Difference between revisions of "Damage to Undead"

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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
*+% Damage to Undead is added to +% Damage when the target is [[Undead (Diablo II)|Undead]], and applied after weapon damage has been calculated, even when it is on the weapon itself.
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*+% Damage to Undead is added to +% Damage when the target is [[Undead]], and applied after weapon damage has been calculated, even when it is on the weapon itself.
 
*Mace class weapons all have +50% Damage to Undead, which has already been taken into account for all weapons listed below:
 
*Mace class weapons all have +50% Damage to Undead, which has already been taken into account for all weapons listed below:
 
**[[Club (item type)|Club]]
 
**[[Club (item type)|Club]]

Revision as of 20:32, 14 February 2012