Difference between revisions of "Life (Based on Character Level)"

From Basin Wiki
Jump to navigation Jump to search
m (Adjusted table and column widths of Fortitude tables)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Attribute nav}}
 
{{Attribute nav}}
 +
{{Intro}}
 +
{{Mb|=Life (Based on Character Level)}} bonuses are not as desirable as + Life bonuses since they are added '''after''' Increase Maximum Life %: Increase Maximum Life 100% would double +100 Life to increase maximum life by 200, while +100 Life (Based on Character Level) would only increase it by 100.
 +
 +
Life displayed is rounded down to the nearest point but the smallest unit is actually 1/256 point, so even fractions of a life point are added, even if they don't change the displayed value: +0.75 life upon gaining a level will only alter the displayed value if the previous value omitted 0.25 life or more.
 
|}
 
|}
  
Line 80: Line 84:
 
|No
 
|No
 
|-
 
|-
|<span style=font-size:80%>+(lvl*(8-12)/8)</span>
+
| +(lvl*(8-12)/8)
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor
+
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor <sup>1</sup>
 
|59
 
|59
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
Line 89: Line 93:
 
|35
 
|35
 
|No
 
|No
 +
|}
 +
<span style=font-size:90%><sup>1</sup> +Life (Based on Character Level) is one of five values, depending on a random roll:</span>
 +
 +
 +
{{Number table}} width=20%
 +
|-align=center
 +
!width=50%|Roll
 +
!width=50%|Value
 +
|-
 +
|align=center|8||+lvl
 +
|-
 +
|align=center|9||+(1.125*lvl)
 +
|-
 +
|align=center|10||+(1.25*lvl)
 +
|-
 +
|align=center|11||+(1.375*lvl)
 +
|-
 +
|align=center|12||+(1.5*lvl)
 
|}
 
|}
 
<br>
 
<br>
Line 95: Line 117:
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|<span style=font-size:80%>+(lvl*(8-12)/8)</span>
+
| +(lvl*(8-12)/8)
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon
+
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon <sup>1</sup>
 
|59
 
|59
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
 +
|}
 +
<span style=font-size:90%><sup>1</sup> +Life (Based on Character Level) is one of five values, depending on a random roll:</span>
 +
 +
 +
{{Number table}} width=20%
 +
|-align=center
 +
!width=50%|Roll
 +
!width=50%|Value
 +
|-
 +
|align=center|8||+(lvl)
 +
|-
 +
|align=center|9||+(1.125*lvl)
 +
|-
 +
|align=center|10||+(1.25*lvl)
 +
|-
 +
|align=center|11||+(1.375*lvl)
 +
|-
 +
|align=center|12||+(1.5*lvl)
 
|}
 
|}
 
<br>
 
<br>

Latest revision as of 20:18, 15 March 2013