Emote guide

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Emotes

Emotes are text commands that make your toons execute specific actions. They are really fun to use, and bring life to your characters

To use an emote, press enter and the emote syntax, wich is generally composed of a dash followed by the emote you desire, like this:

/emote

If you use a space and an asterisk after the desired emote, your toon will perform that emote on the next "pulse". This is used to syncronize your emotes with those of other people. For example, if two different people type /bow * they will bow towards each other at the same time, a couple moments after pressing enter each. So the syntax to syncronize emotes would be:

/emote *



General Emotes

/afk

/agree

/attention

Your toon comes to attention, as if in he was in the military.

/beckon

/beg

Your toon falls on his knees and begs.

/boo

Your toon will try to scare the person in front of him.

/bored

Your toon will express extreme boredom.

/bow

Your toon bows, complimenting the people in front of him. Usually used after a PvP match, to show appreciation for the opposing party skill, followed by "GG" or some more constructive comments.

/bowhead /head

Your toon bows his head, as if paying respect for a fallen comrade.

/catchbreath

/cheer

The toon cheers.

/chest

/clap

Your toon claps his hands.

/congrats

/dance

Your toon starts dancing Male ranger: Kind of a break dance Warriors: Dances come from Tarantino's "Pulp Fiction"

/doh

Your toon smacks his hand against his head, DOH!

/doubletake

Your toon takes a double take on the situation, as if he has seen something unusual happening.

/excited

Your toon expresses excitement.

/fistshake

Your toon will shake his fist angrily.

/flex

Your toon will flex exibitting his musculature (necros are funny flexing)

/goteam

/help

/highfive

/jump

Your toons jumps up, usually used as a different kind of /cheer

/kneel

Your toon Kneels in respect for another character. (kneelin for our beloved Guild Leader as she enter the guild hall as an example)

/laugh

Your toon will laugh out loud

/moan

/no

Your toon will wave his hands and turn his head, denying something.

/pickme

Your toon will point to himself and jump up and down wishing to be selected, commonly used in GvG, won't have many effect on other places.

/point

Your toon will point with his finger.

/ponder

Your toon will ponder the situation.

/pout

/ready

Your toon will yell "Ready for action"

/roar

Your toon will roar, usually used when you PWN those hard missions.

/salute

/scratch

Your toon will be attacked by fleas

/shoo

Your toon shooes someone.

/sigh

/sit

Your toon will sit. Apparently this emote does not work with the *, and your character will perform the emote as soon as you press enter.

/sorry

/stand

/taunt

Your toon will taunt the opposing team, commonly used in PvP when both teams are careful on taking any offensive actions.

/wave

Your toon waves, used as "goodbye" or as "hi".

/yawn

Your toon will yawn.

/yes

Your toon will say yes, waving his head accordingly.



Musical Instruments

/drum

Your toons stats plaing the drums (air drums)

/flute

Your toon will start playing a flute (air flute) I belive that if you buy a flute in pre-searing, you will be able to actually play the instrument, instead of an air one.

/guitar

Your toon will start playing a "mean air guitar"

/violin

Yur toon will play a sad violin (air violin)



Paper Rock and Scissors

When you are bored and want to have a little fun, or just want to resolve something in-game in a fair way, use the following emotes:

/paper /Rock /Scissors

Your character will start playing "Paper Rock and Scissors" and will wait for 5 seconds before showing your move, so that others can have the time to place their bets.

Paper beats Rock that beats Scissors that beats Paper.



Rolling Dice

/Roll #

This emote will roll a dice, you provide the number of faces. For example /roll 6 will roll a D6. Can be used in the same manner as Paper, Rock and Scissors, either for fun or for deciding something. This emote can't be used in towns, outposts and mission starting areas. (Many times I roll a d2 in order to make decisions)