Difference between revisions of "Life Stolen"

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m (Corrected mercenary unit damage modifier (bosses, not just Prime Evils))
m (Removed Blade Shield from weapon damage table, added reference)
 
(11 intermediate revisions by the same user not shown)
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{{Attribute nav}}
 
{{Attribute nav}}
 
{{Intro}}
 
{{Intro}}
*% Life Stolen per hit returns life to the user based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no life is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus life returned.
+
[[File:Life Stolen.gif|right|frame|Overlay when life is stolen.]]
 +
{{Mb|=Life Stolen per hit}} returns life to the equipping player character, [[mercenary]] or [[pet]] based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no life is returned.
 +
*Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus life returned.
 
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
 
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
*Not applied by [[Blade Sentinel (pet)|Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
+
*Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
 
**Level >49 [[Fire Arrow]]
 
**Level >49 [[Fire Arrow]]
 
**Level >49 [[Cold Arrow]]
 
**Level >49 [[Cold Arrow]]
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**[[Thorns]]
 
**[[Thorns]]
 
**[[Iron Maiden]]
 
**[[Iron Maiden]]
**[[Iron Golem (skill)|Iron Golem]]
+
**[[Iron Golem]]
**[[Spirit of Barbs (skill)|Spirit of Barbs]]
+
**[[Spirit of Barbs]]
 
**[[Attacker Takes Damage]].
 
**[[Attacker Takes Damage]].
*For player and [[mercenary]], life returned is reduced to 1/2 in Nightmare and 1/3 in Hell.
+
*For player character and mercenary, life returned is reduced to 1/2 in Nightmare and 1/3 in Hell.
*Unit damage modifier applies to percentage: against player (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on; for mercenary attacking [[boss]]es in Hell (25% damage), <4% is reduced to 0%, 4-7% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936088]
+
*Unit damage modifier applies to percentage: against player character (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on; for mercenary attacking [[boss]]es in Hell (25% damage), <4% is reduced to 0%, 4-7% is reduced to 1% and so on. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/&do=findComment&comment=1508214] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/&do=findComment&comment=1508245]
*Skills which apply a fraction of weapon damage also apply that fraction to percentage.
+
*Ranged skills which apply a fraction of weapon damage also apply that fraction to percentage:
  
  
{{Text table}}
+
{{Text table}} width=67%
!width=67|Class
+
!width=13%|Class
 
!colspan=2|Skill
 
!colspan=2|Skill
!width=91|Weapon damage
+
!width=13% align=center|Weapon damage
 
|-valign=top
 
|-valign=top
 
!rowspan=2|[[Amazon]]
 
!rowspan=2|[[Amazon]]
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|align=center|3/4
 
|align=center|3/4
 
|-valign=top
 
|-valign=top
!rowspan=3|[[Assassin]]
+
!rowspan=2|[[Assassin]]
|width=67 rowspan=2|[[Blade Fury]]
+
|width=12% rowspan=2|[[Blade Fury]]
|width=67|One-handed
+
|width=12%|One-handed
 
|align=center|3/4
 
|align=center|3/4
 
|-
 
|-
 
|Two-handed
 
|Two-handed
 
|align=center|3/8
 
|align=center|3/8
|-
 
|colspan=2|[[Blade Shield]]
 
|align=center|1/4
 
 
|}
 
|}
  
  
*Thus using Blade Fury with a two-handed weapon, <3% is reduced to 0%, 3-5% is reduced to 1%, and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936088]
+
*Thus using Blade Fury with a two-handed weapon, <3% is reduced to 0%, 3-5% is reduced to 1%, and so on. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/&do=findComment&comment=1508245] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/127462-blade-fury-dual-claw/&do=findComment&comment=1575092]
 
*Unit [[drain effectiveness]] also reduces life returned: no life is returned when attacking monsters with 0% drain effectiveness, regardless of final physical attack damage applied. When attacking a monster with 50% drain effectiveness in Hell, only life equivalent to ~1/6 (1/3 * 1/2) percentage of final physical attack damage is returned (reductions apply to life returned, not the percentage itself).
 
*Unit [[drain effectiveness]] also reduces life returned: no life is returned when attacking monsters with 0% drain effectiveness, regardless of final physical attack damage applied. When attacking a monster with 50% drain effectiveness in Hell, only life equivalent to ~1/6 (1/3 * 1/2) percentage of final physical attack damage is returned (reductions apply to life returned, not the percentage itself).
*[[Life Tap]] is not affected by difficulty level penalties, unit damage modifiers, weapon damage fractions or drain effectiveness: it always returns life equivalent to 50% of final physical attack damage, even when using Smite.
+
*[[Life Tap]] is not affected by [[difficulty]] level penalties, unit damage modifiers, weapon damage fractions or drain effectiveness: it always returns life equivalent to 50% of final physical attack damage, even when using Smite.
 
|}
 
|}
  
  
 
==Skill==
 
==Skill==
{{Text table}}
+
{{Text table}} width=75%
 
|-
 
|-
!width=139|Skill
+
!width=33%|[[Skill]]
!width=283|% Life Stolen per hit
+
!width=54%|% Life Stolen per hit
!width=67 align=center|Min Rlvl
+
!width=13% align=center|Min [[Requirements|Rlvl]]
 
|-
 
|-
|align=left|'''[[Cobra Strike]]''' charge 1
+
|'''[[Cobra Strike]]''' charge 1
|(5*slvl) + 35
+
|35 + (5*slvl)
|12
+
|align=right|12
 
|-
 
|-
|align=left|'''Cobra Strike''' charge 2
+
|'''Cobra Strike''' charge 2
|(5*slvl) + 35
+
|35 + (5*slvl)
|12
+
|align=right|12
 
|-
 
|-
|align=left|'''Cobra Strike''' charge 3
+
|'''Cobra Strike''' charge 3
|(10*slvl) + 70
+
|70 + (10*slvl)
|12
+
|align=right|12
 
|-
 
|-
!align=left|[[Feral Rage]]
+
![[Feral Rage]]
|4 - ( 4 * ( [slvl/2] + 3 ) )
+
|4 - (4 * ( [slvl/2] + 3) )
|12
+
|align=right|12
 
|-
 
|-
!align=left|[[Hunger]]
+
![[Hunger]]
|min (50 + [ 150 * [ (110*slvl) / (slvl+6) ] / 100 ] , 200)
+
|min(50 + [150 * [ (110*slvl) / (slvl+6) ] / 100] , 200)
|24
+
|align=right|24
 
|}
 
|}
  
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|6
 
|6
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span>
 
 
<sup>1</sup> Excluding orbs
 
 
<br>
 
<br>
 
<br>
 
<br>
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|55
 
|55
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span>
 
 
<sup>1</sup> Excluding orbs
 
 
<br>
 
<br>
 
<br>
 
<br>
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|-
 
|-
 
|7%
 
|7%
|align=left|[[Spirit (Rune Word)|{{Ub|=Spirit}}]] sword
+
|align=left|[[Spirit|{{Ub|=Spirit}}]] sword
 
|25
 
|25
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
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|-
 
|-
 
|10%
 
|10%
|align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] 4 items
+
|align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] (4 items)
 
|47/76
 
|47/76
 
|No
 
|No
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|-
 
|-
 
|4%
 
|4%
|align=left|[[Sander's Folly|{{Sb|=Sander's Folly}}]] Full
+
|align=left|[[Sander's Folly|{{Ub|=Sander's Folly}}]] (Full)
 
|28
 
|28
 
|No
 
|No
 
|-
 
|-
 
|5%
 
|5%
|align=left|[[Isenhart's Armory|{{Sb|=Isenhart's Armory}}]] Full
+
|align=left|[[Isenhart's Armory|{{Ub|=Isenhart's Armory}}]] (Full)
 
|8
 
|8
 
|No
 
|No
 
|-
 
|-
 
|5%
 
|5%
|align=left|[[Tancred's Battlegear|{{Sb|=Tancred's Battlegear}}]] 3 items
+
|align=left|[[Tancred's Battlegear|{{Ub|=Tancred's Battlegear}}]] (3 items)
 
|20
 
|20
 
|No
 
|No
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Death's Disguise|{{Sb|=Death's Disguise}}]] 2 items
+
|align=left|[[Death's Disguise|{{Ub|=Death's Disguise}}]] (2 items)
 
|6
 
|6
 
|No
 
|No
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Milabrega's Regalia|{{Sb|=Milabrega's Regalia}}]] Full
+
|align=left|[[Milabrega's Regalia|{{Ub|=Milabrega's Regalia}}]] (Full)
 
|17
 
|17
 
|No
 
|No
 
|-
 
|-
 
|10%
 
|10%
|align=left|[[Sigon's Complete Steel|{{Sb|=Sigon's Complete Steel}}]] 2 items
+
|align=left|[[Sigon's Complete Steel|{{Ub|=Sigon's Complete Steel}}]] (2 items)
 
|6
 
|6
 
|No
 
|No
 
|-
 
|-
 
|14%
 
|14%
|align=left|[[Natalya's Odium|{{Sb|=Natalya's Odium}}]] Full
+
|align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full)
 
|79
 
|79
 
|No
 
|No
 
|-
 
|-
 
|15%
 
|15%
|align=left|[[Sazabi's Grand Tribute|{{Sb|=Sazabi's Grand Tribute}}]] Full
+
|align=left|[[Sazabi's Grand Tribute|{{Ub|=Sazabi's Grand Tribute}}]] (Full)
 
|73
 
|73
 
|No
 
|No
 
|-
 
|-
 
|20%
 
|20%
|align=left|[[Hwanin's Majesty|{{Sb|=Hwanin's Majesty}}]] Full
+
|align=left|[[Hwanin's Majesty|{{Ub|=Hwanin's Majesty}}]] (Full)
 
|45
 
|45
 
|No
 
|No
 
|-
 
|-
 
|20%
 
|20%
|align=left|[[Trang-Oul's Avatar|{{Sb|=Trang-Oul's Avatar}}]] Full
+
|align=left|[[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] (Full)
 
|65
 
|65
 
|No
 
|No
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==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727 Rounding Down Leech] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121588-rounding-down-leech/ Rounding Down Leech] (D2 Technical)
 +
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/127462-blade-fury-dual-claw/ Blade Fury & Dual Claw] (D2 Assassin)
  
 
[[Category:Attack]]
 
[[Category:Attack]]

Latest revision as of 10:52, 20 February 2022