Difference between revisions of "Druid Talent Ratings"

From Basin Wiki
Jump to navigation Jump to search
Line 15: Line 15:
  
  
=== Tier 2 - Improved Entangling Roots/Improved Moonfire/Nature's Reach/Swiftshifting ===
+
=== Tier 2 - Improved Entangling Roots/Improved Moonfire/Natural Weapons/Natural Shapeshifter ===
  
  
Line 27: Line 27:
 
Prereqs: 5 points Balance
 
Prereqs: 5 points Balance
  
Increases the damage and critical strike chance of your Moonfire spell by 3% per point.
+
Increases the damage and critical strike chance of your Moonfire spell by 2% per point.
  
  
'''Nature's Reach''' - 2 points<br>
+
'''Natural Weapons''' - 5 points<br>
 
Prereqs: 5 points Balance
 
Prereqs: 5 points Balance
  
Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 10% per point.
+
Increases the damage you deal with physical attacks in all forms by 2% per point.
  
  
'''Swiftshifting''' - 3 points<br>
+
'''Natural Shapeshifter''' - 3 points<br>
 
Prereqs: 5 points Balance
 
Prereqs: 5 points Balance
  
Reduces the delay before using spells and abilities by 0.5 seconds per point after having shapeshifted.
+
Reduces the mana cost of shapeshifting by 10% per point.
  
=== Tier 3 - Omen of Clarity/Improved Starfire===
+
=== Tier 3 - Improved Thorns/Omen of Clarity/Nature's Reach===
 +
 
 +
'''Improved Thorns''' - 3 points<br>
 +
Prereqs: 10 points in Balance
 +
 
 +
Increases damage caused by your Thorns spell by 25% per point.
  
 
'''Omen of Clarity''' - 1 point<br>
 
'''Omen of Clarity''' - 1 point<br>
 
Prereqs: 10 points Balance
 
Prereqs: 10 points Balance
  
Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes.<br>
+
Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. Lasts 5 minutes.<br>
 
 
  
'''Improved Starfire''' - 5 points<br>
+
'''Nature's Reach''' - 3 points<br>
 
Prereqs: 10 points Balance
 
Prereqs: 10 points Balance
  
Gives your Starfire spell a 3% chance per point to stun the target for 3 seconds.<br>
+
Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire and Hurricane spells by 10% per point.
 
 
=== Tier 4 - Improved Thorns/Moonglow===
 
 
 
'''Improved Thorns''' - 5 points<br>
 
Prereqs: 15 points Balance
 
 
 
Gives your Thorns spell a 5% chance per point to cause the target to take an additional 100% damage.<br>
 
  
 +
=== Tier 4 - Vengeance/Improved Starfire===
  
'''Moonglow''' - 5 points<br>
+
'''Vengeance''' - 5 points<br>
 
Prereqs: 15 points Balance, 5 points Improved Moonfire
 
Prereqs: 15 points Balance, 5 points Improved Moonfire
  
Reduces the Mana cost of your Moonfire and Starfire spells by 2% per point.<br>
+
Increases the critical strike damage bonus of your Starfire, Moonfire and Wrath spells by 20% per point.<br>
  
=== Tier 5 - Moonfury/Nature's Grace/Weapon Balance===
+
'''Improved Starfire''' - 5 points<br>
 +
Prereqs: 15 points Balance
  
'''Moonfury''' - 5 points<br>
+
Reduces the cast time of Starfire by .1 and has a 3% chance to stun the target for 3 sec. per point.<br>
Prereqs: 20 points Balance
 
 
 
Increases the damage done by your Starfire and Moonfire spells by 2% per point.<br>
 
  
 +
=== Tier 5 - Nature's Grace/Moonglow===
  
 
'''Nature's Grace''' - 1 point<br>
 
'''Nature's Grace''' - 1 point<br>
 
Prereqs: 20 points Balance
 
Prereqs: 20 points Balance
  
Your critical strikes with the Wrath, Starfire, and Moonfire spells grace you with a blessing of nature, reducing the casting time of your next Regrowth or Healing Touch spell by 1 second.<br>
+
All spells criticals grace you with a blessing of nature, reducing the casting time of your next spell by .5 seconds.<br>
  
 +
'''Moonglow''' - 3 points<br>
 +
Prereqs: 20 points Balance, 5 points Improved Moonfire
  
'''Weapon Balance''' - 5 points<br>
+
Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3% per point.<br>
Prereqs: 20 points Balance, 1 point Omen of Clarity
 
  
Increases the damage you deal with melee weapons by 2% per point.<br>
+
=== Tier 6 - Moonfury===
  
=== Tier 6 - Vengeance===
+
Moonfury - 5 points<br>
 
 
Vengeance - 5 points<br>
 
 
Prereqs: 25 points Balance, 1 point Nature's Grace
 
Prereqs: 25 points Balance, 1 point Nature's Grace
  
Increases the critical strike damage of your Starfire, Moonfire, and Wrath spells by 20% per point.<br>
+
Increases the damage done by your Starfire, Moonfire and Wrath spells by 2% per point.<br>
  
=== Tier 7 - Hurricane===
+
=== Tier 7 - Moonkin Form===
  
Hurricane - 1 point<br>
+
Moonkin Form - 1 point<br>
 
Prereqs: 30 points Balance
 
Prereqs: 30 points Balance
  
Creates a violent storm in the area surrounding the caster, causing 53 Nature damage to all nearby enemies every 1 second, and reducing the attack speed of all nearby enemies by 20%. Lasts 10 seconds.<br>
+
Transforms the druid into Moonkin Form. While in this form armor is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted.<br>
 
 
  
 
== Feral Combat Talents ==
 
== Feral Combat Talents ==

Revision as of 19:59, 17 December 2005

Balance Talents

Tier 1 - Improved Wrath/Nature's Grasp/Improved Nature's Grasp

Improved Wrath - 5 points
Reduces the cast time of your Wrath spell by 0.1 seconds per point.


Nature's Grasp - 1 point
While active, any time an enemy strikes the caster, they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only usable outdoors. 1 charge. Lasts 45 seconds.


Improved Nature's Grasp - 4 points
Increases the chance for your Nature's Grasp to entangle an enemy by 15% per point.


Tier 2 - Improved Entangling Roots/Improved Moonfire/Natural Weapons/Natural Shapeshifter

Improved Entangling Roots - 3 points
Prereqs: 5 points Balance

Gives you a 40/70/100% chance to avoid interruption caused by damage while casting Entangling Roots.


Improved Moonfire - 5 points
Prereqs: 5 points Balance

Increases the damage and critical strike chance of your Moonfire spell by 2% per point.


Natural Weapons - 5 points
Prereqs: 5 points Balance

Increases the damage you deal with physical attacks in all forms by 2% per point.


Natural Shapeshifter - 3 points
Prereqs: 5 points Balance

Reduces the mana cost of shapeshifting by 10% per point.

Tier 3 - Improved Thorns/Omen of Clarity/Nature's Reach

Improved Thorns - 3 points
Prereqs: 10 points in Balance

Increases damage caused by your Thorns spell by 25% per point.

Omen of Clarity - 1 point
Prereqs: 10 points Balance

Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. Lasts 5 minutes.

Nature's Reach - 3 points
Prereqs: 10 points Balance

Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire and Hurricane spells by 10% per point.

Tier 4 - Vengeance/Improved Starfire

Vengeance - 5 points
Prereqs: 15 points Balance, 5 points Improved Moonfire

Increases the critical strike damage bonus of your Starfire, Moonfire and Wrath spells by 20% per point.

Improved Starfire - 5 points
Prereqs: 15 points Balance

Reduces the cast time of Starfire by .1 and has a 3% chance to stun the target for 3 sec. per point.

Tier 5 - Nature's Grace/Moonglow

Nature's Grace - 1 point
Prereqs: 20 points Balance

All spells criticals grace you with a blessing of nature, reducing the casting time of your next spell by .5 seconds.

Moonglow - 3 points
Prereqs: 20 points Balance, 5 points Improved Moonfire

Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3% per point.

Tier 6 - Moonfury

Moonfury - 5 points
Prereqs: 25 points Balance, 1 point Nature's Grace

Increases the damage done by your Starfire, Moonfire and Wrath spells by 2% per point.

Tier 7 - Moonkin Form

Moonkin Form - 1 point
Prereqs: 30 points Balance

Transforms the druid into Moonkin Form. While in this form armor is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted.

Feral Combat Talents

Tier 1 - Ferocity/Improved Demoralizing Roar

Ferocity - 5 points
Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy per point.


Improved Demoralizing Roar - 5 points
Increases the Attack Power reduction of your Demoralizing Roar by 5% per point.


Tier 2 - Improved Bash/Sharpened Claws

Improved Bash - 2 points
Prereqs: 5 points Feral Combat

Increases the stun duration of your Bash ability by 0.5 seconds per point.


Sharpened Claws - 5 points
Prereqs: 5 points Feral Combat

Increases your critical strike chance while in Bear or Cat form by 1% per point.

Tier 3 - Improved Prowl/Feral Charge/Blood Frenzy/Primal Fury

Improved Prowl - 5 points
Prereqs: 10 points Feral Combat

Reduces the chance enemies have to detect you while Prowling.


Feral Charge - 1 point
Prereqs: 10 points Feral Combat

Causes you to charge an enemy, stopping its movement and interrupting any spell being cast for 4 seconds.


Blood Frenzy - 5 points
Prereqs: 10 points Feral Combat, 5 points Sharpened Claws

Your critical strikes from Cat form abilities that add combo points have a 20% chance per point to add an additional combo point.


Primal Fury - 5 points
Prereqs: 10 points Feral Combat, 5 points Sharpened Claws

Gives you a 20% chance per point to gain an additional 5 Rage anytime you get a critical strike while in Bear form.

Tier 4 - FF(Bear)/FF(Cat)/Predatory Strikes/Improved Shred

Faerie Fire (Bear) - 1 point
Prereqs: 15 points Feral Combat

Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.


Faerie Fire (Cat) - 1 point
Prereqs: 15 points Feral Combat

Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.


Predatory Strikes - 5 points
Prereqs: 15 points Feral Combat

Increases the Attack Power bonus from your Cat form ability by 4% per point.


Improved Shred - 2 points
Prereqs: 15 points Feral Combat

Reduces the Energy cost of your Shred ability by 5 per point.

Tier 5 - Thick Hide/Feline Swiftness

Thick Hide - 5 points
Prereqs: 20 points Feral Combat

Increases your Armor rating from items while in Bear form by 2% per point.


Feline Swiftness - 1 point
Prereqs: 20 points Feral Combat

Increases your movement speed by 30% while in Cat form. Only active outdoors.

Tier 6 - Strength of the Wild/Improved Ravage

Strength of the Wild - 4 points
Prereqs: 25 points Feral Combat, 5 points Predatory Strikes

Increases your Strength while in Bear or Cat form by 3% per point.


Improved Ravage - 2 points
Prereqs: 25 points Feral Combat

Increases the critical strike chance of your Ravage ability by 5% per point.

Tier 7 - Primal Instinct/Improved Pounce

Primal Instinct - 1 point
Prereqs: 30 points Feral Combat

Reduces the Mana cost of your shapeshifting abilities by 25%.


Improved Pounce - 2 points
Gives your Pounce ability a 50% chance per point to add an additional combo point to the target.

Restoration Talents

Tier 1 - Furor/Improved Mark of the Wild

Furor - 5 points
Gives you a 20% chance per point to gain 10 Rage when you shapeshift into Bear form.


Improved Mark of the Wild - 5 points
Increases the effects of your Mark of the Wild spell by 7% per point.

Tier 2 - Nature's Focus/Improved Healing Touch/Improved Enrage

Nature's Focus - 5 points
Prereqs: 5 points Restoration

Gives you a 12% chance per point to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.


Improved Healing Touch - 5 points
Prereqs: 5 points Restoration

Reduces the mana cost of your Healing Touch spell by 3% per point.


Improved Enrage - 2 points
Prereqs: 5 points Restoration, 5 points Furor

Reduces the time required to generate Rage from your Enrage ability by 2 seconds per point and slightly reduces the Armor penalty.

Tier 3 - Combat Endurance/Gift of Nature/Intensity

Combat Endurance - 5 points
Prereqs: 10 points Restoration

Allows 2% per point of your Health regeneration to work while in combat.


Gift of Nature - 1 point
Prereqs: 10 points Restoration

Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.


Intensity - 5 points
Prereqs: 10 points Restoration

Gives you a 20% chance to gain 40 Energy when you shapeshift into Cat form.

Tier 4 - Improved Rejuvenation/Reflection

Improved Rejuvenation - 5 points
Prereqs: 15 points Restoration

Increases the effect of your Rejuvenation spell by 3%.


Reflection - 5 points
Prereqs: 15 points Restoration

Allows 15% of your Mana regeneration to continue while casting.

Tier 5 - Nature's Swiftness/Subtlety/Improved Tranquility

Nature's Swiftness - 1 point
Prereqs: 20 points Restoration, 5 points Nature's Focus

When activated, your next Nature spell becomes an instant cast spell.


Subtlety - 5 points
Prereqs: 20 points Restoration, 1 point Gift of Nature

Reduces the threat generated by your healing spells by 4% per point.


Improved Tranquility - 2 points
Prereqs: 20 points Restoration

Gives you a 40% chance per point to avoid interruption caused by damage while casting your Tranquility spell.

Tier 6 - Improved Regrowth

Improved Regrowth - 1/5 points
Prereqs: 25 points Restoration

Increases the critical effect chance of your Regrowth spell by 10% per point.

Tier 7 - Innervate

Innervate - 1 point
Prereqs: 30 points Restoration, 5 points Relflection

Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds.