Difference between revisions of "Damage +"

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m (Adjusted alignment of Yes in Ladder column)
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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
{{Mb|=Damage +}} adds to both minimum and maximum physical attack damage before +[[% Damage]] is applied. {{Warn|=Character screen does not add Damage until '''after''' +% Damage is applied, so actual damage can be much higher than displayed.}} It is also added to [[shield]] damage before +% Damage is applied when calculating [[Smite]] damage. {{Warn|=Character screen does not add Damage '''at all'''.}}
+
{{Mb|=Damage +}} adds to both minimum and maximum physical attack damage before +% Damage is applied. {{Warn|=Character screen does not add Damage until '''after''' +% Damage is applied, so actual damage can be much higher than displayed.}} It is also added to [[shield]] damage before +% Damage is applied when calculating [[Smite]] damage. {{Warn|=Character screen does not add Damage '''at all'''.}}
 
*It does '''not''' apply to the following:
 
*It does '''not''' apply to the following:
 
**[[Dragon Talon]]
 
**[[Dragon Talon]]
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|align=left|[[Grief|{{Ub|=Grief}}]] axe
 
|align=left|[[Grief|{{Ub|=Grief}}]] axe
 
|59
 
|59
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
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|align=left|[[Grief|{{Ub|=Grief}}]] sword
 
|align=left|[[Grief|{{Ub|=Grief}}]] sword
 
|59
 
|59
!{{Warn|=Yes}}  
+
|{{Warn|=Yes}}  
 
|}
 
|}
  

Revision as of 16:10, 17 June 2013