Difference between revisions of "Dark Wood"

From Basin Wiki
Jump to navigation Jump to search
Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Dark Wood#fallen2|fallen2]] || 5 || 4-9 || 42 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_The Dark Wood#corruptrogue2|corruptrogue2]] || 5 || 10-17 || 54 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#fallen2|fallen2]] || Carver || 5 || 4-9 || 42 || 2-4 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#quillrat2|quillrat2]] || 5 || 4-14 || 49 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#corruptrogue2|corruptrogue2]] || Vile Hunter || 5 || 10-17 || 54 || 2-5 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#cr_lancer2|cr_lancer2]] || 5 || 14-21 || 63 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#quillrat2|quillrat2]] || Spike Fiend || 5 || 4-14 || 49 || 0-5 || 31-44 || 25 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#sk_archer1|sk_archer1]] || 5 || 11-24 || 62 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Dark Wood#cr_lancer2|cr_lancer2]] || Vile Lancer || 5 || 14-21 || 63 || 3-6 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#Treehead Woodfist - brute2|Treehead Woodfist - brute2]] || 8 || 148-240 || 605 || 40 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#sk_archer1|sk_archer1]] || Skeleton Archer || 5 || 11-24 || 62 || 2-3 || 89 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 +
|-  
 +
| [[D2_The Dark Wood#Treehead WoodFist - brute2|Treehead WoodFist - brute2]] || [[D2_Treehead WoodFist|Treehead WoodFist]] || 8 || 148-240 || 605 || 4-9 || 60 || 40 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 30: Line 33:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Dark Wood#fallen2 (Nightmare)|fallen2]] || 38 || 148-326 || 1910 || 386 || 0 || 0 || 0 || 0 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_The Dark Wood#corruptrogue2 (Nightmare)|corruptrogue2]] || 38 || 355-593 || 2792 || 524 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#fallen2 (Nightmare)|fallen2]] || Carver || 38 || 148-326 || 1910 || 14-32 || 657-696 || 386 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#quillrat2 (Nightmare)|quillrat2]] || 38 || 118-415 || 2057 || 441 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#corruptrogue2 (Nightmare)|corruptrogue2]] || Vile Hunter || 38 || 355-593 || 2792 || 17-35 || 1006 || 524 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#cr_lancer2 (Nightmare)|cr_lancer2]] || 38 || 474-681 || 2498 || 524 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#quillrat2 (Nightmare)|quillrat2]] || Spike Fiend || 38 || 118-415 || 2057 || 9-24 || 503-774 || 441 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#sk_archer1 (Nightmare)|sk_archer1]] || 38 || 415-593 || 2792 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
+
| [[D2_The Dark Wood#cr_lancer2 (Nightmare)|cr_lancer2]] || Vile Lancer || 38 || 474-681 || 2498 || 20-41 || 1083 || 524 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Dark Wood#Treehead Woodfist - brute2 (Nightmare)|Treehead Woodfist - brute2]] || 41 || 3027-4383 || 21600 || 499 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Dark Wood#sk_archer1 (Nightmare)|sk_archer1]] || Skeleton Archer || 38 || 415-593 || 2792 || 11-16 || 890 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
 +
|-  
 +
| [[D2_The Dark Wood#Treehead WoodFist - brute2 (Nightmare)|Treehead WoodFist - brute2]] || [[D2_Treehead WoodFist|Treehead WoodFist]] || 41 || 3027-4383 || 21600 || 24-49 || 786-828 || 499 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 57: Line 63:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Dark Wood#fallen2 (Hell)|fallen2]] || 68 || 1056-2324 || 18259 || 946 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
+
!ResP
|-
+
|-  
| [[D2_The Dark Wood#corruptrogue2 (Hell)|corruptrogue2]] || 68 || 2536-4227 || 26687 || 1284 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:khaki" | 33 || style="background:blue" | 120 || style="background:palegreen" | 20
+
| [[D2_The Dark Wood#fallen2 (Hell)|fallen2]] || Carver || 68 || 1056-2324 || 18259 || 35-78 || 2347-2485 || 946 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
|-
+
|-  
| [[D2_The Dark Wood#quillrat2 (Hell)|quillrat2]] || 68 || 845-2958 || 19664 || 1081 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 50 || 0
+
| [[D2_The Dark Wood#corruptrogue2 (Hell)|corruptrogue2]] || Vile Hunter || 68 || 2536-4227 || 26687 || 42-85 || 3590 || 1284 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || style="background:palegreen" | 20
|-
+
|-  
| [[D2_The Dark Wood#cr_lancer2 (Hell)|cr_lancer2]] || 68 || 3381-4861 || 23878 || 1284 || style="background:lightgray" | 45 || 0 || style="background:red" | 110 || style="background:khaki" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
| [[D2_The Dark Wood#quillrat2 (Hell)|quillrat2]] || Spike Fiend || 68 || 845-2958 || 19664 || 23-58 || 1795-2762 || 1081 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 50 || 0
|-
+
|-  
| [[D2_The Dark Wood#sk_archer1 (Hell)|sk_archer1]] || 68 || 2958-4227 || 26687 || 1352 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
+
| [[D2_The Dark Wood#cr_lancer2 (Hell)|cr_lancer2]] || Vile Lancer || 68 || 3381-4861 || 23878 || 50-101 || 3866 || 1284 || style="background:lightgray" | 45 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:palegreen" | 25
|-
+
|-  
| [[D2_The Dark Wood#Treehead Woodfist - brute2 (Hell)|Treehead Woodfist - brute2]] || 71 || 13258-19202 || 193010 || 1194 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:blue" | 120 || 0
+
| [[D2_The Dark Wood#sk_archer1 (Hell)|sk_archer1]] || Skeleton Archer || 68 || 2958-4227 || 26687 || 27-39 || 3176 || 1352 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
 +
|-  
 +
| [[D2_The Dark Wood#Treehead WoodFist - brute2 (Hell)|Treehead WoodFist - brute2]] || [[D2_Treehead WoodFist|Treehead WoodFist]] || 71 || 13258-19202 || 193010 || 56-113 || 2732-2876 || 1194 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 84: Line 93:
 
===fallen2===
 
===fallen2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 16
 
| ToBlock 16
Line 92: Line 101:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 104: Line 113:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-4 31 AR <br>
+
| A1 2-4 (31 AR) <br>
A2 2-4 31 AR <br>
+
A2 2-4 (31 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 119: Line 126:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 2-5 50 AR <br>
+
| A1 2-5 (50 AR) <br>
A2 2-5 50 AR <br>
+
A2 2-5 (50 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 135: Line 140:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-6 60 AR <br>
+
| A1 3-6 (60 AR) <br>
A2 3-6 60 AR <br>
+
A2 3-6 (60 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
 +
'''Level 8 (Minion)'''<br>
 +
{| cellpadding="8" style="background:lightgray"
 +
| HP 18-42<br>
 +
| Defense 40<br>
 +
| Experience 61<br>
 +
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 +
|}
 +
|- style="background:lightgray"
 +
| A1 3-6 (60 AR) <br>
 +
A2 3-6 (60 AR) <br>
 +
E1 A1 0% chance of 0 - 0 cold<br>
 
|}<br>
 
|}<br>
 
===corruptrogue2===
 
===corruptrogue2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 151: Line 167:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 163: Line 179:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-5 31 AR <br>
+
| A1 2-5 (31 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 176: Line 190:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 2-6 50 AR <br>
+
| A1 2-6 (50 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 190: Line 202:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-7 60 AR <br>
+
| A1 3-7 (60 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 203: Line 213:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-7 60 AR <br>
+
| A1 3-7 (60 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===quillrat2===
 
===quillrat2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Spike Fiend'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 6
 
| ToBlock 6
Line 217: Line 225:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: corpsesel isAtt revive small soft<br>
+
Flags: corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 1 [[D2_spike2|spike2]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 +
:Physical: 1 - 3<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 229: Line 240:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-5 31 AR <br>
+
| A1 1-5 (31 AR) <br>
A2 0-1 44 AR <br>
+
A2 0-1 (44 AR) <br>
E1 A2 cold % chance of 0-0 <br>
+
E1 A2 0% chance of 0 - 0 cold<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 1 - 3<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 247: Line 253:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 1-6 50 AR <br>
+
| A1 1-6 (50 AR) <br>
A2 0-1 71 AR <br>
+
A2 0-1 (71 AR) <br>
E1 A2 cold % chance of 0-0 <br>
+
E1 A2 0% chance of 0 - 0 cold<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 1 - 3<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 266: Line 267:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-7 60 AR <br>
+
| A1 1-7 (60 AR) <br>
A2 0-1 85 AR <br>
+
A2 0-1 (85 AR) <br>
E1 A2 cold % chance of 0-0 <br>
+
E1 A2 0% chance of 0 - 0 cold<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 1 - 3<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 284: Line 280:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-7 60 AR <br>
+
| A1 1-7 (60 AR) <br>
A2 0-1 85 AR <br>
+
A2 0-1 (85 AR) <br>
E1 A2 cold % chance of 0-0 <br>
+
E1 A2 0% chance of 0 - 0 cold<br>
 
 
|
 
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 1 - 3<br>
 
 
|}<br>
 
|}<br>
 
===cr_lancer2===
 
===cr_lancer2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 6
 
| ToBlock 6
Line 303: Line 294:
  
 
|}
 
|}
Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 315: Line 306:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 3-6 31 AR <br>
+
| A1 3-6 (31 AR) <br>
E1 A1 pois % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 pois (0 - 0 total)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 329: Line 318:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-7 50 AR <br>
+
| A1 3-7 (50 AR) <br>
E1 A1 pois % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 pois (0 - 0 total)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 344: Line 331:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 4-9 60 AR <br>
+
| A1 4-9 (60 AR) <br>
E1 A1 pois % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 pois (0 - 0 total)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 358: Line 343:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 4-9 60 AR <br>
+
| A1 4-9 (60 AR) <br>
E1 A1 pois % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 pois (0 - 0 total)<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1===
 
===sk_archer1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 374: Line 357:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 1 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 386: Line 371:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-3 89 AR <br>
+
| A1 2-3 (89 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 401: Line 382:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-4 142 AR <br>
+
| A1 3-4 (142 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 417: Line 394:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-5 170 AR <br>
+
| A1 3-5 (170 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 432: Line 405:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-5 170 AR <br>
+
| A1 3-5 (170 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
===Treehead Woodfist - brute2===
+
===Treehead WoodFist - brute2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Brute'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 6
 
| ToBlock 6
Line 448: Line 417:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 8 (Superunique)'''<br>
 
'''Level 8 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 461: Line 430:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 4-6 60 AR <br>
+
| A1 4-6 (60 AR) <br>
A2 7-9 60 AR <br>
+
A2 7-9 (60 AR) <br>
 
+
Bonuses: <br>
 +
:[[D2_Extra Strong|Extra Strong]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 475: Line 445:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 4-6 60 AR <br>
+
| A1 4-6 (60 AR) <br>
A2 7-9 60 AR <br>
+
A2 7-9 (60 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===fallen2 (Nightmare)===
 
===fallen2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 16
 
| ToBlock 16
Line 491: Line 462:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 503: Line 474:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 14-28 696 AR <br>
+
| A1 14-28 (696 AR) <br>
A2 16-32 657 AR <br>
+
A2 16-32 (657 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 515: Line 484:
 
| Defense 403<br>
 
| Defense 403<br>
 
| Experience 6561<br>
 
| Experience 6561<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 14-29 729 AR <br>
+
| A1 14-29 (729 AR) <br>
A2 16-33 688 AR <br>
+
A2 16-33 (688 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 530: Line 497:
 
| Defense 411<br>
 
| Defense 411<br>
 
| Experience 11700<br>
 
| Experience 11700<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 19-33 Physical, 19-33 Fire<br>
 
| FE damage 19-33 Physical, 19-33 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 15-31 745 AR <br>
+
| A1 15-31 (745 AR) <br>
A2 17-35 703 AR <br>
+
A2 17-35 (703 AR) <br>
E1 A1 cold 10% chance of 5-7 <br>
+
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
 +
'''Level 41 (Minion)'''<br>
 +
{| cellpadding="8" style="background:lightgray"
 +
| HP 304-668<br>
 +
| Defense 411<br>
 +
| Experience 2340<br>
 +
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 +
|}
 +
|- style="background:lightgray"
 +
| A1 15-31 (745 AR) <br>
 +
A2 17-35 (703 AR) <br>
 +
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)<br>
 
|}<br>
 
|}<br>
 
===corruptrogue2 (Nightmare)===
 
===corruptrogue2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 550: Line 528:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 562: Line 540:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 17-35 1006 AR <br>
+
| A1 17-35 (1006 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 572: Line 548:
 
| Defense 547<br>
 
| Defense 547<br>
 
| Experience 9588<br>
 
| Experience 9588<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 18-36 1053 AR <br>
+
| A1 18-36 (1053 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 585: Line 559:
 
| Defense 558<br>
 
| Defense 558<br>
 
| Experience 17100<br>
 
| Experience 17100<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-38 1076 AR <br>
+
| A1 19-38 (1076 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 599: Line 571:
 
| Defense 558<br>
 
| Defense 558<br>
 
| Experience 3420<br>
 
| Experience 3420<br>
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-38 1076 AR <br>
+
| A1 19-38 (1076 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===quillrat2 (Nightmare)===
 
===quillrat2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Spike Fiend'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 6
 
| ToBlock 6
Line 616: Line 586:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: corpsesel isAtt revive small soft<br>
+
Flags: corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 4 [[D2_spike2|spike2]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 +
:Physical: 10 - 12<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 625: Line 598:
 
| Defense 441<br>
 
| Defense 441<br>
 
| Experience 2057<br>
 
| Experience 2057<br>
| TC: [[ D2_Quill 4 (N) | Quill 4 (N) ]]<br>
+
| TC: [[ D2_Quill 3 (N) | Quill 3 (N) ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 9-24 503 AR <br>
+
| A1 9-24 (503 AR) <br>
A2 9-16 774 AR <br>
+
A2 9-16 (774 AR) <br>
E1 A2 cold 5% chance of 8-12 <br>
+
E1 A2 5% chance of 8 - 12 cold (100 frames or 4.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 10 - 12<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 643: Line 611:
 
| Defense 460<br>
 
| Defense 460<br>
 
| Experience 7065<br>
 
| Experience 7065<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 9-24 526 AR <br>
+
| A1 9-24 (526 AR) <br>
A2 9-16 810 AR <br>
+
A2 9-16 (810 AR) <br>
E1 A2 cold 5% chance of 8-13 <br>
+
E1 A2 5% chance of 8 - 13 cold (100 frames or 4.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 10 - 12<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 661: Line 624:
 
| Defense 470<br>
 
| Defense 470<br>
 
| Experience 12600<br>
 
| Experience 12600<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 25-42 Physical, 25-42 Fire<br>
 
| FE damage 25-42 Physical, 25-42 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 10-26 538 AR <br>
+
| A1 10-26 (538 AR) <br>
A2 10-17 828 AR <br>
+
A2 10-17 (828 AR) <br>
E1 A2 cold 5% chance of 8-14 <br>
+
E1 A2 5% chance of 8 - 14 cold (100 frames or 4.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 10 - 12<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 680: Line 638:
 
| Defense 470<br>
 
| Defense 470<br>
 
| Experience 2520<br>
 
| Experience 2520<br>
| TC: [[ D2_Quill 5 (N) | Quill 5 (N) ]]<br>
+
| TC: [[ D2_Quill 4 (N) | Quill 4 (N) ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 10-26 538 AR <br>
+
| A1 10-26 (538 AR) <br>
A2 10-17 828 AR <br>
+
A2 10-17 (828 AR) <br>
E1 A2 cold 5% chance of 8-14 <br>
+
E1 A2 5% chance of 8 - 14 cold (100 frames or 4.00 seconds)<br>
 
 
|
 
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 10 - 12<br>
 
 
|}<br>
 
|}<br>
 
===cr_lancer2 (Nightmare)===
 
===cr_lancer2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 6
 
| ToBlock 6
Line 702: Line 655:
  
 
|}
 
|}
Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 714: Line 667:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 20-41 1083 AR <br>
+
| A1 20-41 (1083 AR) <br>
E1 A1 pois 10% chance of 8-8 <br>
+
E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 725: Line 676:
 
| Defense 547<br>
 
| Defense 547<br>
 
| Experience 8580<br>
 
| Experience 8580<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 21-42 1134 AR <br>
+
| A1 21-42 (1134 AR) <br>
E1 A1 pois 10% chance of 8-8 <br>
+
E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 739: Line 688:
 
| Defense 558<br>
 
| Defense 558<br>
 
| Experience 15300<br>
 
| Experience 15300<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 42-69 Physical, 42-69 Fire<br>
 
| FE damage 42-69 Physical, 42-69 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 22-45 1159 AR <br>
+
| A1 22-45 (1159 AR) <br>
E1 A1 pois 10% chance of 8-8 <br>
+
E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 754: Line 701:
 
| Defense 558<br>
 
| Defense 558<br>
 
| Experience 3060<br>
 
| Experience 3060<br>
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 22-45 1159 AR <br>
+
| A1 22-45 (1159 AR) <br>
E1 A1 pois 10% chance of 8-8 <br>
+
E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1 (Nightmare)===
 
===sk_archer1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 60
 
| style="background:palegreen" | Poison res 60
Line 773: Line 718:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 4 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 785: Line 732:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 11-16 890 AR <br>
+
| A1 11-16 (890 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 797: Line 740:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 9588<br>
 
| Experience 9588<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 11-16 931 AR <br>
+
| A1 11-16 (931 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 812: Line 751:
 
| Defense 588<br>
 
| Defense 588<br>
 
| Experience 17100<br>
 
| Experience 17100<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 12-17 952 AR <br>
+
| A1 12-17 (952 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 828: Line 763:
 
| Defense 588<br>
 
| Defense 588<br>
 
| Experience 3420<br>
 
| Experience 3420<br>
| TC: [[ D2_Act 2 (N) Miss A | Act 2 (N) Miss A ]]<br>
+
| TC: [[ D2_Act 1 (N) Miss C | Act 1 (N) Miss C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 12-17 952 AR <br>
+
| A1 12-17 (952 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
===Treehead Woodfist - brute2 (Nightmare)===
+
===Treehead WoodFist - brute2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Brute'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 6
 
| ToBlock 6
Line 847: Line 778:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 41 (Superunique)'''<br>
 
'''Level 41 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 856: Line 787:
 
| Defense 499<br>
 
| Defense 499<br>
 
| Experience 21600<br>
 
| Experience 21600<br>
| TC: [[ D2_Act 1 (N) Super C | Act 1 (N) Super C ]]<br>
+
| TC: [[ D2_Act 1 (N) Super B | Act 1 (N) Super B ]]<br>
 
| FE damage 76-127 Physical, 76-127 Fire<br>
 
| FE damage 76-127 Physical, 76-127 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 24-42 786 AR <br>
+
| A1 24-42 (786 AR) <br>
A2 38-49 828 AR <br>
+
A2 38-49 (828 AR) <br>
 
+
Bonuses: <br>
 +
:[[D2_Extra Strong|Extra Strong]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 871: Line 803:
 
| Defense 499<br>
 
| Defense 499<br>
 
| Experience 4320<br>
 
| Experience 4320<br>
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 24-42 786 AR <br>
+
| A1 24-42 (786 AR) <br>
A2 38-49 828 AR <br>
+
A2 38-49 (828 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===fallen2 (Hell)===
 
===fallen2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
 
| style="background:red" | Fire res 110
 
| style="background:red" | Fire res 110
| style="background:skyblue" | Cold res 40
+
| style="background:royalblue" | Cold res 40
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
Line 893: Line 826:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 68'''<br>
 
'''Level 68'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 902: Line 835:
 
| Defense 946<br>
 
| Defense 946<br>
 
| Experience 18259<br>
 
| Experience 18259<br>
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (H) H2H C | Act 1 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 35-70 2485 AR <br>
+
| A1 35-70 (2485 AR) <br>
A2 39-78 2347 AR <br>
+
A2 39-78 (2347 AR) <br>
E1 A1 cold 20% chance of 11-15 <br>
+
E1 A1 20% chance of 11 - 15 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 70 (Champion)'''<br>
 
'''Level 70 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 917: Line 848:
 
| Defense 970<br>
 
| Defense 970<br>
 
| Experience 60078<br>
 
| Experience 60078<br>
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 36-72 2554 AR <br>
+
| A1 36-72 (2554 AR) <br>
A2 40-80 2412 AR <br>
+
A2 40-80 (2412 AR) <br>
E1 A1 cold 20% chance of 12-16 <br>
+
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 71 (Unique)'''<br>
 
'''Level 71 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 932: Line 861:
 
| Defense 983<br>
 
| Defense 983<br>
 
| Experience 104545<br>
 
| Experience 104545<br>
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 18-31 Physical, 18-31 Fire<br>
 
| FE damage 18-31 Physical, 18-31 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 36-72 2588 AR <br>
+
| A1 36-72 (2588 AR) <br>
A2 40-81 2444 AR <br>
+
A2 40-81 (2444 AR) <br>
E1 A1 cold 20% chance of 12-16 <br>
+
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
 +
'''Level 71 (Minion)'''<br>
 +
{| cellpadding="8" style="background:lightgray"
 +
| HP 1714-3771<br>
 +
| Defense 983<br>
 +
| Experience 20909<br>
 +
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 +
|}
 +
|- style="background:lightgray"
 +
| A1 36-72 (2588 AR) <br>
 +
A2 40-81 (2444 AR) <br>
 +
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)<br>
 
|}<br>
 
|}<br>
 
===corruptrogue2 (Hell)===
 
===corruptrogue2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 20
 
| style="background:lightgray" | Physical res 20
 
| style="background:gold" | Magic res 20
 
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 33
 
| style="background:pink" | Fire res 33
| style="background:khaki" | Lit res 33
+
| style="background:palegoldenrod" | Lit res 33
 
| style="background:blue" | Cold res 120
 
| style="background:blue" | Cold res 120
 
| style="background:palegreen" | Poison res 20
 
| style="background:palegreen" | Poison res 20
Line 958: Line 898:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 68'''<br>
 
'''Level 68'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 967: Line 907:
 
| Defense 1284<br>
 
| Defense 1284<br>
 
| Experience 26687<br>
 
| Experience 26687<br>
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (H) H2H C | Act 1 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 42-85 3590 AR <br>
+
| A1 42-85 (3590 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 70 (Champion)'''<br>
 
'''Level 70 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 980: Line 918:
 
| Defense 1317<br>
 
| Defense 1317<br>
 
| Experience 87807<br>
 
| Experience 87807<br>
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 44-88 3689 AR <br>
+
| A1 44-88 (3689 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 71 (Unique)'''<br>
 
'''Level 71 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 993: Line 929:
 
| Defense 1334<br>
 
| Defense 1334<br>
 
| Experience 152800<br>
 
| Experience 152800<br>
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 44-89 3738 AR <br>
+
| A1 44-89 (3738 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 71 (Minion)'''<br>
 
'''Level 71 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,007: Line 941:
 
| Defense 1334<br>
 
| Defense 1334<br>
 
| Experience 30560<br>
 
| Experience 30560<br>
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 44-89 3738 AR <br>
+
| A1 44-89 (3738 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===quillrat2 (Hell)===
 
===quillrat2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Spike Fiend'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
Line 1,026: Line 958:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SI|SI]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: corpsesel isAtt revive small soft<br>
+
Flags: corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 8 [[D2_spike2|spike2]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 +
:Physical: 22 - 24<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 68'''<br>
 
'''Level 68'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,035: Line 970:
 
| Defense 1081<br>
 
| Defense 1081<br>
 
| Experience 19664<br>
 
| Experience 19664<br>
| TC: [[ D2_Quill 5 (H) | Quill 5 (H) ]]<br>
+
| TC: [[ D2_Quill 4 (H) | Quill 4 (H) ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 23-58 1795 AR <br>
+
| A1 23-58 (1795 AR) <br>
A2 23-39 2762 AR <br>
+
A2 23-39 (2762 AR) <br>
E1 A2 cold 15% chance of 27-46 <br>
+
E1 A2 15% chance of 27 - 46 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 22 - 24<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 70 (Champion)'''<br>
 
'''Level 70 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,053: Line 983:
 
| Defense 1109<br>
 
| Defense 1109<br>
 
| Experience 64701<br>
 
| Experience 64701<br>
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 24-60 1844 AR <br>
+
| A1 24-60 (1844 AR) <br>
A2 24-40 2838 AR <br>
+
A2 24-40 (2838 AR) <br>
E1 A2 cold 15% chance of 28-48 <br>
+
E1 A2 15% chance of 28 - 48 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 22 - 24<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 71 (Unique)'''<br>
 
'''Level 71 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,071: Line 996:
 
| Defense 1124<br>
 
| Defense 1124<br>
 
| Experience 112590<br>
 
| Experience 112590<br>
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 24-39 Physical, 24-39 Fire<br>
 
| FE damage 24-39 Physical, 24-39 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 24-60 1869 AR <br>
+
| A1 24-60 (1869 AR) <br>
A2 24-40 2876 AR <br>
+
A2 24-40 (2876 AR) <br>
E1 A2 cold 15% chance of 28-48 <br>
+
E1 A2 15% chance of 28 - 48 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 22 - 24<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 71 (Minion)'''<br>
 
'''Level 71 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,090: Line 1,010:
 
| Defense 1124<br>
 
| Defense 1124<br>
 
| Experience 22518<br>
 
| Experience 22518<br>
| TC: [[ D2_Quill 5 (H) | Quill 5 (H) ]]<br>
+
| TC: [[ D2_Quill 4 (H) | Quill 4 (H) ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 24-60 1869 AR <br>
+
| A1 24-60 (1869 AR) <br>
A2 24-40 2876 AR <br>
+
A2 24-40 (2876 AR) <br>
E1 A2 cold 15% chance of 28-48 <br>
+
E1 A2 15% chance of 28 - 48 cold (150 frames or 6.00 seconds)<br>
 
 
|
 
MissA2 [[D2_spike2|spike2]]<br>
 
:SrcDamage 128 <br>
 
:Physical 22 - 24<br>
 
 
|}<br>
 
|}<br>
 
===cr_lancer2 (Hell)===
 
===cr_lancer2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 45
 
| style="background:lightgray" | Physical res 45
 
| style="background:red" | Fire res 110
 
| style="background:red" | Fire res 110
| style="background:khaki" | Lit res 25
+
| style="background:palegoldenrod" | Lit res 25
| style="background:skyblue" | Cold res 25
+
| style="background:royalblue" | Cold res 25
 
| style="background:palegreen" | Poison res 25
 
| style="background:palegreen" | Poison res 25
 
| ToBlock 6
 
| ToBlock 6
Line 1,117: Line 1,032:
  
 
|}
 
|}
Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 68'''<br>
 
'''Level 68'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,126: Line 1,041:
 
| Defense 1284<br>
 
| Defense 1284<br>
 
| Experience 23878<br>
 
| Experience 23878<br>
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (H) H2H C | Act 1 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 50-101 3866 AR <br>
+
| A1 50-101 (3866 AR) <br>
E1 A1 pois 20% chance of 25-25 <br>
+
E1 A1 20% chance of 25 - 25 pois (100 frames or 4.00 seconds) (9 196/256 - 9 196/256 total)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 70 (Champion)'''<br>
 
'''Level 70 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,140: Line 1,053:
 
| Defense 1317<br>
 
| Defense 1317<br>
 
| Experience 78564<br>
 
| Experience 78564<br>
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 52-104 3973 AR <br>
+
| A1 52-104 (3973 AR) <br>
E1 A1 pois 20% chance of 26-26 <br>
+
E1 A1 20% chance of 26 - 26 pois (100 frames or 4.00 seconds) (10 40/256 - 10 40/256 total)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 71 (Unique)'''<br>
 
'''Level 71 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,154: Line 1,065:
 
| Defense 1334<br>
 
| Defense 1334<br>
 
| Experience 136715<br>
 
| Experience 136715<br>
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 39-65 Physical, 39-65 Fire<br>
 
| FE damage 39-65 Physical, 39-65 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 52-105 4026 AR <br>
+
| A1 52-105 (4026 AR) <br>
E1 A1 pois 20% chance of 26-26 <br>
+
E1 A1 20% chance of 26 - 26 pois (100 frames or 4.00 seconds) (10 40/256 - 10 40/256 total)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 71 (Minion)'''<br>
 
'''Level 71 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,169: Line 1,078:
 
| Defense 1334<br>
 
| Defense 1334<br>
 
| Experience 27343<br>
 
| Experience 27343<br>
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 52-105 4026 AR <br>
+
| A1 52-105 (4026 AR) <br>
E1 A1 pois 20% chance of 26-26 <br>
+
E1 A1 20% chance of 26 - 26 pois (100 frames or 4.00 seconds) (10 40/256 - 10 40/256 total)<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1 (Hell)===
 
===sk_archer1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 40
 
| style="background:lightgray" | Physical res 40
 
| style="background:pink" | Fire res 33
 
| style="background:pink" | Fire res 33
| style="background:skyblue" | Cold res 33
+
| style="background:royalblue" | Cold res 33
 
| style="background:lime" | Poison res 100
 
| style="background:lime" | Poison res 100
 
| ToBlock 15
 
| ToBlock 15
Line 1,191: Line 1,098:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 8 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 68'''<br>
 
'''Level 68'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,200: Line 1,109:
 
| Defense 1352<br>
 
| Defense 1352<br>
 
| Experience 26687<br>
 
| Experience 26687<br>
| TC: [[ D2_Act 2 (H) Miss A | Act 2 (H) Miss A ]]<br>
+
| TC: [[ D2_Act 1 (H) Miss C | Act 1 (H) Miss C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 27-39 3176 AR <br>
+
| A1 27-39 (3176 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 70 (Champion)'''<br>
 
'''Level 70 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,215: Line 1,120:
 
| Defense 1387<br>
 
| Defense 1387<br>
 
| Experience 87807<br>
 
| Experience 87807<br>
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ A | Act 2 (H) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 28-40 3263 AR <br>
+
| A1 28-40 (3263 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 71 (Unique)'''<br>
 
'''Level 71 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,230: Line 1,131:
 
| Defense 1405<br>
 
| Defense 1405<br>
 
| Experience 152800<br>
 
| Experience 152800<br>
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique B | Act 2 (H) Unique B ]]<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 28-40 3307 AR <br>
+
| A1 28-40 (3307 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 71 (Minion)'''<br>
 
'''Level 71 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,246: Line 1,143:
 
| Defense 1405<br>
 
| Defense 1405<br>
 
| Experience 30560<br>
 
| Experience 30560<br>
| TC: [[ D2_Act 2 (H) Miss C | Act 2 (H) Miss C ]]<br>
+
| TC: [[ D2_Act 2 (H) Miss B | Act 2 (H) Miss B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 28-40 3307 AR <br>
+
| A1 28-40 (3307 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
===Treehead Woodfist - brute2 (Hell)===
+
===Treehead WoodFist - brute2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Brute'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 1,267: Line 1,160:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_YE|YE]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 71 (Superunique)'''<br>
 
'''Level 71 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,276: Line 1,169:
 
| Defense 1194<br>
 
| Defense 1194<br>
 
| Experience 193010<br>
 
| Experience 193010<br>
| TC: [[ D2_Act 2 (H) Super C | Act 2 (H) Super C ]]<br>
+
| TC: [[ D2_Act 2 (H) Super B | Act 2 (H) Super B ]]<br>
 
| FE damage 72-119 Physical, 72-119 Fire<br>
 
| FE damage 72-119 Physical, 72-119 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 56-97 2732 AR <br>
+
| A1 56-97 (2732 AR) <br>
A2 89-113 2876 AR <br>
+
A2 89-113 (2876 AR) <br>
 
+
Bonuses: <br>
 +
:[[D2_Extra Strong|Extra Strong]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 71 (Minion)'''<br>
 
'''Level 71 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,291: Line 1,185:
 
| Defense 1194<br>
 
| Defense 1194<br>
 
| Experience 38602<br>
 
| Experience 38602<br>
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 56-97 2732 AR <br>
+
| A1 56-97 (2732 AR) <br>
A2 89-113 2876 AR <br>
+
A2 89-113 (2876 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Extra Strong|Extra Strong]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 22:23, 19 August 2008

Act 1 - Wilderness 4
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
fallen2 Carver 5 4-9 42 2-4 31 25 0 0 0 0 0 0
corruptrogue2 Vile Hunter 5 10-17 54 2-5 31 25 0 0 0 0 0 0
quillrat2 Spike Fiend 5 4-14 49 0-5 31-44 25 0 0 0 0 0 0
cr_lancer2 Vile Lancer 5 14-21 63 3-6 31 25 0 0 0 0 0 0
sk_archer1 Skeleton Archer 5 11-24 62 2-3 89 25 0 0 0 0 0 50
Treehead WoodFist - brute2 Treehead WoodFist 8 148-240 605 4-9 60 40 0 0 0 0 0 0


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
fallen2 Carver 38 148-326 1910 14-32 657-696 386 0 0 0 0 0 0
corruptrogue2 Vile Hunter 38 355-593 2792 17-35 1006 524 0 0 0 0 0 0
quillrat2 Spike Fiend 38 118-415 2057 9-24 503-774 441 0 0 0 0 0 0
cr_lancer2 Vile Lancer 38 474-681 2498 20-41 1083 524 0 0 0 0 0 0
sk_archer1 Skeleton Archer 38 415-593 2792 11-16 890 552 0 0 0 0 0 60
Treehead WoodFist - brute2 Treehead WoodFist 41 3027-4383 21600 24-49 786-828 499 0 0 0 0 0 0


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
fallen2 Carver 68 1056-2324 18259 35-78 2347-2485 946 15 0 110 0 40 0
corruptrogue2 Vile Hunter 68 2536-4227 26687 42-85 3590 1284 20 20 33 33 120 20
quillrat2 Spike Fiend 68 845-2958 19664 23-58 1795-2762 1081 50 0 0 0 50 0
cr_lancer2 Vile Lancer 68 3381-4861 23878 50-101 3866 1284 45 0 110 25 25 25
sk_archer1 Skeleton Archer 68 2958-4227 26687 27-39 3176 1352 40 0 33 0 33 100
Treehead WoodFist - brute2 Treehead WoodFist 71 13258-19202 193010 56-113 2732-2876 1194 50 0 0 0 120 0


Normal

fallen2

Common stats for Carver
ToBlock 16 Drain 100 Cold Effect -50 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 5

HP 4-9
Defense 25
Experience 42
TC: Act 1 H2H B
A1 2-4 (31 AR)

A2 2-4 (31 AR)
E1 A1 0% chance of 0 - 0 cold

Level 7 (Champion)

HP 15-36
Defense 35
Experience 162
TC: Act 1 Champ B
A1 2-5 (50 AR)

A2 2-5 (50 AR)
E1 A1 0% chance of 0 - 0 cold

Level 8 (Unique)

HP 24-56
Defense 40
Experience 305
TC: Act 1 Unique B
FE damage 1-1 Physical, 1-1 Fire
A1 3-6 (60 AR)

A2 3-6 (60 AR)
E1 A1 0% chance of 0 - 0 cold

Level 8 (Minion)

HP 18-42
Defense 40
Experience 61
TC: Act 1 H2H B
A1 3-6 (60 AR)

A2 3-6 (60 AR)
E1 A1 0% chance of 0 - 0 cold


corruptrogue2

Common stats for Vile Hunter
ToBlock 18 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 5

HP 10-17
Defense 25
Experience 54
TC: Act 1 H2H B
A1 2-5 (31 AR)

Level 7 (Champion)

HP 42-69
Defense 35
Experience 210
TC: Act 1 Champ B
A1 2-6 (50 AR)

Level 8 (Unique)

HP 64-108
Defense 40
Experience 390
TC: Act 1 Unique B
FE damage 1-3 Physical, 1-3 Fire
A1 3-7 (60 AR)

Level 8 (Minion)

HP 48-81
Defense 40
Experience 78
TC: Act 1 H2H B
A1 3-7 (60 AR)


quillrat2

Common stats for Spike Fiend
ToBlock 6 Drain 100 Cold Effect -50 Damage Regen 2

Code:SI Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 1 spike2

SrcDamage 128 ToHit 1
Physical: 1 - 3

Level 5

HP 4-14
Defense 25
Experience 49
TC: Quill 2
A1 1-5 (31 AR)

A2 0-1 (44 AR)
E1 A2 0% chance of 0 - 0 cold

Level 7 (Champion)

HP 15-57
Defense 35
Experience 189
TC: Act 1 Champ A
A1 1-6 (50 AR)

A2 0-1 (71 AR)
E1 A2 0% chance of 0 - 0 cold

Level 8 (Unique)

HP 24-88
Defense 40
Experience 355
TC: Act 1 Unique A
FE damage 1-2 Physical, 1-2 Fire
A1 1-7 (60 AR)

A2 0-1 (85 AR)
E1 A2 0% chance of 0 - 0 cold

Level 8 (Minion)

HP 18-66
Defense 40
Experience 71
TC: Quill 2
A1 1-7 (60 AR)

A2 0-1 (85 AR)
E1 A2 0% chance of 0 - 0 cold


cr_lancer2

Common stats for Vile Lancer
ToBlock 6 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

Level 5

HP 14-21
Defense 25
Experience 63
TC: Act 1 H2H B
A1 3-6 (31 AR)

E1 A1 0% chance of 0 - 0 pois (0 - 0 total)

Level 7 (Champion)

HP 57-84
Defense 35
Experience 243
TC: Act 1 Champ B
A1 3-7 (50 AR)

E1 A1 0% chance of 0 - 0 pois (0 - 0 total)

Level 8 (Unique)

HP 88-132
Defense 40
Experience 455
TC: Act 1 Unique B
FE damage 2-3 Physical, 2-3 Fire
A1 4-9 (60 AR)

E1 A1 0% chance of 0 - 0 pois (0 - 0 total)

Level 8 (Minion)

HP 66-99
Defense 40
Experience 91
TC: Act 1 H2H B
A1 4-9 (60 AR)

E1 A1 0% chance of 0 - 0 pois (0 - 0 total)


sk_archer1

Common stats for Skeleton Archer
Poison res 50 ToBlock 15 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 1 skbowarrow1

SrcDamage 128 ToHit 1

Level 5

HP 11-24
Defense 25
Experience 62
TC: Act 1 Miss B
A1 2-3 (89 AR)

Level 7 (Champion)

HP 48-99
Defense 35
Experience 240
TC: Act 1 Champ B
A1 3-4 (142 AR)

Level 8 (Unique)

HP 72-156
Defense 40
Experience 445
TC: Act 1 Unique B
FE damage 2-4 Physical, 2-4 Fire
A1 3-5 (170 AR)

Level 8 (Minion)

HP 54-117
Defense 40
Experience 89
TC: Act 1 Miss B
A1 3-5 (170 AR)


Treehead WoodFist - brute2

Common stats for Brute
ToBlock 6 Drain 100 Cold Effect -50 Damage Regen 2

Code:YE Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Level 8 (Superunique)

HP 148-240
Defense 40
Experience 605
TC: Act 1 Super B
FE damage 4-7 Physical, 4-7 Fire
A1 4-6 (60 AR)

A2 7-9 (60 AR)
Bonuses:

Extra Strong
Extra Fast

Level 8 (Minion)

HP 111-180
Defense 40
Experience 121
TC: Act 1 H2H B
A1 4-6 (60 AR)

A2 7-9 (60 AR)
Bonuses:

Extra Strong
Extra Fast


Nightmare

fallen2 (Nightmare)

Common stats for Carver
ToBlock 16 Drain 85 Cold Effect -40 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 38

HP 148-326
Defense 386
Experience 1910
TC: Act 1 (N) H2H B
A1 14-28 (696 AR)

A2 16-32 (657 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)

Level 40 (Champion)

HP 412-907
Defense 403
Experience 6561
TC: Act 1 (N) Champ B
A1 14-29 (729 AR)

A2 16-33 (688 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)

Level 41 (Unique)

HP 522-1146
Defense 411
Experience 11700
TC: Act 1 (N) Unique C
FE damage 19-33 Physical, 19-33 Fire
A1 15-31 (745 AR)

A2 17-35 (703 AR)
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)

Level 41 (Minion)

HP 304-668
Defense 411
Experience 2340
TC: Act 1 (N) H2H C
A1 15-31 (745 AR)

A2 17-35 (703 AR)
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)


corruptrogue2 (Nightmare)

Common stats for Vile Hunter
ToBlock 18 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 38

HP 355-593
Defense 524
Experience 2792
TC: Act 1 (N) H2H B
A1 17-35 (1006 AR)

Level 40 (Champion)

HP 990-1652
Defense 547
Experience 9588
TC: Act 1 (N) Champ B
A1 18-36 (1053 AR)

Level 41 (Unique)

HP 1251-2088
Defense 558
Experience 17100
TC: Act 1 (N) Unique C
FE damage 36-60 Physical, 36-60 Fire
A1 19-38 (1076 AR)

Level 41 (Minion)

HP 729-1218
Defense 558
Experience 3420
TC: Act 1 (N) H2H C
A1 19-38 (1076 AR)


quillrat2 (Nightmare)

Common stats for Spike Fiend
ToBlock 6 Drain 100 Cold Effect -40 Damage Regen 2

Code:SI Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 4 spike2

SrcDamage 128 ToHit 1
Physical: 10 - 12

Level 38

HP 118-415
Defense 441
Experience 2057
TC: Quill 3 (N)
A1 9-24 (503 AR)

A2 9-16 (774 AR)
E1 A2 5% chance of 8 - 12 cold (100 frames or 4.00 seconds)

Level 40 (Champion)

HP 330-1155
Defense 460
Experience 7065
TC: Act 1 (N) Champ B
A1 9-24 (526 AR)

A2 9-16 (810 AR)
E1 A2 5% chance of 8 - 13 cold (100 frames or 4.00 seconds)

Level 41 (Unique)

HP 417-1461
Defense 470
Experience 12600
TC: Act 1 (N) Unique C
FE damage 25-42 Physical, 25-42 Fire
A1 10-26 (538 AR)

A2 10-17 (828 AR)
E1 A2 5% chance of 8 - 14 cold (100 frames or 4.00 seconds)

Level 41 (Minion)

HP 243-852
Defense 470
Experience 2520
TC: Quill 4 (N)
A1 10-26 (538 AR)

A2 10-17 (828 AR)
E1 A2 5% chance of 8 - 14 cold (100 frames or 4.00 seconds)


cr_lancer2 (Nightmare)

Common stats for Vile Lancer
ToBlock 6 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

Level 38

HP 474-681
Defense 524
Experience 2498
TC: Act 1 (N) H2H B
A1 20-41 (1083 AR)

E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)

Level 40 (Champion)

HP 1320-1900
Defense 547
Experience 8580
TC: Act 1 (N) Champ B
A1 21-42 (1134 AR)

E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)

Level 41 (Unique)

HP 1668-2400
Defense 558
Experience 15300
TC: Act 1 (N) Unique C
FE damage 42-69 Physical, 42-69 Fire
A1 22-45 (1159 AR)

E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)

Level 41 (Minion)

HP 973-1400
Defense 558
Experience 3060
TC: Act 1 (N) H2H C
A1 22-45 (1159 AR)

E1 A1 10% chance of 8 - 8 pois (100 frames or 4.00 seconds) (3 32/256 - 3 32/256 total)


sk_archer1 (Nightmare)

Common stats for Skeleton Archer
Poison res 60 ToBlock 15 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 4 skbowarrow1

SrcDamage 128 ToHit 1

Level 38

HP 415-593
Defense 552
Experience 2792
TC: Act 1 (N) Miss B
A1 11-16 (890 AR)

Level 40 (Champion)

HP 1155-1652
Defense 576
Experience 9588
TC: Act 1 (N) Champ B
A1 11-16 (931 AR)

Level 41 (Unique)

HP 1461-2088
Defense 588
Experience 17100
TC: Act 1 (N) Unique C
FE damage 36-60 Physical, 36-60 Fire
A1 12-17 (952 AR)

Level 41 (Minion)

HP 852-1218
Defense 588
Experience 3420
TC: Act 1 (N) Miss C
A1 12-17 (952 AR)


Treehead WoodFist - brute2 (Nightmare)

Common stats for Brute
ToBlock 6 Drain 100 Cold Effect -40 Damage Regen 2

Code:YE Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Level 41 (Superunique)

HP 3027-4383
Defense 499
Experience 21600
TC: Act 1 (N) Super B
FE damage 76-127 Physical, 76-127 Fire
A1 24-42 (786 AR)

A2 38-49 (828 AR)
Bonuses:

Extra Strong
Extra Fast

Level 41 (Minion)

HP 1765-2556
Defense 499
Experience 4320
TC: Act 1 (N) H2H C
A1 24-42 (786 AR)

A2 38-49 (828 AR)
Bonuses:

Extra Strong
Extra Fast


Hell

fallen2 (Hell)

Common stats for Carver
Physical res 15 Fire res 110 Cold res 40 ToBlock 16 Drain 75 Cold Effect -33 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 68

HP 1056-2324
Defense 946
Experience 18259
TC: Act 1 (H) H2H C
A1 35-70 (2485 AR)

A2 39-78 (2347 AR)
E1 A1 20% chance of 11 - 15 cold (200 frames or 8.00 seconds)

Level 70 (Champion)

HP 2228-4902
Defense 970
Experience 60078
TC: Act 2 (H) Champ A
A1 36-72 (2554 AR)

A2 40-80 (2412 AR)
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)

Level 71 (Unique)

HP 2286-5028
Defense 983
Experience 104545
TC: Act 2 (H) Unique B
FE damage 18-31 Physical, 18-31 Fire
A1 36-72 (2588 AR)

A2 40-81 (2444 AR)
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)

Level 71 (Minion)

HP 1714-3771
Defense 983
Experience 20909
TC: Act 2 (H) H2H B
A1 36-72 (2588 AR)

A2 40-81 (2444 AR)
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)


corruptrogue2 (Hell)

Common stats for Vile Hunter
Physical res 20 Magic res 20 Fire res 33 Lit res 33 Cold res 120 Poison res 20 ToBlock 18 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 68

HP 2536-4227
Defense 1284
Experience 26687
TC: Act 1 (H) H2H C
A1 42-85 (3590 AR)

Level 70 (Champion)

HP 5348-8914
Defense 1317
Experience 87807
TC: Act 2 (H) Champ A
A1 44-88 (3689 AR)

Level 71 (Unique)

HP 5486-9144
Defense 1334
Experience 152800
TC: Act 2 (H) Unique B
FE damage 34-56 Physical, 34-56 Fire
A1 44-89 (3738 AR)

Level 71 (Minion)

HP 4114-6858
Defense 1334
Experience 30560
TC: Act 2 (H) H2H B
A1 44-89 (3738 AR)


quillrat2 (Hell)

Common stats for Spike Fiend
Physical res 50 Cold res 50 ToBlock 6 Drain 100 Cold Effect -33 Damage Regen 2

Code:SI Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 8 spike2

SrcDamage 128 ToHit 1
Physical: 22 - 24

Level 68

HP 845-2958
Defense 1081
Experience 19664
TC: Quill 4 (H)
A1 23-58 (1795 AR)

A2 23-39 (2762 AR)
E1 A2 15% chance of 27 - 46 cold (150 frames or 6.00 seconds)

Level 70 (Champion)

HP 1782-6238
Defense 1109
Experience 64701
TC: Act 2 (H) Champ A
A1 24-60 (1844 AR)

A2 24-40 (2838 AR)
E1 A2 15% chance of 28 - 48 cold (150 frames or 6.00 seconds)

Level 71 (Unique)

HP 1828-6400
Defense 1124
Experience 112590
TC: Act 2 (H) Unique B
FE damage 24-39 Physical, 24-39 Fire
A1 24-60 (1869 AR)

A2 24-40 (2876 AR)
E1 A2 15% chance of 28 - 48 cold (150 frames or 6.00 seconds)

Level 71 (Minion)

HP 1371-4800
Defense 1124
Experience 22518
TC: Quill 4 (H)
A1 24-60 (1869 AR)

A2 24-40 (2876 AR)
E1 A2 15% chance of 28 - 48 cold (150 frames or 6.00 seconds)


cr_lancer2 (Hell)

Common stats for Vile Lancer
Physical res 45 Fire res 110 Lit res 25 Cold res 25 Poison res 25 ToBlock 6 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:5 Run:6 MinGrp:1 MaxGrp:3 Rarity:1 MeleeRng:2 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

Level 68

HP 3381-4861
Defense 1284
Experience 23878
TC: Act 1 (H) H2H C
A1 50-101 (3866 AR)

E1 A1 20% chance of 25 - 25 pois (100 frames or 4.00 seconds) (9 196/256 - 9 196/256 total)

Level 70 (Champion)

HP 7130-10250
Defense 1317
Experience 78564
TC: Act 2 (H) Champ A
A1 52-104 (3973 AR)

E1 A1 20% chance of 26 - 26 pois (100 frames or 4.00 seconds) (10 40/256 - 10 40/256 total)

Level 71 (Unique)

HP 7314-10514
Defense 1334
Experience 136715
TC: Act 2 (H) Unique B
FE damage 39-65 Physical, 39-65 Fire
A1 52-105 (4026 AR)

E1 A1 20% chance of 26 - 26 pois (100 frames or 4.00 seconds) (10 40/256 - 10 40/256 total)

Level 71 (Minion)

HP 5485-7885
Defense 1334
Experience 27343
TC: Act 2 (H) H2H B
A1 52-105 (4026 AR)

E1 A1 20% chance of 26 - 26 pois (100 frames or 4.00 seconds) (10 40/256 - 10 40/256 total)


sk_archer1 (Hell)

Common stats for Skeleton Archer
Physical res 40 Fire res 33 Cold res 33 Poison res 100 ToBlock 15 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 8 skbowarrow1

SrcDamage 128 ToHit 1

Level 68

HP 2958-4227
Defense 1352
Experience 26687
TC: Act 1 (H) Miss C
A1 27-39 (3176 AR)

Level 70 (Champion)

HP 6238-8914
Defense 1387
Experience 87807
TC: Act 2 (H) Champ A
A1 28-40 (3263 AR)

Level 71 (Unique)

HP 6400-9144
Defense 1405
Experience 152800
TC: Act 2 (H) Unique B
FE damage 34-56 Physical, 34-56 Fire
A1 28-40 (3307 AR)

Level 71 (Minion)

HP 4800-6858
Defense 1405
Experience 30560
TC: Act 2 (H) Miss B
A1 28-40 (3307 AR)


Treehead WoodFist - brute2 (Hell)

Common stats for Brute
Physical res 50 Cold res 120 ToBlock 6 Drain 100 Cold Effect -33 Damage Regen 2

Code:YE Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Level 71 (Superunique)

HP 13258-19202
Defense 1194
Experience 193010
TC: Act 2 (H) Super B
FE damage 72-119 Physical, 72-119 Fire
A1 56-97 (2732 AR)

A2 89-113 (2876 AR)
Bonuses:

Extra Strong
Extra Fast

Level 71 (Minion)

HP 9943-14401
Defense 1194
Experience 38602
TC: Act 2 (H) H2H B
A1 56-97 (2732 AR)

A2 89-113 (2876 AR)
Bonuses:

Extra Strong
Extra Fast