Difference between revisions of "Den of Evil (area)"

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Line 25: Line 25:
 
| [[D2_The Den of Evil#fallenshaman1|fallen1]] || Fallen || 1 || 1-4 || 18 || 1-2 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
| [[D2_The Den of Evil#fallenshaman1|fallen1]] || Fallen || 1 || 1-4 || 18 || 1-2 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Den of Evil#Corpsefire - zombie1|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 4 || 60-108 || 330 || 2-6 || 26 || 20 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Den of Evil#Corpsefire - zombie1|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 4 || 28-48 || 165 || 2-6 || 26 || 5 || 0 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:skyblue" | 20 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
Line 53: Line 53:
 
| [[D2_The Den of Evil#fallenshaman1 (Nightmare)|fallen1]] || Fallen || 36 || 131-288 || 1669 || 13-31 || 627-664 || 369 || 0 || 0 || 0 || 0 || 0 || 0
 
| [[D2_The Den of Evil#fallenshaman1 (Nightmare)|fallen1]] || Fallen || 36 || 131-288 || 1669 || 13-31 || 627-664 || 369 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Den of Evil#Corpsefire - zombie1 (Nightmare)|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 39 || 1974-2820 || 16505 || 19-49 || 831-871 || 451 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Den of Evil#Corpsefire - zombie1 (Nightmare)|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 39 || 1653-2361 || 13480 || 19-49 || 831-871 || 422 || 0 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:skyblue" | 20 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 81: Line 81:
 
| [[D2_The Den of Evil#fallenshaman1 (Hell)|fallen1]] || Fallen || 79 || 1373-3020 || 27976 || 40-91 || 2703-2862 || 1082 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
 
| [[D2_The Den of Evil#fallenshaman1 (Hell)|fallen1]] || Fallen || 79 || 1373-3020 || 27976 || 40-91 || 2703-2862 || 1082 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
 
|-  
 
|-  
| [[D2_The Den of Evil#Corpsefire - zombie1 (Hell)|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 82 || 12256-17510 || 247365 || 55-139 || 3458-3623 || 1278 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || style="background:palegreen" | 75
+
| [[D2_The Den of Evil#Corpsefire - zombie1 (Hell)|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 82 || 11532-16476 || 225965 || 55-139 || 3458-3623 || 1236 || style="background:lightgray" | 50 || 0 || style="background:pink" | 20 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 120 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 96: Line 96:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 1'''<br>
 
'''Level 1'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 110: Line 111:
 
| A1 1-3 (8 AR) <br>
 
| A1 1-3 (8 AR) <br>
 
A2 2-3 (8 AR) <br>
 
A2 2-3 (8 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===brute1===
 
===brute1===
Line 121: Line 123:
  
 
|}
 
|}
Code:[[D2_Animation_Code_YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 2'''<br>
 
'''Level 2'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 135: Line 138:
 
| A1 2-3 (12 AR) <br>
 
| A1 2-3 (12 AR) <br>
 
A2 3-4 (12 AR) <br>
 
A2 3-4 (12 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===fallenshaman1===
 
===fallenshaman1===
Line 147: Line 151:
  
 
|}
 
|}
Code:[[D2_Animation_Code_FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: demon opendoors corpsesel isAtt revive small<br>
Skill1 seq_shamanresurrect Level 1 [[D2_Resurrect|Resurrect]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill2 seq_shamanresurrect Level 1 [[D2_ShamanFire|ShamanFire]] <br>
+
Skill1 seq_shamanresurrect Level 1 [[D2_Skill_Resurrect|Resurrect]] <br>
:srvmissilea: Level 1 [[D2_shafire1|shafire1]]<br>
+
Skill2 seq_shamanresurrect Level 1 [[D2_Skill_ShamanFire|ShamanFire]] <br>
 +
:srvmissilea: Level 1 [[D2_Missiles_#shafire1|shafire1]]<br>
 +
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Fire: 1 - 4<br>
 
::Fire: 1 - 4<br>
::ExplosionMissile: Level 1 [[D2_shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[D2_Missiles_#shamanexp|shamanexp]]<br>
 +
:::Size 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 2'''<br>
 
'''Level 2'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 165: Line 172:
 
|-
 
|-
 
| A1 1-3 (12 AR) <br>
 
| A1 1-3 (12 AR) <br>
 +
 
|-  
 
|-  
| colspan="3" |  
+
|  
 
'''Minion1''': <br>
 
'''Minion1''': <br>
 
:'''fallen1'''
 
:'''fallen1'''
Line 178: Line 186:
  
 
|}
 
|}
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 1'''<br>
 
'''Level 1'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 192: Line 201:
 
| A1 1-2 (8 AR) <br>
 
| A1 1-2 (8 AR) <br>
 
A2 1-2 (8 AR) <br>
 
A2 1-2 (8 AR) <br>
E1 A1 0% chance of 0 - 0 fire<br>
+
E1 A1 0% chance of fire<br>
 +
 
 
|}<br>
 
|}<br>
 +
 
|}<br>
 
|}<br>
 
===Corpsefire - zombie1===
 
===Corpsefire - zombie1===
Line 199: Line 210:
 
| colspan="3" | '''Common stats for Zombie'''<br>  
 
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| style="background:pink" | Fire res 20
 +
| style="background:palegoldenrod" | Lit res 20
 +
| style="background:royalblue" | Cold res 20
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
 
| ToBlock 3
 
| ToBlock 3
Line 206: Line 220:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 4 (Superunique)'''<br>
 
'''Level 4 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 60-108<br>
+
| HP 28-48<br>
| Defense 20<br>
+
| Defense 5<br>
| Experience 330<br>
+
| Experience 165<br>
 
| TC: [[ D2_Act 1 Super A | Act 1 Super A ]]<br>
 
| TC: [[ D2_Act 1 Super A | Act 1 Super A ]]<br>
| FE damage 1-3 Physical, 1-3 Fire<br>
+
| FE damage 0-1 Physical, 0-1 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 222: Line 237:
 
A2 4-6 (26 AR) <br>
 
A2 4-6 (26 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Spectral Hit|Spectral Hit]]<br>
+
:[[D2_Monster Bonuses#Spectral Hit|Spectral Hit]]<br>
|- style="background:lightgray"
+
 
| colspan="3" |
 
'''Level 4 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
| HP 45-81<br>
 
| Defense 20<br>
 
| Experience 66<br>
 
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
|}
 
|- style="background:lightgray"
 
| A1 2-6 (26 AR) <br>
 
A2 4-6 (26 AR) <br>
 
Bonuses: <br>
 
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
Line 250: Line 252:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 36'''<br>
 
'''Level 36'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 264: Line 267:
 
| A1 18-43 (774 AR) <br>
 
| A1 18-43 (774 AR) <br>
 
A2 21-46 (811 AR) <br>
 
A2 21-46 (811 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===brute1 (Nightmare)===
 
===brute1 (Nightmare)===
Line 275: Line 279:
  
 
|}
 
|}
Code:[[D2_Animation_Code_YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 36'''<br>
 
'''Level 36'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 289: Line 294:
 
| A1 21-37 (701 AR) <br>
 
| A1 21-37 (701 AR) <br>
 
A2 34-43 (738 AR) <br>
 
A2 34-43 (738 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===fallenshaman1 (Nightmare)===
 
===fallenshaman1 (Nightmare)===
Line 301: Line 307:
  
 
|}
 
|}
Code:[[D2_Animation_Code_FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: demon opendoors corpsesel isAtt revive small<br>
Skill1 seq_shamanresurrect Level 4 [[D2_Resurrect|Resurrect]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill2 seq_shamanresurrect Level 4 [[D2_ShamanFire|ShamanFire]] <br>
+
Skill1 seq_shamanresurrect Level 4 [[D2_Skill_Resurrect|Resurrect]] <br>
:srvmissilea: Level 4 [[D2_shafire1|shafire1]]<br>
+
Skill2 seq_shamanresurrect Level 4 [[D2_Skill_ShamanFire|ShamanFire]] <br>
 +
:srvmissilea: Level 4 [[D2_Missiles_#shafire1|shafire1]]<br>
 +
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Fire: 31 - 34<br>
 
::Fire: 31 - 34<br>
::ExplosionMissile: Level 4 [[D2_shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[D2_Missiles_#shamanexp|shamanexp]]<br>
 +
:::Size 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 36'''<br>
 
'''Level 36'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 319: Line 328:
 
|-
 
|-
 
| A1 13-27 (774 AR) <br>
 
| A1 13-27 (774 AR) <br>
 +
 
|-  
 
|-  
| colspan="3" |  
+
|  
 
'''Minion1''': <br>
 
'''Minion1''': <br>
 
:'''fallen1'''
 
:'''fallen1'''
Line 332: Line 342:
  
 
|}
 
|}
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 36'''<br>
 
'''Level 36'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 347: Line 358:
 
A2 15-31 (627 AR) <br>
 
A2 15-31 (627 AR) <br>
 
E1 A1 10% chance of 6 - 9 fire<br>
 
E1 A1 10% chance of 6 - 9 fire<br>
 +
 
|}<br>
 
|}<br>
 +
 
|}<br>
 
|}<br>
 
===Corpsefire - zombie1 (Nightmare)===
 
===Corpsefire - zombie1 (Nightmare)===
Line 353: Line 366:
 
| colspan="3" | '''Common stats for Zombie'''<br>  
 
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| style="background:pink" | Fire res 20
 +
| style="background:palegoldenrod" | Lit res 20
 +
| style="background:royalblue" | Cold res 20
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
 
| ToBlock 3
 
| ToBlock 3
Line 360: Line 376:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 39 (Superunique)'''<br>
 
'''Level 39 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1974-2820<br>
+
| HP 1653-2361<br>
| Defense 451<br>
+
| Defense 422<br>
| Experience 16505<br>
+
| Experience 13480<br>
 
| TC: [[ D2_Act 1 (N) Super A | Act 1 (N) Super A ]]<br>
 
| TC: [[ D2_Act 1 (N) Super A | Act 1 (N) Super A ]]<br>
| FE damage 49-82 Physical, 49-82 Fire<br>
+
| FE damage 41-68 Physical, 41-68 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 376: Line 393:
 
A2 23-49 (871 AR) <br>
 
A2 23-49 (871 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Spectral Hit|Spectral Hit]]<br>
+
:[[D2_Monster Bonuses#Spectral Hit|Spectral Hit]]<br>
|- style="background:lightgray"
+
 
| colspan="3" |
 
'''Level 39 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
| HP 1151-1645<br>
 
| Defense 451<br>
 
| Experience 3301<br>
 
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
|}
 
|- style="background:lightgray"
 
| A1 19-46 (831 AR) <br>
 
A2 23-49 (871 AR) <br>
 
Bonuses: <br>
 
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
Line 406: Line 410:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 79'''<br>
 
'''Level 79'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 420: Line 425:
 
| A1 54-127 (3339 AR) <br>
 
| A1 54-127 (3339 AR) <br>
 
A2 63-136 (3498 AR) <br>
 
A2 63-136 (3498 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===brute1 (Hell)===
 
===brute1 (Hell)===
Line 433: Line 439:
  
 
|}
 
|}
Code:[[D2_Animation_Code_YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 79'''<br>
 
'''Level 79'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 447: Line 454:
 
| A1 63-109 (3021 AR) <br>
 
| A1 63-109 (3021 AR) <br>
 
A2 100-127 (3180 AR) <br>
 
A2 100-127 (3180 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===fallenshaman1 (Hell)===
 
===fallenshaman1 (Hell)===
Line 460: Line 468:
  
 
|}
 
|}
Code:[[D2_Animation_Code_FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: demon opendoors corpsesel isAtt revive small<br>
Skill1 seq_shamanresurrect Level 8 [[D2_Resurrect|Resurrect]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
Skill2 seq_shamanresurrect Level 8 [[D2_ShamanFire|ShamanFire]] <br>
+
Skill1 seq_shamanresurrect Level 8 [[D2_Skill_Resurrect|Resurrect]] <br>
:srvmissilea: Level 8 [[D2_shafire1|shafire1]]<br>
+
Skill2 seq_shamanresurrect Level 8 [[D2_Skill_ShamanFire|ShamanFire]] <br>
 +
:srvmissilea: Level 8 [[D2_Missiles_#shafire1|shafire1]]<br>
 +
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Fire: 71 - 74<br>
 
::Fire: 71 - 74<br>
::ExplosionMissile: Level 8 [[D2_shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[D2_Missiles_#shamanexp|shamanexp]]<br>
 +
:::Size 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 79'''<br>
 
'''Level 79'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 478: Line 489:
 
|-
 
|-
 
| A1 40-81 (3339 AR) <br>
 
| A1 40-81 (3339 AR) <br>
 +
 
|-  
 
|-  
| colspan="3" |  
+
|  
 
'''Minion1''': <br>
 
'''Minion1''': <br>
 
:'''fallen1'''
 
:'''fallen1'''
Line 494: Line 506:
  
 
|}
 
|}
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 79'''<br>
 
'''Level 79'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 509: Line 522:
 
A2 45-91 (2703 AR) <br>
 
A2 45-91 (2703 AR) <br>
 
E1 A1 20% chance of 18 - 27 fire<br>
 
E1 A1 20% chance of 18 - 27 fire<br>
 +
 
|}<br>
 
|}<br>
 +
 
|}<br>
 
|}<br>
 
===Corpsefire - zombie1 (Hell)===
 
===Corpsefire - zombie1 (Hell)===
Line 516: Line 531:
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
 +
| style="background:pink" | Fire res 20
 +
| style="background:palegoldenrod" | Lit res 20
 
| style="background:blue" | Cold res 120
 
| style="background:blue" | Cold res 120
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 524: Line 541:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 82 (Superunique)'''<br>
 
'''Level 82 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 12256-17510<br>
+
| HP 11532-16476<br>
| Defense 1278<br>
+
| Defense 1236<br>
| Experience 247365<br>
+
| Experience 225965<br>
 
| TC: [[ D2_Act 4 (H) Super A | Act 4 (H) Super A ]]<br>
 
| TC: [[ D2_Act 4 (H) Super A | Act 4 (H) Super A ]]<br>
| FE damage 65-109 Physical, 65-109 Fire<br>
+
| FE damage 61-102 Physical, 61-102 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 540: Line 558:
 
A2 65-139 (3623 AR) <br>
 
A2 65-139 (3623 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Spectral Hit|Spectral Hit]]<br>
+
:[[D2_Monster Bonuses#Spectral Hit|Spectral Hit]]<br>
|- style="background:lightgray"
+
 
| colspan="3" |
 
'''Level 82 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
| HP 9192-13132<br>
 
| Defense 1278<br>
 
| Experience 49473<br>
 
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
|}
 
|- style="background:lightgray"
 
| A1 55-130 (3458 AR) <br>
 
A2 65-139 (3623 AR) <br>
 
Bonuses: <br>
 
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 17:30, 15 March 2009

Act 1 - Cave 1
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
zombie1 Zombie 1 7-12 33 1-3 8 5 0 0 0 0 0 50
brute1 Gargantuan Beast 2 11-19 48 2-4 12 10 0 0 0 0 0 0
fallenshaman1 Fallen Shaman 2 5-9 32 1-3 12 10 0 0 25 0 0 0
fallen1 Fallen 1 1-4 18 1-2 8 5 0 0 0 0 0 0
Corpsefire - zombie1 Corpsefire 4 28-48 165 2-6 26 5 0 0 20 20 20 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
zombie1 Zombie 36 551-787 2696 18-46 774-811 422 0 0 0 0 0 75
brute1 Gargantuan Beast 36 761-1102 3081 21-43 701-738 448 0 0 0 0 0 0
fallenshaman1 Fallen Shaman 36 288-472 3852 13-27 774 396 0 0 50 0 0 0
fallen1 Fallen 36 131-288 1669 13-31 627-664 369 0 0 0 0 0 0
Corpsefire - zombie1 Corpsefire 39 1653-2361 13480 19-49 831-871 422 0 0 20 20 20 75


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
zombie1 Zombie 79 5766-8238 45193 54-136 3339-3498 1236 50 0 0 0 120 75
brute1 Gargantuan Beast 79 7963-11533 51649 63-127 3021-3180 1314 50 0 0 0 100 0
fallenshaman1 Fallen Shaman 79 3020-4942 64561 40-81 3339 1159 15 0 100 0 0 0
fallen1 Fallen 79 1373-3020 27976 40-91 2703-2862 1082 15 0 100 0 40 0
Corpsefire - zombie1 Corpsefire 82 11532-16476 225965 55-139 3458-3623 1236 50 0 20 20 120 75


Normal

zombie1

Common stats for Zombie
Poison res 50 ToBlock 3 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 1

HP 7-12
Defense 5
Experience 33
TC: Act 1 H2H A
A1 1-3 (8 AR)

A2 2-3 (8 AR)


brute1

Common stats for Gargantuan Beast
ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:YE Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Level 2

HP 11-19
Defense 10
Experience 48
TC: Act 1 H2H A
A1 2-3 (12 AR)

A2 3-4 (12 AR)


fallenshaman1

Common stats for Fallen Shaman
Fire res 25 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:FS Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive small
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_shamanresurrect Level 1 Resurrect
Skill2 seq_shamanresurrect Level 1 ShamanFire

srvmissilea: Level 1 shafire1
Velocity 8
Range 40
Size 1
Fire: 1 - 4
ExplosionMissile: Level 1 shamanexp
Size 1

Level 2

HP 5-9
Defense 10
Experience 32
TC: Act 1 Cast A
A1 1-3 (12 AR)

Minion1:

fallen1
Common stats for Fallen
ToBlock 9 Drain 100 Cold Effect -50 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 1

HP 1-4
Defense 5
Experience 18
TC: Act 1 H2H A
A1 1-2 (8 AR)

A2 1-2 (8 AR)
E1 A1 0% chance of fire



Corpsefire - zombie1

Common stats for Zombie
Fire res 20 Lit res 20 Cold res 20 Poison res 50 ToBlock 3 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 4 (Superunique)

HP 28-48
Defense 5
Experience 165
TC: Act 1 Super A
FE damage 0-1 Physical, 0-1 Fire
A1 2-6 (26 AR)

A2 4-6 (26 AR)
Bonuses:

Spectral Hit


Nightmare

zombie1 (Nightmare)

Common stats for Zombie
Poison res 75 ToBlock 3 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 36

HP 551-787
Defense 422
Experience 2696
TC: Act 1 (N) H2H A
A1 18-43 (774 AR)

A2 21-46 (811 AR)


brute1 (Nightmare)

Common stats for Gargantuan Beast
ToBlock 4 Drain 100 Cold Effect -40 Damage Regen 2

Code:YE Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Level 36

HP 761-1102
Defense 448
Experience 3081
TC: Act 1 (N) H2H A
A1 21-37 (701 AR)

A2 34-43 (738 AR)


fallenshaman1 (Nightmare)

Common stats for Fallen Shaman
Fire res 50 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:FS Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive small
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_shamanresurrect Level 4 Resurrect
Skill2 seq_shamanresurrect Level 4 ShamanFire

srvmissilea: Level 4 shafire1
Velocity 8
Range 40
Size 1
Fire: 31 - 34
ExplosionMissile: Level 4 shamanexp
Size 1

Level 36

HP 288-472
Defense 396
Experience 3852
TC: Act 1 (N) Cast A
A1 13-27 (774 AR)

Minion1:

fallen1
Common stats for Fallen
ToBlock 9 Drain 85 Cold Effect -40 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 36

HP 131-288
Defense 369
Experience 1669
TC: Act 1 (N) H2H A
A1 13-27 (664 AR)

A2 15-31 (627 AR)
E1 A1 10% chance of 6 - 9 fire



Corpsefire - zombie1 (Nightmare)

Common stats for Zombie
Fire res 20 Lit res 20 Cold res 20 Poison res 75 ToBlock 3 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 39 (Superunique)

HP 1653-2361
Defense 422
Experience 13480
TC: Act 1 (N) Super A
FE damage 41-68 Physical, 41-68 Fire
A1 19-46 (831 AR)

A2 23-49 (871 AR)
Bonuses:

Spectral Hit


Hell

zombie1 (Hell)

Common stats for Zombie
Physical res 50 Cold res 120 Poison res 75 ToBlock 3 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 79

HP 5766-8238
Defense 1236
Experience 45193
TC: Act 4 (H) H2H A
A1 54-127 (3339 AR)

A2 63-136 (3498 AR)


brute1 (Hell)

Common stats for Gargantuan Beast
Physical res 50 Cold res 100 ToBlock 4 Drain 100 Cold Effect -33 Damage Regen 2

Code:YE Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Level 79

HP 7963-11533
Defense 1314
Experience 51649
TC: Act 4 (H) H2H A
A1 63-109 (3021 AR)

A2 100-127 (3180 AR)


fallenshaman1 (Hell)

Common stats for Fallen Shaman
Physical res 15 Fire res 100 ToBlock 4 Drain 66 Cold Effect -33 Damage Regen 2

Code:FS Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive small
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_shamanresurrect Level 8 Resurrect
Skill2 seq_shamanresurrect Level 8 ShamanFire

srvmissilea: Level 8 shafire1
Velocity 8
Range 40
Size 1
Fire: 71 - 74
ExplosionMissile: Level 8 shamanexp
Size 1

Level 79

HP 3020-4942
Defense 1159
Experience 64561
TC: Act 4 (H) Cast A
A1 40-81 (3339 AR)

Minion1:

fallen1
Common stats for Fallen
Physical res 15 Fire res 100 Cold res 40 ToBlock 9 Drain 75 Cold Effect -33 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 79

HP 1373-3020
Defense 1082
Experience 27976
TC: Act 4 (H) H2H A
A1 40-81 (2862 AR)

A2 45-91 (2703 AR)
E1 A1 20% chance of 18 - 27 fire



Corpsefire - zombie1 (Hell)

Common stats for Zombie
Physical res 50 Fire res 20 Lit res 20 Cold res 120 Poison res 75 ToBlock 3 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 82 (Superunique)

HP 11532-16476
Defense 1236
Experience 225965
TC: Act 4 (H) Super A
FE damage 61-102 Physical, 61-102 Fire
A1 55-130 (3458 AR)

A2 65-139 (3623 AR)
Bonuses:

Spectral Hit