Difference between revisions of "Cave Level 2"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
Act 1 - Cave 2 Treasure<br>
 
Act 1 - Cave 2 Treasure<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Cave Level 1]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Cave Level 2#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Skeleton|Skeleton]]|| [[Cave Level 2#skeleton1|skeleton1]] || 2 || 9 || 34 || style="background:lightgray" | 2 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Cave Level 2#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Hungry Dead|Hungry Dead]]|| [[Cave Level 2#zombie2|zombie2]] || 2 || 12 || 44 || style="background:lightgray" | 4 || || || || || || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Cave Level 2#cr_archer1|cr_archer1]] || Dark Ranger || 4 || 13-19 || 54 || 2-3 || 66 || 20 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Dark Ranger|Dark Ranger]]|| [[Cave Level 2#cr_archer1|cr_archer1]] || 4 || 16 || 54 || style="background:lightgray" | 3 || || || || || || 66 || 20 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Cave Level 2#fallenshaman1|fallenshaman1]] || Fallen Shaman || 2 || 5-9 || 32 || 1-3 || 12 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Cave Level 2#fallenshaman1|fallenshaman1]] || 2 || 7 || 32 || style="background:lightgray" | 2 || || style="background:pink" | 3 || || || || 12 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
 
|-  
 
|-  
| [[Cave Level 2#fallenshaman1|fallen1]] || Fallen || 1 || 1-4 || 18 || 1-2 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Cave Level 2#fallenshaman1|fallen1]] || 1 || 2 || 18 || style="background:lightgray" | 2 || || || || || || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Cave Level 2#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 37 || 391-559 || 2333 || 12-32 || 907-945 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Skeleton|Skeleton]]|| [[Cave Level 2#skeleton1 (Nightmare)|skeleton1]] || 37 || 475 || 2333 || style="background:lightgray" | 22 || || || || || || 945 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Cave Level 2#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 37 || 586-838 || 2882 || 18-46 || 793-831 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Cave Level 2#zombie2 (Nightmare)|zombie2]] || 37 || 712 || 2882 || style="background:lightgray" | 34 || || || || || || 831 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Cave Level 2#cr_archer1 (Nightmare)|cr_archer1]] || Dark Ranger || 37 || 307-531 || 2745 || 18-27 || 1134 || 486 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Dark Ranger|Dark Ranger]]|| [[Cave Level 2#cr_archer1 (Nightmare)|cr_archer1]] || 37 || 419 || 2745 || style="background:lightgray" | 23 || || || || || || 1134 || 486 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Cave Level 2#fallenshaman1 (Nightmare)|fallenshaman1]] || Fallen Shaman || 37 || 307-503 || 4117 || 13-27 || 793 || 405 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Cave Level 2#fallenshaman1 (Nightmare)|fallenshaman1]] || 37 || 405 || 4117 || style="background:lightgray" | 20 || || style="background:pink" | 33 || || || || 793 || 405 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
 
|-  
 
|-  
| [[Cave Level 2#fallenshaman1 (Nightmare)|fallen1]] || Fallen || 37 || 139-307 || 1784 || 13-31 || 642-680 || 378 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Cave Level 2#fallenshaman1 (Nightmare)|fallen1]] || 37 || 223 || 1784 || style="background:lightgray" | 23 || || style="background:pink" | 8 || || || || 680 || 378 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Cave Level 2#skeleton1 (Hell)|skeleton1]] || Skeleton || 78 || 3763-5377 || 35429 || 35-93 || 3770-3927 || 1528 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
| [[Skeleton|Skeleton]]|| [[Cave Level 2#skeleton1 (Hell)|skeleton1]] || 78 || 4570 || 35429 || style="background:lightgray" | 64 || || || || || || 3927 || 1528 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Cave Level 2#zombie2 (Hell)|zombie2]] || Hungry Dead || 78 || 5645-8065 || 43766 || 53-133 || 3299-3456 || 1222 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[Hungry Dead|Hungry Dead]]|| [[Cave Level 2#zombie2 (Hell)|zombie2]] || 78 || 6855 || 43766 || style="background:lightgray" | 98 || || || || || || 3456 || 1222 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[Cave Level 2#cr_archer1 (Hell)|cr_archer1]] || Dark Ranger || 78 || 2957-5108 || 41682 || 53-80 || 4713 || 1375 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
| [[Dark Ranger|Dark Ranger]]|| [[Cave Level 2#cr_archer1 (Hell)|cr_archer1]] || 78 || 4032 || 41682 || style="background:lightgray" | 67 || || || || || || 4713 || 1375 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
 
|-  
 
|-  
| [[Cave Level 2#fallenshaman1 (Hell)|fallenshaman1]] || Fallen Shaman || 78 || 2957-4839 || 62523 || 40-80 || 3299 || 1146 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Cave Level 2#fallenshaman1 (Hell)|fallenshaman1]] || 78 || 3898 || 62523 || style="background:lightgray" | 60 || || style="background:pink" | 73 || || || || 3299 || 1146 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
 
|-  
 
|-  
| [[Cave Level 2#fallenshaman1 (Hell)|fallen1]] || Fallen || 78 || 1344-2957 || 27093 || 40-89 || 2670-2827 || 1069 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
+
| [[Fallen|Fallen]]|| [[Cave Level 2#fallenshaman1 (Hell)|fallen1]] || 78 || 2150 || 27093 || style="background:lightgray" | 67 || || style="background:pink" | 22 || || || || 2827 || 1069 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===skeleton1===
 
===skeleton1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Defense 10
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7-11<br>
+
| HP 7-11
| Defense 10<br>
+
| Experience 34
| Experience 34<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
A2 1-3 (12 AR) <br>
+
Mode A2 (12 AR) 1-3 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 4 (Champion)'''<br>
+
'''Level 4 Skeleton (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 21-33<br>
+
| HP 21-33
| Defense 10<br>
+
| Experience 102
| Experience 102<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ A}} ]]
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 1-4 (26 AR) <br>
+
Mode A1 (26 AR) 1-4 <br>
A2 1-4 (26 AR) <br>
+
Mode A2 (26 AR) 1-4 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 5 (Unique)'''<br>
+
'''Level 5 Skeleton (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 28-44<br>
+
| HP 28-44
| Defense 10<br>
+
| Experience 170
| Experience 170<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique A}} ]]
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| FE damage 0-1 Physical, 0-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 1-4 (35 AR) <br>
+
Mode A2 (35 AR) 1-4 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 5 (Minion)'''<br>
+
'''Level 5 Skeleton (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 21-33<br>
+
| HP 21-33
| Defense 10<br>
+
| Experience 170
| Experience 34<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 1-4 (35 AR) <br>
+
Mode A2 (35 AR) 1-4 <br>
 
+
|}
|}<br>
 
 
===zombie2===
 
===zombie2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [40,15, ,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9-16<br>
+
| HP 9-16
| Defense 10<br>
+
| Experience 44
| Experience 44<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
A2 3-4 (12 AR) <br>
+
Mode A2 (12 AR) 3-4 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 4 (Champion)'''<br>
+
'''Level 4 Hungry Dead (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 27-48<br>
+
| HP 27-48
| Defense 10<br>
+
| Experience 132
| Experience 132<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ A}} ]]
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 1-4 (26 AR) <br>
+
Mode A1 (26 AR) 1-4 <br>
A2 4-5 (26 AR) <br>
+
Mode A2 (26 AR) 4-5 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 5 (Unique)'''<br>
+
'''Level 5 Hungry Dead (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 36-64<br>
+
| HP 36-64
| Defense 10<br>
+
| Experience 220
| Experience 220<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique A}} ]]
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| FE damage 1-1 Physical, 1-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 4-5 (35 AR) <br>
+
Mode A2 (35 AR) 4-5 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 5 (Minion)'''<br>
+
'''Level 5 Hungry Dead (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 27-48<br>
+
| HP 27-48
| Defense 10<br>
+
| Experience 220
| Experience 44<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 1-4 (35 AR) <br>
+
Mode A1 (35 AR) 1-4 <br>
A2 4-5 (35 AR) <br>
+
Mode A2 (35 AR) 4-5 <br>
 
+
|}
|}<br>
 
 
===cr_archer1===
 
===cr_archer1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
+
| '''Common stats for [[Dark Ranger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 20
 
| ToBlock 13
 
| ToBlock 13
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
MissA1 Level 1 [[Missile#cr_arrow1|cr_arrow1]]<br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [60,70,14,20,20, , ,12] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#cr_arrow1|cr_arrow1]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 4'''<br>
+
'''Level 4 Dark Ranger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 13-19<br>
+
| HP 13-19
| Defense 20<br>
+
| Experience 54
| Experience 54<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss A}} ]]
| TC: [[ D2_Act 1 Miss A | Act 1 Miss A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (66 AR) <br>
+
Mode A1 (66 AR) 2-3 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 6 (Champion)'''<br>
+
'''Level 6 Dark Ranger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 39-57<br>
+
| HP 39-57
| Defense 20<br>
+
| Experience 162
| Experience 162<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ A}} ]]
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 3-4 (115 AR) <br>
+
Mode A1 (115 AR) 3-4 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 7 (Unique)'''<br>
+
'''Level 7 Dark Ranger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 52-76<br>
+
| HP 52-76
| Defense 20<br>
+
| Experience 270
| Experience 270<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique A}} ]]
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-4 (143 AR) <br>
+
Mode A1 (143 AR) 3-4 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 7 (Minion)'''<br>
+
'''Level 7 Dark Ranger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 39-57<br>
+
| HP 39-57
| Defense 20<br>
+
| Experience 270
| Experience 54<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss A}} ]]
| TC: [[ D2_Act 1 Miss A | Act 1 Miss A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-4 (143 AR) <br>
+
Mode A1 (143 AR) 3-4 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1===
 
===fallenshaman1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 1 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [45,60,100,24,15, , , ] aidel:15<br><br>
Skill2 seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 1 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 1 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 1 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 1 - 4<br>
+
::Fire:1-4<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5-9<br>
+
| HP 5-9
| Defense 10<br>
+
| Experience 32
| Experience 32<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast A}} ]]
| TC: [[ D2_Act 1 Cast A | Act 1 Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Fallen'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [30,10,50,20, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1-4<br>
+
| HP 1-4
| Defense 5<br>
+
| Experience 18
| Experience 18<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-2 (8 AR) <br>
+
Mode A1 (8 AR) 1-2 <br>
A2 1-2 (8 AR) <br>
+
Mode A2 (8 AR) 1-2 <br>
E1 A1 0% chance of fire<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===skeleton1 (Nightmare)===
 
===skeleton1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Defense 540
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [65,12,80,75, , , , ] aidel:14<br><br>
 +
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 391-559<br>
+
| HP 391-559
| Defense 540<br>
+
| Experience 2333
| Experience 2333<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 12-31 (907 AR) <br>
+
Mode A1 (907 AR) 12-31 <br>
A2 12-32 (945 AR) <br>
+
Mode A2 (945 AR) 12-32 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Skeleton (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 977-1397<br>
+
| HP 977-1397
| Defense 540<br>
+
| Experience 6999
| Experience 6999<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ A}} ]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 13-33 (950 AR) <br>
+
Mode A1 (950 AR) 13-33 <br>
A2 13-34 (990 AR) <br>
+
Mode A2 (990 AR) 13-34 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Skeleton (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1173-1677<br>
+
| HP 1173-1677
| Defense 540<br>
+
| Experience 11665
| Experience 11665<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique B}} ]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 29-48 Physical, 29-48 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 13-33 (972 AR) <br>
+
Mode A1 (972 AR) 13-33 <br>
A2 13-34 (1012 AR) <br>
+
Mode A2 (1012 AR) 13-34 <br>
 +
FE damage 9-16 Physical, 9-16 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Skeleton (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 684-978<br>
+
| HP 684-978
| Defense 540<br>
+
| Experience 11665
| Experience 2333<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 13-33 (972 AR) <br>
+
Mode A1 (972 AR) 13-33 <br>
A2 13-34 (1012 AR) <br>
+
Mode A2 (1012 AR) 13-34 <br>
 
+
|}
|}<br>
 
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 75
+
| Resistances:
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 432
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 586-838<br>
+
| HP 586-838
| Defense 432<br>
+
| Experience 2882
| Experience 2882<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 18-43 (793 AR) <br>
+
Mode A1 (793 AR) 18-43 <br>
A2 21-46 (831 AR) <br>
+
Mode A2 (831 AR) 21-46 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Hungry Dead (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1465-2095<br>
+
| HP 1465-2095
| Defense 432<br>
+
| Experience 8646
| Experience 8646<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ A}} ]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 19-46 (831 AR) <br>
+
Mode A1 (831 AR) 19-46 <br>
A2 23-49 (871 AR) <br>
+
Mode A2 (871 AR) 23-49 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Hungry Dead (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1758-2514<br>
+
| HP 1758-2514
| Defense 432<br>
+
| Experience 14410
| Experience 14410<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique B}} ]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 43-73 Physical, 43-73 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 19-46 (850 AR) <br>
+
Mode A1 (850 AR) 19-46 <br>
A2 23-49 (891 AR) <br>
+
Mode A2 (891 AR) 23-49 <br>
 +
FE damage 14-24 Physical, 14-24 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Hungry Dead (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1025-1466<br>
+
| HP 1025-1466
| Defense 432<br>
+
| Experience 14410
| Experience 2882<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 19-46 (850 AR) <br>
+
Mode A1 (850 AR) 19-46 <br>
A2 23-49 (891 AR) <br>
+
Mode A2 (891 AR) 23-49 <br>
 
+
|}
|}<br>
 
 
===cr_archer1 (Nightmare)===
 
===cr_archer1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
+
| '''Common stats for [[Dark Ranger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 486
 
| ToBlock 13
 
| ToBlock 13
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
MissA1 Level 4 [[Missile#cr_arrow1|cr_arrow1]]<br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [65,85,11,30,20, , ,12] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#cr_arrow1|cr_arrow1]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Dark Ranger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 307-531<br>
+
| HP 307-531
| Defense 486<br>
+
| Experience 2745
| Experience 2745<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss A}} ]]
| TC: [[ D2_Act 1 (N) Miss A | Act 1 (N) Miss A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 18-27 (1134 AR) <br>
+
Mode A1 (1134 AR) 18-27 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Dark Ranger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 767-1327<br>
+
| HP 767-1327
| Defense 486<br>
+
| Experience 8235
| Experience 8235<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ A}} ]]
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 19-29 (1188 AR) <br>
+
Mode A1 (1188 AR) 19-29 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Dark Ranger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 921-1593<br>
+
| HP 921-1593
| Defense 486<br>
+
| Experience 13725
| Experience 13725<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique B}} ]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 27-46 Physical, 27-46 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 19-29 (1215 AR) <br>
+
Mode A1 (1215 AR) 19-29 <br>
 +
FE damage 9-15 Physical, 9-15 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Dark Ranger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 537-929<br>
+
| HP 537-929
| Defense 486<br>
+
| Experience 13725
| Experience 2745<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss B}} ]]
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 19-29 (1215 AR) <br>
+
Mode A1 (1215 AR) 19-29 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1 (Nightmare)===
 
===fallenshaman1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 50
+
| Defense 405
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 4 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [50,65,90,24,15, , , ] aidel:14<br><br>
Skill2 seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 4 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 4 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 4 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 31 - 34<br>
+
::Fire:31-34<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 307-503<br>
+
| HP 307-503
| Defense 405<br>
+
| Experience 4117
| Experience 4117<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast A}} ]]
| TC: [[ D2_Act 1 (N) Cast A | Act 1 (N) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (793 AR) <br>
+
Mode A1 (793 AR) 13-27 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Fallen'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 378
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [40,15,60,25, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 139-307<br>
+
| HP 139-307
| Defense 378<br>
+
| Experience 1784
| Experience 1784<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (680 AR) <br>
+
Mode A1 (680 AR) 13-27, 10% chance of 6-9 fire <br>
A2 15-31 (642 AR) <br>
+
Mode A2 (642 AR) 15-31 <br>
E1 A1 10% chance of 6 - 9 fire<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===skeleton1 (Hell)===
 
===skeleton1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton'''<br>  
+
| '''Common stats for [[Skeleton]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:yellow" | Lightning 100
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1528
| style="background:yellow" | Lit res 100
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 10
 
| ToBlock 10
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
+
AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [70,10,85,75, , , , ] aidel:13<br><br>
 +
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Skeleton'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3763-5377<br>
+
| HP 3763-5377
| Defense 1528<br>
+
| Experience 35429
| Experience 35429<br>
+
| TC: [[ {{D2trans|path=Act 3 (H) H2H C}} ]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 35-89 (3770 AR) <br>
+
Mode A1 (3770 AR) 35-89 <br>
A2 35-93 (3927 AR) <br>
+
Mode A2 (3927 AR) 35-93 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Skeleton (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 7526-10754<br>
+
| HP 7526-10754
| Defense 1528<br>
+
| Experience 106287
| Experience 106287<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) Champ B}} ]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 36-91 (3861 AR) <br>
+
Mode A1 (3861 AR) 36-91 <br>
A2 36-95 (4022 AR) <br>
+
Mode A2 (4022 AR) 36-95 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Skeleton (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 7526-10754<br>
+
| HP 7526-10754
| Defense 1528<br>
+
| Experience 177145
| Experience 177145<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique A}} ]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 40-66 Physical, 40-66 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 37-93 (3907 AR) <br>
+
Mode A1 (3907 AR) 37-93 <br>
A2 37-97 (4070 AR) <br>
+
Mode A2 (4070 AR) 37-97 <br>
 +
FE damage 80-134 Physical, 80-134 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Skeleton (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 5644-8065<br>
+
| HP 5644-8065
| Defense 1528<br>
+
| Experience 177145
| Experience 35429<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) H2H B}} ]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 37-93 (3907 AR) <br>
+
Mode A1 (3907 AR) 37-93 <br>
A2 37-97 (4070 AR) <br>
+
Mode A2 (4070 AR) 37-97 <br>
 
+
|}
|}<br>
 
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
+
| '''Common stats for [[Hungry Dead]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:yellow" | Lit res 110
+
| style="background:lightgray" | Physical 50
| style="background:palegreen" | Poison res 75
+
| style="background:yellow" | Lightning 110
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1222
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Hungry Dead'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5645-8065<br>
+
| HP 5645-8065
| Defense 1222<br>
+
| Experience 43766
| Experience 43766<br>
+
| TC: [[ {{D2trans|path=Act 3 (H) H2H C}} ]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 53-124 (3299 AR) <br>
+
Mode A1 (3299 AR) 53-124 <br>
A2 62-133 (3456 AR) <br>
+
Mode A2 (3456 AR) 62-133 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Hungry Dead (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 11290-16130<br>
+
| HP 11290-16130
| Defense 1222<br>
+
| Experience 131298
| Experience 131298<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) Champ B}} ]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 54-127 (3378 AR) <br>
+
Mode A1 (3378 AR) 54-127 <br>
A2 63-136 (3539 AR) <br>
+
Mode A2 (3539 AR) 63-136 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Hungry Dead (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 11290-16130<br>
+
| HP 11290-16130
| Defense 1222<br>
+
| Experience 218830
| Experience 218830<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique A}} ]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 60-100 Physical, 60-100 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 55-130 (3418 AR) <br>
+
Mode A1 (3418 AR) 55-130 <br>
A2 65-139 (3581 AR) <br>
+
Mode A2 (3581 AR) 65-139 <br>
 +
FE damage 120-201 Physical, 120-201 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Hungry Dead (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8467-12097<br>
+
| HP 8467-12097
| Defense 1222<br>
+
| Experience 218830
| Experience 43766<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) H2H B}} ]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 55-130 (3418 AR) <br>
+
Mode A1 (3418 AR) 55-130 <br>
A2 65-139 (3581 AR) <br>
+
Mode A2 (3581 AR) 65-139 <br>
 
+
|}
|}<br>
 
 
===cr_archer1 (Hell)===
 
===cr_archer1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
+
| '''Common stats for [[Dark Ranger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Resistances:
| style="background:pink" | Fire res 25
+
| style="background:lightgray" | Physical 15
| style="background:yellow" | Lit res 100
+
| style="background:pink" | Fire 25
| style="background:royalblue" | Cold res 25
+
| style="background:yellow" | Lightning 100
| style="background:palegreen" | Poison res 25
+
| style="background:skyblue" | Cold 25
 +
| style="background:palegreen" | Poison 25
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1375
 
| ToBlock 13
 
| ToBlock 13
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
MissA1 Level 8 [[Missile#cr_arrow1|cr_arrow1]]<br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [70,88,9,40,20, , ,12] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#cr_arrow1|cr_arrow1]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Dark Ranger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2957-5108<br>
+
| HP 2957-5108
| Defense 1375<br>
+
| Experience 41682
| Experience 41682<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) Miss A}} ]]
| TC: [[ D2_Act 4 (H) Miss A | Act 4 (H) Miss A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 53-80 (4713 AR) <br>
+
Mode A1 (4713 AR) 53-80 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Dark Ranger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5914-10216<br>
+
| HP 5914-10216
| Defense 1375<br>
+
| Experience 125046
| Experience 125046<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) Champ B}} ]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 54-81 (4827 AR) <br>
+
Mode A1 (4827 AR) 54-81 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Dark Ranger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5914-10216<br>
+
| HP 5914-10216
| Defense 1375<br>
+
| Experience 208410
| Experience 208410<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique A}} ]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 38-63 Physical, 38-63 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 55-83 (4884 AR) <br>
+
Mode A1 (4884 AR) 55-83 <br>
 +
FE damage 76-127 Physical, 76-127 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Dark Ranger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4435-7662<br>
+
| HP 4435-7662
| Defense 1375<br>
+
| Experience 208410
| Experience 41682<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Miss A}} ]]
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 55-83 (4884 AR) <br>
+
Mode A1 (4884 AR) 55-83 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1 (Hell)===
 
===fallenshaman1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 1146
| style="background:red" | Fire res 100
 
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 66
 
| Drain 66
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 8 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [55,70,80,26,15, , , ] aidel:13<br><br>
Skill2 seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 8 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 8 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 8 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 71 - 74<br>
+
::Fire:71-74<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2957-4839<br>
+
| HP 2957-4839
| Defense 1146<br>
+
| Experience 62523
| Experience 62523<br>
+
| TC: [[ {{D2trans|path=Act 4 (H) Cast A}} ]]
| TC: [[ D2_Act 4 (H) Cast A | Act 4 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 40-80 (3299 AR) <br>
+
Mode A1 (3299 AR) 40-80 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Fallen'''<br>  
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 100
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 1069
| style="background:red" | Fire res 100
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,20,70,30, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1344-2957<br>
+
| HP 1344-2957
| Defense 1069<br>
+
| Experience 27093
| Experience 27093<br>
+
| TC: [[ {{D2trans|path=Act 3 (H) H2H C}} ]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 40-80 (2827 AR) <br>
+
Mode A1 (2827 AR) 40-80, 20% chance of 17-26 fire <br>
A2 44-89 (2670 AR) <br>
+
Mode A2 (2670 AR) 44-89 <br>
E1 A1 20% chance of 17 - 26 fire<br>
+
|}
 
 
|}<br>
 
 
 
 
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Revision as of 04:56, 15 August 2011