15 160/256) total) <br>
E1 A2 15% chance of 3/256 - 4/256 pois (50 frames or 2 seconds) (150/256 - 200/256 total)<br>
+
FE damage 6-10 Physical, 6-10 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 39 (Minion)'''<br>
+
'''Level 39 Quill Rat (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 183-642<br>
+
| HP 183-642
| Defense 422<br>
+
| Experience 8985
| Experience 1797<br>
+
| TC: [[ {{D2trans|path=Quill 3 (N)}} ]]
| TC: [[ D2_Quill 3 (N) | Quill 3 (N) ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 9-24 (514 AR) <br>
+
Mode A1 (514 AR) 9-24 <br>
A2 9-16 (792 AR) <br>
+
Mode A2 (792 AR) 9-16, 15% chance of 30/256-40/256 pois (100 ticks (4 seconds)) ((11 184/256)-(15 160/256) total) <br>
E1 A2 15% chance of 3/256 - 4/256 pois (50 frames or 2 seconds) (150/256 - 200/256 total)<br>
+
|}
 
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===zombie1 (Hell)===
 
===zombie1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Zombie'''<br>  
+
| '''Common stats for [[Zombie]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:blue" | Cold 120
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1067
| style="background:blue" | Cold res 120
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 67'''<br>
+
'''Level 67 Zombie'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4317-6168<br>
+
| HP 4317-6168
| Defense 1067<br>
+
| Experience 28069
| Experience 28069<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H B}} ]]
| TC: [[ D2_Act 1 (H) H2H B | Act 1 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 45-106 (2860 AR) <br>
+
Mode A1 (2860 AR) 45-106 <br>
A2 53-114 (2996 AR) <br>
+
Mode A2 (2996 AR) 53-114 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 69 (Champion)'''<br>
+
'''Level 69 Zombie (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 8634-12336<br>
+
| HP 8634-12336
| Defense 1067<br>
+
| Experience 84207
| Experience 84207<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 48-112 (2940 AR) <br>
+
Mode A1 (2940 AR) 48-112 <br>
A2 56-120 (3080 AR) <br>
+
Mode A2 (3080 AR) 56-120 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 70 (Unique)'''<br>
+
'''Level 70 Zombie (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 8634-12336<br>
+
| HP 8634-12336
| Defense 1067<br>
+
| Experience 140345
| Experience 140345<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique A}} ]]
| TC: [[ D2_Act 2 (H) Unique A | Act 2 (H) Unique A ]]<br>
 
| FE damage 46-76 Physical, 46-76 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 48-112 (2979 AR) <br>
+
Mode A1 (2979 AR) 48-112 <br>
A2 56-120 (3121 AR) <br>
+
Mode A2 (3121 AR) 56-120 <br>
 +
FE damage 92-153 Physical, 92-153 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 70 (Minion)'''<br>
+
'''Level 70 Zombie (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 6475-9252<br>
+
| HP 6475-9252
| Defense 1067<br>
+
| Experience 140345
| Experience 28069<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 48-112 (2979 AR) <br>
+
Mode A1 (2979 AR) 48-112 <br>
A2 56-120 (3121 AR) <br>
+
Mode A2 (3121 AR) 56-120 <br>
 
+
|}
|}<br>
 
 
===fallen1 (Hell)===
 
===fallen1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen'''<br>  
+
| '''Common stats for [[Fallen]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 100
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 933
| style="background:red" | Fire res 100
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,20,70,30, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 67'''<br>
+
'''Level 67 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1028-2261<br>
+
| HP 1028-2261
| Defense 933<br>
+
| Experience 17376
| Experience 17376<br>
+
| TC: [[ {{D2trans|path=Act 1 (H) H2H B}} ]]
| TC: [[ D2_Act 1 (H) H2H B | Act 1 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 34-68 (2451 AR) <br>
+
Mode A1 (2451 AR) 34-68, 20% chance of 15-22 fire <br>
A2 38-76 (2315 AR) <br>
+
Mode A2 (2315 AR) 38-76 <br>
E1 A1 20% chance of 15 - 22 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 69 (Champion)'''<br>
+
'''Level 69 Fallen (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2056-4522<br>
+
| HP 2056-4522
| Defense 933<br>
+
| Experience 52128
| Experience 52128<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 36-72 (2520 AR) <br>
+
Mode A1 (2520 AR) 36-72, 20% chance of 16-24 fire <br>
A2 40-80 (2380 AR) <br>
+
Mode A2 (2380 AR) 40-80 <br>
E1 A1 20% chance of 16 - 24 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 70 (Unique)'''<br>
+
'''Level 70 Fallen (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2056-4522<br>
+
| HP 2056-4522
| Defense 933<br>
+
| Experience 86880
| Experience 86880<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique A}} ]]
| TC: [[ D2_Act 2 (H) Unique A | Act 2 (H) Unique A ]]<br>
 
| FE damage 16-28 Physical, 16-28 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 36-72 (2554 AR) <br>
+
Mode A1 (2554 AR) 36-72, 20% chance of 16-24 fire <br>
A2 40-80 (2412 AR) <br>
+
Mode A2 (2412 AR) 40-80 <br>
E1 A1 20% chance of 16 - 24 fire<br>
+
FE damage 33-56 Physical, 33-56 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 70 (Minion)'''<br>
+
'''Level 70 Fallen (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1542-3391<br>
+
| HP 1542-3391
| Defense 933<br>
+
| Experience 86880
| Experience 17376<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 36-72 (2554 AR) <br>
+
Mode A1 (2554 AR) 36-72, 20% chance of 16-24 fire <br>
A2 40-80 (2412 AR) <br>
+
Mode A2 (2412 AR) 40-80 <br>
E1 A1 20% chance of 16 - 24 fire<br>
+
|}
 
 
|}<br>
 
 
===quillrat1 (Hell)===
 
===quillrat1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Quill Rat'''<br>  
+
| '''Common stats for [[Quill Rat]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1067
| style="background:royalblue" | Cold res 50
 
 
| ToBlock 3
 
| ToBlock 3
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: corpsesel isAtt revive small<br>
 
Flags: corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 8 [[Missile#spike1|spike1]]<br>
+
AI:[[Monster AI (D2)#QuillRat|QuillRat]] aip1-8: [20,50, ,2, , , , ] aidel:13<br><br>
 +
MissA2 Level 8 [[Missiles#spike1|spike1]]<br>
 
:Velocity 10<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 10<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
:Physical: 22 - 23<br>
+
:Physical: 22-23<br>
 
|-
 
|-
 
|  
 
|  
'''Level 67'''<br>
+
'''Level 67 Quill Rat'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 822-2878<br>
+
| HP 822-2878
| Defense 1067<br>
+
| Experience 18713
| Experience 18713<br>
+
| TC: [[ {{D2trans|path=Quill 3 (H)}} ]]
| TC: [[ D2_Quill 3 (H) | Quill 3 (H) ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 22-57 (1770 AR) <br>
+
Mode A1 (1770 AR) 22-57 <br>
A2 22-38 (2724 AR) <br>
+
Mode A2 (2724 AR) 22-38, 20% chance of 150/256-190/256 pois (150 ticks (6 seconds)) ((87 228/256)-(111 84/256) total) <br>
E1 A2 20% chance of 15/256 - 19/256 pois (75 frames or 3 seconds) (4 101/256 - 5 145/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 69 (Champion)'''<br>
+
'''Level 69 Quill Rat (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1644-5756<br>
+
| HP 1644-5756
| Defense 1067<br>
+
| Experience 56139
| Experience 56139<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ A}} ]]
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 24-60 (1820 AR) <br>
+
Mode A1 (1820 AR) 24-60 <br>
A2 24-40 (2800 AR) <br>
+
Mode A2 (2800 AR) 24-40, 20% chance of 160/256-200/256 pois (150 ticks (6 seconds)) ((93 192/256)-(117 48/256) total) <br>
E1 A2 20% chance of 16/256 - 20/256 pois (75 frames or 3 seconds) (4 176/256 - 5 220/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 70 (Unique)'''<br>
+
'''Level 70 Quill Rat (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1644-5756<br>
+
| HP 1644-5756
| Defense 1067<br>
+
| Experience 93565
| Experience 93565<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique A}} ]]
| TC: [[ D2_Act 2 (H) Unique A | Act 2 (H) Unique A ]]<br>
 
| FE damage 21-35 Physical, 21-35 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 24-60 (1844 AR) <br>
+
Mode A1 (1844 AR) 24-60 <br>
A2 24-40 (2838 AR) <br>
+
Mode A2 (2838 AR) 24-40, 20% chance of 160/256-200/256 pois (150 ticks (6 seconds)) ((93 192/256)-(117 48/256) total) <br>
E1 A2 20% chance of 16/256 - 20/256 pois (75 frames or 3 seconds) (4 176/256 - 5 220/256 total)<br>
+
FE damage 43-71 Physical, 43-71 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 70 (Minion)'''<br>
+
'''Level 70 Quill Rat (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1233-4317<br>
+
| HP 1233-4317
| Defense 1067<br>
+
| Experience 93565
| Experience 18713<br>
+
| TC: [[ {{D2trans|path=Quill 4 (H)}} ]]
| TC: [[ D2_Quill 4 (H) | Quill 4 (H) ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 24-60 (1844 AR) <br>
+
Mode A1 (1844 AR) 24-60 <br>
A2 24-40 (2838 AR) <br>
+
Mode A2 (2838 AR) 24-40, 20% chance of 160/256-200/256 pois (150 ticks (6 seconds)) ((93 192/256)-(117 48/256) total) <br>
E1 A2 20% chance of 16/256 - 20/256 pois (75 frames or 3 seconds) (4 176/256 - 5 220/256 total)<br>
 
 
 
 
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Revision as of 02:44, 15 August 2011