Difference between revisions of "Charged Bolt Sentry"

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{{D2 Trap
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{{Skill page
 +
|Nav=Traps
 +
|File=Traps
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|RS=2
 +
|SS=4
 
|Type=Long range multi-summon attack
 
|Type=Long range multi-summon attack
 
|Tier=3
 
|Tier=3
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|ANM=No
 
|ANM=No
 
|WD=None
 
|WD=None
|LB=No
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|LB=No}}
|r1={{D2 Req}}
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{{U|=This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.}}
|r2={{D2 Req}}
 
|r3=
 
|r4=
 
|r5=
 
|r6=
 
|r7=
 
|r8=
 
|r9=
 
|r10=
 
|s1={{D2 Syn}}
 
|s2={{D2 Syn}}
 
|s3=
 
|s4=
 
|s5=
 
|s6=
 
|s7={{D2 Syn}}
 
|s8=
 
|s9={{D2 Syn}}
 
|s10=}}
 
  
  
{{D2 Unique
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==Detail==
|=This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.}}
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{{Stat}}
 
 
 
 
==Details==
 
[[D2 Charged Bolt Sentry#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
{{D2 Stat}}
 
 
|-
 
|-
 
!align=left|Shots Fired
 
!align=left|Shots Fired
 
|5
 
|5
 
|-
 
|-
!align=left|{{D2 Set|=+ Shots Fired}}
+
!align=left|{{S|=+ Shots Fired}}
 
|[Lightning Sentry.blvl/4]
 
|[Lightning Sentry.blvl/4]
 
|-
 
|-
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|5
 
|5
 
|-
 
|-
!align=left|{{D2 Set|=+ Bolts/Shot}}
+
!align=left|{{S|=+ Bolts/Shot}}
 
|[Shock Web.blvl/3]
 
|[Shock Web.blvl/3]
 
|-
 
|-
!align=left|Min Lightning Damage
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!align=left|Min [[Lightning Damage]]
 
|1
 
|1
 
|-
 
|-
!align=left|{{D2 Set|=+% Lightning Damage}}
+
!align=left|{{S|=+% Lightning Damage}}
 
|6*(Fire Blast.blvl+Lightning Sentry.blvl+Death Sentry.blvl)
 
|6*(Fire Blast.blvl+Lightning Sentry.blvl+Death Sentry.blvl)
 
|}
 
|}
  
  
{{D2 Skill}}
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{{Skill}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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*Assassin and any [[D2 Shadow Warrior|Shadow Warrior]] or [[D2 Shadow Master|Shadow Master]] can summon maximum of five sentries between them, which can include any combination of the following:
+
*Assassin and any Shadow Warrior or Shadow Master can summon maximum of five sentries between them, which can include any combination of the following:
 
**Blade Sentinel
 
**Blade Sentinel
 
**Charged Bolt Sentry
 
**Charged Bolt Sentry
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*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
 
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
*Since damage is applied by the sentry and not the Assassin, [[D2 % Skill Damage#Lightning Skill Damage|+% Lightning Skill Damage]] and [[D2 -% Enemy Resistance#-% Enemy Lightning Resistance|-% Enemy Lightning Resistance]] do not apply.
+
*Since damage is applied by the sentry and not the Assassin, +% [[Lightning Skill Damage]] and -% [[Enemy Lightning Resistance]] do not apply.
 
*Fires multiple long range charged bolts which are destroyed upon impact with a single target. Since bolts disperse as they travel further away and a target can be hit by multiple bolts, best positioned as close to a target as possible.
 
*Fires multiple long range charged bolts which are destroyed upon impact with a single target. Since bolts disperse as they travel further away and a target can be hit by multiple bolts, best positioned as close to a target as possible.
 
*Bolts may be long range, but target needs to be within awareness range of sentry.
 
*Bolts may be long range, but target needs to be within awareness range of sentry.
*+% Lightning Damage [[D2 Skills#Synergy skill|synergy bonus]] does not apply to minimum lightning damage.
+
 
 +
 
 +
[[File:Charged Bolt Sentry.png|center|thumb|600px|Awareness range of Charged Bolt Sentry.]]
 +
 
 +
 
 +
*+% Lightning Damage synergy bonus does not apply to minimum lightning damage.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
*Uses attack rate.
+
*Uses [[attack rate]].
 
<br>
 
<br>
  
==Sources==
+
==Source==
 
*Shadow Warrior and Shadow Master can also summon Charged Bolt Sentry.
 
*Shadow Warrior and Shadow Master can also summon Charged Bolt Sentry.
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
 
*+(1-3) Charged Bolt Sentry (Assassin Only) can spawn on ilvl >11 Exceptional and Elite claws (Hand Scythe and higher).
 
*+(1-3) Charged Bolt Sentry (Assassin Only) can spawn on ilvl >11 Exceptional and Elite claws (Hand Scythe and higher).
 
<br>
 
<br>
  
==Level 1-60 stats==
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==Levels 1-60==
[[D2 Charged Bolt Sentry#Details|Details]]
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{{Levels 1-10}}
 
 
{{D2 Level 1-10}}
 
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 11-20}}
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{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 21-30}}
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{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 31-40}}
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{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 41-50}}
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{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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{{D2 Level 51-60}}
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{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Max Lightning Damage
 
!align=left|Max Lightning Damage
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<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Assassin]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Assassin skills]]
 
[[Category:D2 Traps]]
 

Latest revision as of 15:29, 21 August 2013