Difference between revisions of "Guild Wars 2/Classes/Guardian"

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==Playing as the Chosen==
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==Playing as a Guardian==
  
Above all else, as a Chosen Champion, you will seek the esteem of Tzeentch. Yours is an arduous path, forever seeking out greater glory in the eyes of the Raven God by playing a crucial role in his terrible schemes and cruel manipulations. Encased in a blasphemous panoply of heavy armor, you will endeavor to place yourself on the front line of every battle, where you will bring to bear the power of your Dark Gifts against your foes. You will also often be called upon to protect the insignificant or the weak, not as an act of compassion, but rather in service to the inscrutable machinations of your treacherous god.
 
  
 
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==Fighting the Chosen==
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==Fighting a Guardian==
  
Only death - either yours or theirs - brings any hope of respite from the fear and confusion that the Chosen inspire and the devastation they wreak on the battlefield. The best choice is almost certainly to do anything and everything you can to eliminate the Chosen from the fight as quickly as possible. They are devious and manipulative, and it is unwise to give them any opportunity to use their Dark Gifts to guide the course of a battle. Since they are most dangerous at close range, wise groups will focus magical and ranged attacks on them early in the fight. Failing that, your only hope is a focused, heavy melee attack – though it will certainly be a race against the dark and creeping terror such close proximity to the monstrous Chosen will instill in you and your allies.
 
  
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==The Look of the Chosen==
 
 
*Ornate and brightly adorned heavy armor made of strange, curving components decorated with the colors and marks of Tzeentch.
 
*Uses heavy shields bearing the crest and symbols of the Raven God.
 
*Wields massive melee weapons that crackle with ruinous power at high levels.
 
  
 
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==Career Masteries==
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==Utility Skills==
 
 
Do not be mislead by appearances, for they are the first weapon of the Chosen. Covered from head to toe in unholy armor, wielding massive weapons capable of rending enemies limb from limb, the Chosens are hulking figures of dread and terror on the battlefield - but woe to the enemy who dismisses them as simple brutes! Tzeentch's Chosen are cunning warriors who can bring forth a whisper of the Ruinous Powers into this world, dooming their enemies to a fate that is, perhaps, worse than a simple death.
 
  
The Chosen have been blessed by Tzeentch with several dark gifts, powers of Chaos which they can grasp and pull into this world through their very bodies. These powers pour forth from within their massive armor, and spill out as profane auras. In addition to causing an immediate effect when they first burst out from the Chosen's grasp, these lingering effects will continue to empower the player for several moments, allowing them to unleash melee attacks fueled by the unholy power of Tzeentch himself.
 
  
 
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==Common Builds==
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==Builds==
 
 
===PVE: Tanking===
 
 
 
So this one is a pure PvE spec and needs little explanation. It combines Oppression and Crippling Strikes to provide a total of 40% extra damage reduction and then slaps on a 25% parry increase from Mixed Defenses for 5 seconds after you block. Since in PvE you’ll block all the time, this means it’s constantly active.
 
  
http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmo6tPYA2I/AAAAAAAAAnY/4enObt2XNQA/s1600/chosen-spec4.jpg
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===PVE: Dungion===
  
Key tactics/abilities
 
 
''Crippling Strikes'' – when crit target will deal 25% less damage for 10 seconds
 
 
''Mixed Defenses'' – Any time you block an attack you chance to parry in increased by 25% for 5 seconds
 
 
''Oppression'' – Increases your armor by 1014 for 20 seconds and reduces damage taken by 15% for 10 seconds
 
 
''Downfall'' – 3 second single target knock down
 
 
''Dreadful Terror'' – Nobody complains about extra AP in PvE.
 
  
 
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===PVP/PVE: Dread/Discord===
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===PVE: World Bosses===
 
 
This is probably the single most popular spec for Chosen and for good reason. It combines high damage when using great weapons, increased AoE damage, Quake’s stagger AND turns you into a Crippling Strikes AoE delivery system, which is of great benefit to your fellow Destruction players.
 
 
 
http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmoxPPXmiI/AAAAAAAAAnQ/ONJGKCAbS2k/s1600/chosen-spec2.jpg
 
 
 
Key tactics/abilities
 
 
 
''Quake'' – CAOE stagger
 
  
''Crippling Strikes (tactic)'' – Anyone you crit will do 25% less damage
 
 
''Oppressing Blows (tactic)'' – 15% increased crit chance with great weapons
 
 
''Rending Blade'' – Every 5 seconds you can do a cone AoE which will most likely crit and apply Crippling Strikes.
 
 
''note'' - good additions to this build are dreadful terror and discordant turbulence
 
  
 
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===PVP: anti-magic===
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===PVE: General===
 
 
I don’t play this spec very often, but I have tried it, it did work and I know quite a few people use it. The trick to it is combining Tzeentch’s Reflection with Hold the Line and getting your disrupt chance very high (80%+ is easy), since with Tzeentch’s Reflection active every disrupt you do will silence the enemy. Combine that further with Siphoned Energy and you can get a reasonable self heal in some situations, as well as a speed buff. What is important to remember however is because of immunity timers, the silence will not always work. This spec can work very well though as a guard for a bombing Sorcerer.
 
 
 
http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmo3PxsRqI/AAAAAAAAAnU/dtipnyR3wWs/s1600/chosen-spec3.jpg
 
 
 
Key tactics/abilities
 
 
 
''Quake – CAOE stagger''
 
 
 
''Tzeentch’s Reflection'' – Increased disrupt chance and silence for 3 seconds.
 
 
 
''Siphoned Energy'' – Any time you disrupt a spell you will be healed for 105 hp and your movement speed will increases by 30% for 5 seconds
 
  
''Crippling Strikes'' – on crit 15% damage reduction
 
  
''Dreadful Terror'' – Draining AP (Action Points) and giving them to your group, which is also nice for those bombing sorcerers.
 
  
 
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===PVP: sword/board===
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===PVP: Meditation===
  
Nice Solid beginner build, perfect for sub RR60. This build provides great survivability and crowd control capabilities.
 
 
http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmorLJM8uI/AAAAAAAAAnM/JiYB8TMHvf0/s1600/chosen-spec1.jpg
 
 
Key tactics/abilities
 
 
''Quake'' – obviously
 
 
''Downfall'' – The extra knockdown is really handy and the ability I miss most when not specced (other than Quake)
 
 
''Oppression'' – A personal 15% damage reduction from ALL sources and the armour increase make this better than crippling strikes for YOU, it has no effect on anyone else which is where crippling strikes is better. However in RvR Crippling Strikes works best when combined with Rending Blade and since you’ll nearly always have other Chosen nearby applying Crippling Strikes, it’s not essential for everyone.
 
 
''MIxed Defenses'' - adds 15% perry for 5 seconds every time you block
 
  
 
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===PVP: anti-bomb===
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===PVP: Bunker===
 
 
  
  
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===WVW: Roaming===
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===WVW: Support Bot===
  
 
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Revision as of 16:15, 31 March 2015