Difference between revisions of "Durability"

From Basin Wiki
Jump to navigation Jump to search
m
m
Line 54: Line 54:
 
*The more durability an item loses, the more it costs to repair (unless the {{Ub|=Horadric Cube}} is used to [[Horadric Cube#Repair|repair]] it). If a character does not have enough [[gold]] to repair an item to its maximum durability, it can be partially repaired using gold in inventory (but '''not''' that stored in stash) provided it is not broken and it does not also need to be [[charges|recharged]].
 
*The more durability an item loses, the more it costs to repair (unless the {{Ub|=Horadric Cube}} is used to [[Horadric Cube#Repair|repair]] it). If a character does not have enough [[gold]] to repair an item to its maximum durability, it can be partially repaired using gold in inventory (but '''not''' that stored in stash) provided it is not broken and it does not also need to be [[charges|recharged]].
 
*Durability loss normally has no effect on an item's sell value, even when it is broken. However, an ethereal item with > 0 durability will sell for 25% of the value of the same item when it is not ethereal; a broken ethereal item will sell for just 1 gold, but it will not be added to the vendor screen even when there is space for it.
 
*Durability loss normally has no effect on an item's sell value, even when it is broken. However, an ethereal item with > 0 durability will sell for 25% of the value of the same item when it is not ethereal; a broken ethereal item will sell for just 1 gold, but it will not be added to the vendor screen even when there is space for it.
<span style=color:grey>'''+ Maximum Durability'''</span> is a hidden value added to the maximum Durability of the items listed below, after any ethereal reduction.
+
<span style=color:grey>'''+ Maximum Durability'''</span> is a hidden value added to the maximum Durability of the items listed below, after any ethereal reduction (it ''is'' taken into account by maximum displayed Durability, but it isn't listed among an item's modifiers).
  
  

Revision as of 20:40, 12 March 2013