Difference between revisions of "Hardly-Able, The nekkid throw barb"

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== Hardly_Able's Journey Through Hell Part 3E ==
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==Journey Through Hell, part 3E ==
  
<b><font size=6>Return to Travincal</font> </b>
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;Return to Travincal
  
 
When we last left Hardly_Able, he was barely alive, broke, and without his travelling companion, Haseen.  In this state there was no way for him to continue the fight in Travincal.  Hardly swallowed his pride a bit, and returned to a previous act to generate cash.  Soon he was able to raise enough money for two of Max's miracle pills, so his quest could continue.
 
When we last left Hardly_Able, he was barely alive, broke, and without his travelling companion, Haseen.  In this state there was no way for him to continue the fight in Travincal.  Hardly swallowed his pride a bit, and returned to a previous act to generate cash.  Soon he was able to raise enough money for two of Max's miracle pills, so his quest could continue.
  
 
Right after Hardly had finished his financial restructuring, He was greeted on the Docks by InspiredHope and her boytoy Hal.  InspiredHope and Hardly set off to battle the High Council in Travincal.  So after they started from the waypoint, the  travellers encountered this might enchanted Heirophant boss.
 
Right after Hardly had finished his financial restructuring, He was greeted on the Docks by InspiredHope and her boytoy Hal.  InspiredHope and Hardly set off to battle the High Council in Travincal.  So after they started from the waypoint, the  travellers encountered this might enchanted Heirophant boss.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-trav3.jpg
 
  
 
Within a few minutes, Hardly and InspiredHope spotted another familiar companion stepping out of the waypoint building.  GoGoGadgets joined the party, ready to take on the Council and (hopefully) Mephisto.
 
Within a few minutes, Hardly and InspiredHope spotted another familiar companion stepping out of the waypoint building.  GoGoGadgets joined the party, ready to take on the Council and (hopefully) Mephisto.
  
 
The tactics for the High Council were simple--Hardly would taunt out the minions, and the group would try to keep the numbers in their favor.  They especially hoped to keep the Council Bosses separate.  All was going well, until Ismail and Toorc came out running.
 
The tactics for the High Council were simple--Hardly would taunt out the minions, and the group would try to keep the numbers in their favor.  They especially hoped to keep the Council Bosses separate.  All was going well, until Ismail and Toorc came out running.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-ismailvilehand.jpg
 
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-toorcicefist.jpg
 
  
 
Ismail fell first, then the companions dealt with Toorc.  Hardly lured the rest of the minions out of the Temple to their deaths, and then the three warriors and their mercenaries charged headlong into the Temple to trap Geleb Flamefinger.  He went down fast, and Hardly smashed the compelling orb.
 
Ismail fell first, then the companions dealt with Toorc.  Hardly lured the rest of the minions out of the Temple to their deaths, and then the three warriors and their mercenaries charged headlong into the Temple to trap Geleb Flamefinger.  He went down fast, and Hardly smashed the compelling orb.
  
http://sheridan.freewebpage.org/diablo/images/HA-hell-compellingorb.jpg
 
 
 
 
<font size=6><b>Lost in the Durance</b></font>
 
  
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;Lost in the Durance
  
 
Hardly, GoGoGadgets, and Inspired hope decended the stairs into the Mephisto's Durance not to immediately hear the pitter patter of bony little feet.  Luck was on their side for the moment, as the monsters on the first level included mostly Maulers and Blood Lords, with a few mummies sprinked in.  However, the first Mauler boss put up a tough fight.
 
Hardly, GoGoGadgets, and Inspired hope decended the stairs into the Mephisto's Durance not to immediately hear the pitter patter of bony little feet.  Luck was on their side for the moment, as the monsters on the first level included mostly Maulers and Blood Lords, with a few mummies sprinked in.  However, the first Mauler boss put up a tough fight.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-durance1.jpg
 
  
 
The decrep from Hal's Lawbringer sword was able to remove his physical immunity, but Hardly still could not make much of a dent in him.  Actually, none of us were fairing all that well, since his mods left him pretty strong against fire, cold and physical (immune without decrep) and his natural lightning immunity eliminated arcing weapons.  The next boss could have been a real bear, but actually went down without too much fuss.
 
The decrep from Hal's Lawbringer sword was able to remove his physical immunity, but Hardly still could not make much of a dent in him.  Actually, none of us were fairing all that well, since his mods left him pretty strong against fire, cold and physical (immune without decrep) and his natural lightning immunity eliminated arcing weapons.  The next boss could have been a real bear, but actually went down without too much fuss.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-durance2.jpg
 
  
 
The last boss of note on the first level of the Durance was a speedy sparky vampire type, which caused the group to run around a bit to put him and his minions in the killing zone.
 
The last boss of note on the first level of the Durance was a speedy sparky vampire type, which caused the group to run around a bit to put him and his minions in the killing zone.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-durance3.jpg
 
  
 
The stairs were found, and the companions headed to the second level of the Durance.  Soon, they all heard the pitter patter of little bony feet.
 
The stairs were found, and the companions headed to the second level of the Durance.  Soon, they all heard the pitter patter of little bony feet.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-durance4.jpg
 
  
 
Unfortunately for them, there was also the stomping of Heavy Feet
 
Unfortunately for them, there was also the stomping of Heavy Feet
  
http://sheridan.freewebpage.org/diablo/images/HA-hell-durance5.jpg
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That's right, two lightning enchanted bosses, the small one with super death explosion (doll and fire enchantment), and the large one enhanced by cold enchantment and might aura.  Quite a hairy fight, though I think we all lived through it.  After this cluster of bosses, Hal spotted the waypoint, and the companions continued their search for the stairs.
 
 
That's right, two lighning echanted bosses, the small one with super death explosion (doll and fire enchantment), and the large one enhanced by cold enchantment and might aura.  Quite a hairy fight, though I think we all lived through it.  After this cluster of bosses, Hal spotted the waypoint, and the companions continued their search for the stairs.
 
  
 
They searched, and searched and searched.  The worst moment for Hardly came when he got separated from the group and had to take on this little guy.
 
They searched, and searched and searched.  The worst moment for Hardly came when he got separated from the group and had to take on this little guy.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-durance7.jpg
 
  
 
Hardly got the boss, and the boss got him. :lol:  After quite a bit of "Who's lost the map?" banter, the travellers finally stumbled upon the stairs to level 3.
 
Hardly got the boss, and the boss got him. :lol:  After quite a bit of "Who's lost the map?" banter, the travellers finally stumbled upon the stairs to level 3.
  
  
<b><font size=6>To Kill a Prime Evil</font></b>
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;To Kill a Prime Evil
  
 
Hardly, GoGoGadgets and InspiredHope discussed strategy as they stepped down to the third level of Mephisto's Durance  They agreed on a plan to taunt minions to a killing zone.  A few blood lords in the first room were easily dispatched, and the companions then proceeded to pull Bremm into their field of fire.
 
Hardly, GoGoGadgets and InspiredHope discussed strategy as they stepped down to the third level of Mephisto's Durance  They agreed on a plan to taunt minions to a killing zone.  A few blood lords in the first room were easily dispatched, and the companions then proceeded to pull Bremm into their field of fire.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-bremmsparkfist.jpg
 
  
 
It was a killing zone in more than one way--Hardly could not find a sweet spot to avoid the sparks, so he went down at least once.  Still, the battle was  relatively quick, and the companions moved onto their next quarry, Wyland Voidbringer.
 
It was a killing zone in more than one way--Hardly could not find a sweet spot to avoid the sparks, so he went down at least once.  Still, the battle was  relatively quick, and the companions moved onto their next quarry, Wyland Voidbringer.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-wylandvoidbringer.jpg
 
  
 
Hardly had hoped to lure Wyland and his minions out, but it was in vain.  Also there was another complication.
 
Hardly had hoped to lure Wyland and his minions out, but it was in vain.  Also there was another complication.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-durance8.jpg
 
  
 
You can see everyone still cursed from the battle with Wyland.  Surprisingly, that room went fairly well--with that fanatacism enchanted boss in there, things could have really gotten ugly.  The team turned its sights to Maffer next.
 
You can see everyone still cursed from the battle with Wyland.  Surprisingly, that room went fairly well--with that fanatacism enchanted boss in there, things could have really gotten ugly.  The team turned its sights to Maffer next.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-mafferdragonhand.jpg
 
  
 
He just got mugged, even with extra fast and extra strong.  At this point, the six companions had enough bodies to gang up on small boss packs like Maffer.
 
He just got mugged, even with extra fast and extra strong.  At this point, the six companions had enough bodies to gang up on small boss packs like Maffer.
  
 
Time to take on Mephisto.  The companions agreed to pull Mephisto toward the moat, and keep Hardly and GoGoGadgets on the other side, while InspiredHope stabbed away at point blank range.  If they had thought better, they would have made sure Haseen stayed on Mephisto's side of the moat, but that was not done.  Hardly lept across the moat, and baited Mephisto out to meet the band of warriors.
 
Time to take on Mephisto.  The companions agreed to pull Mephisto toward the moat, and keep Hardly and GoGoGadgets on the other side, while InspiredHope stabbed away at point blank range.  If they had thought better, they would have made sure Haseen stayed on Mephisto's side of the moat, but that was not done.  Hardly lept across the moat, and baited Mephisto out to meet the band of warriors.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-mephisto1.jpg
 
  
 
In fact, all of the mercenaries are on the wrong side or the moat, even Hal.  The battle went well, with Hardly only getting hammered once from Mephisto's sparks.  Negative lightning resistance does protect you from a Prime Evil's lightning attacks.  Finally, Mephisto neared his end.
 
In fact, all of the mercenaries are on the wrong side or the moat, even Hal.  The battle went well, with Hardly only getting hammered once from Mephisto's sparks.  Negative lightning resistance does protect you from a Prime Evil's lightning attacks.  Finally, Mephisto neared his end.
 
http://sheridan.freewebpage.org/diablo/images/HA-hell-mephisto3.jpg
 
  
 
You can see GoGoGadgets has teleported across the moat to help speed Mephisto's demise.
 
You can see GoGoGadgets has teleported across the moat to help speed Mephisto's demise.
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Hardly finished Act 3 at clvl 79, with no points in vitality, and 140 stat points saved overall.  His gear included broken eth gloves, broken eth boots, a cracked circlet, a cracked sash, backpack full of mostly life and resistance charms (all found by him), and a combination of two crafted winged axes (232 and 231 ed) and a inbued flying axe (pmh, knockback, 20 ias) with a crafted winged axe (110 ed) on the switch.
 
Hardly finished Act 3 at clvl 79, with no points in vitality, and 140 stat points saved overall.  His gear included broken eth gloves, broken eth boots, a cracked circlet, a cracked sash, backpack full of mostly life and resistance charms (all found by him), and a combination of two crafted winged axes (232 and 231 ed) and a inbued flying axe (pmh, knockback, 20 ias) with a crafted winged axe (110 ed) on the switch.
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==  Hardly_Able's Journey Through Hell Part 4A ==
 
==  Hardly_Able's Journey Through Hell Part 4A ==

Revision as of 10:59, 11 September 2013