Difference between revisions of "Difficulty"
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Onderduiker (talk | contribs) (Created page with '{{Game nav}} {{Intro}} *New characters always start in Normal difficulty: Nightmare difficulty can only be played by each character after that character has completed Normal, and...') |
(No difference)
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Revision as of 15:22, 1 November 2011
Basic
1 Player and mercenary only
Skill
Item
1 Only applies to items which are already socketed, not items which can be socketed.
Ally
1 Mercenary only
Quest
Area
Monster
1 +% Damage is halved then rounded down when applied to melee physical damage of Champion and Unique Willowisps and their minions due to a now undocumented change in 1.13. [6] [7] [8]
Reference
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