Difference between revisions of "Crypt"

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Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Crypt#skeleton1|skeleton1]] || 2 || 7-11 || 34 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
!ResP
|-
+
|-  
| [[D2_The Crypt#zombie2|zombie2]] || 2 || 9-16 || 44 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Crypt#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Crypt#Bonebreak - skeleton1|Bonebreak - skeleton1]] || 5 || 56-84 || 300 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Crypt#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 +
|-  
 +
| [[D2_The Crypt#Bonebreaker - skeleton1|Bonebreaker - skeleton1]] || [[D2_Bonebreaker|Bonebreaker]] || 5 || 56-84 || 300 || 1-4 || 35 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
Line 24: Line 27:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Crypt#skeleton1 (Nightmare)|skeleton1]] || 37 || 391-559 || 2333 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Crypt#zombie2 (Nightmare)|zombie2]] || 37 || 586-838 || 2882 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Crypt#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 37 || 391-559 || 2333 || 12-32 || 907-945 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Crypt#Bonebreak - skeleton1 (Nightmare)|Bonebreak - skeleton1]] || 40 || 1386-1983 || 14300 || 576 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Crypt#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 37 || 586-838 || 2882 || 18-46 || 793-831 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 +
|-  
 +
| [[D2_The Crypt#Bonebreaker - skeleton1 (Nightmare)|Bonebreaker - skeleton1]] || [[D2_Bonebreaker|Bonebreaker]] || 40 || 1386-1983 || 14300 || 13-34 || 972-1012 || 576 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 45: Line 51:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Crypt#skeleton1 (Hell)|skeleton1]] || 83 || 4166-5952 || 41205 || 1616 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Crypt#zombie2 (Hell)|zombie2]] || 83 || 6249-8928 || 50900 || 1292 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[D2_The Crypt#skeleton1 (Hell)|skeleton1]] || Skeleton || 83 || 4166-5952 || 41205 || 37-98 || 3998-4165 || 1616 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Crypt#Bonebreak - skeleton1 (Hell)|Bonebreak - skeleton1]] || 86 || 8814-12594 || 223350 || 1669 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
| [[D2_The Crypt#zombie2 (Hell)|zombie2]] || Hungry Dead || 83 || 6249-8928 || 50900 || 56-141 || 3498-3665 || 1292 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
 +
|-  
 +
| [[D2_The Crypt#Bonebreaker - skeleton1 (Hell)|Bonebreaker - skeleton1]] || [[D2_Bonebreaker|Bonebreaker]] || 86 || 8814-12594 || 223350 || 39-102 || 4135-4307 || 1669 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 66: Line 75:
 
===skeleton1===
 
===skeleton1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 75: Line 84:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 87: Line 97:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 1-3 12 AR <br>
+
A2 1-3 (12 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 102: Line 109:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 1-4 26 AR <br>
+
| A1 1-4 (26 AR) <br>
A2 1-4 26 AR <br>
+
A2 1-4 (26 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 118: Line 122:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 133: Line 134:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2===
 
===zombie2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 150: Line 148:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 162: Line 160:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 3-4 12 AR <br>
+
A2 3-4 (12 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 176: Line 172:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 1-4 26 AR <br>
+
| A1 1-4 (26 AR) <br>
A2 4-5 26 AR <br>
+
A2 4-5 (26 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 191: Line 185:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 4-5 35 AR <br>
+
A2 4-5 (35 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 205: Line 197:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 4-5 35 AR <br>
+
A2 4-5 (35 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
===Bonebreak - skeleton1===
+
===Bonebreaker - skeleton1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 221: Line 211:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 234: Line 225:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
:[[D2_Magic Resistant|Magic Resistant]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 249: Line 240:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
:[[D2_Magic Resistant|Magic Resistant]]<br>
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===skeleton1 (Nightmare)===
 
===skeleton1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 267: Line 258:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 279: Line 271:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 12-31 907 AR <br>
+
| A1 12-31 (907 AR) <br>
A2 12-32 945 AR <br>
+
A2 12-32 (945 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 291: Line 280:
 
| Defense 564<br>
 
| Defense 564<br>
 
| Experience 8016<br>
 
| Experience 8016<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 13-33 950 AR <br>
+
| A1 13-33 (950 AR) <br>
A2 13-34 990 AR <br>
+
A2 13-34 (990 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 306: Line 292:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 14300<br>
 
| Experience 14300<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 13-33 972 AR <br>
+
| A1 13-33 (972 AR) <br>
A2 13-34 1012 AR <br>
+
A2 13-34 (1012 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 322: Line 305:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 2860<br>
 
| Experience 2860<br>
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 13-33 972 AR <br>
+
| A1 13-33 (972 AR) <br>
A2 13-34 1012 AR <br>
+
A2 13-34 (1012 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 342: Line 322:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 354: Line 334:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-43 793 AR <br>
+
| A1 18-43 (793 AR) <br>
A2 21-46 831 AR <br>
+
A2 21-46 (831 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 365: Line 343:
 
| Defense 451<br>
 
| Defense 451<br>
 
| Experience 9903<br>
 
| Experience 9903<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 19-46 831 AR <br>
+
| A1 19-46 (831 AR) <br>
A2 23-49 871 AR <br>
+
A2 23-49 (871 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 379: Line 355:
 
| Defense 460<br>
 
| Defense 460<br>
 
| Experience 17665<br>
 
| Experience 17665<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 51-86 Physical, 51-86 Fire<br>
 
| FE damage 51-86 Physical, 51-86 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-46 850 AR <br>
+
| A1 19-46 (850 AR) <br>
A2 23-49 891 AR <br>
+
A2 23-49 (891 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 394: Line 368:
 
| Defense 460<br>
 
| Defense 460<br>
 
| Experience 3533<br>
 
| Experience 3533<br>
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-46 850 AR <br>
+
| A1 19-46 (850 AR) <br>
A2 23-49 891 AR <br>
+
A2 23-49 (891 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
===Bonebreak - skeleton1 (Nightmare)===
+
===Bonebreaker - skeleton1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 413: Line 385:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 422: Line 395:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 14300<br>
 
| Experience 14300<br>
| TC: [[ D2_Act 1 (N) Super B | Act 1 (N) Super B ]]<br>
+
| TC: [[ D2_Act 1 (N) Super A | Act 1 (N) Super A ]]<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 13-33 972 AR <br>
+
| A1 13-33 (972 AR) <br>
A2 13-34 1012 AR <br>
+
A2 13-34 (1012 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
:[[D2_Magic Resistant|Magic Resistant]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 438: Line 411:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 2860<br>
 
| Experience 2860<br>
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 13-33 972 AR <br>
+
| A1 13-33 (972 AR) <br>
A2 13-34 1012 AR <br>
+
A2 13-34 (1012 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
:[[D2_Magic Resistant|Magic Resistant]]<br>
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===skeleton1 (Hell)===
 
===skeleton1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
Line 461: Line 434:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 470: Line 444:
 
| Defense 1616<br>
 
| Defense 1616<br>
 
| Experience 41205<br>
 
| Experience 41205<br>
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 37-94 3998 AR <br>
+
| A1 37-94 (3998 AR) <br>
A2 37-98 4165 AR <br>
+
A2 37-98 (4165 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 488: Line 459:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 38-96 4089 AR <br>
+
| A1 38-96 (4089 AR) <br>
A2 38-100 4260 AR <br>
+
A2 38-100 (4260 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 504: Line 472:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 39-98 4135 AR <br>
+
| A1 39-98 (4135 AR) <br>
A2 39-102 4307 AR <br>
+
A2 39-102 (4307 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 519: Line 484:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 39-98 4135 AR <br>
+
| A1 39-98 (4135 AR) <br>
A2 39-102 4307 AR <br>
+
A2 39-102 (4307 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 538: Line 500:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 547: Line 509:
 
| Defense 1292<br>
 
| Defense 1292<br>
 
| Experience 50900<br>
 
| Experience 50900<br>
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 56-131 3498 AR <br>
+
| A1 56-131 (3498 AR) <br>
A2 65-141 3665 AR <br>
+
A2 65-141 (3665 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 564: Line 524:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 57-134 3578 AR <br>
+
| A1 57-134 (3578 AR) <br>
A2 67-144 3748 AR <br>
+
A2 67-144 (3748 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 579: Line 537:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 58-137 3618 AR <br>
+
| A1 58-137 (3618 AR) <br>
A2 68-147 3790 AR <br>
+
A2 68-147 (3790 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 593: Line 549:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 58-137 3618 AR <br>
+
| A1 58-137 (3618 AR) <br>
A2 68-147 3790 AR <br>
+
A2 68-147 (3790 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
===Bonebreak - skeleton1 (Hell)===
+
===Bonebreaker - skeleton1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
Line 611: Line 565:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 620: Line 575:
 
| Defense 1669<br>
 
| Defense 1669<br>
 
| Experience 223350<br>
 
| Experience 223350<br>
| TC: [[ D2_Act 4 (H) Super C | Act 4 (H) Super C ]]<br>
+
| TC: [[ D2_Act 4 (H) Super B | Act 4 (H) Super B ]]<br>
 
| FE damage 47-78 Physical, 47-78 Fire<br>
 
| FE damage 47-78 Physical, 47-78 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 39-98 4135 AR <br>
+
| A1 39-98 (4135 AR) <br>
A2 39-102 4307 AR <br>
+
A2 39-102 (4307 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
:[[D2_Magic Resistant|Magic Resistant]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 639: Line 594:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 39-98 4135 AR <br>
+
| A1 39-98 (4135 AR) <br>
A2 39-102 4307 AR <br>
+
A2 39-102 (4307 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
+
:[[D2_Magic Resistant|Magic Resistant]]<br>
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 22:04, 19 August 2008

Act 1 - Crypt 1 A
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 2 7-11 34 1-3 12 10 0 0 0 0 0 50
zombie2 Hungry Dead 2 9-16 44 1-4 12 10 0 0 0 0 0 50
Bonebreaker - skeleton1 Bonebreaker 5 56-84 300 1-4 35 25 0 0 0 0 0 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 37 391-559 2333 12-32 907-945 540 0 0 0 0 0 75
zombie2 Hungry Dead 37 586-838 2882 18-46 793-831 432 0 0 0 0 0 75
Bonebreaker - skeleton1 Bonebreaker 40 1386-1983 14300 13-34 972-1012 576 0 0 0 0 0 75


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 83 4166-5952 41205 37-98 3998-4165 1616 33 0 0 100 0 75
zombie2 Hungry Dead 83 6249-8928 50900 56-141 3498-3665 1292 50 0 0 110 0 75
Bonebreaker - skeleton1 Bonebreaker 86 8814-12594 223350 39-102 4135-4307 1669 33 0 0 100 0 75


Normal

skeleton1

Common stats for Skeleton
Poison res 50 ToBlock 10 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 2

HP 7-11
Defense 10
Experience 34
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 1-3 (12 AR)

Level 4 (Champion)

HP 36-57
Defense 20
Experience 153
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 1-4 (26 AR)

Level 5 (Unique)

HP 56-84
Defense 25
Experience 300
TC: Act 1 Unique A
FE damage 1-2 Physical, 1-2 Fire
A1 1-4 (35 AR)

A2 1-4 (35 AR)

Level 5 (Minion)

HP 42-63
Defense 25
Experience 60
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 1-4 (35 AR)


zombie2

Common stats for Hungry Dead
Poison res 50 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 2

HP 9-16
Defense 10
Experience 44
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 3-4 (12 AR)

Level 4 (Champion)

HP 45-81
Defense 20
Experience 198
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 4-5 (26 AR)

Level 5 (Unique)

HP 68-124
Defense 25
Experience 385
TC: Act 1 Unique A
FE damage 2-3 Physical, 2-3 Fire
A1 1-4 (35 AR)

A2 4-5 (35 AR)

Level 5 (Minion)

HP 51-93
Defense 25
Experience 77
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 4-5 (35 AR)


Bonebreaker - skeleton1

Common stats for Skeleton
Poison res 50 ToBlock 10 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 5 (Superunique)

HP 56-84
Defense 25
Experience 300
TC: Act 1 Super A
FE damage 1-2 Physical, 1-2 Fire
A1 1-4 (35 AR)

A2 1-4 (35 AR)
Bonuses:

Extra Strong
Magic Resistant

Level 5 (Minion)

HP 42-63
Defense 25
Experience 60
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 1-4 (35 AR)
Bonuses:

Extra Strong
Magic Resistant


Nightmare

skeleton1 (Nightmare)

Common stats for Skeleton
Poison res 75 ToBlock 10 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 37

HP 391-559
Defense 540
Experience 2333
TC: Act 1 (N) H2H A
A1 12-31 (907 AR)

A2 12-32 (945 AR)

Level 39 (Champion)

HP 1095-1567
Defense 564
Experience 8016
TC: Act 1 (N) Champ A
A1 13-33 (950 AR)

A2 13-34 (990 AR)

Level 40 (Unique)

HP 1386-1983
Defense 576
Experience 14300
TC: Act 1 (N) Unique B
FE damage 34-57 Physical, 34-57 Fire
A1 13-33 (972 AR)

A2 13-34 (1012 AR)

Level 40 (Minion)

HP 808-1156
Defense 576
Experience 2860
TC: Act 1 (N) H2H B
A1 13-33 (972 AR)

A2 13-34 (1012 AR)


zombie2 (Nightmare)

Common stats for Hungry Dead
Poison res 75 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 37

HP 586-838
Defense 432
Experience 2882
TC: Act 1 (N) H2H A
A1 18-43 (793 AR)

A2 21-46 (831 AR)

Level 39 (Champion)

HP 1645-2350
Defense 451
Experience 9903
TC: Act 1 (N) Champ A
A1 19-46 (831 AR)

A2 23-49 (871 AR)

Level 40 (Unique)

HP 2082-2973
Defense 460
Experience 17665
TC: Act 1 (N) Unique B
FE damage 51-86 Physical, 51-86 Fire
A1 19-46 (850 AR)

A2 23-49 (891 AR)

Level 40 (Minion)

HP 1214-1734
Defense 460
Experience 3533
TC: Act 1 (N) H2H B
A1 19-46 (850 AR)

A2 23-49 (891 AR)


Bonebreaker - skeleton1 (Nightmare)

Common stats for Skeleton
Poison res 75 ToBlock 10 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 40 (Superunique)

HP 1386-1983
Defense 576
Experience 14300
TC: Act 1 (N) Super A
FE damage 34-57 Physical, 34-57 Fire
A1 13-33 (972 AR)

A2 13-34 (1012 AR)
Bonuses:

Extra Strong
Magic Resistant

Level 40 (Minion)

HP 808-1156
Defense 576
Experience 2860
TC: Act 1 (N) H2H B
A1 13-33 (972 AR)

A2 13-34 (1012 AR)
Bonuses:

Extra Strong
Magic Resistant


Hell

skeleton1 (Hell)

Common stats for Skeleton
Physical res 33 Lit res 100 Poison res 75 ToBlock 10 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 83

HP 4166-5952
Defense 1616
Experience 41205
TC: Act 5 (H) H2H B
A1 37-94 (3998 AR)

A2 37-98 (4165 AR)

Level 85 (Champion)

HP 8654-12364
Defense 1651
Experience 130545
TC: Act 5 (H) Champ C
A1 38-96 (4089 AR)

A2 38-100 (4260 AR)

Level 86 (Unique)

HP 8814-12594
Defense 1669
Experience 223350
TC: Act 5 (H) Unique C
FE damage 47-78 Physical, 47-78 Fire
A1 39-98 (4135 AR)

A2 39-102 (4307 AR)

Level 86 (Minion)

HP 6610-9445
Defense 1669
Experience 44670
TC: Act 5 (H) H2H C
A1 39-98 (4135 AR)

A2 39-102 (4307 AR)


zombie2 (Hell)

Common stats for Hungry Dead
Physical res 50 Lit res 110 Poison res 75 ToBlock 4 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 83

HP 6249-8928
Defense 1292
Experience 50900
TC: Act 5 (H) H2H B
A1 56-131 (3498 AR)

A2 65-141 (3665 AR)

Level 85 (Champion)

HP 12982-18546
Defense 1320
Experience 161262
TC: Act 5 (H) Champ C
A1 57-134 (3578 AR)

A2 67-144 (3748 AR)

Level 86 (Unique)

HP 13222-18890
Defense 1335
Experience 275905
TC: Act 5 (H) Unique C
FE damage 70-117 Physical, 70-117 Fire
A1 58-137 (3618 AR)

A2 68-147 (3790 AR)

Level 86 (Minion)

HP 9916-14167
Defense 1335
Experience 55181
TC: Act 5 (H) H2H C
A1 58-137 (3618 AR)

A2 68-147 (3790 AR)


Bonebreaker - skeleton1 (Hell)

Common stats for Skeleton
Physical res 33 Lit res 100 Poison res 75 ToBlock 10 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 86 (Superunique)

HP 8814-12594
Defense 1669
Experience 223350
TC: Act 4 (H) Super B
FE damage 47-78 Physical, 47-78 Fire
A1 39-98 (4135 AR)

A2 39-102 (4307 AR)
Bonuses:

Extra Strong
Magic Resistant

Level 86 (Minion)

HP 6610-9445
Defense 1669
Experience 44670
TC: Act 5 (H) H2H C
A1 39-98 (4135 AR)

A2 39-102 (4307 AR)
Bonuses:

Extra Strong
Magic Resistant