Difference between revisions of "Dodge"

From Basin Wiki
Jump to navigation Jump to search
(Whoops)
m (Updated links)
 
Line 28: Line 28:
 
*Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel]
 
*Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel]
 
*{{Warn|=Can interrupt attack sequences, even those which shouldn't normally be interrupted like those of [[Strafe]], [[Jab]], [[Fend]] and [[Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
 
*{{Warn|=Can interrupt attack sequences, even those which shouldn't normally be interrupted like those of [[Strafe]], [[Jab]], [[Fend]] and [[Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
*Dodge animation length in frames can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&do=findComment&comment=1500568] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&do=findComment&comment=1500588]
+
*Dodge animation length in frames can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1.1220961/#post-17651387] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&do=findComment&comment=1500568] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/&do=findComment&comment=1500588]
 
*Default length (zero acceleration) is 8 frames.
 
*Default length (zero acceleration) is 8 frames.
  
Line 161: Line 161:
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml Passive and Magic Skills] (Arreat Summit)
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/ Paladin Blocking as Werebear] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/ Paladin Blocking as Werebear] (D2 Technical)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive skills] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel Evasive skills] (FAQtoids)
*TitanSeal, [http://diablo3.ingame.de/forum/showthread.php?p=17651387 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 1] (inDiablo.de)
+
*TitanSeal, [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1.1220961/ <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 1] (PlanetDiablo.eu)

Latest revision as of 15:56, 22 September 2021