Difference between revisions of "Immune to Physical"

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*>119% immunity cannot be broken.
 
*>119% immunity cannot be broken.
 
*Immune to Physical monsters will normally remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units and [[Possessed|{{Mb|=Possessed}}]].
 
*Immune to Physical monsters will normally remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units and [[Possessed|{{Mb|=Possessed}}]].
*[[Sanctuary (skill)|Sanctuary]] will ignore [[Damage Resist]] of [[undead (Diablo II)|undead]]: any physical damage from the supplier will be applied to undead as though they had DR 0% if DR >=0% after being cursed with Decrepify or AD (otherwise DR <=0%).
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*[[Sanctuary (skill)|Sanctuary]] will ignore [[Damage Resist]] of [[undead]]: any physical damage from the supplier will be applied to undead as though they had DR 0% if DR >=0% after being cursed with Decrepify or AD (otherwise DR <=0%).
 
*[[Stone Skin]] applies DR +50% to a [[Unique (monster)|Unique]] monster, which can make it Immune to Physical if DR >49% and it would not result in a third immunity or increase one of two or more existing immunities.
 
*[[Stone Skin]] applies DR +50% to a [[Unique (monster)|Unique]] monster, which can make it Immune to Physical if DR >49% and it would not result in a third immunity or increase one of two or more existing immunities.
 
*If a monster spawns [[Ghostly|{{Mb|=Ghostly}}]] it is set to DR 80%, regardless of its original DR %. {{Warn|=This even applies to Immune to Physical monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by Decrepify or AD will be 100% effective, not 20%.}}
 
*If a monster spawns [[Ghostly|{{Mb|=Ghostly}}]] it is set to DR 80%, regardless of its original DR %. {{Warn|=This even applies to Immune to Physical monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by Decrepify or AD will be 100% effective, not 20%.}}
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!align=left|{{U|=Apparition}}
 
!align=left|{{U|=Apparition}}
 
|align=left|[[Wraith]]
 
|align=left|[[Wraith]]
|align=left|[[Undead (Diablo II)|Undead]]
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|align=left|[[Undead]]
 
|{{PI|=100}}
 
|{{PI|=100}}
 
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!align=left|{{U|=Dark Shape}}
 
!align=left|{{U|=Dark Shape}}
 
|align=left|[[Wraith]]
 
|align=left|[[Wraith]]
|align=left|[[Undead (Diablo II)|Undead]]
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|align=left|[[Undead]]
 
|{{PI|=110}}
 
|{{PI|=110}}
 
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!align=left|{{U|=Specter}}
 
!align=left|{{U|=Specter}}
 
|align=left|[[Wraith]]
 
|align=left|[[Wraith]]
|align=left|[[Undead (Diablo II)|Undead]]
+
|align=left|[[Undead]]
 
|{{PI|=100}}
 
|{{PI|=100}}
 
|
 
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!align=left|{{U|=Apparition}}
 
!align=left|{{U|=Apparition}}
 
|align=left|[[Wraith]]
 
|align=left|[[Wraith]]
|align=left|[[Undead (Diablo II)|Undead]]
+
|align=left|[[Undead]]
 
|{{PI|=110}}
 
|{{PI|=110}}
 
|
 
|
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!align=left|{{U|=Dark Shape}}
 
!align=left|{{U|=Dark Shape}}
 
|align=left|[[Wraith]]
 
|align=left|[[Wraith]]
|align=left|[[Undead (Diablo II)|Undead]]
+
|align=left|[[Undead]]
 
|{{PI|=125}}
 
|{{PI|=125}}
 
|
 
|
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|align=left|Ghost
 
|align=left|Ghost
 
|align=left|[[Wraith]]
 
|align=left|[[Wraith]]
|align=left|[[Undead (Diablo II)|Undead]]
+
|align=left|[[Undead]]
 
|{{PI|=100}}
 
|{{PI|=100}}
 
|50
 
|50
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!align=left|{{U|=Gloam}}
 
!align=left|{{U|=Gloam}}
 
|align=left|[[Willowisp]]
 
|align=left|[[Willowisp]]
|align=left|[[Undead (Diablo II)|Undead]]
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|align=left|[[Undead]]
 
|{{PI|=110}}
 
|{{PI|=110}}
 
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===Immune===
 
===Immune===
Any [[Unique (monster)|Unique]] monster which is already Immune and not [[Undead (Diablo II)|Undead]] can always be Immune when [[Stone Skin]], unless it already has a second immunity. The following may also become always Immune when [[Stone Skin]].
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Any [[Unique (monster)|Unique]] monster which is already Immune and not [[Undead]] can always be Immune when [[Stone Skin]], unless it already has a second immunity. The following may also become always Immune when [[Stone Skin]].
  
  
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!align=left|{{U|=Burning Soul}}
 
!align=left|{{U|=Burning Soul}}
 
|align=left|[[Willowisp]]
 
|align=left|[[Willowisp]]
|align=left|[[Undead (Diablo II)|Undead]]
+
|align=left|[[Undead]]
 
|{{PI|=130}}
 
|{{PI|=130}}
 
|
 
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Revision as of 20:28, 14 February 2012