Difference between revisions of "Champion"

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(Added content cut and pasted from Berserker, Fanatic, Ghostly and Possessed pages)
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*[[Frozen Tundra]] (guarding entrance to Ancients' Way)
 
*[[Frozen Tundra]] (guarding entrance to Ancients' Way)
 
*[[Ancients' Way]] (guarding entrance to Icy Cellar)
 
*[[Ancients' Way]] (guarding entrance to Icy Cellar)
*[[Icy Cellar]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*[[Icy Cellar]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
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*They spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*They spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
*If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions:
 
*If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions:
 
**[[Fallen]]
 
**[[Fallen]]
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**[[Siege Beast]]
 
**[[Siege Beast]]
 
**[[Overseer]]
 
**[[Overseer]]
*For all Champion types except Berserkers, level is normally monster level +2: this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15#entry948315]
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*For all Champion types except Berserkers, level is normally monster level +2: this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493]
 
*[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective.
 
*[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective.
 
*[[Freeze length]] chills instead; only minions can be frozen.
 
*[[Freeze length]] chills instead; only minions can be frozen.
 
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.
 
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.
 
*Effects [[altering AI]] cannot be applied directly.
 
*Effects [[altering AI]] cannot be applied directly.
*+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in [[1.13a|1.13]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069]
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*+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in [[1.13a|1.13]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119499-patch-113-realm-is-alive/&do=findComment&comment=1481905] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119790-113b-ptr-is-live/&do=findComment&comment=1483768] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119882-113-live-ladder-reset/&do=findComment&comment=1485259]
 
*Life drained by [[Open Wounds]] is halved.
 
*Life drained by [[Open Wounds]] is halved.
  
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*+20% [[walk/run speed]] [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*+20% [[walk/run speed]] [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
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[http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
  
  
*Unlike other Champion types, Berserker level is monster level +3 (the same as Unique monsters and their minions): this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15#entry948315]
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*Unlike other Champion types, Berserker level is monster level +3 (the same as Unique monsters and their minions): this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493]
 
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*+100% [[walk/run speed]] [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*+100% [[walk/run speed]] [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
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[http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
  
  
 
*They are easily identifiable since they are translucent.
 
*They are easily identifiable since they are translucent.
*Cold damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
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*Cold damage does not increase with player count, but a critical hit will double it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
*[[Damage Resist]] is set to 80%. {{Warn|=This even applies to [[Immune to Physical]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[Decrepify]] and [[Amplify Damage]] will still be 100% effective, not 20%.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*[[Damage Resist]] is set to 80%. {{Warn|=This even applies to [[Immune to Physical]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[Decrepify]] and [[Amplify Damage]] will still be 100% effective, not 20%.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408483] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
  
  
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*+20% [[walk/run speed]]
 
*+20% [[walk/run speed]]
*Possessed cannot be [[curse]]d, although [[Cloak of Shadows]] and [[Battle Cry]] still apply. [http://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*Possessed cannot be [[curse]]d, although [[Cloak of Shadows]] and [[Battle Cry]] still apply. [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
<br>
 
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940 1.13 LIVE -- LADDER RESET] (General Diablo II Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119882-113-live-ladder-reset/ 1.13 LIVE -- LADDER RESET] (D2 General)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846 1.13b PTR is Live] (General Diablo II Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119790-113b-ptr-is-live/ 1.13b PTR is Live] (D2 General)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541 Patch 1.13 Realm is alive] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119499-patch-113-realm-is-alive/ Patch 1.13 Realm is alive] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)
*Nefarius, [http://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)

Latest revision as of 06:17, 21 September 2021