Difference between revisions of "Double Throw"

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{{CSB
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{{Skill page
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|Nav=CSB
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|File=Combat Skills (Barbarian)
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|RS=Double Swing
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|SS=Double Swing
 
|Type=Ranged two weapon single target attack
 
|Type=Ranged two weapon single target attack
 
|Tier=3
 
|Tier=3
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|ANM=No
 
|ANM=No
 
|WD=100%
 
|WD=100%
|LB=Yes
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|LB=Yes}}
|r1={{Req}}
 
|r2=
 
|r3={{Req}}
 
|r4=
 
|r5=
 
|r6=
 
|r7=
 
|r8=
 
|r9=
 
|r10=
 
|s1=
 
|s2=
 
|s3={{Syn}}
 
|s4=
 
|s5=
 
|s6=
 
|s7=
 
|s8=
 
|s9=
 
|s10=}}
 
 
{{U|=To a Barbarian, fighting with two weapons is considered a fairly simple feat. Not so simple is mastering the art of throwing two weapons simultaneously and accurately. Many young Barbarians are eager to learn this skill, for they will tell you it is concrete proof that they have risen to greatness as a warrior. In truth, they use this skill in tavern games almost as often as they do in battle, winning wagers from unsuspecting drunkards.}}
 
{{U|=To a Barbarian, fighting with two weapons is considered a fairly simple feat. Not so simple is mastering the art of throwing two weapons simultaneously and accurately. Many young Barbarians are eager to learn this skill, for they will tell you it is concrete proof that they have risen to greatness as a warrior. In truth, they use this skill in tavern games almost as often as they do in battle, winning wagers from unsuspecting drunkards.}}
  
  
==Details==
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==Detail==
[[Double Throw#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
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|-
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!align=left|+[[% Attack Rating]]
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|10 + (10*slvl)
 
|-
 
|-
 
!align=left|[[% Damage|{{S|=+% Damage}}]]
 
!align=left|[[% Damage|{{S|=+% Damage}}]]
|8*Double Swing.blvl
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|8*[[Double Swing]].blvl
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!align=left|+[[% Attack Rating]]
 
|10+(10*slvl)
 
 
|}
 
|}
  
  
 
*[[Two weapons]] are thrown at a single target. If target is not selected, none is automatically selected.
 
*[[Two weapons]] are thrown at a single target. If target is not selected, none is automatically selected.
*{{Warn|=Character screen calculates damage by applying +% Damage from Double Swing synergy and Throwing Mastery separately to other +% Damage sources, when damage is actually calculated by adding them to other +% Damage sources. Consequently displayed damage can be up to three times higher than actual damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76395&view=findpost&p=849207]
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*Double Throw +% Attack Rating ''is'' applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992&view=findpost&p=581909] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83057&view=findpost&p=914161]
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*Mana cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1 mana even though it will cost 2 mana.
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[[File:Throwing weapon range.png|center|thumb|600px|Although [[javelin]]s are long range weapons capable of hitting any target visible on screen (and beyond), [[throwing axe]]s and [[throwing knife|throwing knives]] are both medium range weapons which are only capable of hitting targets within ~14 2/3 yard [[radius]].]]
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*[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1 mana even though it will cost 2 mana.
 +
*{{Warn|=Character screen calculates damage by applying +% Damage from Double Swing synergy and [[Throwing Mastery]] separately to other +% Damage sources, when damage is actually calculated by adding them to other +% Damage sources. Consequently displayed damage can be up to three times higher than actual damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113762-decrepify-and-frenzy/&do=findComment&comment=1421621]
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*Unlike [[Bow and Crossbow Skills]], Double Throw +% Attack Rating ''is'' applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/&do=findComment&comment=1188147] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119993-throwing-axe-barb/&do=findComment&comment=1486351]
 
<br>
 
<br>
  
 
==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Double Throw (Barbarian Only) cannot normally spawn on ilvl >11 [[primal helm (item type)|primal helm]]s.
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*+(1-3) Double Throw ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl >11 [[primal helm]]s.
 
<br>
 
<br>
  
==Level 1-60 stats==
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==Levels 1-60==
[[Double Throw#Details|Details]]
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-combatskills.shtml Combat Skills] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-combatskills.shtml Combat Skills] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76395 Decrepify and Frenzy] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113762-decrepify-and-frenzy/ Decrepify and Frenzy] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83057 Throwing axe barb] (Barbarian Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119993-throwing-axe-barb/ Throwing axe barb] (D2 Barbarian)
*brianc84, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992 AR bonuses on ranged attack skills don't work] (Technical Discussion Archives)
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*brianc84, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/ AR bonuses on ranged attack skills don't work] (D2 Technical)

Latest revision as of 12:23, 17 January 2019