Difference between revisions of "Dodge"

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(Added animation breakpoints)
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*When successful, dodges a melee attack while attacking, casting or standing still.
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*When successful, dodges a melee attack when not moving.
 
*Checked last, after defense and blocking have failed.
 
*Checked last, after defense and blocking have failed.
*Dodge animation lasts 8 frames (0.32 second) and may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel] This animation length cannot be modified in any way.  
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*Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel] Animation length can be reduced by [[D2 Fanaticism|Fanaticism]], and increased by [[D2 Holy Freeze|Holy Freeze]], [[D2 Chill effectiveness|cold effect]] and [[D2 Slows Target|Slows Target]] (but not [[D2 Decrepify|Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928393] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928413]
*{{Warn|=Can interrupt attack sequences which shouldn't normally be interrupted, like those of [[D2 Strafe|Strafe]], [[D2 Jab|Jab]], [[D2 Fend|Fend]] and [[D2 Zeal|Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
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{|cellpadding=0 cellspacing=0
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|-valign=top
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|width=198|
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{{Number table}}
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|-align=center
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!width=62|{{D2 Magic|=Accel}}
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!width=62|Frames
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|-
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!{{D2 Magic|=-85}}
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|60
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|-
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!{{D2 Magic|=...}}
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|...
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|-
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!{{D2 Magic|=-50}}
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|17
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|-
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!{{D2 Magic|=-46}}
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|16
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|-
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!{{D2 Magic|=-43}}
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|15
 +
|-
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!{{D2 Magic|=-39}}
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|14
 +
|-
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!{{D2 Magic|=-35}}
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|13
 +
|-
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!{{D2 Magic|=-30}}
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|12
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|-
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!{{D2 Magic|=-25}}
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|11
 +
|-
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!{{D2 Magic|=-17}}
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|10
 +
|-
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!{{D2 Magic|=-9}}
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|9
 +
|-
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!{{D2 Magic|=0}}
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|8
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|-
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!{{D2 Magic|=13}}
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|7
 +
|-
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!{{D2 Magic|=29}}
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|6
 +
|-
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!{{D2 Magic|=50}}
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|5
 +
|}
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[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928413]
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|
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{|cellpadding=0 cellspacing=0 style="text-align:left;font-size:90%"
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!width=130|Frames
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| = {256*FramesPerDirection/[AnimationSpeed*(100+Acceleration)/100]}-1
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|-
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!width=|FramesPerDirection
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|{{0|00}}9
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|-
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!AnimationSpeed
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|256
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|-
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!Acceleration
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|Sum of positive and negative bonuses
 +
|}
 +
|}
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 +
 
 +
*{{Warn|=Can interrupt attack sequences, even those which shouldn't normally be interrupted like those of [[D2 Strafe|Strafe]], [[D2 Jab|Jab]], [[D2 Fend|Fend]] and [[D2 Zeal|Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
 
<br>
 
<br>
  
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==References==
 
==References==
 
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive Skills] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive Skills] (FAQtoids)
 +
*TitanSeal, [http://diablo3.ingame.de/forum/showthread.php?p=17651387 [FAQ] Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)
  
  
 +
[[Category:Diablo II]]
 
[[Category:D2 Amazon]]
 
[[Category:D2 Amazon]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Amazon skills]]
 
[[Category:D2 Amazon skills]]
 
[[Category:D2 Passive and Magic Skills]]
 
[[Category:D2 Passive and Magic Skills]]

Revision as of 17:58, 1 December 2010

Template:D2 PMS


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|% Chance Dodge Melee Attack |min(10+[55*[(110*lvl)/(lvl+6)]/100],65) |}



Template:D2 Magic Frames
Template:D2 Magic 60
Template:D2 Magic ...
Template:D2 Magic 17
Template:D2 Magic 16
Template:D2 Magic 15
Template:D2 Magic 14
Template:D2 Magic 13
Template:D2 Magic 12
Template:D2 Magic 11
Template:D2 Magic 10
Template:D2 Magic 9
Template:D2 Magic 8
Template:D2 Magic 7
Template:D2 Magic 6
Template:D2 Magic 5

[5]

Frames = {256*FramesPerDirection/[AnimationSpeed*(100+Acceleration)/100]}-1
FramesPerDirection 009
AnimationSpeed 256
Acceleration Sum of positive and negative bonuses


  • Can interrupt attack sequences, even those which shouldn't normally be interrupted like those of Strafe, Jab, Fend and Zeal: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.


Sources


Skill bonus

An Amazon receives a skill bonus to her skill level or can acquire the skill without investing skill points by equipping the following item(s).


Template:D2 Skill bonus |- | +3 |align=left|[[D2 Rune Word weapon#Melody|Template:D2 Unique bold]] missile weapon |39||No |}

Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|% Chance |18||24||29||34||37||40||42||44||46||47 |}


Template:D2 Level 11-20 |- !align=left|% Chance |49||50||51||52||52||54||54||55||55||56 |}


Template:D2 Level 21-30 |- !align=left|% Chance |56||57||57||58||58||58||59||59||60||60 |}


Template:D2 Level 31-40 |- !align=left|% Chance |60||60||61||61||61||61||61||62||62||62 |}


Template:D2 Level 41-50 |- !align=left|% Chance |62||62||62||62||63||63||63||63||63||63 |}


Template:D2 Level 51-60 |- !align=left|% Chance |63||63||63||64||64||64||64||64||64||65 |}

References