Difference between revisions of "Charged Bolt Sentry"

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{{D2 Trap
+
{{Trap
 
|Type=Long range multi-summon attack
 
|Type=Long range multi-summon attack
 
|Tier=3
 
|Tier=3
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|WD=None
 
|WD=None
 
|LB=No
 
|LB=No
|r1={{D2 Req}}
+
|r1={{Req}}
|r2={{D2 Req}}
+
|r2={{Req}}
 
|r3=
 
|r3=
 
|r4=
 
|r4=
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|r9=
 
|r9=
 
|r10=
 
|r10=
|s1={{D2 Syn}}
+
|s1={{Syn}}
|s2={{D2 Syn}}
+
|s2={{Syn}}
 
|s3=
 
|s3=
 
|s4=
 
|s4=
 
|s5=
 
|s5=
 
|s6=
 
|s6=
|s7={{D2 Syn}}
+
|s7={{Syn}}
 
|s8=
 
|s8=
|s9={{D2 Syn}}
+
|s9={{Syn}}
 
|s10=}}
 
|s10=}}
 
+
{{U|=This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.}}
 
 
{{D2 Unique
 
|=This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.}}
 
  
  
 
==Details==
 
==Details==
[[D2 Charged Bolt Sentry#Level 1-60 stats|Level 1-60 stats]]
+
[[Charged Bolt Sentry (skill)#Level 1-60 stats|Level 1-60 stats]]
  
  
{{D2 Stat}}
+
{{Stat}}
 
|-
 
|-
 
!align=left|Shots Fired
 
!align=left|Shots Fired
 
|5
 
|5
 
|-
 
|-
!align=left|{{D2 Set|=+ Shots Fired}}
+
!align=left|{{S|=+ Shots Fired}}
 
|[Lightning Sentry.blvl/4]
 
|[Lightning Sentry.blvl/4]
 
|-
 
|-
Line 50: Line 47:
 
|5
 
|5
 
|-
 
|-
!align=left|{{D2 Set|=+ Bolts/Shot}}
+
!align=left|{{S|=+ Bolts/Shot}}
 
|[Shock Web.blvl/3]
 
|[Shock Web.blvl/3]
 
|-
 
|-
!align=left|Min Lightning Damage
+
!align=left|Min [[Lightning Damage]]
 
|1
 
|1
 
|-
 
|-
!align=left|{{D2 Set|=+% Lightning Damage}}
+
!align=left|{{S|=+% Lightning Damage}}
 
|6*(Fire Blast.blvl+Lightning Sentry.blvl+Death Sentry.blvl)
 
|6*(Fire Blast.blvl+Lightning Sentry.blvl+Death Sentry.blvl)
 
|}
 
|}
  
  
{{D2 Skill}}
+
{{Skill}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
Line 68: Line 65:
  
  
*Assassin and any [[D2 Shadow Warrior|Shadow Warrior]] or [[D2 Shadow Master|Shadow Master]] can summon maximum of five sentries between them, which can include any combination of the following:
+
*Assassin and any Shadow Warrior or Shadow Master can summon maximum of five sentries between them, which can include any combination of the following:
 
**Blade Sentinel
 
**Blade Sentinel
 
**Charged Bolt Sentry
 
**Charged Bolt Sentry
Line 77: Line 74:
 
*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
 
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
*Since damage is applied by the sentry and not the Assassin, [[D2 % Skill Damage#Lightning Skill Damage|+% Lightning Skill Damage]] and [[D2 -% Enemy Resistance#-% Enemy Lightning Resistance|-% Enemy Lightning Resistance]] do not apply.
+
*Since damage is applied by the sentry and not the Assassin, +% [[Lightning Skill Damage]] and -% [[Enemy Lightning Resistance]] do not apply.
 
*Fires multiple long range charged bolts which are destroyed upon impact with a single target. Since bolts disperse as they travel further away and a target can be hit by multiple bolts, best positioned as close to a target as possible.
 
*Fires multiple long range charged bolts which are destroyed upon impact with a single target. Since bolts disperse as they travel further away and a target can be hit by multiple bolts, best positioned as close to a target as possible.
 
*Bolts may be long range, but target needs to be within awareness range of sentry.
 
*Bolts may be long range, but target needs to be within awareness range of sentry.
*+% Lightning Damage [[D2 Skills#Synergy skill|synergy bonus]] does not apply to minimum lightning damage.
+
*+% Lightning Damage synergy bonus does not apply to minimum lightning damage.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
*Uses attack rate.
+
*Uses [[attack rate]].
 
<br>
 
<br>
  
==Sources==
+
==Source==
 
*Shadow Warrior and Shadow Master can also summon Charged Bolt Sentry.
 
*Shadow Warrior and Shadow Master can also summon Charged Bolt Sentry.
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
 
*+(1-3) Charged Bolt Sentry (Assassin Only) can spawn on ilvl >11 Exceptional and Elite claws (Hand Scythe and higher).
 
*+(1-3) Charged Bolt Sentry (Assassin Only) can spawn on ilvl >11 Exceptional and Elite claws (Hand Scythe and higher).
 
<br>
 
<br>
  
 
==Level 1-60 stats==
 
==Level 1-60 stats==
[[D2 Charged Bolt Sentry#Details|Details]]
+
[[Charged Bolt Sentry (skill)#Details|Details]]
  
{{D2 Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Assassin]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Assassin skills]]
 
[[Category:D2 Traps]]
 

Revision as of 04:05, 31 July 2011

Template:Trap This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.


Details

Level 1-60 stats


Stat Value
Shots Fired 5
+ Shots Fired [Lightning Sentry.blvl/4]
Bolts/Shot 5
+ Bolts/Shot [Shock Web.blvl/3]
Min Lightning Damage 1
+% Lightning Damage 6*(Fire Blast.blvl+Lightning Sentry.blvl+Death Sentry.blvl)


Stat Level
1-8 9-16 17-22 23-28 >28
Max Lightning Damage (3*slvl)+4 (4*slvl)-4 (6*slvl)-36 (7*slvl)-58 (8*slvl)-86


  • Assassin and any Shadow Warrior or Shadow Master can summon maximum of five sentries between them, which can include any combination of the following:
    • Blade Sentinel
    • Charged Bolt Sentry
    • Wake of Fire
    • Lightning Sentry
    • Wake of Inferno
    • Death Sentry
  • Once five sentries have been summoned, summoning another will dispel the earliest summoned.
  • Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
  • Since damage is applied by the sentry and not the Assassin, +% Lightning Skill Damage and -% Enemy Lightning Resistance do not apply.
  • Fires multiple long range charged bolts which are destroyed upon impact with a single target. Since bolts disperse as they travel further away and a target can be hit by multiple bolts, best positioned as close to a target as possible.
  • Bolts may be long range, but target needs to be within awareness range of sentry.
  • +% Lightning Damage synergy bonus does not apply to minimum lightning damage.
  • Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
  • Uses attack rate.


Source

  • Shadow Warrior and Shadow Master can also summon Charged Bolt Sentry.


Skill bonus

  • +(1-3) Charged Bolt Sentry (Assassin Only) can spawn on ilvl >11 Exceptional and Elite claws (Hand Scythe and higher).


Level 1-60 stats

Details


Stat Level
1 2 3 4 5 6 7 8 9 10
Max Lightning Damage 7 10 13 16 19 22 25 28 32 36


Stat Level
11 12 13 14 15 16 17 18 19 20
Max Lightning Damage 40 44 48 52 56 60 66 72 78 84


Stat Level
21 22 23 24 25 26 27 28 29 30
Max Lightning Damage 90 96 103 110 117 124 131 138 146 154


Stat Level
31 32 33 34 35 36 37 38 39 40
Max Lightning Damage 162 170 178 186 194 202 210 218 226 234


Stat Level
41 42 43 44 45 46 47 48 49 50
Max Lightning Damage 242 250 258 266 274 282 290 298 306 314


Stat Level
51 52 53 54 55 56 57 58 59 60
Max Lightning Damage 322 330 338 346 354 362 370 378 386 394


Reference