Difference between revisions of "Knockback"

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(Added note for Sanctuary not knocking back or applying magic damage to undead bosses)
(updated text; removed duplicate link (used twice at the same location))
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*Does not apply if target is frozen or killed.
 
*Does not apply if target is frozen or killed.
*Item Knockback is applied by successful melee and ranged attacks. Equipping more than one item has no effect. No penalties apply to any attack or target, although chance of Knockback being applied is dependent on target having a Knockback animation mode, and on target [[size]]:
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*Item Knockback is applied by successful melee and ranged attacks. Acquiring Knockback from more than one item is normally redundant, since it is checked only once per successful attack, and the chance is fixed ''by the target''.
 +
*When [[Two weapons|two weapons]] are equipped, Knockback from one weapon is applied only to attacks made using that weapon.
 +
*No penalties apply to any attack or target, although the chance of Knockback being applied is dependent on target having a Knockback animation mode, and on target [[size]]:
  
  
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|100%
 
|100%
 
|Single
 
|Single
|Last attack successful
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|Last kick attack successful
 
|-valign=top
 
|-valign=top
 
!rowspan=3|[[Psychic Hammer]]
 
!rowspan=3|[[Psychic Hammer]]
 
|rowspan=3 align=right|1
 
|rowspan=3 align=right|1
 
|100%
 
|100%
|Normal/minion
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|Normal / Minion
 
|rowspan=3|Cast
 
|rowspan=3|Cast
 
|-
 
|-
|min(50+[[(110*slvl)/(slvl+6)]*50/100],100)
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|min(50 + [[(110*slvl)/(slvl+6)]*50/100], 100)
|[[Champion]]/[[Unique (monster)|Unique]]/[[Super Unique]]
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|[[Champion]] / [[Unique (monster)|Unique]] / [[Super Unique]]
 
|-
 
|-
|min(25+[[(110*slvl)/(slvl+6)]*74/100],99)
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|min(25 + [[(110*slvl)/(slvl+6)]*74/100], 99)
|[[Boss]]/player
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|[[Boss]] / Player
 
|-
 
|-
 
![[Smite]]
 
![[Smite]]
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<span style=font-size:90%><sup>1</sup> When monsters use Smite, Knockback is only applied by a successful attack.<br>
 
<span style=font-size:90%><sup>1</sup> When monsters use Smite, Knockback is only applied by a successful attack.<br>
 
<sup>2</sup> Does not knock back or apply radial [[Magic Damage]] to undead [[boss]]es [[Griswold (boss)|{{Ub|=Griswold}}]] and [[Radament (boss)|{{Ub|=Radament}}]].</span>
 
<sup>2</sup> Does not knock back or apply radial [[Magic Damage]] to undead [[boss]]es [[Griswold (boss)|{{Ub|=Griswold}}]] and [[Radament (boss)|{{Ub|=Radament}}]].</span>
[http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=79727&view=findpost&p=885017] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79727&view=findpost&p=885017]
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[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79727&view=findpost&p=885017]
  
  
*[[Grizzly]] Bear Smite always applies Knockback upon a successful attack. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=79727&view=findpost&p=885017]
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*[[Grizzly]] Bear Smite always applies Knockback upon a successful attack. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79727&view=findpost&p=885017]
 
<br>
 
<br>
  

Revision as of 17:15, 11 December 2011