Difference between revisions of "Boss"

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__ToC__
 
__ToC__
 
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*Always spawn in the same location.
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The following are classed as boss monsters:
*Only [[D2 Griswold|{{D2 Unique bold|=Griswold}}]], [[D2 Radament|{{D2 Unique bold|=Radament}}]], and [[D2 Nihlathak|{{D2 Unique bold|=Nihlathak}}]] receive randomly selected [[D2 Unique monster|Unique]] bonuses in Nightmare and Hell ([[D2 Putrid Defiler|Putrid Defilers]] are treated as normal Unique monsters).
 
*AI of boss cannot be switched but that of any minions can (although Putrid Defiler minions are also classed as bosses).
 
*[[D2 Ignores Target Defense|Ignores Target Defense]] does not apply to boss but does apply to any minions.
 
*[[D2 -% Target Defense|-% Target Defense]] is only 50% effective against boss but still 100% effective against minions.
 
*[[D2 Slow Missiles|Slow Missiles]] does not apply.
 
*-% Defense from [[D2 Cloak of Shadows|Cloak of Shadows]] is not applied.
 
*Life lost to [[D2 Crushing Blow|Crushing Blow]] is halved (so 1/8 of current life when applied by a melee attack and 1/16 when applied by a ranged attack).
 
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The following are classified as boss monsters:
 
 
*[[D2 Blood Raven|{{D2 Unique bold|=Blood Raven}}]]
 
*[[D2 Blood Raven|{{D2 Unique bold|=Blood Raven}}]]
 
*[[D2 Griswold|{{D2 Unique bold|=Griswold}}]]
 
*[[D2 Griswold|{{D2 Unique bold|=Griswold}}]]
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*[[D2 Uber Izual|Uber {{D2 Unique bold|=Izual}}]]
 
*[[D2 Uber Izual|Uber {{D2 Unique bold|=Izual}}]]
 
*Prime Evil
 
*Prime Evil
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 +
 +
 +
*Always spawn in the same location.
 +
*Only {{D2 Unique bold|=Griswold}}, {{D2 Unique bold|=Radament}} and {{D2 Unique bold|=Nihlathak}} receive randomly selected [[D2 Unique monster|Unique]] bonuses in Nightmare and Hell (Putrid Defilers are treated as normal Unique monsters).
 +
*-% Defense from [[D2 Cloak of Shadows|Cloak of Shadows]] is not applied.
 +
*[[D2 Ignores Target Defense|Ignores Target Defense]] only applies to minions.
 +
*[[D2 Target Defense|-% Target Defense]] is only 50% effective, but still 100% effective against minions.
 +
*[[D2 Freeze length|Freeze length]] chills instead; only minions can be frozen.
 +
*[[D2 Stun length|Stun length]] does not apply.
 +
*Effects [[D2 Altering AI|altering AI]] cannot be applied directly, but can affect minions (although Putrid Defiler minions are also classed as bosses).
 +
*Life lost to [[D2 Crushing Blow|Crushing Blow]] is halved (so 1/8 of current base life when applied by a melee attack and 1/16 when applied by a ranged attack).
 +
*[[D2 Slow Missiles|Slow Missiles]] does not apply.
 
<br>
 
<br>
  
 
==Prime Evil==
 
==Prime Evil==
*[[D2 Holy Freeze|Holy Freeze]] does not slow or apply its cold radial damage.
+
*[[D2 Holy Freeze|Holy Freeze]] does not slow or apply its radial cold damage.
 +
*Hirelings only apply 50% damage in Normal, 35% damage in Nightmare and 25% damage in Hell.
 
*Apply 200% damage to hirelings and 400% damage to pets.
 
*Apply 200% damage to hirelings and 400% damage to pets.
*Hirelings only apply 50% damage in Normal, 35% damage in Nightmare and 25% damage in Hell.
 
 
<br>
 
<br>
  
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*[[D2 Diablo|{{D2 Unique bold|=Diablo}}]]
 
*[[D2 Diablo|{{D2 Unique bold|=Diablo}}]]
 
*[[D2 Baal|{{D2 Unique bold|=Baal}}]]
 
*[[D2 Baal|{{D2 Unique bold|=Baal}}]]
**[[D2 Baal clone|{{D2 Unique bold|=Baal}} clone]]
 
 
<br>
 
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*Prevent Monster Heal not applied.
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*[[D2 Prevent Monster Heal|Prevent Monster Heal]] not applied.
  
  
 
[[Category:Diablo II]]
 
[[Category:Diablo II]]
 
[[Category:D2 Monsters]]
 
[[Category:D2 Monsters]]

Revision as of 19:33, 26 February 2011

Template:D2 Monster nav


The following are classed as boss monsters:



Prime Evil

  • Holy Freeze does not slow or apply its radial cold damage.
  • Hirelings only apply 50% damage in Normal, 35% damage in Nightmare and 25% damage in Hell.
  • Apply 200% damage to hirelings and 400% damage to pets.


Act boss


World event


Pandemonium event