Difference between revisions of "Class"

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m (→‎Resistance: Removed link to Resistance page, as it concerns monsters (boss modifiers).)
m (→‎Level: Added information on the importance of player character Level.)
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==Level==
 
==Level==
Player characters begin their adventure at Level '''1''', starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: '''99'''.
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Player characters begin their adventure at Level '''1''', starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience|experience]] points to reach the maximum Level: '''99'''.
 
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(multi-purpose list to emphasise the importance of '''cLvl''')
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Player character Level ('''clvl''' or '''cLvl''') serves a multitude of purposes throughout the game, including, but not limited to:
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*Calculating [[Class#Chance to (be) hit|chance to (be) hit]] for an attack that requires a successful hit check to apply damage.
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*Calculating [[Class#Block chance|chance to block]] a successful enemy attack while equipping a shield in [[Expansion]] games.
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*Unlocking new [[Skill|skills]] and assigning additional [[Skill#Skill_points|skill points]] to already known skills.
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*Meeting [[Requirements|requirements]] to equip [[Item|items]] (or benefit from charms located in player inventory in Expansion games).
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*Completing specific [[Quest|quests]]:
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**[[Tools of the Trade|{{Ub|=Tools of the Trade}}]]
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**[[Rite of Passage (quest)|{{Ub|=Rite of Passage}}]]
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In some cases '''cLvl''' is used to determine item source Level ('''ilvl''' or '''iLvl''') and is thus of particular interest concerning [[Affix|affix]] availability on [[Item#Magic|{{Mb|=magic items}}]], [[Item#Rare|{{Rb|=rare items}}]], and [[Item#Crafted|{{Cb|=crafted items}}]].
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The relevant formulae are summarised in the following table:
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(table to be added)
  
  
 
===Level-up===
 
===Level-up===
*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) [[Skill#Skill_points|skill point]].
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*Rewards player character with five (5) [[Attribute|attribute points]] and one (1) skill point.
 
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.
 
*Increases maximum [[Stamina]], [[Life]], and [[Mana]], according to the table below.
 
*Restores Stamina, Life, and Mana completely.
 
*Restores Stamina, Life, and Mana completely.

Revision as of 14:23, 17 June 2013