Difference between revisions of "Burial Grounds"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
Act 1 - Graveyard<br>
 
Act 1 - Graveyard<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Crypt]]<br>
 +
:[[Mausoleum]]<br>
 +
:[[Cold Plains]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Burial Grounds#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Skeleton|Skeleton]]|| [[Burial Grounds#skeleton1|skeleton1]] || 2 || 9 || 34 || style="background:lightgray" | 2 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Burial Grounds#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Hungry Dead|Hungry Dead]]|| [[Burial Grounds#zombie2|zombie2]] || 2 || 12 || 44 || style="background:lightgray" | 4 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Burial Grounds#bloodraven|bloodraven]] || Blood Raven || 10 || 113 || 181 || 4-6 || 225 || 38 || 0 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
+
| [[Blood Raven|Blood Raven]]|| [[Burial Grounds#bloodraven|bloodraven]] || 10 || 113 || 181 || style="background:lightgray" | 5 || || style="background:pink" | 8 || || || || 225 || 38 || 0 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Burial Grounds#bloodraven|zombie2]] || Hungry Dead || 2 || 9-16 || 0 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Hungry Dead|Hungry Dead]]|| [[Burial Grounds#bloodraven|zombie2]] || 2 || 12 || 0 || style="background:lightgray" | 4 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Burial Grounds#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 36 || 367-525 || 2182 || 12-32 || 885-922 || 528 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Skeleton|Skeleton]]|| [[Burial Grounds#skeleton1 (Nightmare)|skeleton1]] || 36 || 446 || 2182 || style="background:lightgray" | 22 || || || || || || 922 || 528 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Burial Grounds#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 36 || 551-787 || 2696 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Burial Grounds#zombie2 (Nightmare)|zombie2]] || 36 || 669 || 2696 || style="background:lightgray" | 34 || || || || || || 811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Burial Grounds#bloodraven (Nightmare)|bloodraven]] || Blood Raven || 43 || 9832 || 40262 || 21-36 || 1728 || 918 || style="background:lightgray" | 25 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
+
| [[Blood Raven|Blood Raven]]|| [[Burial Grounds#bloodraven (Nightmare)|bloodraven]] || 43 || 9832 || 40262 || style="background:lightgray" | 29 || || style="background:pink" | 44 || || || || 1728 || 918 || style="background:lightgray" | 25 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Burial Grounds#bloodraven (Nightmare)|zombie2]] || Hungry Dead || 36 || 551-787 || 0 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Burial Grounds#bloodraven (Nightmare)|zombie2]] || 36 || 669 || 0 || style="background:lightgray" | 34 || || || || || || 811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Burial Grounds#skeleton1 (Hell)|skeleton1]] || Skeleton || 80 || 3924-5607 || 37740 || 36-95 || 3861-4022 || 1563 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
| [[Skeleton|Skeleton]]|| [[Burial Grounds#skeleton1 (Hell)|skeleton1]] || 80 || 4765 || 37740 || style="background:lightgray" | 66 || || || || || || 4022 || 1563 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Burial Grounds#zombie2 (Hell)|zombie2]] || Hungry Dead || 80 || 5887-8410 || 46620 || 54-136 || 3378-3539 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Burial Grounds#zombie2 (Hell)|zombie2]] || 80 || 7148 || 46620 || style="background:lightgray" | 100 || || || || || || 3539 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Burial Grounds#bloodraven (Hell)|bloodraven]] || Blood Raven || 88 || 57829 || 540007 || 60-100 || 7044 || 2556 || style="background:lightgray" | 50 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
+
| [[Blood Raven|Blood Raven]]|| [[Burial Grounds#bloodraven (Hell)|bloodraven]] || 88 || 57829 || 540007 || style="background:lightgray" | 80 || || style="background:pink" | 92 || || || || 7044 || 2556 || style="background:lightgray" | 50 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Burial Grounds#bloodraven (Hell)|zombie2]] || Hungry Dead || 80 || 5887-8410 || 0 || 54-136 || 3378-3539 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Burial Grounds#bloodraven (Hell)|zombie2]] || 80 || 7148 || 0 || style="background:lightgray" | 100 || || || || || || 3539 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===skeleton1===
 
===skeleton1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Defense 10
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7-11<br>
+
| HP 7-11
| Defense 10<br>
+
| Experience 34
| Experience 34<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
A2 1-3 (12 AR) <br>
+
Mode A2 (12 AR) 1-3 <br>
 
+
|}
|}<br>
 
 
===zombie2===
 
===zombie2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [40,15, ,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9-16<br>
+
| HP 9-16
| Defense 10<br>
+
| Experience 44
| Experience 44<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
A2 3-4 (12 AR) <br>
+
Mode A2 (12 AR) 3-4 <br>
 
+
|}
|}<br>
 
 
===bloodraven===
 
===bloodraven===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Raven'''<br>  
+
| '''Common stats for [[Blood Raven]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 50
+
| Resistances:
| style="background:pink" | Fire res 50
+
| style="background:gold" | Magic 50
| style="background:palegoldenrod" | Lit res 50
+
| style="background:pink" | Fire 50
| style="background:royalblue" | Cold res 50
+
| style="background:palegoldenrod" | Lightning 50
| style="background:palegreen" | Poison res 50
+
| style="background:skyblue" | Cold 50
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 38
 
| ToBlock 28
 
| ToBlock 28
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 Threat:13 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon boss isAtt large<br>
 
Flags: demon boss isAtt large<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ mRN<br>
MissA1 Level 1 [[Missile#raven1|raven1]]<br>
+
AI:[[Monster AI (D2)#BloodRaven|BloodRaven]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#raven1|raven1]]<br>
 
:Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
MissSQ Level 1 [[Missile#raven2|raven2]]<br>
+
MissSQ Level 1 [[Missiles#raven2|raven2]]<br>
 
:Velocity 16<br> Range 50<br> Size 1<br>
 
:Velocity 16<br> Range 50<br> Size 1<br>
:Physical: 1 - 3<br>
+
:Physical: 1-3<br>
:Fire: 5 - 11<br>
+
:Fire:5-11<br>
:ExplosionMissile: Level 1 [[Missile#fireexplode|fireexplode]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_bloodravencast Level 1 [[Nest|Nest]] <br>
+
Skill1 Mode seq_bloodravencast Level 1 [[Nest|Nest]]<br>
Skill2 seq_brquickstrike Level 1 [[Quick Strike|Quick Strike]] <br>
+
Skill2 Mode seq_brquickstrike Level 1 [[Quick Strike|Quick Strike]]<br>
:srvmissilea: Level 1 [[Missile#raven1|raven1]]<br>
+
:srvmissilea: Level 1 [[Missiles#raven1|raven1]]<br>
 
::Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
::Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 10'''<br>
+
'''Level 10 Blood Raven'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 113-113<br>
+
| HP 113-113
| Defense 38<br>
+
| Experience 181
| Experience 181<br>
+
| TC: [[ Blood Raven (Treasure Class) | Blood Raven ]]
| TC: [[ D2_Blood Raven | Blood Raven ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 4-6 (225 AR) <br>
+
Mode A1 (225 AR) 4-6 <br>
 
+
<br>
|-
+
'''Spawn:''' '''zombie2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Hungry Dead]]'''<br>  
:'''zombie2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [40,15, ,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9-16<br>
+
| HP 9-16
| Defense 10<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
A2 3-4 (12 AR) <br>
+
Mode A2 (12 AR) 3-4 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===skeleton1 (Nightmare)===
 
===skeleton1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 528
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [65,12,80,75, , , , ] aidel:14<br><br>
 +
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 367-525<br>
+
| HP 367-525
| Defense 528<br>
+
| Experience 2182
| Experience 2182<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 12-31 (885 AR) <br>
+
Mode A1 (885 AR) 12-31 <br>
A2 12-32 (922 AR) <br>
+
Mode A2 (922 AR) 12-32 <br>
 
+
|}
|}<br>
 
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 422
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 551-787<br>
+
| HP 551-787
| Defense 422<br>
+
| Experience 2696
| Experience 2696<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 18-43 (774 AR) <br>
+
Mode A1 (774 AR) 18-43 <br>
A2 21-46 (811 AR) <br>
+
Mode A2 (811 AR) 21-46 <br>
 
+
|}
|}<br>
 
 
===bloodraven (Nightmare)===
 
===bloodraven (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Raven'''<br>  
+
| '''Common stats for [[Blood Raven]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:gold" | Magic 50
 +
| style="background:pink" | Fire 50
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 50
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 918
| style="background:gold" | Magic res 50
 
| style="background:pink" | Fire res 50
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 50
 
 
| ToBlock 28
 
| ToBlock 28
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 Threat:13 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon boss isAtt large<br>
 
Flags: demon boss isAtt large<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ mRN<br>
MissA1 Level 4 [[Missile#raven1|raven1]]<br>
+
AI:[[Monster AI (D2)#BloodRaven|BloodRaven]] aip1-8: [ , , , , , , , ] aidel:13<br><br>
 +
MissA1 Level 4 [[Missiles#raven1|raven1]]<br>
 
:Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
MissSQ Level 4 [[Missile#raven2|raven2]]<br>
+
MissSQ Level 4 [[Missiles#raven2|raven2]]<br>
 
:Velocity 16<br> Range 50<br> Size 1<br>
 
:Velocity 16<br> Range 50<br> Size 1<br>
:Physical: 19 - 21<br>
+
:Physical: 19-21<br>
:Fire: 41 - 47<br>
+
:Fire:41-47<br>
:ExplosionMissile: Level 4 [[Missile#fireexplode|fireexplode]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_bloodravencast Level 4 [[Nest|Nest]] <br>
+
Skill1 Mode seq_bloodravencast Level 4 [[Nest|Nest]]<br>
Skill2 seq_brquickstrike Level 4 [[Quick Strike|Quick Strike]] <br>
+
Skill2 Mode seq_brquickstrike Level 4 [[Quick Strike|Quick Strike]]<br>
:srvmissilea: Level 4 [[Missile#raven1|raven1]]<br>
+
:srvmissilea: Level 4 [[Missiles#raven1|raven1]]<br>
 
::Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
::Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 43'''<br>
+
'''Level 43 Blood Raven'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9832-9832<br>
+
| HP 9832-9832
| Defense 918<br>
+
| Experience 40262
| Experience 40262<br>
+
| TC: [[ {{D2trans|path=Blood Raven (N)}} ]]
| TC: [[ D2_Blood Raven (N) | Blood Raven (N) ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 21-36 (1728 AR) <br>
+
Mode A1 (1728 AR) 21-36 <br>
 
+
<br>
|-
+
'''Spawn:''' '''zombie2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Hungry Dead]]'''<br>  
:'''zombie2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Defense 422
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 36'''<br>
+
'''Level 36 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 551-787<br>
+
| HP 551-787
| Defense 422<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 18-43 (774 AR) <br>
+
Mode A1 (774 AR) 18-43 <br>
A2 21-46 (811 AR) <br>
+
Mode A2 (811 AR) 21-46 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===skeleton1 (Hell)===
 
===skeleton1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Resistances:
| style="background:yellow" | Lit res 100
+
| style="background:lightgray" | Physical 33
| style="background:palegreen" | Poison res 75
+
| style="background:yellow" | Lightning 100
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1563
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [70,10,85,75, , , , ] aidel:13<br><br>
 +
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 80'''<br>
+
'''Level 80 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3924-5607<br>
+
| HP 3924-5607
| Defense 1563<br>
+
| Experience 37740
| Experience 37740<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) H2H B}} ]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-91 (3861 AR) <br>
+
Mode A1 (3861 AR) 36-91 <br>
A2 36-95 (4022 AR) <br>
+
Mode A2 (4022 AR) 36-95 <br>
 
+
|}
|}<br>
 
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:yellow" | Lightning 110
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1250
| style="background:yellow" | Lit res 110
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 80'''<br>
+
'''Level 80 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5887-8410<br>
+
| HP 5887-8410
| Defense 1250<br>
+
| Experience 46620
| Experience 46620<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) H2H B}} ]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 54-127 (3378 AR) <br>
+
Mode A1 (3378 AR) 54-127 <br>
A2 63-136 (3539 AR) <br>
+
Mode A2 (3539 AR) 63-136 <br>
 
+
|}
|}<br>
 
 
===bloodraven (Hell)===
 
===bloodraven (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blood Raven'''<br>  
+
| '''Common stats for [[Blood Raven]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:gold" | Magic 50
 +
| style="background:pink" | Fire 50
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 50
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 2556
| style="background:gold" | Magic res 50
 
| style="background:pink" | Fire res 50
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 50
 
 
| ToBlock 28
 
| ToBlock 28
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 Threat:13 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon boss isAtt large<br>
 
Flags: demon boss isAtt large<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ mRN<br>
MissA1 Level 8 [[Missile#raven1|raven1]]<br>
+
AI:[[Monster AI (D2)#BloodRaven|BloodRaven]] aip1-8: [ , , , , , , , ] aidel:10<br><br>
 +
MissA1 Level 8 [[Missiles#raven1|raven1]]<br>
 
:Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
MissSQ Level 8 [[Missile#raven2|raven2]]<br>
+
MissSQ Level 8 [[Missiles#raven2|raven2]]<br>
 
:Velocity 16<br> Range 50<br> Size 1<br>
 
:Velocity 16<br> Range 50<br> Size 1<br>
:Physical: 43 - 45<br>
+
:Physical: 43-45<br>
:Fire: 89 - 95<br>
+
:Fire:89-95<br>
:ExplosionMissile: Level 8 [[Missile#fireexplode|fireexplode]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#fireexplode|fireexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_bloodravencast Level 8 [[Nest|Nest]] <br>
+
Skill1 Mode seq_bloodravencast Level 8 [[Nest|Nest]]<br>
Skill2 seq_brquickstrike Level 8 [[Quick Strike|Quick Strike]] <br>
+
Skill2 Mode seq_brquickstrike Level 8 [[Quick Strike|Quick Strike]]<br>
:srvmissilea: Level 8 [[Missile#raven1|raven1]]<br>
+
:srvmissilea: Level 8 [[Missiles#raven1|raven1]]<br>
 
::Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
::Velocity 16<br> Range 50<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 88'''<br>
+
'''Level 88 Blood Raven'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 57829-57829<br>
+
| HP 57829-57829
| Defense 2556<br>
+
| Experience 540007
| Experience 540007<br>
+
| TC: [[ {{D2trans|path=Blood Raven (H)}} ]]
| TC: [[ D2_Blood Raven (H) | Blood Raven (H) ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 60-100 (7044 AR) <br>
+
Mode A1 (7044 AR) 60-100 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Knockback 1<br>
 
:Knockback 1<br>
 
+
<br>
|-
+
'''Spawn:''' '''zombie2'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Hungry Dead]]'''<br>  
:'''zombie2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| style="background:lightgray" | Physical 50
 +
| style="background:yellow" | Lightning 110
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1250
| style="background:yellow" | Lit res 110
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 80'''<br>
+
'''Level 80 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5887-8410<br>
+
| HP 5887-8410
| Defense 1250<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 54-127 (3378 AR) <br>
+
Mode A1 (3378 AR) 54-127 <br>
A2 63-136 (3539 AR) <br>
+
Mode A2 (3539 AR) 63-136 <br>
 
+
|}
|}<br>
 
 
 
 
|}
 
|}

Revision as of 05:00, 15 August 2011