Difference between revisions of "Class"

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==Level==
 
==Level==
Player characters begin their adventure at Level 1, starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough experience points to reach maximum Level 99.
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Player characters begin their adventure at Level '''1''', starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough experience points to reach the maximum Level: '''99'''.
  
Each level-up increases core stats (Life, Mana, Stamina) and rewards the character with five (5) attribute points and one (1) skill point to be distributed as player sees fit.
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Each level-up increases sustainability stats ([[Stamina]], [[Life]], [[Mana]]) and rewards the character with five (5) attribute points and one (1) skill point to be distributed as player sees fit.
 
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Revision as of 13:16, 16 June 2013