Difference between revisions of "Hardcore"

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m (Added link to Veneteaou's The Hardcore Information Base, reformatted table)
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*Hardcore is a separate game mode in which characters have a single life: death is final. Upon death, a character can no longer be played and every item equipped or stored in inventory or stash can be lost.
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[[File:Hardcore.gif|right|frame|Dead Hardcore character after exiting game.]]
*Prior to patch [[1.13c|1.13]] it was necessary to complete Normal with at least one character to access Hardcore mode. This is no longer the case. Hardcore characters can be created by checking the Hardcore box when creating new characters.
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Hardcore is a separate game mode in which characters have a single life: death is final. Prior to patch [[1.13c|1.13]] it was necessary to complete Normal with at least one character to access Hardcore mode. This is no longer the case. Hardcore characters can be created by checking the Hardcore box when creating new characters.
*Permitting allied players to loot [[corpse]]s allows them to recover items equipped, but those in inventory and stash cannot be recovered (so charms are always lost). Allies must be in the same game when permission is given and when character dies to loot corpse. Dead character also needs to remain in game until corpse has been looted, since corpse is removed upon leaving. Allies should also have enough room in their inventory and stash to store looted items.
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*If character life is ever reduced to zero, the character and any [[mercenary]] or [[pet]]s die, and a gold text message in the top left corner of the screen informs players what they were slain by. Players are also informed that their deeds of valor will be remembered. Pressing the Esc(ape) key to continue will exit the game, after which the dead character can no longer be played and every item equipped or stored in inventory or stash can be lost.
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*However, permitting party members to loot corpses allows them to recover items equipped, although those in inventory and stash cannot be recovered (so charms are always lost). Party members must be in the same game when permission is given and when character dies to loot corpse. Dead character also needs to remain in game until corpse has been looted, since corpse is removed upon leaving. Party members should also have enough room in their inventory and stash to store looted items.
 
*Although games cannot be created or joined with dead Hardcore characters, they can still post in the Battle.net chat room.
 
*Although games cannot be created or joined with dead Hardcore characters, they can still post in the Battle.net chat room.
 
*There are separate Ladders for Classic Hardcore and Expansion Hardcore. Ladder rank of a dead character will be preserved as long as it is not deleted.
 
*There are separate Ladders for Classic Hardcore and Expansion Hardcore. Ladder rank of a dead character will be preserved as long as it is not deleted.

Revision as of 14:29, 8 February 2013