Difference between revisions of "Claw"

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(Added tables and comments)
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*Claws are one-handed swinging weapons.
 
*Claws are one-handed swinging weapons.
 
*Normal, superior, magic and rare quality Exceptional (Hand Scythe and higher) and Elite claws can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Assassin#Skills|Assassin skills]].
 
*Normal, superior, magic and rare quality Exceptional (Hand Scythe and higher) and Elite claws can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Assassin#Skills|Assassin skills]].
*All have 75 [[Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
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*All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
 
*All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]
 
*All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]
 
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Revision as of 11:43, 6 October 2012