Difference between revisions of "Crushing Blow"
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[[File:Crushing Blow.gif|right|frame|Crushing Blow overlay]] | [[File:Crushing Blow.gif|right|frame|Crushing Blow overlay]] | ||
{{Mb|=Chance of Crushing Blow}} applies a percentage chance to reduce a target's life by a fraction before the damage of that attack is applied. When successful, the overlay to the right is displayed (although be aware that hits with [[Bash]], [[Leap Attack]] and [[Charge]] display this same overlay). | {{Mb|=Chance of Crushing Blow}} applies a percentage chance to reduce a target's life by a fraction before the damage of that attack is applied. When successful, the overlay to the right is displayed (although be aware that hits with [[Bash]], [[Leap Attack]] and [[Charge]] display this same overlay). | ||
− | *Crushing Blow damage to monsters is divided by 0.5 + (0.5 * players), so effectively monster's current base life (prior to the 50% increase with each additional player) is reduced by a fraction. | + | *Crushing Blow damage to monsters is divided by 0.5 + (0.5 * # players), so effectively monster's current base life (prior to the 50% increase with each additional player) is reduced by a fraction. |
*The fraction applied depends on the target and the attack: | *The fraction applied depends on the target and the attack: | ||
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*Percentage chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). > 100% Chance is redundant. | *Percentage chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). > 100% Chance is redundant. | ||
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). | ||
− | *Damage can be | + | *Damage can be modified by target [[Damage Resist|Damage Resist or Damage Reduced by %]]: DR > 0% decreases it (and DR > 99% results in immunity to it), but DR < 0% does not ''increase'' it. {{Warn|=While a ceiling of DR 50% normally applies to player and mercenary, this does '''not''' apply to Crushing Blow damage.}} |
− | * | + | *[[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]], but once again this does '''not''' apply to Crushing Blow damage: [[Immune to Physical]] undead remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] |
− | + | *Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&do=findComment&comment=1488880] or [[Damage Reduced]]. | |
− | *Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [ | ||
|} | |} | ||
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/ Energy Shield, Damage Taken Goes To Mana, Mana Burn] (D2 Technical) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/ Sanctuary + Crushing Blow] (D2 Technical) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical) |
Latest revision as of 19:39, 26 February 2018
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