Difference between revisions of "Frigid Highlands"

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{{Act 5 nav}}
 
{{Act 5 nav}}
 
Act 5 - Barricade 1<br>
 
Act 5 - Barricade 1<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Harrogath]]<br>
 +
Connects to:
 +
:[[Bloody Foothills]]<br>
 +
:[[Arreat Plateau]]<br>
 +
:[[Abaddon]]<br>
 +
:[[Waypoint#Act 5|Act 5 waypoint]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Frigid Highlands#imp1|imp1]] || Demon Imp || 31 || 63-92 || 797 || 0 || 0 || 156 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Frigid Highlands#imp1|imp1]] || 31 || 77 || 797 || || || style="background:pink" | 25 || style="background:palegoldenrod" | 1 || || || 0 || 156 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#siegebeast2|siegebeast2]] || Crush Beast || 38 || 750 || 3342 || 21-29 || 996 || 200 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Crush Beast|Crush Beast]]|| [[Frigid Highlands#siegebeast2|siegebeast2]] || 38 || 750 || 3342 || style="background:lightgray" | 50 || || || || || || 996 || 200 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#siegebeast2|imp2]] || Demon Rascal || 33 || 71-102 || 961 || 0 || 0 || 166 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Rascal|Demon Rascal]]|| [[Frigid Highlands#siegebeast2|imp2]] || 33 || 86 || 961 || || || style="background:pink" | 25 || style="background:palegoldenrod" | 1 || || || 0 || 166 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#catapult1|catapult1]] || Catapult || 34 || 317-629 || 1123 || 0 || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Frigid Highlands#catapult1|catapult1]] || 34 || 473 || 1123 || || || || || || || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#catapult2|catapult2]] || Catapult || 34 || 317-629 || 1123 || 0 || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Frigid Highlands#catapult2|catapult2]] || 34 || 473 || 1123 || || || || || || || 0 || 38 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadetower|barricadetower]] || Barricaded Tower || 15 || 200-299 || 0 || 0 || 0 || 79 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Tower|Barricaded Tower]]|| [[Frigid Highlands#barricadetower|barricadetower]] || 15 || 249 || 0 || || || || || || || 0 || 79 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#evilhut|evilhut]] || Evil Demon Hut || 30 || 380-636 || 810 || 0 || 0 || 113 || 0 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
+
| [[Evil Demon Hut|Evil Demon Hut]]|| [[Frigid Highlands#evilhut|evilhut]] || 30 || 508 || 810 || || || || || || || 0 || 113 || 0 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
 
|-  
 
|-  
| [[Frigid Highlands#evilhut|imp1]] || Demon Imp || 31 || 63-92 || 0 || 0 || 0 || 156 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Frigid Highlands#evilhut|imp1]] || 31 || 77 || 0 || || || style="background:pink" | 25 || style="background:palegoldenrod" | 1 || || || 0 || 156 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#barricadedoor1|barricadedoor1]] || Barricaded Door || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Frigid Highlands#barricadedoor1|barricadedoor1]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadedoor2|barricadedoor2]] || Barricaded Door || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Frigid Highlands#barricadedoor2|barricadedoor2]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#prisondoor|prisondoor]] || Prison Door || 26 || 51-100 || 0 || 0 || 0 || 137 || style="background:lightgray" | 25 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:lime" | 1000
+
| [[Prison Door|Prison Door]]|| [[Frigid Highlands#prisondoor|prisondoor]] || 26 || 75 || 0 || || || || || || || 0 || 137 || style="background:lightgray" | 25 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadewall1|barricadewall1]] || Barricade || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Frigid Highlands#barricadewall1|barricadewall1]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadewall2|barricadewall2]] || Barricade || 26 || 100-161 || 0 || 0 || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Frigid Highlands#barricadewall2|barricadewall2]] || 26 || 130 || 0 || || || || || || || 0 || 137 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#Eyeback the Unleashed - deathmauler1|Eyeback the Unleashed - deathmauler1]] || [[Eyeback the Unleashed]] || 35 || 736-912 || 5775 || 11-16 || 913 || 241 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Eyeback the Unleashed|Eyeback the Unleashed]]|| [[Frigid Highlands#Eyeback the Unleashed - deathmauler1|Eyeback the Unleashed - deathmauler1]] || 35 || 824 || 5775 || style="background:lightgray" | 32 || || || || || || 1734 || 241 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#Eldritch the Rectifier - minion1|Eldritch the Rectifier - minion1]] || [[Eldritch the Rectifier]] || 34 || 1076-1348 || 5895 || 16-24 || 533-571 || 187 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Eldritch the Rectifier|Eldritch the Rectifier]]|| [[Frigid Highlands#Eldritch the Rectifier - minion1|Eldritch the Rectifier - minion1]] || 34 || 1212 || 5895 || style="background:lightgray" | 22 || || || || || || 571 || 187 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#Sharptooth Slayer - overseer3|Sharptooth Slayer - overseer3]] || [[Sharptooth Slayer]] || 39 || 2756 || 6480 || 15-50 || 383-510 || 181 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Sharptooth Slayer|Sharptooth Slayer]]|| [[Frigid Highlands#Sharptooth Slayer - overseer3|Sharptooth Slayer - overseer3]] || 39 || 2756 || 6480 || style="background:lightgray" | 38 || || || || || || 510 || 181 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#Sharptooth Slayer - overseer3|minion3]] || Ice Boar || 38 || 984-1236 || 1720 || 18-27 || 599-643 || 212 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Ice Boar|Ice Boar]]|| [[Frigid Highlands#Sharptooth Slayer - overseer3|minion3]] || 38 || 1110 || 1720 || style="background:lightgray" | 24 || || || || || || 643 || 212 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Frigid Highlands#imp3 (Nightmare)|imp3]] || Demon Gremlin || 59 || 589-850 || 13543 || 0 || 0 || 884 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Gremlin|Demon Gremlin]]|| [[Frigid Highlands#imp3 (Nightmare)|imp3]] || 59 || 719 || 13543 || || || style="background:pink" | 47 || style="background:palegoldenrod" | 1 || || || 0 || 884 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#siegebeast1 (Nightmare)|siegebeast1]] || Siege Beast || 59 || 4712-5497 || 29343 || 68-107 || 1958 || 723 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Siege Beast|Siege Beast]]|| [[Frigid Highlands#siegebeast1 (Nightmare)|siegebeast1]] || 59 || 5104 || 29343 || style="background:lightgray" | 88 || || || || || || 1958 || 723 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#siegebeast1 (Nightmare)|imp1]] || Demon Imp || 59 || 589-850 || 13543 || 0 || 0 || 884 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Frigid Highlands#siegebeast1 (Nightmare)|imp1]] || 59 || 719 || 13543 || || || style="background:pink" | 46 || style="background:palegoldenrod" | 1 || || || 0 || 884 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#minion2 (Nightmare)|minion2]] || Slayer || 59 || 1309-1636 || 9028 || 34-56 || 1152-1267 || 804 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Slayer|Slayer]]|| [[Frigid Highlands#minion2 (Nightmare)|minion2]] || 59 || 1472 || 9028 || style="background:lightgray" | 46 || || || || || || 1267 || 804 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#deathmauler2 (Nightmare)|deathmauler2]] || Death Brawler || 59 || 1505-1898 || 11850 || 36-68 || 1324 || 763 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Death Brawler|Death Brawler]]|| [[Frigid Highlands#deathmauler2 (Nightmare)|deathmauler2]] || 59 || 1701 || 11850 || style="background:lightgray" | 52 || || || || || || 1324 || 763 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#sk_archer6 (Nightmare)|sk_archer6]] || Burning Dead Archer || 59 || 916-1309 || 10721 || 17-24 || 1324 || 804 || 0 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 33 || 0 || style="background:lime" | 100
+
| [[Burning Dead Archer|Burning Dead Archer]]|| [[Frigid Highlands#sk_archer6 (Nightmare)|sk_archer6]] || 59 || 1112 || 10721 || style="background:lightgray" | 21 || || style="background:pink" | 32 || || || || 1324 || 804 || 0 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 33 || 0 || style="background:lime" | 100
 
|-  
 
|-  
| [[Frigid Highlands#cr_archer6 (Nightmare)|cr_archer6]] || Vile Archer || 59 || 719-1243 || 11286 || 14-29 || 1728 || 723 || 0 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 25 || 0 || 0
+
| [[Vile Archer|Vile Archer]]|| [[Frigid Highlands#cr_archer6 (Nightmare)|cr_archer6]] || 59 || 981 || 11286 || style="background:lightgray" | 22 || || style="background:pink" | 54 || || || || 1728 || 723 || 0 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 25 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#cr_lancer6 (Nightmare)|cr_lancer6]] || Vile Lancer || 59 || 1047-1505 || 9593 || 31-63 || 1382-1612 || 763 || 0 || 0 || 0 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 25 || 0
+
| [[Vile Lancer|Vile Lancer]]|| [[Frigid Highlands#cr_lancer6 (Nightmare)|cr_lancer6]] || 59 || 1276 || 9593 || style="background:lightgray" | 47 || || || style="background:palegoldenrod" | 75 || || || 1612 || 763 || 0 || 0 || 0 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 25 || 0
 
|-  
 
|-  
| [[Frigid Highlands#slinger8 (Nightmare)|slinger8]] || Slinger || 59 || 719-1112 || 9028 || 24-39 || 1440 || 763 || 0 || 0 || style="background:pink" | 25 || 0 || style="background:skyblue" | 50 || 0
+
| [[Slinger|Slinger]]|| [[Frigid Highlands#slinger8 (Nightmare)|slinger8]] || 59 || 915 || 9028 || style="background:lightgray" | 32 || || || || style="background:skyblue" | 24 || || 1440 || 763 || 0 || 0 || style="background:pink" | 25 || 0 || style="background:skyblue" | 50 || 0
 
|-  
 
|-  
| [[Frigid Highlands#blunderbore5 (Nightmare)|blunderbore5]] || Blunderbore || 59 || 2618-3403 || 14671 || 44-75 || 1152-1843 || 643 || style="background:lightgray" | 40 || 0 || style="background:pink" | 15 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 15 || 0
+
| [[Blunderbore|Blunderbore]]|| [[Frigid Highlands#blunderbore5 (Nightmare)|blunderbore5]] || 59 || 3010 || 14671 || style="background:lightgray" | 67 || || || || || || 1843 || 643 || style="background:lightgray" | 40 || 0 || style="background:pink" | 15 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 15 || 0
 
|-  
 
|-  
| [[Frigid Highlands#overseer2 (Nightmare)|overseer2]] || Lasher || 59 || 1963-2487 || 14107 || 29-78 || 1209-1555 || 723 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Lasher|Lasher]]|| [[Frigid Highlands#overseer2 (Nightmare)|overseer2]] || 59 || 2225 || 14107 || style="background:lightgray" | 61 || || || || || || 1555 || 723 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#catapult1 (Nightmare)|catapult1]] || Catapult || 59 || 3927-4581 || 22572 || 0 || 0 || 281 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Frigid Highlands#catapult1 (Nightmare)|catapult1]] || 59 || 4254 || 22572 || || || || || || || 0 || 281 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#catapult2 (Nightmare)|catapult2]] || Catapult || 59 || 3927-4581 || 22572 || 0 || 0 || 281 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Frigid Highlands#catapult2 (Nightmare)|catapult2]] || 59 || 4254 || 22572 || || || || || || || 0 || 281 || 0 || 0 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadetower (Nightmare)|barricadetower]] || Barricaded Tower || 59 || 9163-10472 || 0 || 0 || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Tower|Barricaded Tower]]|| [[Frigid Highlands#barricadetower (Nightmare)|barricadetower]] || 59 || 9817 || 0 || || || || || || || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#evilhut (Nightmare)|evilhut]] || Evil Demon Hut || 59 || 4319-5236 || 13881 || 0 || 0 || 402 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
+
| [[Evil Demon Hut|Evil Demon Hut]]|| [[Frigid Highlands#evilhut (Nightmare)|evilhut]] || 59 || 4777 || 13881 || || || || || || || 0 || 402 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
 
|-  
 
|-  
| [[Frigid Highlands#evilhut (Nightmare)|imp1]] || Demon Imp || 59 || 589-850 || 0 || 0 || 0 || 884 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Frigid Highlands#evilhut (Nightmare)|imp1]] || 59 || 719 || 0 || || || style="background:pink" | 46 || style="background:palegoldenrod" | 1 || || || 0 || 884 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#barricadedoor1 (Nightmare)|barricadedoor1]] || Barricaded Door || 59 || 1963-2618 || 0 || 0 || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Frigid Highlands#barricadedoor1 (Nightmare)|barricadedoor1]] || 59 || 2290 || 0 || || || || || || || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadedoor2 (Nightmare)|barricadedoor2]] || Barricaded Door || 59 || 1963-2618 || 0 || 0 || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Frigid Highlands#barricadedoor2 (Nightmare)|barricadedoor2]] || 59 || 2290 || 0 || || || || || || || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#prisondoor (Nightmare)|prisondoor]] || Prison Door || 59 || 654-1243 || 0 || 0 || 0 || 241 || style="background:lightgray" | 25 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:lime" | 1000
+
| [[Prison Door|Prison Door]]|| [[Frigid Highlands#prisondoor (Nightmare)|prisondoor]] || 59 || 948 || 0 || || || || || || || 0 || 241 || style="background:lightgray" | 25 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 25 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadewall1 (Nightmare)|barricadewall1]] || Barricade || 59 || 3272-3927 || 0 || 0 || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Frigid Highlands#barricadewall1 (Nightmare)|barricadewall1]] || 59 || 3599 || 0 || || || || || || || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadewall2 (Nightmare)|barricadewall2]] || Barricade || 59 || 3272-3927 || 0 || 0 || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Frigid Highlands#barricadewall2 (Nightmare)|barricadewall2]] || 59 || 3599 || 0 || || || || || || || 0 || 281 || 0 || 0 || 0 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#Eyeback the Unleashed - deathmauler1 (Nightmare)|Eyeback the Unleashed - deathmauler1]] || [[Eyeback the Unleashed]] || 62 || 4515-5694 || 59250 || 38-71 || 1386 || 763 || 0 || 0 || style="background:pink" | 25 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 25 || 0
+
| [[Eyeback the Unleashed|Eyeback the Unleashed]]|| [[Frigid Highlands#Eyeback the Unleashed - deathmauler1 (Nightmare)|Eyeback the Unleashed - deathmauler1]] || 62 || 5104 || 59250 || style="background:lightgray" | 116 || || || || || || 2425 || 763 || 0 || 0 || style="background:pink" | 25 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 25 || 0
 
|-  
 
|-  
| [[Frigid Highlands#Eldritch the Rectifier - minion1 (Nightmare)|Eldritch the Rectifier - minion1]] || [[Eldritch the Rectifier]] || 62 || 3927-4908 || 45140 || 35-58 || 1206-1326 || 804 || 0 || 0 || style="background:pink" | 25 || 0 || style="background:skyblue" | 50 || style="background:palegreen" | 25
+
| [[Eldritch the Rectifier|Eldritch the Rectifier]]|| [[Frigid Highlands#Eldritch the Rectifier - minion1 (Nightmare)|Eldritch the Rectifier - minion1]] || 62 || 4417 || 45140 || style="background:lightgray" | 48 || || || || || || 1326 || 804 || 0 || 0 || style="background:pink" | 25 || 0 || style="background:skyblue" | 50 || style="background:palegreen" | 25
 
|-  
 
|-  
| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Nightmare)|Sharptooth Slayer - overseer3]] || [[Sharptooth Slayer]] || 62 || 5889-7461 || 70535 || 30-81 || 1266-1628 || 723 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Sharptooth Slayer|Sharptooth Slayer]]|| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Nightmare)|Sharptooth Slayer - overseer3]] || 62 || 6675 || 70535 || style="background:lightgray" | 63 || || || || || || 1628 || 723 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Nightmare)|minion3]] || Ice Boar || 62 || 2290-2863 || 9028 || 35-58 || 1206-1326 || 804 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Ice Boar|Ice Boar]]|| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Nightmare)|minion3]] || 62 || 2576 || 9028 || style="background:lightgray" | 48 || || || || || || 1326 || 804 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Frigid Highlands#imp3 (Hell)|imp3]] || Demon Gremlin || 81 || 2574-3719 || 54910 || 0 || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
+
| [[Demon Gremlin|Demon Gremlin]]|| [[Frigid Highlands#imp3 (Hell)|imp3]] || 81 || 3146 || 54910 || || || style="background:pink" | 107 || style="background:palegoldenrod" | 1 || || || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 110 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
 
|-  
 
|-  
| [[Frigid Highlands#siegebeast1 (Hell)|siegebeast1]] || Siege Beast || 81 || 20599-24032 || 118973 || 130-204 || 5535 || 1422 || style="background:lightgray" | 50 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 33 || style="background:skyblue" | 50 || 0
+
| [[Siege Beast|Siege Beast]]|| [[Frigid Highlands#siegebeast1 (Hell)|siegebeast1]] || 81 || 22315 || 118973 || style="background:lightgray" | 167 || || || || || || 5535 || 1422 || style="background:lightgray" | 50 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 33 || style="background:skyblue" | 50 || 0
 
|-  
 
|-  
| [[Frigid Highlands#siegebeast1 (Hell)|imp1]] || Demon Imp || 81 || 2574-3719 || 54910 || 0 || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 100 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Frigid Highlands#siegebeast1 (Hell)|imp1]] || 81 || 3146 || 54910 || || || style="background:pink" | 107 || style="background:palegoldenrod" | 1 || || || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 100 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
 
|-  
 
|-  
| [[Frigid Highlands#minion2 (Hell)|minion2]] || Slayer || 81 || 5722-7152 || 36607 || 65-106 || 3256-3581 || 1581 || style="background:lightgray" | 25 || 0 || style="background:red" | 105 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 33 || style="background:palegreen" | 15
+
| [[Slayer|Slayer]]|| [[Frigid Highlands#minion2 (Hell)|minion2]] || 81 || 6437 || 36607 || style="background:lightgray" | 88 || || || || || || 3581 || 1581 || style="background:lightgray" | 25 || 0 || style="background:red" | 105 || style="background:palegoldenrod" | 15 || style="background:skyblue" | 33 || style="background:palegreen" | 15
 
|-  
 
|-  
| [[Frigid Highlands#deathmauler2 (Hell)|deathmauler2]] || Death Brawler || 81 || 6580-8296 || 48046 || 69-130 || 3744 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 50 || style="background:yellow" | 100 || style="background:skyblue" | 50 || 0
+
| [[Death Brawler|Death Brawler]]|| [[Frigid Highlands#deathmauler2 (Hell)|deathmauler2]] || 81 || 7438 || 48046 || style="background:lightgray" | 100 || || || || || || 3744 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 50 || style="background:yellow" | 100 || style="background:skyblue" | 50 || 0
 
|-  
 
|-  
| [[Frigid Highlands#sk_archer6 (Hell)|sk_archer6]] || Burning Dead Archer || 81 || 4005-5722 || 43471 || 32-46 || 3744 || 1581 || style="background:lightgray" | 33 || style="background:gold" | 10 || style="background:pink" | 90 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 25 || style="background:lime" | 100
+
| [[Burning Dead Archer|Burning Dead Archer]]|| [[Frigid Highlands#sk_archer6 (Hell)|sk_archer6]] || 81 || 4863 || 43471 || style="background:lightgray" | 39 || || style="background:pink" | 60 || || || || 3744 || 1581 || style="background:lightgray" | 33 || style="background:gold" | 10 || style="background:pink" | 90 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 25 || style="background:lime" | 100
 
|-  
 
|-  
| [[Frigid Highlands#cr_archer6 (Hell)|cr_archer6]] || Vile Archer || 81 || 3147-5435 || 45759 || 27-55 || 4884 || 1422 || style="background:lightgray" | 15 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 15
+
| [[Vile Archer|Vile Archer]]|| [[Frigid Highlands#cr_archer6 (Hell)|cr_archer6]] || 81 || 4291 || 45759 || style="background:lightgray" | 41 || || style="background:pink" | 84 || || || || 4884 || 1422 || style="background:lightgray" | 15 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 15
 
|-  
 
|-  
| [[Frigid Highlands#cr_lancer6 (Hell)|cr_lancer6]] || Vile Lancer || 81 || 4577-6580 || 38895 || 60-120 || 3907-4558 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 15
+
| [[Vile Lancer|Vile Lancer]]|| [[Frigid Highlands#cr_lancer6 (Hell)|cr_lancer6]] || 81 || 5578 || 38895 || style="background:lightgray" | 90 || || || style="background:palegoldenrod" | 99 || || || 4558 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 15
 
|-  
 
|-  
| [[Frigid Highlands#slinger8 (Hell)|slinger8]] || Slinger || 81 || 3147-4863 || 36607 || 46-74 || 4070 || 1501 || style="background:lightgray" | 25 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 15 || style="background:royalblue" | 150 || style="background:palegreen" | 15
+
| [[Slinger|Slinger]]|| [[Frigid Highlands#slinger8 (Hell)|slinger8]] || 81 || 4005 || 36607 || style="background:lightgray" | 60 || || || || style="background:skyblue" | 46 || || 4070 || 1501 || style="background:lightgray" | 25 || 0 || style="background:pink" | 50 || style="background:palegoldenrod" | 15 || style="background:royalblue" | 150 || style="background:palegreen" | 15
 
|-  
 
|-  
| [[Frigid Highlands#blunderbore5 (Hell)|blunderbore5]] || Blunderbore || 81 || 11444-14877 || 59486 || 83-144 || 3256-5209 || 1264 || style="background:lightgray" | 75 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:skyblue" | 33 || 0
+
| [[Blunderbore|Blunderbore]]|| [[Frigid Highlands#blunderbore5 (Hell)|blunderbore5]] || 81 || 13160 || 59486 || style="background:lightgray" | 128 || || || || || || 5209 || 1264 || style="background:lightgray" | 75 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:skyblue" | 33 || 0
 
|-  
 
|-  
| [[Frigid Highlands#overseer2 (Hell)|overseer2]] || Lasher || 81 || 8583-10871 || 57198 || 55-148 || 4395-10875 || 1422 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 130 || 0
+
| [[Lasher|Lasher]]|| [[Frigid Highlands#overseer2 (Hell)|overseer2]] || 81 || 9727 || 57198 || style="background:lightgray" | 116 || || || || || || 10875 || 1422 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 130 || 0
 
|-  
 
|-  
| [[Frigid Highlands#catapult1 (Hell)|catapult1]] || Catapult || 81 || 17166-20027 || 91518 || 0 || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Frigid Highlands#catapult1 (Hell)|catapult1]] || 81 || 18596 || 91518 || || || || || || || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#catapult2 (Hell)|catapult2]] || Catapult || 81 || 17166-20027 || 91518 || 0 || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
+
| [[Catapult|Catapult]]|| [[Frigid Highlands#catapult2 (Hell)|catapult2]] || 81 || 18596 || 91518 || || || || || || || 0 || 553 || style="background:lightgray" | 33 || style="background:gold" | 20 || 0 || 0 || 0 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadetower (Hell)|barricadetower]] || Barricaded Tower || 81 || 40054-45776 || 0 || 0 || 0 || 553 || style="background:lightgray" | 75 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
+
| [[Barricaded Tower|Barricaded Tower]]|| [[Frigid Highlands#barricadetower (Hell)|barricadetower]] || 81 || 42915 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 75 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#evilhut (Hell)|evilhut]] || Evil Demon Hut || 81 || 18882-22888 || 56283 || 0 || 0 || 790 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
+
| [[Evil Demon Hut|Evil Demon Hut]]|| [[Frigid Highlands#evilhut (Hell)|evilhut]] || 81 || 20885 || 56283 || || || || || || || 0 || 790 || 0 || 0 || style="background:pink" | 70 || style="background:palegoldenrod" | 70 || style="background:skyblue" | 70 || 0
 
|-  
 
|-  
| [[Frigid Highlands#evilhut (Hell)|imp1]] || Demon Imp || 81 || 2574-3719 || 0 || 0 || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 100 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
+
| [[Demon Imp|Demon Imp]]|| [[Frigid Highlands#evilhut (Hell)|imp1]] || 81 || 3146 || 0 || || || style="background:pink" | 107 || style="background:palegoldenrod" | 1 || || || 0 || 1739 || 0 || style="background:gold" | 25 || style="background:red" | 100 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 33 || 0
 
|-  
 
|-  
| [[Frigid Highlands#barricadedoor1 (Hell)|barricadedoor1]] || Barricaded Door || 81 || 8583-11444 || 0 || 0 || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Frigid Highlands#barricadedoor1 (Hell)|barricadedoor1]] || 81 || 10013 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadedoor2 (Hell)|barricadedoor2]] || Barricaded Door || 81 || 8583-11444 || 0 || 0 || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
+
| [[Barricaded Door|Barricaded Door]]|| [[Frigid Highlands#barricadedoor2 (Hell)|barricadedoor2]] || 81 || 10013 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:skyblue" | 66 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#prisondoor (Hell)|prisondoor]] || Prison Door || 81 || 2861-5435 || 0 || 0 || 0 || 474 || style="background:lightgray" | 25 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 66 || style="background:lime" | 1000
+
| [[Prison Door|Prison Door]]|| [[Frigid Highlands#prisondoor (Hell)|prisondoor]] || 81 || 4148 || 0 || || || || || || || 0 || 474 || style="background:lightgray" | 25 || style="background:gold" | 25 || style="background:pink" | 25 || style="background:palegoldenrod" | 25 || style="background:skyblue" | 66 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadewall1 (Hell)|barricadewall1]] || Barricade || 81 || 14305-17166 || 0 || 0 || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Frigid Highlands#barricadewall1 (Hell)|barricadewall1]] || 81 || 15735 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#barricadewall2 (Hell)|barricadewall2]] || Barricade || 81 || 14305-17166 || 0 || 0 || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
+
| [[Barricade|Barricade]]|| [[Frigid Highlands#barricadewall2 (Hell)|barricadewall2]] || 81 || 15735 || 0 || || || || || || || 0 || 553 || style="background:lightgray" | 66 || style="background:gold" | 20 || style="background:pink" | 50 || 0 || style="background:skyblue" | 50 || style="background:lime" | 1000
 
|-  
 
|-  
| [[Frigid Highlands#Eyeback the Unleashed - deathmauler1 (Hell)|Eyeback the Unleashed - deathmauler1]] || [[Eyeback the Unleashed]] || 84 || 13160-16592 || 240230 || 70-131 || 3875 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 50 || style="background:yellow" | 100 || style="background:skyblue" | 50 || 0
+
| [[Eyeback the Unleashed|Eyeback the Unleashed]]|| [[Frigid Highlands#Eyeback the Unleashed - deathmauler1 (Hell)|Eyeback the Unleashed - deathmauler1]] || 84 || 14876 || 240230 || style="background:lightgray" | 200 || || || || || || 6432 || 1501 || style="background:lightgray" | 33 || 0 || style="background:pink" | 50 || style="background:yellow" | 100 || style="background:skyblue" | 50 || 0
 
|-  
 
|-  
| [[Frigid Highlands#Eldritch the Rectifier - minion1 (Hell)|Eldritch the Rectifier - minion1]] || [[Eldritch the Rectifier]] || 84 || 11444-14304 || 183035 || 65-108 || 3370-3707 || 1581 || style="background:lightgray" | 25 || 0 || style="background:pink" | 66 || style="background:palegoldenrod" | 15 || style="background:royalblue" | 130 || style="background:palegreen" | 15
+
| [[Eldritch the Rectifier|Eldritch the Rectifier]]|| [[Frigid Highlands#Eldritch the Rectifier - minion1 (Hell)|Eldritch the Rectifier - minion1]] || 84 || 12874 || 183035 || style="background:lightgray" | 89 || || || || || || 3707 || 1581 || style="background:lightgray" | 25 || 0 || style="background:pink" | 66 || style="background:palegoldenrod" | 15 || style="background:royalblue" | 130 || style="background:palegreen" | 15
 
|-  
 
|-  
| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Hell)|Sharptooth Slayer - overseer3]] || [[Sharptooth Slayer]] || 84 || 17166-21742 || 285990 || 56-150 || 4549-11255 || 1422 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 140 || 0
+
| [[Sharptooth Slayer|Sharptooth Slayer]]|| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Hell)|Sharptooth Slayer - overseer3]] || 84 || 19454 || 285990 || style="background:lightgray" | 117 || || || || || || 11255 || 1422 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 20 || style="background:royalblue" | 140 || 0
 
|-  
 
|-  
| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Hell)|minion3]] || Ice Boar || 84 || 8583-10728 || 36607 || 65-108 || 3370-3707 || 1581 || style="background:lightgray" | 25 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 15 || style="background:royalblue" | 140 || style="background:palegreen" | 15
+
| [[Ice Boar|Ice Boar]]|| [[Frigid Highlands#Sharptooth Slayer - overseer3 (Hell)|minion3]] || 84 || 9655 || 36607 || style="background:lightgray" | 89 || || || || || || 3707 || 1581 || style="background:lightgray" | 25 || 0 || style="background:pink" | 33 || style="background:palegoldenrod" | 15 || style="background:royalblue" | 140 || style="background:palegreen" | 15
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===imp1===
 
===imp1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Demon Imp'''<br>  
+
| '''Common stats for [[Demon Imp]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 156
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 1 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 1 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 1 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 1 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 1 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 1+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 1 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 10/256 - 20/256<br>
+
::Lightning:10/256-20/256<br>
Skill3 S2 Level 1 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 1 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 1 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 1 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 15 - 35<br>
+
::Fire:15-35<br>
::ExplosionMissile: Level 1 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 1-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 1 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 1 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 1 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 1-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 1 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 1 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 1 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 1 32/256 - 2 80/256<br>
+
:::Fire:(1 32/256)-(2 80/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 31'''<br>
+
'''Level 31 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 63-92<br>
+
| HP 63-92
| Defense 156<br>
+
| Experience 797
| Experience 797<br>
+
| TC: [[ {{D2trans|path=Act 5 Cast A}} ]]
| TC: [[ D2_Act 5 Cast A | Act 5 Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 8 - 14 fire<br>
+
Mode A1 (0 AR) 8-14 fire <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 33 (Champion)'''<br>
+
'''Level 33 Demon Imp (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 189-276<br>
+
| HP 189-276
| Defense 156<br>
+
| Experience 2391
| Experience 2391<br>
+
| TC: [[ {{D2trans|path=Act 5 Champ A}} ]]
| TC: [[ D2_Act 5 Champ A | Act 5 Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 8 - 14 fire<br>
+
Mode A1 (0 AR) 8-14 fire <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 34 (Unique)'''<br>
+
'''Level 34 Demon Imp (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 252-368<br>
+
| HP 252-368
| Defense 156<br>
+
| Experience 3985
| Experience 3985<br>
+
| TC: [[ {{D2trans|path=Act 5 Unique A}} ]]
| TC: [[ D2_Act 5 Unique A | Act 5 Unique A ]]<br>
 
| FE damage 6-11 Physical, 6-11 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 8 - 15 fire<br>
+
Mode A1 (0 AR) 8-15 fire <br>
 +
FE damage 1-2 Physical, 1-2 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 34 (Minion)'''<br>
+
'''Level 34 Demon Imp (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 189-276<br>
+
| HP 189-276
| Defense 156<br>
+
| Experience 3985
| Experience 797<br>
+
| TC: [[ {{D2trans|path=Act 5 Cast A}} ]]
| TC: [[ D2_Act 5 Cast A | Act 5 Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 8 - 15 fire<br>
+
Mode A1 (0 AR) 8-15 fire <br>
 
+
|}
|}<br>
 
 
===siegebeast2===
 
===siegebeast2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Crush Beast'''<br>  
+
| '''Common stats for [[Crush Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 200
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:3 Run:8 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:3 Run:8 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 2 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,50,1,15,1,50,100, ] aidel:15<br><br>
:Physical: 30 - 70<br>
+
Skill1 Mode A2 Level 2 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 2 [[Charge|Charge]] <br>
+
:Physical:30-70<br>
 +
Skill2 Mode seq_siegebeastcharge Level 2 [[Charge|Charge]]<br>
 +
:calc1: 125+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 65%<br>
 
:ToHit: 65%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 38'''<br>
+
'''Level 38 Crush Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 750-750<br>
+
| HP 750-750
| Defense 200<br>
+
| Experience 3342
| Experience 3342<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H C}} ]]
| TC: [[ D2_Act 5 H2H C | Act 5 H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 21-29 (996 AR) <br>
+
Mode A1 (996 AR) 21-29 <br>
 
+
<br>
|-
+
'''Minion1:''' '''imp2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Rascal]]'''<br>  
:'''imp2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Rascal'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 166
 
| ToBlock 32
 
| ToBlock 32
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 1 [[Missile#impmiss22|impmiss22]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [5,25,45,7, , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#impmiss22|impmiss22]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 1 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 1 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 1 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 1 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 1 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 1+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 1 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 10/256 - 20/256<br>
+
::Lightning:10/256-20/256<br>
Skill3 S2 Level 1 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 1 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 1 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 1 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 15 - 35<br>
+
::Fire:15-35<br>
::ExplosionMissile: Level 1 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 1-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 2 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 2 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 2 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 2-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 2 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 2 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 2 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 2 16/256 - 3 64/256<br>
+
:::Fire:(2 16/256)-(3 64/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 33'''<br>
+
'''Level 33 Demon Rascal'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 71-102<br>
+
| HP 71-102
| Defense 166<br>
+
| Experience 961
| Experience 961<br>
+
| TC: [[ {{D2trans|path=Act 5 Cast A}} ]]
| TC: [[ D2_Act 5 Cast A | Act 5 Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 8 - 14 fire<br>
+
Mode A1 (0 AR) 8-14 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 40 (Champion)'''<br>
+
'''Level 40 Crush Beast (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2250-2250<br>
+
| HP 2250-2250
| Defense 200<br>
+
| Experience 10026
| Experience 10026<br>
+
| TC: [[ {{D2trans|path=Act 5 Champ C}} ]]
| TC: [[ D2_Act 5 Champ C | Act 5 Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 22-30 (1051 AR) <br>
+
Mode A1 (1051 AR) 22-30 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''imp2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Rascal]]'''<br>  
:'''imp2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Rascal'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 166
 
| ToBlock 32
 
| ToBlock 32
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 1 [[Missile#impmiss22|impmiss22]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [5,25,45,7, , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#impmiss22|impmiss22]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 1 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 1 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 1 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 1 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 1 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 1+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 1 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 10/256 - 20/256<br>
+
::Lightning:10/256-20/256<br>
Skill3 S2 Level 1 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 1 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 1 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 1 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 15 - 35<br>
+
::Fire:15-35<br>
::ExplosionMissile: Level 1 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 1-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 2 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 2 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 2 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 2-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 2 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 2 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 2 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 2 16/256 - 3 64/256<br>
+
:::Fire:(2 16/256)-(3 64/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 36 (Minion)'''<br>
+
'''Level 36 Demon Rascal (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 213-306<br>
+
| HP 213-306
| Defense 166<br>
+
| Experience 4805
| Experience 961<br>
+
| TC: [[ {{D2trans|path=Act 5 Cast A}} ]]
| TC: [[ D2_Act 5 Cast A | Act 5 Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 9 - 16 fire<br>
+
Mode A1 (0 AR) 9-16 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 41 (Unique)'''<br>
+
'''Level 41 Crush Beast (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3000-3000<br>
+
| HP 3000-3000
| Defense 200<br>
+
| Experience 16710
| Experience 16710<br>
+
| TC: [[ {{D2trans|path=Act 5 Unique C}} ]]
| TC: [[ D2_Act 5 Unique C | Act 5 Unique C ]]<br>
 
| FE damage 56-93 Physical, 56-93 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 22-31 (1079 AR) <br>
+
Mode A1 (1079 AR) 22-31 <br>
 
+
FE damage 13-23 Physical, 13-23 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''imp2'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''imp2'''
+
| '''Common stats for [[Demon Rascal]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Rascal'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 166
 
| ToBlock 32
 
| ToBlock 32
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 1 [[Missile#impmiss22|impmiss22]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [5,25,45,7, , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#impmiss22|impmiss22]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 1 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 1 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 1 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 1 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 1 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 1+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 1 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 10/256 - 20/256<br>
+
::Lightning:10/256-20/256<br>
Skill3 S2 Level 1 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 1 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 1 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 1 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 15 - 35<br>
+
::Fire:15-35<br>
::ExplosionMissile: Level 1 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 1-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 2 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 2 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 2 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 2-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 2 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 2 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 2 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 2 16/256 - 3 64/256<br>
+
:::Fire:(2 16/256)-(3 64/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 36 (Minion)'''<br>
+
'''Level 36 Demon Rascal (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 213-306<br>
+
| HP 213-306
| Defense 166<br>
+
| Experience 4805
| Experience 961<br>
+
| TC: [[ {{D2trans|path=Act 5 Cast A}} ]]
| TC: [[ D2_Act 5 Cast A | Act 5 Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 9 - 16 fire<br>
+
Mode A1 (0 AR) 9-16 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===catapult1===
 
===catapult1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 38
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 1 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [20, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 34'''<br>
+
'''Level 34 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 317-629<br>
+
| HP 317-629
| Defense 38<br>
+
| Experience 1123
| Experience 1123<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H C}} ]]
| TC: [[ D2_Act 5 H2H C | Act 5 H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===catapult2===
 
===catapult2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 38
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 1 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [20, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 34'''<br>
+
'''Level 34 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 317-629<br>
+
| HP 317-629
| Defense 38<br>
+
| Experience 1123
| Experience 1123<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H C}} ]]
| TC: [[ D2_Act 5 H2H C | Act 5 H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadetower===
 
===barricadetower===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Tower'''<br>  
+
| '''Common stats for [[Barricaded Tower]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 79
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#SiegeTower|SiegeTower]] aip1-8: [40, , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 15'''<br>
+
'''Level 15 Barricaded Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 200-299<br>
+
| HP 200-299
| Defense 79<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===evilhut===
 
===evilhut===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Evil Demon Hut'''<br>  
+
| '''Common stats for [[Evil Demon Hut]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 50
 +
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:skyblue" | Cold 70
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 50
+
| Defense 113
| style="background:palegoldenrod" | Lit res 70
 
| style="background:royalblue" | Cold res 70
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt inert<br>
 
Flags: isAtt inert<br>
Capabilities: mGH mS1 mDD mSQ<br><br>
+
Capabilities: mGH mS1 mDD mSQ<br>
Skill1 seq_genericspawner Level 1 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#GenericSpawner|GenericSpawner]] aip1-8: [80,0,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_genericspawner Level 1 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 30'''<br>
+
'''Level 30 Evil Demon Hut'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 380-636<br>
+
| HP 380-636
| Defense 113<br>
+
| Experience 810
| Experience 810<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Imp'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 156
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 1 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 1 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 1 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 1 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 1 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 1+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 1 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 10/256 - 20/256<br>
+
::Lightning:10/256-20/256<br>
Skill3 S2 Level 1 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 1 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 1 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 1 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 15 - 35<br>
+
::Fire:15-35<br>
::ExplosionMissile: Level 1 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 1 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 1 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 1-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 1 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 1 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 1 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 1 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 1-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 1 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 1 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 1 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 1 32/256 - 2 80/256<br>
+
:::Fire:(1 32/256)-(2 80/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 31'''<br>
+
'''Level 31 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 63-92<br>
+
| HP 63-92
| Defense 156<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 8 - 14 fire<br>
+
Mode A1 (0 AR) 8-14 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===barricadedoor1===
 
===barricadedoor1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 137
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadedoor2===
 
===barricadedoor2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 137
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===prisondoor===
 
===prisondoor===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Prison Door'''<br>  
+
| '''Common stats for [[Prison Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:gold" | Magic 25
 +
| style="background:pink" | Fire 25
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 25
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 137
| style="background:gold" | Magic res 25
 
| style="background:pink" | Fire res 25
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 25
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2Q|2Q]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2Q|2Q]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mDD<br><br>
+
Capabilities: mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Prison Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 51-100<br>
+
| HP 51-100
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall1===
 
===barricadewall1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 137
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall2===
 
===barricadewall2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 137
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 26'''<br>
+
'''Level 26 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 100-161<br>
+
| HP 100-161
| Defense 137<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Eyeback the Unleashed - deathmauler1===
 
===Eyeback the Unleashed - deathmauler1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Death Mauler'''<br>  
+
| '''Common stats for [[Death Mauler]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 241
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 seq_deathmaulerdig Level 1 [[DeathMaul|DeathMaul]] <br>
+
AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,15,50, , , , ] aidel:15<br><br>
:srvmissilea: Level 1 [[Missile#death mauler|death mauler]]<br>
+
Skill1 Mode seq_deathmaulerdig Level 1 [[DeathMaul|DeathMaul]]<br>
 +
:calc1: 96<br>
 +
:*calc1 desc: missile animrate<br>
 +
:srvmissilea: Level 1 [[Missiles#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Skill damage: Level 1 [[DeathMaul|DeathMaul]]<br>
 
::Skill damage: Level 1 [[DeathMaul|DeathMaul]]<br>
:::Physical: 10 - 20<br>
+
:::Physical:10-20<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 35 (Superunique)'''<br>
+
'''Level 35 Eyeback the Unleashed (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 736-912<br>
+
| HP 736-912
| Defense 241<br>
+
| Experience 5775
| Experience 5775<br>
+
| TC: [[ {{D2trans|path=Act 5 Super A}} ]]
| TC: [[ D2_Act 5 Super A | Act 5 Super A ]]<br>
 
| FE damage 17-28 Physical, 17-28 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 11-16 (913 AR) <br>
+
Mode A1 (913 AR) 11-16 <br>
 +
FE damage 4-6 Physical, 4-6 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Strong]]<br>
+
:[[Extra Strong]] - +90% Attack Rating, +135% Physical Damage<br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 35 (Minion)'''<br>
+
'''Level 35 Death Mauler (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 552-684<br>
+
| HP 552-684
| Defense 241<br>
+
| Experience 5775
| Experience 1155<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 11-16 (913 AR) <br>
+
Mode A1 (913 AR) 11-16 <br>
 
+
Bonuses: <br>
|}<br>
+
+45% Attack Rating, +67% Physical Damage<br>
 +
+100% Velocity<br>
 +
|}
 
===Eldritch the Rectifier - minion1===
 
===Eldritch the Rectifier - minion1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Enslaved'''<br>  
+
| '''Common stats for [[Enslaved]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 187
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:8 MaxGrp:8 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:8 MaxGrp:8 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 34 (Superunique)'''<br>
+
'''Level 34 Eldritch the Rectifier (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1076-1348<br>
+
| HP 1076-1348
| Defense 187<br>
+
| Experience 5895
| Experience 5895<br>
+
| TC: [[ {{D2trans|path=Act 5 Super A}} ]]
| TC: [[ D2_Act 5 Super A | Act 5 Super A ]]<br>
 
| FE damage 25-41 Physical, 25-41 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 16-21 (533 AR) <br>
+
Mode A1 (533 AR) 16-21 <br>
A2 20-24 (571 AR) <br>
+
Mode A2 (571 AR) 20-24 <br>
 +
FE damage 6-10 Physical, 6-10 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 34 (Minion)'''<br>
+
'''Level 34 Enslaved (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 807-1011<br>
+
| HP 807-1011
| Defense 187<br>
+
| Experience 5895
| Experience 1179<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H A}} ]]
| TC: [[ D2_Act 5 H2H A | Act 5 H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 16-21 (533 AR) <br>
+
Mode A1 (533 AR) 16-21 <br>
A2 20-24 (571 AR) <br>
+
Mode A2 (571 AR) 20-24 <br>
 
+
Bonuses: <br>
|}<br>
+
+100% Velocity<br>
 +
|}
 
===Sharptooth Slayer - overseer3===
 
===Sharptooth Slayer - overseer3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Overlord'''<br>  
+
| '''Common stats for [[Overlord]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 181
 
| ToBlock 47
 
| ToBlock 47
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:5 Run:5 MinGrp:3 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:5 Run:5 MinGrp:3 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 1 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,60,50,17,7,100,50, ] aidel:15<br><br>
Skill2 S2 Level 1 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 1 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 1 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 100<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 1 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 1 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 1 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 1 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 10 - 20<br>
+
:::Physical:10-20<br>
Skill3 A2 Level 1 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 1 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 1 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 1 [[Smite|Smite]]<br>
 +
:calc1: 15<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,15)"<br>
 +
:*calc2 desc: stunlen<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 39 (Superunique)'''<br>
+
'''Level 39 Sharptooth Slayer (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2756-2756<br>
+
| HP 2756-2756
| Defense 181<br>
+
| Experience 6480
| Experience 6480<br>
+
| TC: [[ {{D2trans|path=Act 5 Super B}} ]]
| TC: [[ D2_Act 5 Super B | Act 5 Super B ]]<br>
 
| FE damage 51-85 Physical, 51-85 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 15-29 (510 AR) <br>
+
Mode A1 (510 AR) 15-29 <br>
A2 25-50 (383 AR) <br>
+
Mode A2 (383 AR) 25-50 <br>
 +
FE damage 12-21 Physical, 12-21 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
+
<br>
|-  style="background:gold"
+
'''Minion1:''' '''minion3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Ice Boar]]'''<br>  
:'''minion3'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Ice Boar'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 212
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 38 (Minion)'''<br>
+
'''Level 38 Ice Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 984-1236<br>
+
| HP 984-1236
| Defense 212<br>
+
| Experience 8600
| Experience 1720<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H B}} ]]
| TC: [[ D2_Act 5 H2H B | Act 5 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 18-23 (599 AR) <br>
+
Mode A1 (599 AR) 18-23 <br>
A2 21-27 (643 AR) <br>
+
Mode A2 (643 AR) 21-27 <br>
 
+
|}
|}<br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 39 (Minion)'''<br>
+
'''Level 39 Overlord (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2067-2067<br>
+
| HP 2067-2067
| Defense 181<br>
+
| Experience 6480
| Experience 1296<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H B}} ]]
| TC: [[ D2_Act 5 H2H B | Act 5 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 15-29 (510 AR) <br>
+
Mode A1 (510 AR) 15-29 <br>
A2 25-50 (383 AR) <br>
+
Mode A2 (383 AR) 25-50 <br>
 
+
Bonuses: <br>
|-  style="background:lightgray"
+
+100% Velocity<br>
|
+
<br>
'''Minion1''': <br>
+
'''Minion1:''' '''minion3'''
:'''minion3'''
+
{| cellpadding="5" border="1"
:{| border="1"
+
| '''Common stats for [[Ice Boar]]'''<br>  
| colspan="3" | '''Common stats for Ice Boar'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 212
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 38 (Minion)'''<br>
+
'''Level 38 Ice Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 984-1236<br>
+
| HP 984-1236
| Defense 212<br>
+
| Experience 8600
| Experience 1720<br>
+
| TC: [[ {{D2trans|path=Act 5 H2H B}} ]]
| TC: [[ D2_Act 5 H2H B | Act 5 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 18-23 (599 AR) <br>
+
Mode A1 (599 AR) 18-23 <br>
A2 21-27 (643 AR) <br>
+
Mode A2 (643 AR) 21-27 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===imp3 (Nightmare)===
 
===imp3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 884
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,30, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 5 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 5 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 5 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 5 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 35 - 55<br>
+
::Fire:35-55<br>
::ExplosionMissile: Level 5 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 5 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 6 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 6 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 6 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 6-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 6 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 6 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 5 208/256 - 7<br>
+
:::Fire:(5 208/256)-7<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Demon Gremlin'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 589-850<br>
+
| HP 589-850
| Defense 884<br>
+
| Experience 13543
| Experience 13543<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast B}} ]]
| TC: [[ D2_Act 5 (N) Cast B | Act 5 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 39 - 53 fire<br>
+
Mode A1 (0 AR) 39-53 fire <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Demon Gremlin (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1472-2125<br>
+
| HP 1472-2125
| Defense 884<br>
+
| Experience 40629
| Experience 40629<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 40 - 56 fire<br>
+
Mode A1 (0 AR) 40-56 fire <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Demon Gremlin (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1767-2550<br>
+
| HP 1767-2550
| Defense 884<br>
+
| Experience 67715
| Experience 67715<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 44-74 Physical, 44-74 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 40 - 56 fire<br>
+
Mode A1 (0 AR) 40-56 fire <br>
 +
FE damage 14-24 Physical, 14-24 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1030-1487<br>
+
| HP 1030-1487
| Defense 884<br>
+
| Experience 67715
| Experience 13543<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast C}} ]]
| TC: [[ D2_Act 5 (N) Cast C | Act 5 (N) Cast C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 40 - 56 fire<br>
+
Mode A1 (0 AR) 40-56 fire <br>
 
+
|}
|}<br>
 
 
===siegebeast1 (Nightmare)===
 
===siegebeast1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Siege Beast'''<br>  
+
| '''Common stats for [[Siege Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 723
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:3 Run:7 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:3 Run:7 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 4 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,60,2,15,2,50,100, ] aidel:14<br><br>
:Physical: 50 - 90<br>
+
Skill1 Mode A2 Level 4 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 4 [[Charge|Charge]] <br>
+
:Physical:50-90<br>
 +
Skill2 Mode seq_siegebeastcharge Level 4 [[Charge|Charge]]<br>
 +
:calc1: 175+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 95%<br>
 
:ToHit: 95%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Siege Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4712-5497<br>
+
| HP 4712-5497
| Defense 723<br>
+
| Experience 29343
| Experience 29343<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 68-107 (1958 AR) <br>
+
Mode A1 (1958 AR) 68-107 <br>
 
+
<br>
|-
+
'''Minion1:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Imp'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 884
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 4 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 4 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 4 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 4 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 30 - 50<br>
+
::Fire:30-50<br>
::ExplosionMissile: Level 4 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 4 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 4 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 4 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 4-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 4 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 3 240/256 - 5 32/256<br>
+
:::Fire:(3 240/256)-(5 32/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 589-850<br>
+
| HP 589-850
| Defense 884<br>
+
| Experience 13543
| Experience 13543<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast A}} ]]
| TC: [[ D2_Act 5 (N) Cast A | Act 5 (N) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 39 - 53 fire<br>
+
Mode A1 (0 AR) 39-53 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Siege Beast (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 11780-13742<br>
+
| HP 11780-13742
| Defense 723<br>
+
| Experience 88029
| Experience 88029<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ C}} ]]
| TC: [[ D2_Act 5 (N) Champ C | Act 5 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 71-112 (2019 AR) <br>
+
Mode A1 (2019 AR) 71-112 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Imp'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 884
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 4 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 4 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 4 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 4 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 30 - 50<br>
+
::Fire:30-50<br>
::ExplosionMissile: Level 4 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 4 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 4 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 4 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 4-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 4 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 3 240/256 - 5 32/256<br>
+
:::Fire:(3 240/256)-(5 32/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Demon Imp (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1030-1487<br>
+
| HP 1030-1487
| Defense 884<br>
+
| Experience 67715
| Experience 13543<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast C}} ]]
| TC: [[ D2_Act 5 (N) Cast C | Act 5 (N) Cast C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 40 - 56 fire<br>
+
Mode A1 (0 AR) 40-56 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Siege Beast (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 14136-16491<br>
+
| HP 14136-16491
| Defense 723<br>
+
| Experience 146715
| Experience 146715<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 288-480 Physical, 288-480 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 71-112 (2050 AR) <br>
+
Mode A1 (2050 AR) 71-112 <br>
 
+
FE damage 96-160 Physical, 96-160 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''imp1'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''imp1'''
+
| '''Common stats for [[Demon Imp]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Imp'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 884
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 4 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 4 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 4 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 4 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 30 - 50<br>
+
::Fire:30-50<br>
::ExplosionMissile: Level 4 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 4 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 4 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 4 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 4-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 4 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 3 240/256 - 5 32/256<br>
+
:::Fire:(3 240/256)-(5 32/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Demon Imp (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1030-1487<br>
+
| HP 1030-1487
| Defense 884<br>
+
| Experience 67715
| Experience 13543<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Cast C}} ]]
| TC: [[ D2_Act 5 (N) Cast C | Act 5 (N) Cast C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 40 - 56 fire<br>
+
Mode A1 (0 AR) 40-56 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===minion2 (Nightmare)===
 
===minion2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Slayer'''<br>  
+
| '''Common stats for [[Slayer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 804
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,45, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Slayer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1309-1636<br>
+
| HP 1309-1636
| Defense 804<br>
+
| Experience 9028
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-49 (1152 AR) <br>
+
Mode A1 (1152 AR) 36-49 <br>
A2 34-56 (1267 AR) <br>
+
Mode A2 (1267 AR) 34-56 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Slayer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 3272-4090<br>
+
| HP 3272-4090
| Defense 804<br>
+
| Experience 27084
| Experience 27084<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 38-51 (1188 AR) <br>
+
Mode A1 (1188 AR) 38-51 <br>
A2 35-58 (1306 AR) <br>
+
Mode A2 (1306 AR) 35-58 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Slayer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3927-4908<br>
+
| HP 3927-4908
| Defense 804<br>
+
| Experience 45140
| Experience 45140<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 85-142 Physical, 85-142 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 +
FE damage 28-47 Physical, 28-47 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2290-2863<br>
+
| HP 2290-2863
| Defense 804<br>
+
| Experience 45140
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 
+
|}
|}<br>
 
 
===deathmauler2 (Nightmare)===
 
===deathmauler2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Death Brawler'''<br>  
+
| '''Common stats for [[Death Brawler]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 763
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:4 MaxGrp:5 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:4 MaxGrp:5 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 seq_deathmaulerdig Level 5 [[DeathMaul|DeathMaul]] <br>
+
AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,18,60, , , , ] aidel:15<br><br>
:srvmissilea: Level 5 [[Missile#death mauler|death mauler]]<br>
+
Skill1 Mode seq_deathmaulerdig Level 5 [[DeathMaul|DeathMaul]]<br>
 +
:calc1: 96<br>
 +
:*calc1 desc: missile animrate<br>
 +
:srvmissilea: Level 5 [[Missiles#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Skill damage: Level 5 [[DeathMaul|DeathMaul]]<br>
 
::Skill damage: Level 5 [[DeathMaul|DeathMaul]]<br>
:::Physical: 26 - 36<br>
+
:::Physical:26-36<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Death Brawler'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1505-1898<br>
+
| HP 1505-1898
| Defense 763<br>
+
| Experience 11850
| Experience 11850<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-68 (1324 AR) <br>
+
Mode A1 (1324 AR) 36-68 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Death Brawler (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 3762-4745<br>
+
| HP 3762-4745
| Defense 763<br>
+
| Experience 35550
| Experience 35550<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 38-71 (1366 AR) <br>
+
Mode A1 (1366 AR) 38-71 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Death Brawler (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4515-5694<br>
+
| HP 4515-5694
| Defense 763<br>
+
| Experience 59250
| Experience 59250<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 99-165 Physical, 99-165 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 38-71 (1386 AR) <br>
+
Mode A1 (1386 AR) 38-71 <br>
 +
FE damage 33-55 Physical, 33-55 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Death Brawler (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2633-3321<br>
+
| HP 2633-3321
| Defense 763<br>
+
| Experience 59250
| Experience 11850<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-71 (1386 AR) <br>
+
Mode A1 (1386 AR) 38-71 <br>
 
+
|}
|}<br>
 
 
===sk_archer6 (Nightmare)===
 
===sk_archer6 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Burning Dead Archer'''<br>  
+
| '''Common stats for [[Burning Dead Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 75
 +
| style="background:palegoldenrod" | Lightning 33
 +
| style="background:lime" | Poison 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 75
+
| Defense 804
| style="background:palegoldenrod" | Lit res 33
 
| style="background:lime" | Poison res 100
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:6 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: hUndead opendoors corpsesel isAtt revive<br>
 
Flags: hUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 4 [[Missile#skbowarrow6|skbowarrow6]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [90,14,50,5,12, , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#skbowarrow6|skbowarrow6]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Burning Dead Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 916-1309<br>
+
| HP 916-1309
| Defense 804<br>
+
| Experience 10721
| Experience 10721<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 17-24 (1324 AR) <br>
+
Mode A1 (1324 AR) 17-24, 24-39 fire <br>
E1 A1 24 - 39 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Burning Dead Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2290-3272<br>
+
| HP 2290-3272
| Defense 804<br>
+
| Experience 32163
| Experience 32163<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 17-25 (1366 AR) <br>
+
Mode A1 (1366 AR) 17-25, 25-40 fire <br>
E1 A1 25 - 40 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Burning Dead Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2748-3927<br>
+
| HP 2748-3927
| Defense 804<br>
+
| Experience 53605
| Experience 53605<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 68-114 Physical, 68-114 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 17-25 (1386 AR) <br>
+
Mode A1 (1386 AR) 17-25, 25-40 fire <br>
E1 A1 25 - 40 fire<br>
+
FE damage 22-37 Physical, 22-37 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Burning Dead Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1603-2290<br>
+
| HP 1603-2290
| Defense 804<br>
+
| Experience 53605
| Experience 10721<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 17-25 (1386 AR) <br>
+
Mode A1 (1386 AR) 17-25, 25-40 fire <br>
E1 A1 25 - 40 fire<br>
+
|}
 
 
|}<br>
 
 
===cr_archer6 (Nightmare)===
 
===cr_archer6 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Archer'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 50
 +
| style="background:palegoldenrod" | Lightning 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 50
+
| Defense 723
| style="background:palegoldenrod" | Lit res 25
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
Skill1 A1 Level 4 [[MonBow|MonBow]] <br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [75,92,10,45,24,25,15,16] aidel:13<br><br>
:srvmissile: Level 4 [[Missile#cr_arrow6|cr_arrow6]]<br>
+
Skill1 Mode A1 Level 4 [[MonBow|MonBow]]<br>
 +
:srvmissile: Level 4 [[Missiles#cr_arrow6|cr_arrow6]]<br>
 
::Velocity 26<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
::Velocity 26<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
Skill2 A1 Level 12 [[MonFireArrow|MonFireArrow]] <br>
+
Skill2 Mode A1 Level 12 [[MonFireArrow|MonFireArrow]]<br>
:ToHit: 120%<br>
+
:srvmissile: Level 12 [[Missiles#firearrow|firearrow]]<br>
:srvmissile: Level 12 [[Missile#firearrow|firearrow]]<br>
 
 
::Velocity 24<br> Range 40<br> Size 1<br> ToHitCheck 1<br>
 
::Velocity 24<br> Range 40<br> Size 1<br> ToHitCheck 1<br>
 
::Skill damage: Level 12 [[Fire Arrow|Fire Arrow]]<br>
 
::Skill damage: Level 12 [[Fire Arrow|Fire Arrow]]<br>
:::Fire: 27 - 30<br>
+
:::SrcDamage: 128<br>
::ExplosionMissile: Level 12 [[Missile#fireexplode|fireexplode]]<br>
+
:::ToHit: 109%<br>
 +
:::Fire:27-30<br>
 +
::ExplosionMissile: Level 12 [[Missiles#fireexplode|fireexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill3 A1 Level 10 [[MonExplodingArrow|MonExplodingArrow]] <br>
+
Skill3 Mode A1 Level 10 [[MonExplodingArrow|MonExplodingArrow]]<br>
:ToHit: 100%<br>
+
:srvmissile: Level 10 [[Missiles#explodingarrow|explodingarrow]]<br>
:srvmissile: Level 10 [[Missile#explodingarrow|explodingarrow]]<br>
 
 
::Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
::Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
::ExplosionMissile: Level 10 [[Missile#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 10 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
::HitSubMissile1: Level 10 [[Missile#explodingarrowexp2|explodingarrowexp2]]<br>
+
::HitSubMissile1: Level 10 [[Missiles#explodingarrowexp2|explodingarrowexp2]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
:::Skill damage: Level 10 [[Exploding Arrow|Exploding Arrow]]<br>
 
:::Skill damage: Level 10 [[Exploding Arrow|Exploding Arrow]]<br>
::::Fire: 51 - 57<br>
+
::::SrcDamage: 128<br>
 +
::::ToHit: 101%<br>
 +
::::Fire:51-57<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 719-1243<br>
+
| HP 719-1243
| Defense 723<br>
+
| Experience 11286
| Experience 11286<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 14-29 (1728 AR) <br>
+
Mode A1 (1728 AR) 14-29 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Vile Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1797-3107<br>
+
| HP 1797-3107
| Defense 723<br>
+
| Experience 33858
| Experience 33858<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 15-30 (1782 AR) <br>
+
Mode A1 (1782 AR) 15-30 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Vile Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2157-3729<br>
+
| HP 2157-3729
| Defense 723<br>
+
| Experience 56430
| Experience 56430<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 65-108 Physical, 65-108 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 15-30 (1809 AR) <br>
+
Mode A1 (1809 AR) 15-30 <br>
 +
FE damage 21-36 Physical, 21-36 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Vile Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1258-2175<br>
+
| HP 1258-2175
| Defense 723<br>
+
| Experience 56430
| Experience 11286<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 15-30 (1809 AR) <br>
+
Mode A1 (1809 AR) 15-30 <br>
 
+
|}
|}<br>
 
 
===cr_lancer6 (Nightmare)===
 
===cr_lancer6 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
+
| '''Common stats for [[Vile Lancer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegoldenrod" | Lit res 50
+
| Defense 763
| style="background:royalblue" | Cold res 25
 
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:2 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
Skill1 seq_crlancerjab Level 6 [[Jab|Jab]] <br>
+
AI:[[Monster AI (D2)#CorruptLancer|CorruptLancer]] aip1-8: [70,85,7,45,12,25,20, ] aidel:13<br><br>
 +
Skill1 Mode seq_crlancerjab Level 6 [[Jab|Jab]]<br>
 +
:calc1: 0<br>
 +
:*calc1 desc: dmg%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 55%<br>
 
:ToHit: 55%<br>
Skill2 A1 Level 12 [[MonPowerStrike|MonPowerStrike]] <br>
+
Skill2 Mode A1 Level 12 [[MonPowerStrike|MonPowerStrike]]<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 185%<br>
 
:ToHit: 185%<br>
:Lightning: 1 - 148<br>
+
:Lightning:1-148<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Vile Lancer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1047-1505<br>
+
| HP 1047-1505
| Defense 763<br>
+
| Experience 9593
| Experience 9593<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 31-63 (1612 AR) <br>
+
Mode A1 (1612 AR) 31-63 <br>
S1 29-44 (1382 AR) <br>
+
Mode S1 (1382 AR) 29-44 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Vile Lancer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2617-3762<br>
+
| HP 2617-3762
| Defense 763<br>
+
| Experience 28779
| Experience 28779<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 33-66 (1663 AR) <br>
+
Mode A1 (1663 AR) 33-66 <br>
S1 30-45 (1425 AR) <br>
+
Mode S1 (1425 AR) 30-45 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Vile Lancer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3141-4515<br>
+
| HP 3141-4515
| Defense 763<br>
+
| Experience 47965
| Experience 47965<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 78-131 Physical, 78-131 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 33-66 (1688 AR) <br>
+
Mode A1 (1688 AR) 33-66 <br>
S1 30-45 (1447 AR) <br>
+
Mode S1 (1447 AR) 30-45 <br>
 +
FE damage 26-43 Physical, 26-43 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Vile Lancer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1832-2633<br>
+
| HP 1832-2633
| Defense 763<br>
+
| Experience 47965
| Experience 9593<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 33-66 (1688 AR) <br>
+
Mode A1 (1688 AR) 33-66 <br>
S1 30-45 (1447 AR) <br>
+
Mode S1 (1447 AR) 30-45 <br>
 
+
|}
|}<br>
 
 
===slinger8 (Nightmare)===
 
===slinger8 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Slinger'''<br>  
+
| '''Common stats for [[Slinger]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 25
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 763
| style="background:royalblue" | Cold res 50
 
 
| ToBlock 19
 
| ToBlock 19
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: opendoors corpsesel isAtt revive<br>
 
Flags: opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
MissA1 Level 4 [[Missile#pantherjav5|pantherjav5]]<br>
+
AI:[[Monster AI (D2)#PantherJavelin|PantherJavelin]] aip1-8: [90,85,9,25,12,24, , ] aidel:13<br><br>
 +
MissA1 Level 4 [[Missiles#pantherjav5|pantherjav5]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Slinger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 719-1112<br>
+
| HP 719-1112
| Defense 763<br>
+
| Experience 9028
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 24-39 (1440 AR) <br>
+
Mode A1 (1440 AR) 24-39, 19-29 cold (100 ticks (4 seconds)) <br>
E1 A1 19 - 29 cold (100 frames or 4 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Slinger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1797-2780<br>
+
| HP 1797-2780
| Defense 763<br>
+
| Experience 27084
| Experience 27084<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 25-40 (1485 AR) <br>
+
Mode A1 (1485 AR) 25-40, 20-30 cold (100 ticks (4 seconds)) <br>
E1 A1 20 - 30 cold (100 frames or 4 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Slinger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2157-3336<br>
+
| HP 2157-3336
| Defense 763<br>
+
| Experience 45140
| Experience 45140<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 58-97 Physical, 58-97 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 25-40 (1507 AR) <br>
+
Mode A1 (1507 AR) 25-40, 20-30 cold (100 ticks (4 seconds)) <br>
E1 A1 20 - 30 cold (100 frames or 4 seconds)<br>
+
FE damage 19-32 Physical, 19-32 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Slinger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1258-1946<br>
+
| HP 1258-1946
| Defense 763<br>
+
| Experience 45140
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 25-40 (1507 AR) <br>
+
Mode A1 (1507 AR) 25-40, 20-30 cold (100 ticks (4 seconds)) <br>
E1 A1 20 - 30 cold (100 frames or 4 seconds)<br>
+
|}
 
 
|}<br>
 
 
===blunderbore5 (Nightmare)===
 
===blunderbore5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blunderbore'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 40
 +
| style="background:pink" | Fire 15
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Defense 643
| style="background:pink" | Fire res 15
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 15
 
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#PN|PN]] Velocity:6 Run:6 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:6 Run:6 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_pinheadsmite Level 4 [[Smite|Smite]] <br>
+
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [95,7,95,5,65, , , ] aidel:13<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 4 [[Smite|Smite]]<br>
 +
:calc1: 60<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,30)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2618-3403<br>
+
| HP 2618-3403
| Defense 643<br>
+
| Experience 14671
| Experience 14671<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 44-68 (1843 AR) <br>
+
Mode A1 (1843 AR) 44-68 <br>
A2 58-75 (1152 AR) <br>
+
Mode A2 (1152 AR) 58-75 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Blunderbore (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6545-8507<br>
+
| HP 6545-8507
| Defense 643<br>
+
| Experience 44013
| Experience 44013<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 45-71 (1900 AR) <br>
+
Mode A1 (1900 AR) 45-71 <br>
A2 61-79 (1188 AR) <br>
+
Mode A2 (1188 AR) 61-79 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Blunderbore (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 7854-10209<br>
+
| HP 7854-10209
| Defense 643<br>
+
| Experience 73355
| Experience 73355<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 178-297 Physical, 178-297 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 45-71 (1929 AR) <br>
+
Mode A1 (1929 AR) 45-71 <br>
A2 61-79 (1206 AR) <br>
+
Mode A2 (1206 AR) 61-79 <br>
 +
FE damage 59-99 Physical, 59-99 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Blunderbore (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4581-5955<br>
+
| HP 4581-5955
| Defense 643<br>
+
| Experience 73355
| Experience 14671<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 45-71 (1929 AR) <br>
+
Mode A1 (1929 AR) 45-71 <br>
A2 61-79 (1206 AR) <br>
+
Mode A2 (1206 AR) 61-79 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
+
|}
|}<br>
 
 
===overseer2 (Nightmare)===
 
===overseer2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Lasher'''<br>  
+
| '''Common stats for [[Lasher]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 723
 
| ToBlock 44
 
| ToBlock 44
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 4 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,55,50,17,7,100,40, ] aidel:14<br><br>
Skill2 S2 Level 4 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 4 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 4 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 160<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 4 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 4 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 4 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 4 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 25 - 35<br>
+
:::Physical:25-35<br>
Skill3 A2 Level 4 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 4 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 4 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 4 [[Smite|Smite]]<br>
 +
:calc1: 60<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,30)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Lasher'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1963-2487<br>
+
| HP 1963-2487
| Defense 723<br>
+
| Experience 14107
| Experience 14107<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 29-53 (1555 AR) <br>
+
Mode A1 (1555 AR) 29-53 <br>
A2 44-78 (1209 AR) <br>
+
Mode A2 (1209 AR) 44-78 <br>
 
+
<br>
|-
+
'''Minion1:''' '''minion2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Slayer]]'''<br>  
:'''minion2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Slayer'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 804
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,45, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Slayer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1309-1636<br>
+
| HP 1309-1636
| Defense 804<br>
+
| Experience 9028
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H A}} ]]
| TC: [[ D2_Act 5 (N) H2H A | Act 5 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-49 (1152 AR) <br>
+
Mode A1 (1152 AR) 36-49 <br>
A2 34-56 (1267 AR) <br>
+
Mode A2 (1267 AR) 34-56 <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 61 (Champion)'''<br>
+
'''Level 61 Lasher (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 4907-6217<br>
+
| HP 4907-6217
| Defense 723<br>
+
| Experience 42321
| Experience 42321<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Champ B}} ]]
| TC: [[ D2_Act 5 (N) Champ B | Act 5 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 30-56 (1603 AR) <br>
+
Mode A1 (1603 AR) 30-56 <br>
A2 45-81 (1247 AR) <br>
+
Mode A2 (1247 AR) 45-81 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''minion2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Slayer]]'''<br>  
:'''minion2'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Slayer'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 804
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,45, , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2290-2863<br>
+
| HP 2290-2863
| Defense 804<br>
+
| Experience 45140
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Unique)'''<br>
+
'''Level 62 Lasher (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5889-7461<br>
+
| HP 5889-7461
| Defense 723<br>
+
| Experience 70535
| Experience 70535<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Unique C}} ]]
| TC: [[ D2_Act 5 (N) Unique C | Act 5 (N) Unique C ]]<br>
 
| FE damage 130-217 Physical, 130-217 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 30-56 (1628 AR) <br>
+
Mode A1 (1628 AR) 30-56 <br>
A2 45-81 (1266 AR) <br>
+
Mode A2 (1266 AR) 45-81 <br>
 
+
FE damage 43-72 Physical, 43-72 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''minion2'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''minion2'''
+
| '''Common stats for [[Slayer]]'''<br>  
:{| border="1"
 
| colspan="3" | '''Common stats for Slayer'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 804
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,45, , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2290-2863<br>
+
| HP 2290-2863
| Defense 804<br>
+
| Experience 45140
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===catapult1 (Nightmare)===
 
===catapult1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Defense 281
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 4 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [22, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 4 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3927-4581<br>
+
| HP 3927-4581
| Defense 281<br>
+
| Experience 22572
| Experience 22572<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===catapult2 (Nightmare)===
 
===catapult2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lime" | Poison res 1000
+
| Resistances:
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 281
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 4 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [22, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 4 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3927-4581<br>
+
| HP 3927-4581
| Defense 281<br>
+
| Experience 22572
| Experience 22572<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadetower (Nightmare)===
 
===barricadetower (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Tower'''<br>  
+
| '''Common stats for [[Barricaded Tower]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 281
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#SiegeTower|SiegeTower]] aip1-8: [40, , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Barricaded Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9163-10472<br>
+
| HP 9163-10472
| Defense 281<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===evilhut (Nightmare)===
 
===evilhut (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Evil Demon Hut'''<br>  
+
| '''Common stats for [[Evil Demon Hut]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 70
+
| Resistances:
| style="background:palegoldenrod" | Lit res 70
+
| style="background:pink" | Fire 70
| style="background:royalblue" | Cold res 70
+
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:skyblue" | Cold 70
 +
|}
 +
{| cellpadding="5"
 +
| Defense 402
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt inert<br>
 
Flags: isAtt inert<br>
Capabilities: mGH mS1 mDD mSQ<br><br>
+
Capabilities: mGH mS1 mDD mSQ<br>
Skill1 seq_genericspawner Level 4 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#GenericSpawner|GenericSpawner]] aip1-8: [80,0,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_genericspawner Level 4 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Evil Demon Hut'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4319-5236<br>
+
| HP 4319-5236
| Defense 402<br>
+
| Experience 13881
| Experience 13881<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Demon Imp'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 884
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 4 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 4 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 4 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 4 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 4 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 4+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 4 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 19/256 - 29/256<br>
+
::Lightning:19/256-29/256<br>
Skill3 S2 Level 4 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 4 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 4 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 4 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 30 - 50<br>
+
::Fire:30-50<br>
::ExplosionMissile: Level 4 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 4 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 4 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 4-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 4 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 4 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 4 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 4 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 4-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 4 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 4 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 3 240/256 - 5 32/256<br>
+
:::Fire:(3 240/256)-(5 32/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 589-850<br>
+
| HP 589-850
| Defense 884<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 39 - 53 fire<br>
+
Mode A1 (0 AR) 39-53 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===barricadedoor1 (Nightmare)===
 
===barricadedoor1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 281
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1963-2618<br>
+
| HP 1963-2618
| Defense 281<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadedoor2 (Nightmare)===
 
===barricadedoor2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 281
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1963-2618<br>
+
| HP 1963-2618
| Defense 281<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===prisondoor (Nightmare)===
 
===prisondoor (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Prison Door'''<br>  
+
| '''Common stats for [[Prison Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:gold" | Magic 25
 +
| style="background:pink" | Fire 25
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 25
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 241
| style="background:gold" | Magic res 25
 
| style="background:pink" | Fire res 25
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 25
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2Q|2Q]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2Q|2Q]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mDD<br><br>
+
Capabilities: mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Prison Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 654-1243<br>
+
| HP 654-1243
| Defense 241<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall1 (Nightmare)===
 
===barricadewall1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Resistances:
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 281
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3272-3927<br>
+
| HP 3272-3927
| Defense 281<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall2 (Nightmare)===
 
===barricadewall2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:royalblue" | Cold res 50
+
| Defense 281
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 59'''<br>
+
'''Level 59 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3272-3927<br>
+
| HP 3272-3927
| Defense 281<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Eyeback the Unleashed - deathmauler1 (Nightmare)===
 
===Eyeback the Unleashed - deathmauler1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Death Mauler'''<br>  
+
| '''Common stats for [[Death Mauler]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 25
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 763
| style="background:palegoldenrod" | Lit res 50
 
| style="background:royalblue" | Cold res 25
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 seq_deathmaulerdig Level 4 [[DeathMaul|DeathMaul]] <br>
+
AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,15,50, , , , ] aidel:15<br><br>
:srvmissilea: Level 4 [[Missile#death mauler|death mauler]]<br>
+
Skill1 Mode seq_deathmaulerdig Level 4 [[DeathMaul|DeathMaul]]<br>
 +
:calc1: 96<br>
 +
:*calc1 desc: missile animrate<br>
 +
:srvmissilea: Level 4 [[Missiles#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Skill damage: Level 4 [[DeathMaul|DeathMaul]]<br>
 
::Skill damage: Level 4 [[DeathMaul|DeathMaul]]<br>
:::Physical: 22 - 32<br>
+
:::Physical:22-32<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Superunique)'''<br>
+
'''Level 62 Eyeback the Unleashed (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4515-5694<br>
+
| HP 4515-5694
| Defense 763<br>
+
| Experience 59250
| Experience 59250<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Super A}} ]]
| TC: [[ D2_Act 5 (N) Super A | Act 5 (N) Super A ]]<br>
 
| FE damage 99-165 Physical, 99-165 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 38-71 (1386 AR) <br>
+
Mode A1 (1386 AR) 38-71 <br>
 +
FE damage 33-55 Physical, 33-55 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Strong]]<br>
+
:[[Extra Strong]] - +75% Attack Rating, +112% Physical Damage<br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Death Mauler (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2633-3321<br>
+
| HP 2633-3321
| Defense 763<br>
+
| Experience 59250
| Experience 11850<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-71 (1386 AR) <br>
+
Mode A1 (1386 AR) 38-71 <br>
 
+
Bonuses: <br>
|}<br>
+
+37% Attack Rating, +56% Physical Damage<br>
 +
+100% Velocity<br>
 +
|}
 
===Eldritch the Rectifier - minion1 (Nightmare)===
 
===Eldritch the Rectifier - minion1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Enslaved'''<br>  
+
| '''Common stats for [[Enslaved]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 25
 +
| style="background:skyblue" | Cold 50
 +
| style="background:palegreen" | Poison 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 804
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 25
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:8 MaxGrp:8 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:8 MaxGrp:8 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,50, , , ] aidel:14<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Superunique)'''<br>
+
'''Level 62 Eldritch the Rectifier (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3927-4908<br>
+
| HP 3927-4908
| Defense 804<br>
+
| Experience 45140
| Experience 45140<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Super A}} ]]
| TC: [[ D2_Act 5 (N) Super A | Act 5 (N) Super A ]]<br>
 
| FE damage 85-142 Physical, 85-142 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 +
FE damage 28-47 Physical, 28-47 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Enslaved (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2290-2863<br>
+
| HP 2290-2863
| Defense 804<br>
+
| Experience 45140
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 
+
Bonuses: <br>
|}<br>
+
+100% Velocity<br>
 +
|}
 
===Sharptooth Slayer - overseer3 (Nightmare)===
 
===Sharptooth Slayer - overseer3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Overlord'''<br>  
+
| '''Common stats for [[Overlord]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 723
 
| ToBlock 47
 
| ToBlock 47
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:5 Run:5 MinGrp:3 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:5 Run:5 MinGrp:3 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 4 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,60,50,17,7,100,50, ] aidel:14<br><br>
Skill2 S2 Level 4 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 4 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 4 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 160<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 4 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 4 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 4 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 4 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 25 - 35<br>
+
:::Physical:25-35<br>
Skill3 A2 Level 4 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 4 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 4 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 4 [[Smite|Smite]]<br>
 +
:calc1: 60<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,30)"<br>
 +
:*calc2 desc: stunlen<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 62 (Superunique)'''<br>
+
'''Level 62 Sharptooth Slayer (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5889-7461<br>
+
| HP 5889-7461
| Defense 723<br>
+
| Experience 70535
| Experience 70535<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) Super B}} ]]
| TC: [[ D2_Act 5 (N) Super B | Act 5 (N) Super B ]]<br>
 
| FE damage 130-217 Physical, 130-217 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 30-56 (1628 AR) <br>
+
Mode A1 (1628 AR) 30-56 <br>
A2 45-81 (1266 AR) <br>
+
Mode A2 (1266 AR) 45-81 <br>
 +
FE damage 43-72 Physical, 43-72 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
+
<br>
|-  style="background:gold"
+
'''Minion1:''' '''minion3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Ice Boar]]'''<br>  
:'''minion3'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Ice Boar'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 804
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,40, , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Ice Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2290-2863<br>
+
| HP 2290-2863
| Defense 804<br>
+
| Experience 45140
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 
+
|}
|}<br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Overlord (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3435-4352<br>
+
| HP 3435-4352
| Defense 723<br>
+
| Experience 70535
| Experience 14107<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 30-56 (1628 AR) <br>
+
Mode A1 (1628 AR) 30-56 <br>
A2 45-81 (1266 AR) <br>
+
Mode A2 (1266 AR) 45-81 <br>
 
+
Bonuses: <br>
|-  style="background:lightgray"
+
+100% Velocity<br>
|
+
<br>
'''Minion1''': <br>
+
'''Minion1:''' '''minion3'''
:'''minion3'''
+
{| cellpadding="5" border="1"
:{| border="1"
+
| '''Common stats for [[Ice Boar]]'''<br>  
| colspan="3" | '''Common stats for Ice Boar'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 804
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [75,13,55,15,40, , , ] aidel:14<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 62 (Minion)'''<br>
+
'''Level 62 Ice Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2290-2863<br>
+
| HP 2290-2863
| Defense 804<br>
+
| Experience 45140
| Experience 9028<br>
+
| TC: [[ {{D2trans|path=Act 5 (N) H2H C}} ]]
| TC: [[ D2_Act 5 (N) H2H C | Act 5 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-51 (1206 AR) <br>
+
Mode A1 (1206 AR) 38-51 <br>
A2 35-58 (1326 AR) <br>
+
Mode A2 (1326 AR) 35-58 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===imp3 (Hell)===
 
===imp3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Demon Gremlin'''<br>  
+
| '''Common stats for [[Demon Gremlin]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 33
 
| ToBlock 33
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss23|impmiss23]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [10,40,22,35, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss23|impmiss23]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 9 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 9 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 9 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 9 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 60 - 80<br>
+
::Fire:60-80<br>
::ExplosionMissile: Level 9 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 9 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 10 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 10 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 10 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 10-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 10 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 10 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 9 144/256 - 10 192/256<br>
+
:::Fire:(9 144/256)-(10 192/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Demon Gremlin'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2574-3719<br>
+
| HP 2574-3719
| Defense 1739<br>
+
| Experience 54910
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 83 - 130 fire<br>
+
Mode A1 (0 AR) 83-130 fire <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Demon Gremlin (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5148-7438<br>
+
| HP 5148-7438
| Defense 1739<br>
+
| Experience 164730
| Experience 164730<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Demon Gremlin (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5148-7438<br>
+
| HP 5148-7438
| Defense 1739<br>
+
| Experience 274550
| Experience 274550<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 27-46 Physical, 27-46 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 +
FE damage 55-92 Physical, 55-92 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Demon Gremlin (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3861-5578<br>
+
| HP 3861-5578
| Defense 1739<br>
+
| Experience 274550
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
+
|}
|}<br>
 
 
===siegebeast1 (Hell)===
 
===siegebeast1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Siege Beast'''<br>  
+
| '''Common stats for [[Siege Beast]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 33
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1422
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 33
 
| style="background:royalblue" | Cold res 50
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ox|ox]] Velocity:3 Run:7 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ox|ox]] Velocity:3 Run:7 MinGrp:1 MaxGrp:1 PartyMin:3 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
 
Flags: isMelee deathDmg corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 A2 Level 8 [[Siege Beast Stomp|Siege Beast Stomp]] <br>
+
AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,65,3,15,3,50,100, ] aidel:13<br><br>
:Physical: 90 - 130<br>
+
Skill1 Mode A2 Level 8 [[Siege Beast Stomp|Siege Beast Stomp]]<br>
Skill2 seq_siegebeastcharge Level 8 [[Charge|Charge]] <br>
+
:Physical:90-130<br>
 +
Skill2 Mode seq_siegebeastcharge Level 8 [[Charge|Charge]]<br>
 +
:calc1: 275+(skill('Vigor'.blvl)+skill('Might'.blvl))*20<br>
 +
:*calc1 desc: damage %<br>
 +
:*calc4 desc: elem conversion%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 155%<br>
 
:ToHit: 155%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Siege Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 20599-24032<br>
+
| HP 20599-24032
| Defense 1422<br>
+
| Experience 118973
| Experience 118973<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 130-204 (5535 AR) <br>
+
Mode A1 (5535 AR) 130-204 <br>
 
+
<br>
|-
+
'''Minion1:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Demon Imp'''<br>  
+
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 100
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 100
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 8 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 8 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 8 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 8 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 50 - 70<br>
+
::Fire:50-70<br>
::ExplosionMissile: Level 8 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 8 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 8 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 8 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 8-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 8 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 7 176/256 - 8 224/256<br>
+
:::Fire:(7 176/256)-(8 224/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2574-3719<br>
+
| HP 2574-3719
| Defense 1739<br>
+
| Experience 54910
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast A}} ]]
| TC: [[ D2_Act 5 (H) Cast A | Act 5 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 83 - 130 fire<br>
+
Mode A1 (0 AR) 83-130 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Siege Beast (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 41198-48064<br>
+
| HP 41198-48064
| Defense 1422<br>
+
| Experience 356919
| Experience 356919<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 131-206 (5664 AR) <br>
+
Mode A1 (5664 AR) 131-206 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Demon Imp'''<br>  
+
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 100
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 100
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 8 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 8 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 8 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 8 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 50 - 70<br>
+
::Fire:50-70<br>
::ExplosionMissile: Level 8 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 8 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 8 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 8 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 8-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 8 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 7 176/256 - 8 224/256<br>
+
:::Fire:(7 176/256)-(8 224/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Demon Imp (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3861-5578<br>
+
| HP 3861-5578
| Defense 1739<br>
+
| Experience 274550
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Siege Beast (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 41198-48064<br>
+
| HP 41198-48064
| Defense 1422<br>
+
| Experience 594865
| Experience 594865<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 180-300 Physical, 180-300 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 131-206 (5729 AR) <br>
+
Mode A1 (5729 AR) 131-206 <br>
 
+
FE damage 360-600 Physical, 360-600 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''imp1'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''imp1'''
+
| '''Common stats for [[Demon Imp]]'''<br>  
:{| border="1"
+
{| cellpadding="5"
| colspan="3" | '''Common stats for Demon Imp'''<br>  
+
| Resistances:
 +
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 100
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 100
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 8 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 8 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 8 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 8 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 50 - 70<br>
+
::Fire:50-70<br>
::ExplosionMissile: Level 8 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 8 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 8 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 8 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 8-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 8 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 7 176/256 - 8 224/256<br>
+
:::Fire:(7 176/256)-(8 224/256)<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Demon Imp (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3861-5578<br>
+
| HP 3861-5578
| Defense 1739<br>
+
| Experience 274550
| Experience 54910<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Cast B}} ]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 84 - 131 fire<br>
+
Mode A1 (0 AR) 84-131 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===minion2 (Hell)===
 
===minion2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Slayer'''<br>  
+
| '''Common stats for [[Slayer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:red" | Fire 105
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1581
| style="background:red" | Fire res 105
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 33
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,45, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Slayer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5722-7152<br>
+
| HP 5722-7152
| Defense 1581<br>
+
| Experience 36607
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 69-93 (3256 AR) <br>
+
Mode A1 (3256 AR) 69-93 <br>
A2 65-106 (3581 AR) <br>
+
Mode A2 (3581 AR) 65-106 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Slayer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 11444-14304<br>
+
| HP 11444-14304
| Defense 1581<br>
+
| Experience 109821
| Experience 109821<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 70-94 (3332 AR) <br>
+
Mode A1 (3332 AR) 70-94 <br>
A2 65-108 (3665 AR) <br>
+
Mode A2 (3665 AR) 65-108 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Slayer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 11444-14304<br>
+
| HP 11444-14304
| Defense 1581<br>
+
| Experience 183035
| Experience 183035<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 53-89 Physical, 53-89 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 +
FE damage 107-178 Physical, 107-178 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
 
 
===deathmauler2 (Hell)===
 
===deathmauler2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Death Brawler'''<br>  
+
| '''Common stats for [[Death Brawler]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:pink" | Fire 50
 +
| style="background:yellow" | Lightning 100
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1501
| style="background:pink" | Fire res 50
 
| style="background:yellow" | Lit res 100
 
| style="background:royalblue" | Cold res 50
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:4 MaxGrp:5 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:4 MaxGrp:5 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 seq_deathmaulerdig Level 9 [[DeathMaul|DeathMaul]] <br>
+
AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,18,60, , , , ] aidel:15<br><br>
:srvmissilea: Level 9 [[Missile#death mauler|death mauler]]<br>
+
Skill1 Mode seq_deathmaulerdig Level 9 [[DeathMaul|DeathMaul]]<br>
 +
:calc1: 96<br>
 +
:*calc1 desc: missile animrate<br>
 +
:srvmissilea: Level 9 [[Missiles#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Skill damage: Level 9 [[DeathMaul|DeathMaul]]<br>
 
::Skill damage: Level 9 [[DeathMaul|DeathMaul]]<br>
:::Physical: 42 - 52<br>
+
:::Physical:42-52<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Death Brawler'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 6580-8296<br>
+
| HP 6580-8296
| Defense 1501<br>
+
| Experience 48046
| Experience 48046<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 69-130 (3744 AR) <br>
+
Mode A1 (3744 AR) 69-130 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Death Brawler (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 13160-16592<br>
+
| HP 13160-16592
| Defense 1501<br>
+
| Experience 144138
| Experience 144138<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 70-131 (3831 AR) <br>
+
Mode A1 (3831 AR) 70-131 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Death Brawler (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 13160-16592<br>
+
| HP 13160-16592
| Defense 1501<br>
+
| Experience 240230
| Experience 240230<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 62-103 Physical, 62-103 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 70-131 (3875 AR) <br>
+
Mode A1 (3875 AR) 70-131 <br>
 +
FE damage 124-207 Physical, 124-207 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Death Brawler (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9870-12444<br>
+
| HP 9870-12444
| Defense 1501<br>
+
| Experience 240230
| Experience 48046<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-131 (3875 AR) <br>
+
Mode A1 (3875 AR) 70-131 <br>
 
+
|}
|}<br>
 
 
===sk_archer6 (Hell)===
 
===sk_archer6 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Burning Dead Archer'''<br>  
+
| '''Common stats for [[Burning Dead Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:gold" | Magic 10
 +
| style="background:pink" | Fire 90
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 25
 +
| style="background:lime" | Poison 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1581
| style="background:gold" | Magic res 10
 
| style="background:pink" | Fire res 90
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:royalblue" | Cold res 25
 
| style="background:lime" | Poison res 100
 
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:3 MaxGrp:6 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: hUndead opendoors corpsesel isAtt revive<br>
 
Flags: hUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 8 [[Missile#skbowarrow6|skbowarrow6]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [95,13,50,5,12, , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#skbowarrow6|skbowarrow6]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Burning Dead Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4005-5722<br>
+
| HP 4005-5722
| Defense 1581<br>
+
| Experience 43471
| Experience 43471<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 32-46 (3744 AR) <br>
+
Mode A1 (3744 AR) 32-46, 46-74 fire <br>
E1 A1 46 - 74 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Burning Dead Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 8010-11444<br>
+
| HP 8010-11444
| Defense 1581<br>
+
| Experience 130413
| Experience 130413<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 32-47 (3831 AR) <br>
+
Mode A1 (3831 AR) 32-47, 47-75 fire <br>
E1 A1 47 - 75 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Burning Dead Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 8010-11444<br>
+
| HP 8010-11444
| Defense 1581<br>
+
| Experience 217355
| Experience 217355<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 32-47 (3875 AR) <br>
+
Mode A1 (3875 AR) 32-47, 47-75 fire <br>
E1 A1 47 - 75 fire<br>
+
FE damage 85-142 Physical, 85-142 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Burning Dead Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 6007-8583<br>
+
| HP 6007-8583
| Defense 1581<br>
+
| Experience 217355
| Experience 43471<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 32-47 (3875 AR) <br>
+
Mode A1 (3875 AR) 32-47, 47-75 fire <br>
E1 A1 47 - 75 fire<br>
+
|}
 
 
|}<br>
 
 
===cr_archer6 (Hell)===
 
===cr_archer6 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Archer'''<br>  
+
| '''Common stats for [[Vile Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Resistances:
| style="background:red" | Fire res 115
+
| style="background:lightgray" | Physical 15
| style="background:palegoldenrod" | Lit res 50
+
| style="background:red" | Fire 115
| style="background:palegreen" | Poison res 15
+
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:palegreen" | Poison 15
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1422
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
 
Flags: demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
Skill1 A1 Level 8 [[MonBow|MonBow]] <br>
+
AI:[[Monster AI (D2)#CorruptArcher|CorruptArcher]] aip1-8: [80,95,9,55,24,30,15,16] aidel:11<br><br>
:srvmissile: Level 8 [[Missile#cr_arrow6|cr_arrow6]]<br>
+
Skill1 Mode A1 Level 8 [[MonBow|MonBow]]<br>
 +
:srvmissile: Level 8 [[Missiles#cr_arrow6|cr_arrow6]]<br>
 
::Velocity 26<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
::Velocity 26<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
Skill2 A1 Level 16 [[MonFireArrow|MonFireArrow]] <br>
+
Skill2 Mode A1 Level 16 [[MonFireArrow|MonFireArrow]]<br>
:ToHit: 160%<br>
+
:srvmissile: Level 16 [[Missiles#firearrow|firearrow]]<br>
:srvmissile: Level 16 [[Missile#firearrow|firearrow]]<br>
 
 
::Velocity 24<br> Range 40<br> Size 1<br> ToHitCheck 1<br>
 
::Velocity 24<br> Range 40<br> Size 1<br> ToHitCheck 1<br>
 
::Skill damage: Level 16 [[Fire Arrow|Fire Arrow]]<br>
 
::Skill damage: Level 16 [[Fire Arrow|Fire Arrow]]<br>
:::Fire: 39 - 42<br>
+
:::SrcDamage: 128<br>
::ExplosionMissile: Level 16 [[Missile#fireexplode|fireexplode]]<br>
+
:::ToHit: 145%<br>
 +
:::Fire:39-42<br>
 +
::ExplosionMissile: Level 16 [[Missiles#fireexplode|fireexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill3 A1 Level 14 [[MonExplodingArrow|MonExplodingArrow]] <br>
+
Skill3 Mode A1 Level 14 [[MonExplodingArrow|MonExplodingArrow]]<br>
:ToHit: 140%<br>
+
:srvmissile: Level 14 [[Missiles#explodingarrow|explodingarrow]]<br>
:srvmissile: Level 14 [[Missile#explodingarrow|explodingarrow]]<br>
 
 
::Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
::Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
::ExplosionMissile: Level 14 [[Missile#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 14 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
::HitSubMissile1: Level 14 [[Missile#explodingarrowexp2|explodingarrowexp2]]<br>
+
::HitSubMissile1: Level 14 [[Missiles#explodingarrowexp2|explodingarrowexp2]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
:::Skill damage: Level 14 [[Exploding Arrow|Exploding Arrow]]<br>
 
:::Skill damage: Level 14 [[Exploding Arrow|Exploding Arrow]]<br>
::::Fire: 79 - 89<br>
+
::::SrcDamage: 128<br>
 +
::::ToHit: 137%<br>
 +
::::Fire:79-89<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Vile Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3147-5435<br>
+
| HP 3147-5435
| Defense 1422<br>
+
| Experience 45759
| Experience 45759<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 27-55 (4884 AR) <br>
+
Mode A1 (4884 AR) 27-55 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Vile Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6294-10870<br>
+
| HP 6294-10870
| Defense 1422<br>
+
| Experience 137277
| Experience 137277<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 28-56 (4998 AR) <br>
+
Mode A1 (4998 AR) 28-56 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Vile Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-10870<br>
+
| HP 6294-10870
| Defense 1422<br>
+
| Experience 228795
| Experience 228795<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 40-67 Physical, 40-67 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 28-56 (5055 AR) <br>
+
Mode A1 (5055 AR) 28-56 <br>
 +
FE damage 81-135 Physical, 81-135 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Vile Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4720-8152<br>
+
| HP 4720-8152
| Defense 1422<br>
+
| Experience 228795
| Experience 45759<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 28-56 (5055 AR) <br>
+
Mode A1 (5055 AR) 28-56 <br>
 
+
|}
|}<br>
 
 
===cr_lancer6 (Hell)===
 
===cr_lancer6 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Lancer'''<br>  
+
| '''Common stats for [[Vile Lancer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:pink" | Fire 25
 +
| style="background:yellow" | Lightning 100
 +
| style="background:skyblue" | Cold 50
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1501
| style="background:pink" | Fire res 25
 
| style="background:yellow" | Lit res 100
 
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 6
 
| ToBlock 6
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:2 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:8 Run:12 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:2 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br>
Skill1 seq_crlancerjab Level 10 [[Jab|Jab]] <br>
+
AI:[[Monster AI (D2)#CorruptLancer|CorruptLancer]] aip1-8: [70,90,6,60,10,30,20, ] aidel:12<br><br>
 +
Skill1 Mode seq_crlancerjab Level 10 [[Jab|Jab]]<br>
 +
:calc1: 12<br>
 +
:*calc1 desc: dmg%<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 91%<br>
 
:ToHit: 91%<br>
Skill2 A1 Level 16 [[MonPowerStrike|MonPowerStrike]] <br>
+
Skill2 Mode A1 Level 16 [[MonPowerStrike|MonPowerStrike]]<br>
 +
:SrcDamage: 128<br>
 
:ToHit: 245%<br>
 
:ToHit: 245%<br>
:Lightning: 1 - 196<br>
+
:Lightning:1-196<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Vile Lancer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4577-6580<br>
+
| HP 4577-6580
| Defense 1501<br>
+
| Experience 38895
| Experience 38895<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 60-120 (4558 AR) <br>
+
Mode A1 (4558 AR) 60-120 <br>
S1 55-83 (3907 AR) <br>
+
Mode S1 (3907 AR) 55-83 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Vile Lancer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 9154-13160<br>
+
| HP 9154-13160
| Defense 1501<br>
+
| Experience 116685
| Experience 116685<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 61-122 (4664 AR) <br>
+
Mode A1 (4664 AR) 61-122 <br>
S1 56-84 (3998 AR) <br>
+
Mode S1 (3998 AR) 56-84 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Vile Lancer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 9154-13160<br>
+
| HP 9154-13160
| Defense 1501<br>
+
| Experience 194475
| Experience 194475<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 49-82 Physical, 49-82 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 61-122 (4718 AR) <br>
+
Mode A1 (4718 AR) 61-122 <br>
S1 56-84 (4044 AR) <br>
+
Mode S1 (4044 AR) 56-84 <br>
 +
FE damage 98-164 Physical, 98-164 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Vile Lancer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 6865-9870<br>
+
| HP 6865-9870
| Defense 1501<br>
+
| Experience 194475
| Experience 38895<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 61-122 (4718 AR) <br>
+
Mode A1 (4718 AR) 61-122 <br>
S1 56-84 (4044 AR) <br>
+
Mode S1 (4044 AR) 56-84 <br>
 
+
|}
|}<br>
 
 
===slinger8 (Hell)===
 
===slinger8 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Slinger'''<br>  
+
| '''Common stats for [[Slinger]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:pink" | Fire 50
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:blue" | Cold 150
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1501
| style="background:pink" | Fire res 50
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:blue" | Cold res 150
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 19
 
| ToBlock 19
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:12 Run:16 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: opendoors corpsesel isAtt revive<br>
 
Flags: opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
MissA1 Level 8 [[Missile#pantherjav5|pantherjav5]]<br>
+
AI:[[Monster AI (D2)#PantherJavelin|PantherJavelin]] aip1-8: [90,85,9,25,12,28, , ] aidel:12<br><br>
 +
MissA1 Level 8 [[Missiles#pantherjav5|pantherjav5]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Slinger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3147-4863<br>
+
| HP 3147-4863
| Defense 1501<br>
+
| Experience 36607
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 46-74 (4070 AR) <br>
+
Mode A1 (4070 AR) 46-74, 37-55 cold (150 ticks (6 seconds)) <br>
E1 A1 37 - 55 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Slinger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6294-9726<br>
+
| HP 6294-9726
| Defense 1501<br>
+
| Experience 109821
| Experience 109821<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 47-75 (4165 AR) <br>
+
Mode A1 (4165 AR) 47-75, 37-56 cold (150 ticks (6 seconds)) <br>
E1 A1 37 - 56 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Slinger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-9726<br>
+
| HP 6294-9726
| Defense 1501<br>
+
| Experience 183035
| Experience 183035<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 47-75 (4212 AR) <br>
+
Mode A1 (4212 AR) 47-75, 37-56 cold (150 ticks (6 seconds)) <br>
E1 A1 37 - 56 cold (150 frames or 6 seconds)<br>
+
FE damage 72-121 Physical, 72-121 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Slinger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4720-7294<br>
+
| HP 4720-7294
| Defense 1501<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 47-75 (4212 AR) <br>
+
Mode A1 (4212 AR) 47-75, 37-56 cold (150 ticks (6 seconds)) <br>
E1 A1 37 - 56 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
===blunderbore5 (Hell)===
 
===blunderbore5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blunderbore'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 75
 +
| style="background:pink" | Fire 33
 +
| style="background:palegoldenrod" | Lightning 33
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 75
+
| Defense 1264
| style="background:pink" | Fire res 33
 
| style="background:palegoldenrod" | Lit res 33
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#PN|PN]] Velocity:6 Run:6 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:6 Run:6 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_pinheadsmite Level 8 [[Smite|Smite]] <br>
+
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [97,7,95,5,70, , , ] aidel:12<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 8 [[Smite|Smite]]<br>
 +
:calc1: 120<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,50)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 11444-14877<br>
+
| HP 11444-14877
| Defense 1264<br>
+
| Experience 59486
| Experience 59486<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 83-130 (5209 AR) <br>
+
Mode A1 (5209 AR) 83-130 <br>
A2 111-144 (3256 AR) <br>
+
Mode A2 (3256 AR) 111-144 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Blunderbore (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 22888-29754<br>
+
| HP 22888-29754
| Defense 1264<br>
+
| Experience 178458
| Experience 178458<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 84-131 (5331 AR) <br>
+
Mode A1 (5331 AR) 84-131 <br>
A2 112-145 (3332 AR) <br>
+
Mode A2 (3332 AR) 112-145 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Blunderbore (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 22888-29754<br>
+
| HP 22888-29754
| Defense 1264<br>
+
| Experience 297430
| Experience 297430<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 111-185 Physical, 111-185 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 84-131 (5392 AR) <br>
+
Mode A1 (5392 AR) 84-131 <br>
A2 112-145 (3370 AR) <br>
+
Mode A2 (3370 AR) 112-145 <br>
 +
FE damage 223-371 Physical, 223-371 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Blunderbore (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 17166-22315<br>
+
| HP 17166-22315
| Defense 1264<br>
+
| Experience 297430
| Experience 59486<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 84-131 (5392 AR) <br>
+
Mode A1 (5392 AR) 84-131 <br>
A2 112-145 (3370 AR) <br>
+
Mode A2 (3370 AR) 112-145 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
+
|}
|}<br>
 
 
===overseer2 (Hell)===
 
===overseer2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Lasher'''<br>  
+
| '''Common stats for [[Lasher]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Resistances:
| style="background:pink" | Fire res 33
+
| style="background:lightgray" | Physical 40
| style="background:palegoldenrod" | Lit res 20
+
| style="background:pink" | Fire 33
| style="background:blue" | Cold res 130
+
| style="background:palegoldenrod" | Lightning 20
 +
| style="background:blue" | Cold 130
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1422
 
| ToBlock 44
 
| ToBlock 44
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 8 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,55,50,17,7,100,40, ] aidel:13<br><br>
Skill2 S2 Level 8 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 8 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 8 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 240<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 8 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 8 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 8 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 8 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 45 - 55<br>
+
:::Physical:45-55<br>
Skill3 A2 Level 8 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 8 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 8 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 8 [[Smite|Smite]]<br>
 +
:calc1: 120<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,50)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Lasher'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 8583-10871<br>
+
| HP 8583-10871
| Defense 1422<br>
+
| Experience 57198
| Experience 57198<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 55-102 (4395 AR) <br>
+
Mode A1 (4395 AR) 55-102 <br>
A2 83-148 (10875 AR) <br>
+
Mode A2 (10875 AR) 83-148 <br>
 
+
<br>
|-
+
'''Minion1:''' '''minion2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Slayer]]'''<br>  
:'''minion2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Slayer'''<br>  
+
| style="background:lightgray" | Physical 25
 +
| style="background:red" | Fire 105
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1581
| style="background:red" | Fire res 105
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 33
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,45, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Slayer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5722-7152<br>
+
| HP 5722-7152
| Defense 1581<br>
+
| Experience 36607
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H A}} ]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 69-93 (3256 AR) <br>
+
Mode A1 (3256 AR) 69-93 <br>
A2 65-106 (3581 AR) <br>
+
Mode A2 (3581 AR) 65-106 <br>
 
+
|}
|}<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 83 (Champion)'''<br>
+
'''Level 83 Lasher (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 17166-21742<br>
+
| HP 17166-21742
| Defense 1422<br>
+
| Experience 171594
| Experience 171594<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Champ B}} ]]
| TC: [[ D2_Act 5 (H) Champ B | Act 5 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 56-103 (4498 AR) <br>
+
Mode A1 (4498 AR) 56-103 <br>
A2 84-150 (11128 AR) <br>
+
Mode A2 (11128 AR) 84-150 <br>
 
+
<br>
|-  style="background:aquamarine"
+
'''Minion1:''' '''minion2'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Slayer]]'''<br>  
:'''minion2'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Slayer'''<br>  
+
| style="background:lightgray" | Physical 25
 +
| style="background:red" | Fire 105
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1581
| style="background:red" | Fire res 105
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 33
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,45, , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Unique)'''<br>
+
'''Level 84 Lasher (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 17166-21742<br>
+
| HP 17166-21742
| Defense 1422<br>
+
| Experience 285990
| Experience 285990<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Unique B}} ]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 81-135 Physical, 81-135 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 56-103 (4549 AR) <br>
+
Mode A1 (4549 AR) 56-103 <br>
A2 84-150 (11255 AR) <br>
+
Mode A2 (11255 AR) 84-150 <br>
 
+
FE damage 163-271 Physical, 163-271 Fire<br>
|- style="background:gold"
+
<br>
|
+
'''Minion1:''' '''minion2'''
'''Minion1''': <br>
+
{| cellpadding="5" border="1"
:'''minion2'''
+
| '''Common stats for [[Slayer]]'''<br>  
:{| border="1"
+
{| cellpadding="5"
| colspan="3" | '''Common stats for Slayer'''<br>  
+
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:red" | Fire 105
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:skyblue" | Cold 33
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1581
| style="background:red" | Fire res 105
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:royalblue" | Cold res 33
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,45, , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Slayer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===catapult1 (Hell)===
 
===catapult1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Resistances:
| style="background:gold" | Magic res 20
+
| style="background:lightgray" | Physical 33
| style="background:lime" | Poison res 1000
+
| style="background:gold" | Magic 20
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 553
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#65|65]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 8 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [25, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 8 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 17166-20027<br>
+
| HP 17166-20027
| Defense 553<br>
+
| Experience 91518
| Experience 91518<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H C}} ]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===catapult2 (Hell)===
 
===catapult2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Catapult'''<br>  
+
| '''Common stats for [[Catapult]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:gold" | Magic 20
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 553
| style="background:gold" | Magic res 20
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#64|64]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:7 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
MissA1 Level 8 [[Missile#catapultchargedball on|catapultchargedball on]]<br>
+
AI:[[Monster AI (D2)#Catapult|Catapult]] aip1-8: [25, , , , , , , ] aidel:15<br><br>
 +
MissA1 Level 8 [[Missiles#catapultchargedball on|catapultchargedball on]]<br>
 
:Size 1<br>
 
:Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Catapult'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 17166-20027<br>
+
| HP 17166-20027
| Defense 553<br>
+
| Experience 91518
| Experience 91518<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H C}} ]]
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadetower (Hell)===
 
===barricadetower (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Tower'''<br>  
+
| '''Common stats for [[Barricaded Tower]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 75
 +
| style="background:red" | Fire 110
 +
| style="background:skyblue" | Cold 66
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 75
+
| Defense 553
| style="background:red" | Fire res 110
 
| style="background:royalblue" | Cold res 66
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#ac|ac]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#SiegeTower|SiegeTower]] aip1-8: [40, , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricaded Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 40054-45776<br>
+
| HP 40054-45776
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===evilhut (Hell)===
 
===evilhut (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Evil Demon Hut'''<br>  
+
| '''Common stats for [[Evil Demon Hut]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 70
+
| Resistances:
| style="background:palegoldenrod" | Lit res 70
+
| style="background:pink" | Fire 70
| style="background:royalblue" | Cold res 70
+
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:skyblue" | Cold 70
 +
|}
 +
{| cellpadding="5"
 +
| Defense 790
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2T|2T]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt inert<br>
 
Flags: isAtt inert<br>
Capabilities: mGH mS1 mDD mSQ<br><br>
+
Capabilities: mGH mS1 mDD mSQ<br>
Skill1 seq_genericspawner Level 8 [[Nest|Nest]] <br>
+
AI:[[Monster AI (D2)#GenericSpawner|GenericSpawner]] aip1-8: [80,0,15, , , , , ] aidel:15<br><br>
 +
Skill1 Mode seq_genericspawner Level 8 [[Nest|Nest]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Evil Demon Hut'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 18882-22888<br>
+
| HP 18882-22888
| Defense 790<br>
+
| Experience 56283
| Experience 56283<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
<br>
|-
+
'''Spawn:''' '''imp1'''
|
+
{| cellpadding="5" border="1"
'''Spawn''': <br>
+
| '''Common stats for [[Demon Imp]]'''<br>  
:'''imp1'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Demon Imp'''<br>  
+
| style="background:gold" | Magic 25
 +
| style="background:red" | Fire 100
 +
| style="background:palegoldenrod" | Lightning 25
 +
| style="background:skyblue" | Cold 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 25
+
| Defense 1739
| style="background:red" | Fire res 100
 
| style="background:palegoldenrod" | Lit res 25
 
| style="background:royalblue" | Cold res 33
 
 
| ToBlock 30
 
| ToBlock 30
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ip|ip]] Velocity:7 Run:7 MinGrp:3 MaxGrp:4 Rarity:1 Threat:11 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mSC mS1 mS2 mDD mKB<br>
MissA1 Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 S1 Level 8 [[Imp Teleport|Imp Teleport]] <br>
+
Skill1 Mode S1 Level 8 [[Imp Teleport|Imp Teleport]]<br>
Skill2 S2 Level 8 [[ImpBolt|ImpBolt]] <br>
+
:aurastate: attached<br>
:srvmissilea: Level 8 [[Missile#imp charged bolt|imp charged bolt]]<br>
+
Skill2 Mode S2 Level 8 [[ImpBolt|ImpBolt]]<br>
 +
:calc1: 8+2<br>
 +
:*calc1 desc: #bolts<br>
 +
:srvmissilea: Level 8 [[Missiles#imp charged bolt|imp charged bolt]]<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
 
::Velocity 12<br> Range 98<br> Size 1<br>
::Lightning: 31/256 - 41/256<br>
+
::Lightning:31/256-41/256<br>
Skill3 S2 Level 8 [[Imp Fireball|Imp Fireball]] <br>
+
Skill3 Mode S2 Level 8 [[Imp Fireball|Imp Fireball]]<br>
:srvmissile: Level 8 [[Missile#impfireball|impfireball]]<br>
+
:srvmissile: Level 8 [[Missiles#impfireball|impfireball]]<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
 
::Velocity 18<br> Range 50<br> Size 1<br>
::Fire: 50 - 70<br>
+
::Fire:50-70<br>
::ExplosionMissile: Level 8 [[Missile#impfireballexplode|impfireballexplode]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#impfireballexplode|impfireballexplode]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill4 A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]] <br>
+
Skill4 Mode A1 Level 8 [[Imp Fire Missile|Imp Fire Missile]]<br>
:srvmissilea: Level 8 [[Missile#impmiss21|impmiss21]]<br>
+
:calc1: 8-1<br>
 +
:*calc1 desc: range adder<br>
 +
:srvmissilea: Level 8 [[Missiles#impmiss21|impmiss21]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
 
::Velocity 20<br> Range 80<br> Size 1<br> SrcDamage 128<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
Skill5 SC Level 8 [[Imp Inferno|Imp Inferno]] <br>
+
Skill5 Mode SC Level 8 [[Imp Inferno|Imp Inferno]]<br>
:srvmissilea: Level 8 [[Missile#impinfernoflame1|impinfernoflame1]]<br>
+
:calc1: "rand(100,120)"<br>
 +
:*calc1 desc: len<br>
 +
:calc2: 8-1<br>
 +
:*calc2 desc: range<br>
 +
:srvmissilea: Level 8 [[Missiles#impinfernoflame1|impinfernoflame1]]<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Velocity 20<br> Range 80<br> Size 1<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
 
::Skill damage: Level 8 [[Imp Inferno|Imp Inferno]]<br>
:::Fire: 7 176/256 - 8 224/256<br>
+
:::Fire:(7 176/256)-(8 224/256)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Demon Imp'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2574-3719<br>
+
| HP 2574-3719
| Defense 1739<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 83 - 130 fire<br>
+
Mode A1 (0 AR) 83-130 fire <br>
 
+
|}
|}<br>
+
|}
 
 
|}<br>
 
 
===barricadedoor1 (Hell)===
 
===barricadedoor1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:skyblue" | Cold 66
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 553
| style="background:royalblue" | Cold res 66
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AJ|AJ]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 8583-11444<br>
+
| HP 8583-11444
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadedoor2 (Hell)===
 
===barricadedoor2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricaded Door'''<br>  
+
| '''Common stats for [[Barricaded Door]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:royalblue" | Cold res 66
+
| style="background:lightgray" | Physical 50
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 66
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 553
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AG|AG]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mS1 mDD<br><br>
+
Capabilities: mGH mS1 mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricaded Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 8583-11444<br>
+
| HP 8583-11444
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===prisondoor (Hell)===
 
===prisondoor (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Prison Door'''<br>  
+
| '''Common stats for [[Prison Door]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Resistances:
| style="background:gold" | Magic res 25
+
| style="background:lightgray" | Physical 25
| style="background:pink" | Fire res 25
+
| style="background:gold" | Magic 25
| style="background:palegoldenrod" | Lit res 25
+
| style="background:pink" | Fire 25
| style="background:royalblue" | Cold res 66
+
| style="background:palegoldenrod" | Lightning 25
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 66
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 474
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#2Q|2Q]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#2Q|2Q]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:6 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mDD<br><br>
+
Capabilities: mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Prison Door'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2861-5435<br>
+
| HP 2861-5435
| Defense 474<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall1 (Hell)===
 
===barricadewall1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 66
 +
| style="background:gold" | Magic 20
 +
| style="background:pink" | Fire 50
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 66
+
| Defense 553
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 50
 
| style="background:royalblue" | Cold res 50
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#A6|A6]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 14305-17166<br>
+
| HP 14305-17166
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===barricadewall2 (Hell)===
 
===barricadewall2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Barricade'''<br>  
+
| '''Common stats for [[Barricade]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 66
 +
| style="background:gold" | Magic 20
 +
| style="background:pink" | Fire 50
 +
| style="background:skyblue" | Cold 50
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 66
+
| Defense 553
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 50
 
| style="background:royalblue" | Cold res 50
 
| style="background:lime" | Poison res 1000
 
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#AK|AK]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:0 Threat:2 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt large inert<br>
 
Flags: isAtt large inert<br>
Capabilities: mGH mDD<br><br>
+
Capabilities: mGH mDD<br>
 +
AI:[[Monster AI (D2)#Idle|Idle]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 81'''<br>
+
'''Level 81 Barricade'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 14305-17166<br>
+
| HP 14305-17166
| Defense 553<br>
+
| Experience 0
| Experience 0<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Eyeback the Unleashed - deathmauler1 (Hell)===
 
===Eyeback the Unleashed - deathmauler1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Death Mauler'''<br>  
+
| '''Common stats for [[Death Mauler]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:pink" | Fire 50
 +
| style="background:yellow" | Lightning 100
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1501
| style="background:pink" | Fire res 50
 
| style="background:yellow" | Lit res 100
 
| style="background:royalblue" | Cold res 50
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#m5|m5]] Velocity:4 Run:4 MinGrp:2 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB<br>
Skill1 seq_deathmaulerdig Level 8 [[DeathMaul|DeathMaul]] <br>
+
AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,15,50, , , , ] aidel:15<br><br>
:srvmissilea: Level 8 [[Missile#death mauler|death mauler]]<br>
+
Skill1 Mode seq_deathmaulerdig Level 8 [[DeathMaul|DeathMaul]]<br>
 +
:calc1: 96<br>
 +
:*calc1 desc: missile animrate<br>
 +
:srvmissilea: Level 8 [[Missiles#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Skill damage: Level 8 [[DeathMaul|DeathMaul]]<br>
 
::Skill damage: Level 8 [[DeathMaul|DeathMaul]]<br>
:::Physical: 38 - 48<br>
+
:::Physical:38-48<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Superunique)'''<br>
+
'''Level 84 Eyeback the Unleashed (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 13160-16592<br>
+
| HP 13160-16592
| Defense 1501<br>
+
| Experience 240230
| Experience 240230<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Super A}} ]]
| TC: [[ D2_Act 5 (H) Super A | Act 5 (H) Super A ]]<br>
 
| FE damage 62-103 Physical, 62-103 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 70-131 (3875 AR) <br>
+
Mode A1 (3875 AR) 70-131 <br>
 +
FE damage 124-207 Physical, 124-207 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Strong]]<br>
+
:[[Extra Strong]] - +66% Attack Rating, +99% Physical Damage<br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Death Mauler (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9870-12444<br>
+
| HP 9870-12444
| Defense 1501<br>
+
| Experience 240230
| Experience 48046<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-131 (3875 AR) <br>
+
Mode A1 (3875 AR) 70-131 <br>
 
+
Bonuses: <br>
|}<br>
+
+33% Attack Rating, +49% Physical Damage<br>
 +
+100% Velocity<br>
 +
|}
 
===Eldritch the Rectifier - minion1 (Hell)===
 
===Eldritch the Rectifier - minion1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Enslaved'''<br>  
+
| '''Common stats for [[Enslaved]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:pink" | Fire 66
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:blue" | Cold 130
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1581
| style="background:pink" | Fire res 66
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:blue" | Cold res 130
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:8 MaxGrp:8 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:8 MaxGrp:8 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,50, , , ] aidel:13<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Superunique)'''<br>
+
'''Level 84 Eldritch the Rectifier (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 11444-14304<br>
+
| HP 11444-14304
| Defense 1581<br>
+
| Experience 183035
| Experience 183035<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Super A}} ]]
| TC: [[ D2_Act 5 (H) Super A | Act 5 (H) Super A ]]<br>
 
| FE damage 53-89 Physical, 53-89 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 +
FE damage 107-178 Physical, 107-178 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Enslaved (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
Bonuses: <br>
|}<br>
+
+100% Velocity<br>
 +
|}
 
===Sharptooth Slayer - overseer3 (Hell)===
 
===Sharptooth Slayer - overseer3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Overlord'''<br>  
+
| '''Common stats for [[Overlord]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 40
 +
| style="background:pink" | Fire 33
 +
| style="background:palegoldenrod" | Lightning 20
 +
| style="background:blue" | Cold 140
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Defense 1422
| style="background:pink" | Fire res 33
 
| style="background:palegoldenrod" | Lit res 20
 
| style="background:blue" | Cold res 140
 
 
| ToBlock 47
 
| ToBlock 47
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 3
 
| Damage Regen 3
 
 
|}
 
|}
Code:[[D2_Animdata#os|os]] Velocity:5 Run:5 MinGrp:3 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#os|os]] Velocity:5 Run:5 MinGrp:3 MaxGrp:3 PartyMin:2 PartyMax:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon corpsesel isAtt revive large<br>
 
Flags: demon corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mS2 mDD mKB<br>
Skill1 S1 Level 8 [[Cry Help|Cry Help]] <br>
+
AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,60,50,17,7,100,50, ] aidel:13<br><br>
Skill2 S2 Level 8 [[Healing Vortex|Healing Vortex]] <br>
+
Skill1 Mode S1 Level 8 [[Cry Help|Cry Help]]<br>
:srvmissile: Level 8 [[Missile#healing vortex|healing vortex]]<br>
+
:calc1: 240<br>
 +
:*calc1 desc: duration<br>
 +
Skill2 Mode S2 Level 8 [[Healing Vortex|Healing Vortex]]<br>
 +
:srvmissile: Level 8 [[Missiles#healing vortex|healing vortex]]<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Velocity 12<br> Range 100<br> Size 1<br>
 
::Skill damage: Level 8 [[Healing Vortex|Healing Vortex]]<br>
 
::Skill damage: Level 8 [[Healing Vortex|Healing Vortex]]<br>
:::Physical: 45 - 55<br>
+
:::Physical:45-55<br>
Skill3 A2 Level 8 [[Overseer Whip|Overseer Whip]] <br>
+
Skill3 Mode A2 Level 8 [[Overseer Whip|Overseer Whip]]<br>
Skill4 seq_genericspawner Level 8 [[Smite|Smite]] <br>
+
:auratargetstate: bloodlust<br>
 +
:auralencalc: 250<br>
 +
:aurastat1: velocitypercent<br>
 +
:aurastatcalc1: 80<br>
 +
:aurastat2: attackrate<br>
 +
:aurastatcalc2: 80<br>
 +
:aurastat3: skill_armor_percent<br>
 +
:aurastatcalc3: 50<br>
 +
:aurastat4: damagepercent<br>
 +
:aurastatcalc4: 100<br>
 +
:calc1: 65<br>
 +
:*calc1 desc: chance<br>
 +
Skill4 Mode seq_genericspawner Level 8 [[Smite|Smite]]<br>
 +
:calc1: 120<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,50)"<br>
 +
:*calc2 desc: stunlen<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 84 (Superunique)'''<br>
+
'''Level 84 Sharptooth Slayer (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 17166-21742<br>
+
| HP 17166-21742
| Defense 1422<br>
+
| Experience 285990
| Experience 285990<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) Super B}} ]]
| TC: [[ D2_Act 5 (H) Super B | Act 5 (H) Super B ]]<br>
 
| FE damage 81-135 Physical, 81-135 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 56-103 (4549 AR) <br>
+
Mode A1 (4549 AR) 56-103 <br>
A2 84-150 (11255 AR) <br>
+
Mode A2 (11255 AR) 84-150 <br>
 +
FE damage 163-271 Physical, 163-271 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
+
<br>
|-  style="background:gold"
+
'''Minion1:''' '''minion3'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Ice Boar]]'''<br>  
:'''minion3'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Ice Boar'''<br>  
+
| style="background:lightgray" | Physical 25
 +
| style="background:pink" | Fire 33
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:blue" | Cold 140
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1581
| style="background:pink" | Fire res 33
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:blue" | Cold res 140
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,40, , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Ice Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Overlord (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 12874-16306<br>
+
| HP 12874-16306
| Defense 1422<br>
+
| Experience 285990
| Experience 57198<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 56-103 (4549 AR) <br>
+
Mode A1 (4549 AR) 56-103 <br>
A2 84-150 (11255 AR) <br>
+
Mode A2 (11255 AR) 84-150 <br>
 
+
Bonuses: <br>
|-  style="background:lightgray"
+
+100% Velocity<br>
|
+
<br>
'''Minion1''': <br>
+
'''Minion1:''' '''minion3'''
:'''minion3'''
+
{| cellpadding="5" border="1"
:{| border="1"
+
| '''Common stats for [[Ice Boar]]'''<br>  
| colspan="3" | '''Common stats for Ice Boar'''<br>  
+
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:pink" | Fire 33
 +
| style="background:palegoldenrod" | Lightning 15
 +
| style="background:blue" | Cold 140
 +
| style="background:palegreen" | Poison 15
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1581
| style="background:pink" | Fire res 33
 
| style="background:palegoldenrod" | Lit res 15
 
| style="background:blue" | Cold res 140
 
| style="background:palegreen" | Poison res 15
 
 
| ToBlock 50
 
| ToBlock 50
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#xx|xx]] Velocity:7 Run:10 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mRN<br>
 +
AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,40, , , ] aidel:13<br><br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 84 (Minion)'''<br>
+
'''Level 84 Ice Boar (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8583-10728<br>
+
| HP 8583-10728
| Defense 1581<br>
+
| Experience 183035
| Experience 36607<br>
+
| TC: [[ {{D2trans|path=Act 5 (H) H2H B}} ]]
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 70-94 (3370 AR) <br>
+
Mode A1 (3370 AR) 70-94 <br>
A2 65-108 (3707 AR) <br>
+
Mode A2 (3707 AR) 65-108 <br>
 
+
|}
|}<br>
 
 
 
 
|}
 
|}

Revision as of 13:10, 20 August 2011