Difference between revisions of "Damage Reduced"

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{{D2 Damage nav}}
+
{{D2 Target nav}}
 
{{Intro}}
 
{{Intro}}
 
*Damage Reduced applies to any physical damage remaining after [[D2 Bone Armor|Bone Armor]] and then [[D2 Energy Shield|Energy Shield]] have been applied.
 
*Damage Reduced applies to any physical damage remaining after [[D2 Bone Armor|Bone Armor]] and then [[D2 Energy Shield|Energy Shield]] have been applied.
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{{Text table}}
+
{{Number table}}
 
|-align=center
 
|-align=center
!colspan=2|[[D2 Missile#Damage rate|Damage Rate]]
+
!width=106 align=left|Source
|-align=center
+
!width=106|[[D2 Missile#Damage rate|Damage Rate]]
!width=150|41/1024 (~1/25)
+
|-
!width=150|82/1024 (~2/25)
+
|align=left|[[D2 Diablo|{{Ub|=Diablo}}]] Firestorm
|-valign=top
+
|41/1024 (~1/25)
|
+
|-
*[[D2 Diablo|{{Ub|=Diablo}}]] firestorm
+
|align=left|{{Ub|=Diablo}} Lightning
|
+
|82/1024 (~2/25}
*{{Ub|=Diablo}} lightning
 
 
|}
 
|}
 
[http://replay.waybackmachine.org/20071020035844/http://users.tkk.fi/~tgustafs/mdrmod.html]
 
[http://replay.waybackmachine.org/20071020035844/http://users.tkk.fi/~tgustafs/mdrmod.html]
  
  
*When DR completely negates pure physical damage, it does not matter if [[D2 Amplify Damage|Amplify Damage]] or [[D2 Decrepify|Decrepify]] then reduce Damage Resist % or [[D2 Damage Reduced#Damage Reduced by %|Damage Reduced by %]], since there is no damage to which DR % can be applied.
+
*When DR completely negates pure physical damage, it does not matter if [[D2 Amplify Damage|Amplify Damage]] or [[D2 Decrepify|Decrepify]] then reduce [[D2 Damage Resist|Damage Resist/Reduced by %]], since there is no damage to which DR % can be applied.
 
*It is possible to equip enough DR to significantly reduce or negate non-critical physical damage of normal monsters even in Hell, particularly when combined with [[D2 % Damage#-% Damage|-% Damage]]. However, this is not the case when significant +% Damage is applied by skills or [[D2 Champion|Champion]] or [[D2 Unique monster|Unique]] monsters, particularly when DR % is subsequently reduced as well.
 
*It is possible to equip enough DR to significantly reduce or negate non-critical physical damage of normal monsters even in Hell, particularly when combined with [[D2 % Damage#-% Damage|-% Damage]]. However, this is not the case when significant +% Damage is applied by skills or [[D2 Champion|Champion]] or [[D2 Unique monster|Unique]] monsters, particularly when DR % is subsequently reduced as well.
 
*When an attack applies both physical damage and magic, fire, lightning, cold or poison damage and DR > physical damage, the excess is applied to the sum of non-physical damage after Resist % and [[D2 Absorb|Absorb]] have been applied [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005&view=findpost&p=526021] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356] (only applies to first frame of poison damage). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&view=findpost&p=916938]
 
*When an attack applies both physical damage and magic, fire, lightning, cold or poison damage and DR > physical damage, the excess is applied to the sum of non-physical damage after Resist % and [[D2 Absorb|Absorb]] have been applied [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005&view=findpost&p=526021] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356] (only applies to first frame of poison damage). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&view=findpost&p=916938]
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==Damage Reduced==
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==Helm==
<br>
 
 
 
===Helm===
 
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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===Amulet===
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==Amulet==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Body armor===
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==Body armor==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Scepter===
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==Scepter==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Spear===
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==Spear==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Staff===
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==Staff==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Sword===
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==Sword==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Shield===
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==Shield==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Ring===
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==Ring==
 
{{D2 Affix bonus}}
 
{{D2 Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Boots===
+
==Boots==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Belt===
+
==Belt==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Gloves===
+
==Gloves==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Set bonus===
+
==Set bonus==
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
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|align=left|[[D2 Sigon's Complete Steel|{{Sb|=Sigon's Complete Steel}}]] Full
 
|align=left|[[D2 Sigon's Complete Steel|{{Sb|=Sigon's Complete Steel}}]] Full
 
|6
 
|6
|No
 
|}
 
<br>
 
 
==Damage Reduced by %==
 
*Damage Reduced by % (or a unit's Damage Resist %) applies to any physical damage remaining after Damage Reduced.
 
*Does not apply to [[D2 Sacrifice|Sacrifice]] damage to self. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
 
*DR 50% ceiling normally applies to players and hirelings, while DR -100% floor applies to all units. Ceiling does not apply to [[D2 Crushing Blow|Crushing Blow]]: DR >99% results in immunity to Crushing Blow.
 
*Casting [[D2 Amplify Damage|Amplify Damage]] (DR -100%) or [[D2 Decrepify|Decrepify]] (DR -50%) will reduce DR %, although DR <0% will not increase Crushing Blow damage (both are still fully effective when cast on a player or hireling equipping DR >99%).
 
*[[D2 Sanctuary|Sanctuary]] may normally pierce DR % of Undead, but this does not apply to Crushing Blow: [[D2 Immune to Physical|Immune to Physical]] Undead will remain immune to Crushing Blow. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714]
 
<br>
 
 
===Skill===
 
{{D2 Skill bonus}}
 
|-
 
|(slvl)%
 
!align=left|[[D2 Fade|Fade]]
 
|18
 
|No
 
|}
 
<br>
 
 
===Helm===
 
{{D2 Skill bonus}}
 
|-
 
|8%
 
|align=left|[[D2 Rune|{{Cb|=Ber Rune}}]] in helm socket
 
|63
 
|No
 
|-
 
|10%
 
!align=left|[[D2 Unique Exceptional helm#Rockstopper|{{U|=Rockstopper Sallet}}]]
 
|31
 
|No
 
|-
 
|10%
 
!align=left|[[D2 Unique Elite helm#Harlequin Crest|{{U|=Harlequin Crest Shako}}]]
 
|62
 
|No
 
|-
 
|(10-15)%
 
!align=left|[[D2 Unique Elite helm#Crown of Ages|{{U|=Crown of Ages Corona}}]]
 
|82
 
|No
 
|-
 
|(15-20)%
 
!align=left|[[D2 Unique Exceptional helm#Vampire Gaze|{{U|=Vampire Gaze Grim Helm}}]]
 
|41
 
|No
 
|}
 
<br>
 
 
===Body armor===
 
{{D2 Skill bonus}}
 
|-
 
|8%
 
|align=left|[[D2 Rune|{{Cb|=Ber Rune}}]] in body armor socket
 
|63
 
|No
 
|-
 
|8%
 
|align=left|[[D2 Rune Word body armor#Chains of Honor|{{Ub|=Chains of Honor}}]] body armor
 
|63
 
|No
 
|-
 
|8%
 
|align=left|[[D2 Rune Word body armor#Enigma|{{Ub|=Enigma}}]] body armor
 
|65
 
|No
 
|-
 
|10%
 
!align=left|[[D2 Unique Normal body armor#Rockfleece|{{U|=Rockfleece Field Plate}}]]
 
|28
 
|No
 
|-
 
|(15-25)%
 
!align=left|[[D2 Unique Elite body armor#Leviathan|{{U|=Leviathan Kraken Shell}}]]
 
|65
 
!{{Warn|=Yes}}
 
|-
 
|25%
 
|align=left|[[D2 Trang-Oul's Avatar#Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] Full
 
|65
 
|No
 
|-
 
|30%
 
!align=left|[[D2 Unique Exceptional body armor#Shaftstop|{{U|=Shaftstop Mesh Armor}}]]
 
|38
 
|No
 
|}
 
<br>
 
 
===Sword===
 
{{D2 Skill bonus}}
 
|-
 
|10%
 
!align=left|[[D2 Unique Exceptional sword#Crainte Vomir|{{U|=Crainte Vomir Espandon}}]]
 
|42
 
|No
 
|}
 
<br>
 
 
===Shield===
 
{{D2 Skill bonus}}
 
|-
 
|8%
 
|align=left|[[D2 Rune|{{Cb|=Ber Rune}}]] in shield socket
 
|63
 
|No
 
|-
 
|(15-20)%
 
!align=left|[[D2 Unique Elite shield#Spike Thorn|{{U|=Spike Thorn Blade Barrier}}]]
 
|70
 
|No
 
|-
 
|35%
 
!align=left|[[D2 Unique Elite shield#Stormshield|{{U|=Stormshield Monarch}}]]
 
|73
 
|No
 
|}
 
<br>
 
 
===Belt===
 
{{D2 Skill bonus}}
 
|-
 
|(10-15)%
 
!align=left|[[D2 Unique Exceptional belt#String of Ears|{{U|=String of Ears Demonhide Sash}}]]
 
|29
 
|No
 
|-
 
|(10-15)%
 
!align=left|[[D2 Unique Elite belt#Verdungo's Hearty Cord|{{U|=Verdungo's Hearty Cord Mithril Coil}}]]
 
|63
 
|No
 
|-
 
|20%
 
|align=left|[[D2 Immortal King#Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] 5 items
 
|76
 
|No
 
|}
 
<br>
 
 
===Set bonus===
 
{{D2 Skill bonus}}
 
|-
 
|30
 
|align=left|[[D2 Natalya's Odium|{{Sb|=Natalya's Odium}}]] Full
 
|79
 
 
|No  
 
|No  
 
|}
 
|}
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*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Archives)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Archives)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005 PDR/MDR Overflow Mechanic] (Technical Discussion Archives)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005 PDR/MDR Overflow Mechanic] (Technical Discussion Archives)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion)
 
 
*Gustafsson, Tommi, [http://replay.waybackmachine.org/20071020035844/http://users.tkk.fi/~tgustafs/mdrmod.html Magic Damage Reduction Modification vs, Frame-Based Attacks]
 
*Gustafsson, Tommi, [http://replay.waybackmachine.org/20071020035844/http://users.tkk.fi/~tgustafs/mdrmod.html Magic Damage Reduction Modification vs, Frame-Based Attacks]
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
 
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459 Poison Damage] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459 Poison Damage] (Technical Discussion)
  
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[[Category:D2 Damage]]
 
[[Category:D2 Damage]]
 
[[Category:D2 Items]]
 
[[Category:D2 Items]]
[[Category:D2 Skills]]
 

Revision as of 22:17, 20 March 2011

Template:D2 Target nav

  • Damage Reduced applies to any physical damage remaining after Bone Armor and then Energy Shield have been applied.
  • Does not apply to Crushing Blow damage or Sacrifice damage to self. [1]
  • Effectiveness is reduced when applied to physical damage applied by the following missile attacks:


Source Damage Rate
Diablo Firestorm 41/1024 (~1/25)
Diablo Lightning 82/1024 (~2/25}

[2]


  • When DR completely negates pure physical damage, it does not matter if Amplify Damage or Decrepify then reduce Damage Resist/Reduced by %, since there is no damage to which DR % can be applied.
  • It is possible to equip enough DR to significantly reduce or negate non-critical physical damage of normal monsters even in Hell, particularly when combined with -% Damage. However, this is not the case when significant +% Damage is applied by skills or Champion or Unique monsters, particularly when DR % is subsequently reduced as well.
  • When an attack applies both physical damage and magic, fire, lightning, cold or poison damage and DR > physical damage, the excess is applied to the sum of non-physical damage after Resist % and Absorb have been applied [3] [4] (only applies to first frame of poison damage). [5]
  • Attack applying 50 physical damage, 50 fire damage and 50 lightning damage to a target with DR 100, Fire Resist 50%, Lightning Resist 50% and +20 Lightning Absorb would apply no physical damage (50-100 = -50), 50 fire damage and 30 lightning damage (80 total) before excess DR (-50) applied: this would result in 30 (80-50) damage before 20 healing from +20 LA, which would result in just 10 net life loss.


Helm

Template:D2 Skill bonus |- |7 |align=left|Sol Rune in helm socket |27 |No |- |2 !align=left|Isenhart's Horns Full Helm |8 |No |- |(1-4) !align=left|Safety helm |13 |No |- |7 !align=left|Duskdeep Full Helm |17 |No |- |7 |align=left|Lore helm |27 |No |- |7 |align=left|Radiance helm |27 |No |}


Template:D2 Affix bonus |- |1 !align=left|Circlet of Health |5 |7 |- |2 !align=left|Circlet of Protection |18 |24 |- |3 !align=left|Circlet of Absorption |24 |32 |- |(4-7) !align=left|Circlet of Life |33 |41 |- |(8-15) !align=left|Circlet of Amicae |43 |51 |- |2 !align=left|Circlet of Protection |13 |18 |- |3 !align=left|Circlet of Absorption |19 |26 |- |4 !align=left|Circlet of Life |26 |35 |- |(10-25) !align=left|Circlet of Life Everlasting |37 |45 |}


Amulet

Template:D2 Skill bonus |- |2 !align=left|Tancred's Weird Amulet |20 |No |- |(1-4) !align=left|Safety Amulet |13 |No |}


Template:D2 Affix bonus |- |1 !align=left|Amulet of Health |5 |7 |- |2 !align=left|Amulet of Protection |13 |18 |- |3 !align=left|Amulet of Absorption |19 |26 |- |4 !align=left|Amulet of Life |26 |35 |- |(10-25) !align=left|Amulet of Life Everlasting |37 |45 |}

Body armor

Template:D2 Skill bonus |- |7 |align=left|Sol Rune in body armor socket |27 |No |- |2 !align=left|The Centurion Hard Leather |14 |No |- |2 !align=left|Milabrega's Robe Ancient Armor |17 |No |- |3 !align=left|Angelic Mantle Ring Mail |12 |No |- |3 !align=left|Arcanna's Flesh Light Plate |15 |No |- |3 |align=left|Prudence body armor |49 |No |- |(1-4) !align=left|Safety body armor |13 |No |- |5 !align=left|Rockfleece Field Plate |28 |No |- |7 |align=left|Fortitude body armor |59 !Yes |- |7 |align=left|Bone body armor |47 |No |- |7 |align=left|Dragon body armor |61 !Yes |- |7 |align=left|Enlightenment body armor |45 |No |- |(9-14) !align=left|Steel Carapace Shadow Plate |66 |No |- |(10-15) !align=left|Arkaine's Valor Balrog Skin |85 |No |- |(15-20) !align=left|Iron Pelt Trellised Armor |33 |No |- |(15-20) !align=left|The Gladiator's Bane Wire Fleece |85 |No |}


Template:D2 Affix bonus |- |1 !align=left|Body armor of Health |5 |7 |- |2 !align=left|Body armor of Protection |18 |24 |- |3 !align=left|Body armor of Absorption |24 |32 |- |(4-7) !align=left|Body armor of Life |33 |41 |- |(8-15) !align=left|Body armor of Amicae |43 |51 |}

Scepter

Template:D2 Skill bonus |- |(4-7) !align=left|Astreon's Iron Ward Caduceus |66 |No |}

Spear

Template:D2 Skill bonus |- |(1-4) !align=left|Safety spear |13 |No |}

Staff

Template:D2 Skill bonus |- |5 !align=left|Spire of Lazarus Gnarled Staff |18 |No |}

Sword

Template:D2 Skill bonus |- |3 !align=left|The Patriarch Great Sword |29 |No |}

Shield

Template:D2 Skill bonus |- |7 |align=left|Sol Rune in shield socket |27 |No |- |2 !align=left|Hsarus' Iron Fist Buckler |3 |No |- |3 !align=left|Steelclash Kite Shield |17 |No |- |(1-4) !align=left|Safety shield |13 |No |- |7 |align=left|Dragon shield |61 !Yes |- |(11-16) !align=left|Gerke's Sanctuary Pavise |44 |No |}


Template:D2 Affix bonus |- |1 !align=left|Shield of Health |5 |7 |- |2 !align=left|Shield of Protection |18 |24 |- |3 !align=left|Shield of Absorption |24 |32 |- |(4-7) !align=left|Shield of Life |33 |41 |- |(8-15) !align=left|Shield of Amicae |43 |51 |}

Ring

Template:D2 Affix bonus |- |2 !align=left|Cathan's Seal Ring |11 |No |- |(1-4) !align=left|Safety Ring |13 |No |- |(7-11) !align=left|Nature's Peace Ring |69 !Yes |}


Template:D2 Affix bonus |- |1 !align=left|Ring of Health |5 |7 |- |2 !align=left|Ring of Protection |13 |18 |}

Boots

Template:D2 Skill bonus |- |1 !align=left|Goblin Toe Light Plated Boots |22 |No |- |(1-4) !align=left|Safety boots |13 |No |}

Belt

Template:D2 Skill bonus |- |2 !align=left|Nightsmoke Belt |20 |No |- |3 !align=left|Bladebuckle Plated Belt |29 |No |- |(1-4) !align=left|Safety belt |13 |No |}

Gloves

Template:D2 Skill bonus |- |(1-4) !align=left|Safety gloves |13 |No |}

Set bonus

Template:D2 Skill bonus |- |7 |align=left|Sigon's Complete Steel Full |6 |No |}

Reference