Difference between revisions of "Class"

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(→‎Level: Added table listing cases in which iLvl depends on cLvl.)
m (→‎Level: Text fix.)
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Player character Level ('''clvl''' or '''cLvl''') serves a multitude of purposes throughout the game, including, but not limited to:
 
Player character Level ('''clvl''' or '''cLvl''') serves a multitude of purposes throughout the game, including, but not limited to:
*Calculating [[Class#Chance to hit|chance to hit]] for an attack that requires a successful hit check to apply damage.
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*Calculating [[Class#Chance to hit|chance to hit]] for any attack that requires a successful hit check to apply damage.
 
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.
 
*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.
 
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.
 
*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.

Revision as of 21:33, 17 June 2013