Difference between revisions of "Guild Wars 2/Classes/Guardian"

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{|cellpadding=0 cellspacing=0 width=100% span class=plainlinks
 
{|cellpadding=0 cellspacing=0 width=100% span class=plainlinks
 
|
 
|
[[Guild Wars 2]] >> [[Classes]] >> [[Guardian]]
+
[[Guild Wars 2]] >> [[Guild Wars 2/Classes]] >> [[Guild Wars 2/Classes/Guardian]]
  
 
__NoToC__
 
__NoToC__
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Virtues
 
Virtues
 +
 +
 
Spirit Weapons
 
Spirit Weapons
 +
 +
 
Shouts
 
Shouts
  
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+
 
|style="color: brown"|<span class="plainlinks">[http://wiki.theamazonbasin.com/index.php/Chosen Back To Top]</span>
 
|}
 
  
  
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{| align=right style="border: 0px groove red; padding: 0px; margin: 0px"
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|style="color: brown"|<span class="plainlinks">[http://wiki.theamazonbasin.com/index.php/Chosen Back To Top]</span>
 
|}
 
  
  
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==Fighting a Guardian==
 
==Fighting a Guardian==
  
 
 
{| align=right style="border: 0px groove red; padding: 0px; margin: 0px"
 
|style="color: brown"|<span class="plainlinks">[http://wiki.theamazonbasin.com/index.php/Chosen Back To Top]</span>
 
|}
 
  
  
 
----
 
----
  
==Utility Skills==
+
==Skills and Traits==
  
 +
===Skills===
  
 
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
! '''Core Abilities'''
+
! '''Weapon Skills'''
 +
|-
 +
|
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Sword'''
 
|-
 
|-
 
|
 
|
 
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 
! scope="col" width="100" | Ability Name
 
! scope="col" width="100" | Ability Name
! scope="col" width="50" | Rank
+
! scope="col" width="50" | Cast Time
! scope="col" width="50" | Cost
+
! scope="col" width="50" | Recharge
! Cast Time
+
! Range
 
! Description
 
! Description
 
|-
 
|-
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
+
| Sword of Wrath || 0 || 0 || 150 || align="left" | Slash your foe once (auto attack)
 
|-
 
|-
| Bulwark || || || || align="left" | repairs a friendly keep door for 5% of it's total health over 15 seconds
+
| Sword Arc || 0 || 0 || 150 || align="left" | Slash your foe again (auto attack chain 2)
 
|-
 
|-
| Challenge || 20 || 20AP || Instant || align="left" | you challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal only 70% damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times
+
| Sword Wave || 0 || 0 || 150 || align="left" | Send out a cone attack, striking up to three foes (auto attack chain 3)
 
|-
 
|-
| Deflect oil || || || || align="left" | Channeled 10% reduction in damage taken by oil siege engines. You will also protect two other group mates within 30 feet. Only one effect of this type may be on a player at a time
+
| Flashing Blade || 0 || 10 || 600 || align="left" | Teleport to your target, striking them and blinding nearby foes
 
|-
 
|-
| Flee || 1 || All AP || instant || align="left" | you run away from battle in a mad panic. Increasing your eun speed by 30% for 10 seconds. You immediately loose all of your actions points, any career mechanic points, and your moral will begin to drop, and you will not begin to regain action points until 10 seconds have past
+
| Zealot's Defense || .5 || 15 || 600 || align="left" | Destroy ranged attacks while casting magical projectiles
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Hammer'''
 
|-
 
|-
| Guard || 10 || None || Instant || align="left" | you defend one of your groupmates and try to take attacks mention for them, as long as your within 30 feet of them any damage they suffer will be split evenly between the 2 of you, and 35% of all hate they cause will be redirected to you
+
|
|-
+
{| border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
| Hold The Line || 10 || 20 AP || Instant || align="left" | You focus your defenses against enemy fire, increasing your chance to dodge and disrupt by 45% for 12 seconds. you will also defend all allies behind you, up to 40 feed away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times ''this effect will end if you break your concentration , or run out of action points''
+
! scope="col" width="100" | Ability Name
|-
+
! scope="col" width="50" | Cast Time
| Juggernaut || 18 || 45 AP || Instant || align="left" | You become filled with unstoppable power, removing all snaring, rooting, stunning, and disarming effects.
+
! scope="col" width="50" | Recharge
|-
+
! Range
| Modify siege engine || || || || align="left" | Siege targeted buff. Decreases the cool down times of that siege engine by 50% for 30 seconds. Does not work on rams or oil
+
! Description
|-
+
|-
| Petrify || 30 || 30 AP || Instant || align="left" | The land around you warps and changes, encasing up to 4 nearby opponents in hardened stone. effected opponents are rooted for 10 seconds and cannot move. Rooted targets have a 50% chance to break free when they suffer any damage.
+
| Hammer Swing || .5 || 0 || 130 || align="left" | Strike your foe. (auto attack)
|-
+
|-
| Sever blessing || 22 || 25 AP || instant || align="left" | You sever one Blessing from your enemy and do 10 damage
+
| Hammer Bash || .5 || 0 || 130 || align="left" | Bash your foe (auto attack chain 2)
|-
+
|-
| Taunt || 7 || 20 AP || Instant || align="left" | You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times
+
| Symbol of Protection || 1.25 || 0 || 180 || align="left" | Smash a mystic symbol onto the ground that gives protection to you and your allies. (auto attack chain 3)
|-
+
|-
| Throwing axe || 1 || 20 AP || 1s || align="left" | A basic throwing attack that inflicts 10 damage. Has a chance to deal 90 damage to a severely wounded target if you are behind them.
+
| Mighty Blow || .75 || 4 || 300 || align="left" | Damage nearby foes with a mighty ground slam.
|-
+
|-
|}
+
| Zealot's Embrace || 1 || 12 || 1200 || align="left" | Send a wave toward your foe that immobilizes foes in a line.
|}
+
|-
 
+
| Banish || 1 || 20 || 130 || align="left" | Launch your foe with a powerful smash.
{| align=right style="border: 0px groove red; padding: 0px; margin: 0px"
+
|-
|style="color: brown"|<span class="plainlinks">[http://wiki.theamazonbasin.com/index.php/Chosen Back To Top]</span>
+
| Ring of Warding || .75 || 32 || 180 (Radius)  || align="left" | Create a ring around you that foes cannot cross. Trapped foes cannot exit the ring while it is active.
|}
+
|}
 
+
|}
 
+
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
----
+
! '''Greatsword'''
 
+
|-
===Path of Dread===
+
|
The Path of Dread is focused on directly and brutally crushing your foes. A master of Dread will be likely to favor a Greatweapon instead of a shield, greatly increasing their offensive power at the cost of sacrificing the protections that a shield would otherwise offer. They will be easily capable of picking up a shield when the situation calls for it...but they won't be happy about it.
+
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 
+
! scope="col" width="100" | Ability Name
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
+
! scope="col" width="50" | Rank
! '''Dread Abilities'''
+
! scope="col" width="50" | Cost
|-
+
! Cast Time
|
+
! Description
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
+
|-
! scope="col" width="100" | Ability Name
+
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
! scope="col" width="50" | Rank
+
|-
! scope="col" width="50" | Cost
+
|}
! scope="col" width="50" | Cast Time
+
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Mace'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Scepter'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Staff'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Focus'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Torch'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Shield'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Spear'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Trident'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! scope="col" width="100" | Ability Name
 +
! scope="col" width="50" | Rank
 +
! scope="col" width="50" | Cost
 +
! Cast Time
 +
! Description
 +
|-
 +
| Auto attack || 1 || 30 AP || Instant || align="left" | Attack with your melee or ranged weapon
 +
|-
 +
|}
 +
|}
 +
|}
 +
 
 +
{| align=right style="border: 0px groove red; padding: 0px; margin: 0px"
 +
|style="color: brown"|<span class="plainlinks">[http://wiki.theamazonbasin.com/index.php/Chosen Back To Top]</span>
 +
|}
 +
 
 +
 
 +
----
 +
 
 +
===Traits===
 +
 
 +
====Zeal====
 +
Zeal is the guardians power tree. Specing into this tree will get you +50 points to power and +5% Condition duration per point spent
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Zeal Traits'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! ! scope="col" width="100" | Trait Name
 +
! scope="col" width="50" | Level
 +
! scope="col" width="50" | Cost
 +
! scope="col" width="50" | Unlock
 +
! scope="col" width="300" | Description
 +
|-
 +
|}
 +
|}
 +
 
 +
{| align=right style="border: 0px groove red; padding: 0px; margin: 0px"
 +
|style="color: brown"|<span class="plainlinks">[http://wiki.theamazonbasin.com/index.php/Chosen Back To Top]</span>
 +
|}
 +
 
 +
 
 +
----
 +
 
 +
====Radiance====
 +
Radiance is the guardians crit tree. Specing into this tree will get you +50 precision and +50 condition damage per point spent
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Radiance Traits'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! ! scope="col" width="100" | Trait Name
 +
! scope="col" width="50" | Level
 +
! scope="col" width="50" | Cost
 +
! scope="col" width="50" | Unlock
 +
! scope="col" width="300" | Description
 +
|-
 +
|}
 +
|}
 +
 
 +
{| align=right style="border: 0px groove red; padding: 0px; margin: 0px"
 +
|style="color: brown"|<span class="plainlinks">[http://wiki.theamazonbasin.com/index.php/Chosen Back To Top]</span>
 +
|}
 +
 
 +
 
 +
----
 +
 
 +
====Valor====
 +
The Valor tree is the guardians armor tree. specing into this tree will get you +50 point in toughness and +50 in crit damage per point spent
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 +
! '''Valor Traits'''
 +
|-
 +
|
 +
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 +
! ! scope="col" width="100" | Trait Name
 +
! scope="col" width="50" | Level
 +
! scope="col" width="50" | Cost
 +
! scope="col" width="50" | Unlock
 
! scope="col" width="300" | Description
 
! scope="col" width="300" | Description
 
|-
 
|-
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----
 
----
  
===Path of Corruption===
+
====Honor====
The Path of Corruption is a cunning Mastery for those who prefer to outlast their enemies, letting their foes beat in futility on a massive shield until they're exhausted, and then crushing them with deliberate and vicious attacks. A specialist in Corruption will be the person who defines where the lines of battle will be drawn, since they -are- the front lines.
+
Honor is the guardians health tree. specing into this tree will get you +50 vitality and +50 healing power per point spent
  
 
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
! '''Corruption Abilities'''
+
! '''Honor Traits'''
 
|-
 
|-
 
|
 
|
 
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
! ! scope="col" width="100" | Ability Name
+
! ! scope="col" width="100" | Trait Name
! scope="col" width="50" | Rank
+
! scope="col" width="50" | Level
 
! scope="col" width="50" | Cost
 
! scope="col" width="50" | Cost
! scope="col" width="50" | Cast Time
+
! scope="col" width="50" | Unlock
 
! scope="col" width="300" | Description
 
! scope="col" width="300" | Description
 
|-
 
|-
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----
 
----
  
===Path of Discord===
+
====Virtues====
The Path of Discord is one that delves more deeply into Tzeentch's gifts, and masters of Discord more fully understand how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the magical energies to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants.
+
Virtues is the guardians special tree. specing into this tree will get you +5% boon duration and +5% virtue recharge rate per point spent
  
 
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
 
{| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;"
! '''Discord Abilities'''
+
! '''Virtues Traits'''
 
|-
 
|-
 
|
 
|
 
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
 
{|  border="1" cellpadding="5" cellspacing="0" style="font-size:90%; text-align:center; margin:3px;"
! ! scope="col" width="100" | Ability Name
+
! ! scope="col" width="100" | Trait Name
! scope="col" width="50" | Rank
+
! scope="col" width="50" | Level
 
! scope="col" width="50" | Cost
 
! scope="col" width="50" | Cost
! scope="col" width="50" | Cast Time
+
! scope="col" width="50" | Unlock
 
! scope="col" width="300" | Description
 
! scope="col" width="300" | Description
 
|-
 
|-
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==Builds==
 
==Builds==
  
===PVE: Dungion===
+
===PVE: Dungeon===
  
  
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<!---ROW 4-->
 
<!---ROW 4-->
  
|<style="color: brown"|<span class="plainlinks">
+
 
[[image:Chosen new armor (old).jpg | thumb | 150px |Chosen armor design concepts]]
 
 
|}
 
|}
  
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===Screenshots===
 
===Screenshots===
 
  
 
==Sources==
 
==Sources==

Latest revision as of 18:04, 31 March 2015