Difference between revisions of "Damage Reduced"

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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
*Damage Reduced applies to any physical damage remaining after [[Bone Armor]] and then [[Energy Shield]] have been applied.
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{{Mb|=Damage Reduced}} applies to any physical damage remaining after [[Bone Armor]] and then [[Energy Shield]] have been applied.
*Does not apply to [[Crushing Blow]] damage or [[Sacrifice]] damage to self. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
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*It does not apply to [[Crushing Blow]] damage or [[Sacrifice]] damage to self. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
*Effectiveness is reduced when applied to physical damage applied by the following missile attacks:
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*Effectiveness is reduced when applied to physical damage applied by the following [[missile]] attacks:
  
  
{{Number table}}
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{{Number table}} width=50%
 
|-align=center
 
|-align=center
!width=106 align=left|Source
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!width=50% align=left|Source
!width=106|[[Damage Rate]]
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!width=50%|[[Damage Rate]]
 
|-
 
|-
 
|align=left|[[Diablo|{{Ub|=Diablo}}]] Firestorm
 
|align=left|[[Diablo|{{Ub|=Diablo}}]] Firestorm
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*When DR completely negates pure physical damage, it does not matter if [[Amplify Damage]] or [[Decrepify]] then reduce [[Damage Resist|Damage Resist/Reduced by %]], since there is no damage to which DR % can be applied.
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*When DR completely negates pure physical damage, it does not matter if [[Amplify Damage]] or [[Decrepify]] then reduce [[Damage Resist|Damage Resist or Damage Reduced by %]], since there is no damage to which DR % can be applied.
 
*It is possible to equip enough DR to significantly reduce or negate non-critical physical damage of normal monsters even in Hell, particularly when combined with -[[% Damage]]. However, this is not the case when significant +% Damage is applied by skills or [[Champion]] or [[Unique (monster)|Unique]] monsters, particularly when DR % is subsequently reduced as well.
 
*It is possible to equip enough DR to significantly reduce or negate non-critical physical damage of normal monsters even in Hell, particularly when combined with -[[% Damage]]. However, this is not the case when significant +% Damage is applied by skills or [[Champion]] or [[Unique (monster)|Unique]] monsters, particularly when DR % is subsequently reduced as well.
 
*{{Warn|=When an attack applies both physical damage and magic, fire, lightning, cold or poison damage and DR > physical damage, the excess is applied to the sum of non-physical damage after Resist and Absorb have been applied [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005&view=findpost&p=526021] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356] (only applies to first frame of poison damage).}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&view=findpost&p=916938]
 
*{{Warn|=When an attack applies both physical damage and magic, fire, lightning, cold or poison damage and DR > physical damage, the excess is applied to the sum of non-physical damage after Resist and Absorb have been applied [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005&view=findpost&p=526021] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356] (only applies to first frame of poison damage).}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&view=findpost&p=916938]
*Attack applying 50 physical damage, 50 [[Fire Damage]] and 50 [[Lightning Damage]] to a target with DR 100, [[Fire Resist]] 50%, [[Lightning Resist]] 50% and +20 [[Lightning Absorb]] would result in the following:
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*For example, an attack applying 50 physical damage, 50 [[Fire Damage]] and 50 [[Lightning Damage]] to a target with DR 100, [[Fire Resist]] 50%, [[Lightning Resist]] 50% and +20 [[Lightning Absorb]] would result in the following:
**{{0|0}}0 physical damage (50-100)
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**{{0|0}}0 physical damage (50-100 < 0)
 
**25 fire damage (50*(100-50)/100)
 
**25 fire damage (50*(100-50)/100)
 
**{{0|0}}5 lightning damage (50*(100-50)/100 - 20)
 
**{{0|0}}5 lightning damage (50*(100-50)/100 - 20)
*Excess DR (-50) is then applied to 30 total damage, resulting in 0 (30-50 < 0) damage before 20 healing from +20 LA.
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*Excess DR (-50) is then applied to 30 total damage, resulting in 0 (30-50 < 0) damage before up to 20 healing from +20 LA.
 
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|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor
 
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor
 
|59
 
|59
!{{Warn|=Yes}}
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|{{Warn|=Yes}}
 
|-
 
|-
 
|7
 
|7
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|align=left|[[Dragon|{{Ub|=Dragon}}]] body armor
 
|align=left|[[Dragon|{{Ub|=Dragon}}]] body armor
 
|61
 
|61
!{{Warn|=Yes}}
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|{{Warn|=Yes}}
 
|-
 
|-
 
|7
 
|7
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|align=left|[[Dragon|{{Ub|=Dragon}}]] shield
 
|align=left|[[Dragon|{{Ub|=Dragon}}]] shield
 
|61
 
|61
!{{Warn|=Yes}}
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|{{Warn|=Yes}}
 
|-
 
|-
 
|(11-16)
 
|(11-16)
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!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]]
 
!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]]
 
|69
 
|69
!{{Warn|=Yes}}
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|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
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|-
 
|-
 
|7
 
|7
|align=left|[[Sigon's Complete Steel|{{Sb|=Sigon's Complete Steel}}]] Full
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|align=left|[[Sigon's Complete Steel|{{Ub|=Sigon's Complete Steel}}]] (Full)
 
|6
 
|6
 
|No  
 
|No  

Revision as of 15:21, 18 June 2013