Difference between revisions of "Cave Level 1"

From Basin Wiki
Jump to navigation Jump to search
Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Cave Level 1#skeleton1|skeleton1]] || 2 || 7-11 || 34 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
!ResP
|-
+
|-  
| [[D2_The Cave Level 1#zombie2|zombie2]] || 2 || 9-16 || 44 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Cave Level 1#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Cave Level 1#cr_archer1|cr_archer1]] || 4 || 13-19 || 54 || 20 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Cave Level 1#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Cave Level 1#Coldcrow - cr_archer1|Coldcrow - cr_archer1]] || 7 || 80-116 || 405 || 35 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Cave Level 1#cr_archer1|cr_archer1]] || Dark Ranger || 4 || 13-19 || 54 || 2-3 || 66 || 20 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_The Cave Level 1#Coldcrow - cr_archer1|Coldcrow - cr_archer1]] || [[D2_Coldcrow|Coldcrow]] || 7 || 80-116 || 405 || 3-4 || 143 || 35 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 26: Line 29:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Cave Level 1#skeleton1 (Nightmare)|skeleton1]] || 36 || 367-525 || 2182 || 528 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Cave Level 1#zombie2 (Nightmare)|zombie2]] || 36 || 551-787 || 2696 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Cave Level 1#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 36 || 367-525 || 2182 || 12-32 || 885-922 || 528 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Cave Level 1#cr_archer1 (Nightmare)|cr_archer1]] || 36 || 288-498 || 2568 || 475 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Cave Level 1#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 36 || 551-787 || 2696 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Cave Level 1#Coldcrow - cr_archer1 (Nightmare)|Coldcrow - cr_archer1]] || 39 || 1032-1785 || 15720 || 507 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Cave Level 1#cr_archer1 (Nightmare)|cr_archer1]] || Dark Ranger || 36 || 288-498 || 2568 || 18-27 || 1107 || 475 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_The Cave Level 1#Coldcrow - cr_archer1 (Nightmare)|Coldcrow - cr_archer1]] || [[D2_Coldcrow|Coldcrow]] || 39 || 1032-1785 || 15720 || 19-29 || 1188 || 507 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 49: Line 55:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Cave Level 1#skeleton1 (Hell)|skeleton1]] || 77 || 3683-5262 || 34274 || 1510 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Cave Level 1#zombie2 (Hell)|zombie2]] || 77 || 5525-7893 || 42339 || 1208 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[D2_The Cave Level 1#skeleton1 (Hell)|skeleton1]] || Skeleton || 77 || 3683-5262 || 34274 || 34-91 || 3724-3880 || 1510 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Cave Level 1#cr_archer1 (Hell)|cr_archer1]] || 77 || 2894-4998 || 40323 || 1359 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
| [[D2_The Cave Level 1#zombie2 (Hell)|zombie2]] || Hungry Dead || 77 || 5525-7893 || 42339 || 52-130 || 3259-3414 || 1208 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Cave Level 1#Coldcrow - cr_archer1 (Hell)|Coldcrow - cr_archer1]] || 80 || 6166-10652 || 222000 || 1406 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
| [[D2_The Cave Level 1#cr_archer1 (Hell)|cr_archer1]] || Dark Ranger || 77 || 2894-4998 || 40323 || 52-78 || 4656 || 1359 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
 +
|-  
 +
| [[D2_The Cave Level 1#Coldcrow - cr_archer1 (Hell)|Coldcrow - cr_archer1]] || [[D2_Coldcrow|Coldcrow]] || 80 || 6166-10652 || 222000 || 54-81 || 4827 || 1406 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
 
|}  
 
|}  
 
<br>
 
<br>
Line 72: Line 81:
 
===skeleton1===
 
===skeleton1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 81: Line 90:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 93: Line 103:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 1-3 12 AR <br>
+
A2 1-3 (12 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 108: Line 115:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 1-4 26 AR <br>
+
| A1 1-4 (26 AR) <br>
A2 1-4 26 AR <br>
+
A2 1-4 (26 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 124: Line 128:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 139: Line 140:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2===
 
===zombie2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 156: Line 154:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 168: Line 166:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 3-4 12 AR <br>
+
A2 3-4 (12 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 182: Line 178:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 1-4 26 AR <br>
+
| A1 1-4 (26 AR) <br>
A2 4-5 26 AR <br>
+
A2 4-5 (26 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 197: Line 191:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 4-5 35 AR <br>
+
A2 4-5 (35 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 211: Line 203:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 4-5 35 AR <br>
+
A2 4-5 (35 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===cr_archer1===
 
===cr_archer1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 13
 
| ToBlock 13
Line 226: Line 216:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 1 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 238: Line 230:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-3 66 AR <br>
+
| A1 2-3 (66 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 253: Line 241:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-4 115 AR <br>
+
| A1 3-4 (115 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 269: Line 253:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-4 143 AR <br>
+
| A1 3-4 (143 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 284: Line 264:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-4 143 AR <br>
+
| A1 3-4 (143 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===Coldcrow - cr_archer1===
 
===Coldcrow - cr_archer1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 13
 
| ToBlock 13
Line 300: Line 276:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 1 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 313: Line 291:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-4 143 AR <br>
+
| A1 3-4 (143 AR) <br>
 
+
Bonuses: <br>
|
+
:[[D2_Cold Enchanted|Cold Enchanted]]<br>
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 328: Line 304:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-4 143 AR <br>
+
| A1 3-4 (143 AR) <br>
 
+
Bonuses: <br>
|
+
:[[D2_Cold Enchanted|Cold Enchanted]]<br>
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===skeleton1 (Nightmare)===
 
===skeleton1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 346: Line 320:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 358: Line 333:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 12-31 885 AR <br>
+
| A1 12-31 (885 AR) <br>
A2 12-32 922 AR <br>
+
A2 12-32 (922 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 370: Line 342:
 
| Defense 552<br>
 
| Defense 552<br>
 
| Experience 7494<br>
 
| Experience 7494<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 12-32 928 AR <br>
+
| A1 12-32 (928 AR) <br>
A2 12-33 967 AR <br>
+
A2 12-33 (967 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 385: Line 354:
 
| Defense 564<br>
 
| Defense 564<br>
 
| Experience 13360<br>
 
| Experience 13360<br>
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique A | Act 1 (N) Unique A ]]<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 13-33 950 AR <br>
+
| A1 13-33 (950 AR) <br>
A2 13-34 990 AR <br>
+
A2 13-34 (990 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 401: Line 367:
 
| Defense 564<br>
 
| Defense 564<br>
 
| Experience 2672<br>
 
| Experience 2672<br>
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 13-33 950 AR <br>
+
| A1 13-33 (950 AR) <br>
A2 13-34 990 AR <br>
+
A2 13-34 (990 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 421: Line 384:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 433: Line 396:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-43 774 AR <br>
+
| A1 18-43 (774 AR) <br>
A2 21-46 811 AR <br>
+
A2 21-46 (811 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 444: Line 405:
 
| Defense 441<br>
 
| Defense 441<br>
 
| Experience 9255<br>
 
| Experience 9255<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 19-44 812 AR <br>
+
| A1 19-44 (812 AR) <br>
A2 22-48 851 AR <br>
+
A2 22-48 (851 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 458: Line 417:
 
| Defense 451<br>
 
| Defense 451<br>
 
| Experience 16505<br>
 
| Experience 16505<br>
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique A | Act 1 (N) Unique A ]]<br>
 
| FE damage 49-82 Physical, 49-82 Fire<br>
 
| FE damage 49-82 Physical, 49-82 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-46 831 AR <br>
+
| A1 19-46 (831 AR) <br>
A2 23-49 871 AR <br>
+
A2 23-49 (871 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 473: Line 430:
 
| Defense 451<br>
 
| Defense 451<br>
 
| Experience 3301<br>
 
| Experience 3301<br>
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-46 831 AR <br>
+
| A1 19-46 (831 AR) <br>
A2 23-49 871 AR <br>
+
A2 23-49 (871 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===cr_archer1 (Nightmare)===
 
===cr_archer1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 13
 
| ToBlock 13
Line 491: Line 446:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 4 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 503: Line 460:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-27 1107 AR <br>
+
| A1 18-27 (1107 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 515: Line 468:
 
| Defense 496<br>
 
| Defense 496<br>
 
| Experience 8817<br>
 
| Experience 8817<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 19-28 1161 AR <br>
+
| A1 19-28 (1161 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 530: Line 479:
 
| Defense 507<br>
 
| Defense 507<br>
 
| Experience 15720<br>
 
| Experience 15720<br>
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique A | Act 1 (N) Unique A ]]<br>
 
| FE damage 31-51 Physical, 31-51 Fire<br>
 
| FE damage 31-51 Physical, 31-51 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-29 1188 AR <br>
+
| A1 19-29 (1188 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 546: Line 491:
 
| Defense 507<br>
 
| Defense 507<br>
 
| Experience 3144<br>
 
| Experience 3144<br>
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
+
| TC: [[ D2_Act 1 (N) Miss A | Act 1 (N) Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-29 1188 AR <br>
+
| A1 19-29 (1188 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===Coldcrow - cr_archer1 (Nightmare)===
 
===Coldcrow - cr_archer1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 13
 
| ToBlock 13
Line 565: Line 506:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 4 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 578: Line 521:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-29 1188 AR <br>
+
| A1 19-29 (1188 AR) <br>
 
+
Bonuses: <br>
|
+
:[[D2_Cold Enchanted|Cold Enchanted]]<br>
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 590: Line 531:
 
| Defense 507<br>
 
| Defense 507<br>
 
| Experience 3144<br>
 
| Experience 3144<br>
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
+
| TC: [[ D2_Act 1 (N) Miss A | Act 1 (N) Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-29 1188 AR <br>
+
| A1 19-29 (1188 AR) <br>
 
+
Bonuses: <br>
|
+
:[[D2_Cold Enchanted|Cold Enchanted]]<br>
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===skeleton1 (Hell)===
 
===skeleton1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
Line 613: Line 552:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 622: Line 562:
 
| Defense 1510<br>
 
| Defense 1510<br>
 
| Experience 34274<br>
 
| Experience 34274<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 34-87 3724 AR <br>
+
| A1 34-87 (3724 AR) <br>
A2 34-91 3880 AR <br>
+
A2 34-91 (3880 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 637: Line 574:
 
| Defense 1546<br>
 
| Defense 1546<br>
 
| Experience 109752<br>
 
| Experience 109752<br>
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 36-91 3816 AR <br>
+
| A1 36-91 (3816 AR) <br>
A2 36-95 3975 AR <br>
+
A2 36-95 (3975 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 652: Line 586:
 
| Defense 1563<br>
 
| Defense 1563<br>
 
| Experience 188700<br>
 
| Experience 188700<br>
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
+
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 42-69 Physical, 42-69 Fire<br>
 
| FE damage 42-69 Physical, 42-69 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 36-91 3861 AR <br>
+
| A1 36-91 (3861 AR) <br>
A2 36-95 4022 AR <br>
+
A2 36-95 (4022 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 668: Line 599:
 
| Defense 1563<br>
 
| Defense 1563<br>
 
| Experience 37740<br>
 
| Experience 37740<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 36-91 3861 AR <br>
+
| A1 36-91 (3861 AR) <br>
A2 36-95 4022 AR <br>
+
A2 36-95 (4022 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 690: Line 618:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 699: Line 627:
 
| Defense 1208<br>
 
| Defense 1208<br>
 
| Experience 42339<br>
 
| Experience 42339<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 52-121 3259 AR <br>
+
| A1 52-121 (3259 AR) <br>
A2 60-130 3414 AR <br>
+
A2 60-130 (3414 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 713: Line 639:
 
| Defense 1236<br>
 
| Defense 1236<br>
 
| Experience 135579<br>
 
| Experience 135579<br>
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 54-127 3339 AR <br>
+
| A1 54-127 (3339 AR) <br>
A2 63-136 3498 AR <br>
+
A2 63-136 (3498 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 727: Line 651:
 
| Defense 1250<br>
 
| Defense 1250<br>
 
| Experience 233100<br>
 
| Experience 233100<br>
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
+
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 63-104 Physical, 63-104 Fire<br>
 
| FE damage 63-104 Physical, 63-104 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 54-127 3378 AR <br>
+
| A1 54-127 (3378 AR) <br>
A2 63-136 3539 AR <br>
+
A2 63-136 (3539 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 742: Line 664:
 
| Defense 1250<br>
 
| Defense 1250<br>
 
| Experience 46620<br>
 
| Experience 46620<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 54-127 3378 AR <br>
+
| A1 54-127 (3378 AR) <br>
A2 63-136 3539 AR <br>
+
A2 63-136 (3539 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===cr_archer1 (Hell)===
 
===cr_archer1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
 
| style="background:pink" | Fire res 25
 
| style="background:pink" | Fire res 25
 
| style="background:yellow" | Lit res 100
 
| style="background:yellow" | Lit res 100
| style="background:skyblue" | Cold res 25
+
| style="background:royalblue" | Cold res 25
 
| style="background:palegreen" | Poison res 25
 
| style="background:palegreen" | Poison res 25
 
| ToBlock 13
 
| ToBlock 13
Line 765: Line 685:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 8 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 774: Line 696:
 
| Defense 1359<br>
 
| Defense 1359<br>
 
| Experience 40323<br>
 
| Experience 40323<br>
| TC: [[ D2_Act 4 (H) Miss A | Act 4 (H) Miss A ]]<br>
+
| TC: [[ D2_Act 3 (H) Miss C | Act 3 (H) Miss C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 52-78 4656 AR <br>
+
| A1 52-78 (4656 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 789: Line 707:
 
| Defense 1391<br>
 
| Defense 1391<br>
 
| Experience 129123<br>
 
| Experience 129123<br>
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 54-81 4770 AR <br>
+
| A1 54-81 (4770 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 804: Line 718:
 
| Defense 1406<br>
 
| Defense 1406<br>
 
| Experience 222000<br>
 
| Experience 222000<br>
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
+
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 39-66 Physical, 39-66 Fire<br>
 
| FE damage 39-66 Physical, 39-66 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 54-81 4827 AR <br>
+
| A1 54-81 (4827 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 820: Line 730:
 
| Defense 1406<br>
 
| Defense 1406<br>
 
| Experience 44400<br>
 
| Experience 44400<br>
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
+
| TC: [[ D2_Act 4 (H) Miss B | Act 4 (H) Miss B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 54-81 4827 AR <br>
+
| A1 54-81 (4827 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===Coldcrow - cr_archer1 (Hell)===
 
===Coldcrow - cr_archer1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
 
| style="background:pink" | Fire res 25
 
| style="background:pink" | Fire res 25
 
| style="background:yellow" | Lit res 100
 
| style="background:yellow" | Lit res 100
| style="background:skyblue" | Cold res 25
+
| style="background:royalblue" | Cold res 25
 
| style="background:palegreen" | Poison res 25
 
| style="background:palegreen" | Poison res 25
 
| ToBlock 13
 
| ToBlock 13
Line 844: Line 750:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 8 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 853: Line 761:
 
| Defense 1406<br>
 
| Defense 1406<br>
 
| Experience 222000<br>
 
| Experience 222000<br>
| TC: [[ D2_Act 4 (H) Super A | Act 4 (H) Super A ]]<br>
+
| TC: [[ D2_Act 3 (H) Super C | Act 3 (H) Super C ]]<br>
 
| FE damage 39-66 Physical, 39-66 Fire<br>
 
| FE damage 39-66 Physical, 39-66 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 54-81 4827 AR <br>
+
| A1 54-81 (4827 AR) <br>
 
+
Bonuses: <br>
|
+
:[[D2_Cold Enchanted|Cold Enchanted]]<br>
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 869: Line 775:
 
| Defense 1406<br>
 
| Defense 1406<br>
 
| Experience 44400<br>
 
| Experience 44400<br>
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
+
| TC: [[ D2_Act 4 (H) Miss B | Act 4 (H) Miss B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 54-81 4827 AR <br>
+
| A1 54-81 (4827 AR) <br>
 
+
Bonuses: <br>
|
+
:[[D2_Cold Enchanted|Cold Enchanted]]<br>
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 22:05, 19 August 2008

Act 1 - Cave 2
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 2 7-11 34 1-3 12 10 0 0 0 0 0 50
zombie2 Hungry Dead 2 9-16 44 1-4 12 10 0 0 0 0 0 50
cr_archer1 Dark Ranger 4 13-19 54 2-3 66 20 0 0 0 0 0 0
Coldcrow - cr_archer1 Coldcrow 7 80-116 405 3-4 143 35 0 0 0 0 0 0


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 36 367-525 2182 12-32 885-922 528 0 0 0 0 0 75
zombie2 Hungry Dead 36 551-787 2696 18-46 774-811 422 0 0 0 0 0 75
cr_archer1 Dark Ranger 36 288-498 2568 18-27 1107 475 0 0 0 0 0 0
Coldcrow - cr_archer1 Coldcrow 39 1032-1785 15720 19-29 1188 507 0 0 0 0 0 0


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 77 3683-5262 34274 34-91 3724-3880 1510 33 0 0 100 0 75
zombie2 Hungry Dead 77 5525-7893 42339 52-130 3259-3414 1208 50 0 0 110 0 75
cr_archer1 Dark Ranger 77 2894-4998 40323 52-78 4656 1359 15 0 25 100 25 25
Coldcrow - cr_archer1 Coldcrow 80 6166-10652 222000 54-81 4827 1406 15 0 25 100 25 25


Normal

skeleton1

Common stats for Skeleton
Poison res 50 ToBlock 10 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 2

HP 7-11
Defense 10
Experience 34
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 1-3 (12 AR)

Level 4 (Champion)

HP 36-57
Defense 20
Experience 153
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 1-4 (26 AR)

Level 5 (Unique)

HP 56-84
Defense 25
Experience 300
TC: Act 1 Unique A
FE damage 1-2 Physical, 1-2 Fire
A1 1-4 (35 AR)

A2 1-4 (35 AR)

Level 5 (Minion)

HP 42-63
Defense 25
Experience 60
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 1-4 (35 AR)


zombie2

Common stats for Hungry Dead
Poison res 50 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 2

HP 9-16
Defense 10
Experience 44
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 3-4 (12 AR)

Level 4 (Champion)

HP 45-81
Defense 20
Experience 198
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 4-5 (26 AR)

Level 5 (Unique)

HP 68-124
Defense 25
Experience 385
TC: Act 1 Unique A
FE damage 2-3 Physical, 2-3 Fire
A1 1-4 (35 AR)

A2 4-5 (35 AR)

Level 5 (Minion)

HP 51-93
Defense 25
Experience 77
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 4-5 (35 AR)


cr_archer1

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 1 cr_arrow1

SrcDamage 128 ToHit 1

Level 4

HP 13-19
Defense 20
Experience 54
TC: Act 1 Miss A
A1 2-3 (66 AR)

Level 6 (Champion)

HP 54-75
Defense 30
Experience 216
TC: Act 1 Champ A
A1 3-4 (115 AR)

Level 7 (Unique)

HP 80-116
Defense 35
Experience 405
TC: Act 1 Unique A
FE damage 2-3 Physical, 2-3 Fire
A1 3-4 (143 AR)

Level 7 (Minion)

HP 60-87
Defense 35
Experience 81
TC: Act 1 Miss A
A1 3-4 (143 AR)


Coldcrow - cr_archer1

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 1 cr_arrow1

SrcDamage 128 ToHit 1

Level 7 (Superunique)

HP 80-116
Defense 35
Experience 405
TC: Act 1 Super A
FE damage 2-3 Physical, 2-3 Fire
A1 3-4 (143 AR)

Bonuses:

Cold Enchanted

Level 7 (Minion)

HP 60-87
Defense 35
Experience 81
TC: Act 1 Miss A
A1 3-4 (143 AR)

Bonuses:

Cold Enchanted


Nightmare

skeleton1 (Nightmare)

Common stats for Skeleton
Poison res 75 ToBlock 10 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 36

HP 367-525
Defense 528
Experience 2182
TC: Act 1 (N) H2H A
A1 12-31 (885 AR)

A2 12-32 (922 AR)

Level 38 (Champion)

HP 1037-1482
Defense 552
Experience 7494
TC: Act 1 (N) Champ A
A1 12-32 (928 AR)

A2 12-33 (967 AR)

Level 39 (Unique)

HP 1314-1881
Defense 564
Experience 13360
TC: Act 1 (N) Unique A
FE damage 32-54 Physical, 32-54 Fire
A1 13-33 (950 AR)

A2 13-34 (990 AR)

Level 39 (Minion)

HP 766-1097
Defense 564
Experience 2672
TC: Act 1 (N) H2H A
A1 13-33 (950 AR)

A2 13-34 (990 AR)


zombie2 (Nightmare)

Common stats for Hungry Dead
Poison res 75 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 36

HP 551-787
Defense 422
Experience 2696
TC: Act 1 (N) H2H A
A1 18-43 (774 AR)

A2 21-46 (811 AR)

Level 38 (Champion)

HP 1555-2222
Defense 441
Experience 9255
TC: Act 1 (N) Champ A
A1 19-44 (812 AR)

A2 22-48 (851 AR)

Level 39 (Unique)

HP 1974-2820
Defense 451
Experience 16505
TC: Act 1 (N) Unique A
FE damage 49-82 Physical, 49-82 Fire
A1 19-46 (831 AR)

A2 23-49 (871 AR)

Level 39 (Minion)

HP 1151-1645
Defense 451
Experience 3301
TC: Act 1 (N) H2H A
A1 19-46 (831 AR)

A2 23-49 (871 AR)


cr_archer1 (Nightmare)

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 4 cr_arrow1

SrcDamage 128 ToHit 1

Level 36

HP 288-498
Defense 475
Experience 2568
TC: Act 1 (N) Miss A
A1 18-27 (1107 AR)

Level 38 (Champion)

HP 815-1407
Defense 496
Experience 8817
TC: Act 1 (N) Champ A
A1 19-28 (1161 AR)

Level 39 (Unique)

HP 1032-1785
Defense 507
Experience 15720
TC: Act 1 (N) Unique A
FE damage 31-51 Physical, 31-51 Fire
A1 19-29 (1188 AR)

Level 39 (Minion)

HP 602-1041
Defense 507
Experience 3144
TC: Act 1 (N) Miss A
A1 19-29 (1188 AR)


Coldcrow - cr_archer1 (Nightmare)

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 4 cr_arrow1

SrcDamage 128 ToHit 1

Level 39 (Superunique)

HP 1032-1785
Defense 507
Experience 15720
TC: Act 1 (N) Super A
FE damage 31-51 Physical, 31-51 Fire
A1 19-29 (1188 AR)

Bonuses:

Cold Enchanted

Level 39 (Minion)

HP 602-1041
Defense 507
Experience 3144
TC: Act 1 (N) Miss A
A1 19-29 (1188 AR)

Bonuses:

Cold Enchanted


Hell

skeleton1 (Hell)

Common stats for Skeleton
Physical res 33 Lit res 100 Poison res 75 ToBlock 10 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 77

HP 3683-5262
Defense 1510
Experience 34274
TC: Act 3 (H) H2H C
A1 34-87 (3724 AR)

A2 34-91 (3880 AR)

Level 79 (Champion)

HP 7688-10984
Defense 1546
Experience 109752
TC: Act 4 (H) Champ A
A1 36-91 (3816 AR)

A2 36-95 (3975 AR)

Level 80 (Unique)

HP 7848-11214
Defense 1563
Experience 188700
TC: Act 4 (H) Unique B
FE damage 42-69 Physical, 42-69 Fire
A1 36-91 (3861 AR)

A2 36-95 (4022 AR)

Level 80 (Minion)

HP 5886-8410
Defense 1563
Experience 37740
TC: Act 4 (H) H2H B
A1 36-91 (3861 AR)

A2 36-95 (4022 AR)


zombie2 (Hell)

Common stats for Hungry Dead
Physical res 50 Lit res 110 Poison res 75 ToBlock 4 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 77

HP 5525-7893
Defense 1208
Experience 42339
TC: Act 3 (H) H2H C
A1 52-121 (3259 AR)

A2 60-130 (3414 AR)

Level 79 (Champion)

HP 11532-16476
Defense 1236
Experience 135579
TC: Act 4 (H) Champ A
A1 54-127 (3339 AR)

A2 63-136 (3498 AR)

Level 80 (Unique)

HP 11774-16820
Defense 1250
Experience 233100
TC: Act 4 (H) Unique B
FE damage 63-104 Physical, 63-104 Fire
A1 54-127 (3378 AR)

A2 63-136 (3539 AR)

Level 80 (Minion)

HP 8830-12615
Defense 1250
Experience 46620
TC: Act 4 (H) H2H B
A1 54-127 (3378 AR)

A2 63-136 (3539 AR)


cr_archer1 (Hell)

Common stats for Dark Ranger
Physical res 15 Fire res 25 Lit res 100 Cold res 25 Poison res 25 ToBlock 13 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 8 cr_arrow1

SrcDamage 128 ToHit 1

Level 77

HP 2894-4998
Defense 1359
Experience 40323
TC: Act 3 (H) Miss C
A1 52-78 (4656 AR)

Level 79 (Champion)

HP 6040-10434
Defense 1391
Experience 129123
TC: Act 4 (H) Champ A
A1 54-81 (4770 AR)

Level 80 (Unique)

HP 6166-10652
Defense 1406
Experience 222000
TC: Act 4 (H) Unique B
FE damage 39-66 Physical, 39-66 Fire
A1 54-81 (4827 AR)

Level 80 (Minion)

HP 4624-7989
Defense 1406
Experience 44400
TC: Act 4 (H) Miss B
A1 54-81 (4827 AR)


Coldcrow - cr_archer1 (Hell)

Common stats for Dark Ranger
Physical res 15 Fire res 25 Lit res 100 Cold res 25 Poison res 25 ToBlock 13 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:4 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 8 cr_arrow1

SrcDamage 128 ToHit 1

Level 80 (Superunique)

HP 6166-10652
Defense 1406
Experience 222000
TC: Act 3 (H) Super C
FE damage 39-66 Physical, 39-66 Fire
A1 54-81 (4827 AR)

Bonuses:

Cold Enchanted

Level 80 (Minion)

HP 4624-7989
Defense 1406
Experience 44400
TC: Act 4 (H) Miss B
A1 54-81 (4827 AR)

Bonuses:

Cold Enchanted