Difference between revisions of "Lightning Resist"

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{{Resistance nav}}
 
{{Resistance nav}}
 
{{Intro}}
 
{{Intro}}
 +
{{Mb|=Lightning Resist}} modifies lightning damage by a percentage, after Magic Damage Reduced has been applied; LR -100% is the floor, while LR > 99% makes a unit [[Immune to Lightning]].
 +
*Player and [[mercenary]] normally have a ceiling of LR 75%, but this can be increased to LR 95% by applying +% [[Maximum Lightning Resist]] (although any excess can offset penalties that might otherwise reduce it below this ceiling). [[Difficulty]] level penalties of LR -40% in Nightmare and LR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them.
 +
*Lightning damage tends to be the most damaging element, both in terms of average and maximum damage, so resistance tends to be important.
 
|}
 
|}
  
  
==Skill==
+
==Item==
{{Text table}}
 
|-
 
!width=128|Skill
 
!width=216|Lightning Resist %
 
!width=62 align=center|Min Rlvl
 
!width=128|Recipient(s)
 
|-valign=top
 
![[Resist Lightning]]
 
| + min(35+[115*[(110*slvl)/(slvl+6)]/100],150)
 
|12
 
|
 
*Supplier
 
*Allies within radius
 
|-
 
![[Conviction]]
 
|{{Warn|= - min(25+(5*slvl),150)}}
 
|30
 
|
 
*Enemies within radius
 
|-valign=top
 
![[Salvation]]
 
| + min(50+[70*[(110*slvl)/(slvl+6)]/100],120)
 
|30
 
|
 
*Supplier
 
*Allies within radius
 
|}
 
<br>
 
  
==Charm==
+
===Charm===
<br>
 
  
===Small Charm===
+
====Small Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Large Charm===
+
====Large Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
Line 87: Line 61:
 
<br>
 
<br>
  
===Grand Charm===
+
====Grand Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
Line 112: Line 86:
 
<br>
 
<br>
  
==Any socket==
+
===Any socket===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
Line 125: Line 99:
 
|19
 
|19
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Cold Resist]] and [[Poison Resist]] prefixes</span>
 
 
*Both prefixes are in the same affix group as Fire Resist, Cold Resist and Poison Resist prefixes.
 
 
<br>
 
<br>
 
<br>
 
<br>
==Helm==
+
===Helm===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
Line 158: Line 130:
 
|-
 
|-
 
| +30%
 
| +30%
|align=left|[[Ort Rune|{{Cb|=Ort Rune}}]] in helm socket
+
|align=left|[[Ort Rune|{{Cb|=Ort Rune}}]] in socket
 
|21
 
|21
 
|No
 
|No
Line 177: Line 149:
 
|-
 
|-
 
| +15%
 
| +15%
|align=left|[[Arcanna's Head|{{Sb|=Arcanna's Head Skull Cap}}]] 3 items
+
|align=left|[[Arcanna's Head|{{Sb|=Arcanna's Head Skull Cap}}]] (3 items)
 
|15
 
|15
 
|No
 
|No
Line 208: Line 180:
 
<br>
 
<br>
  
===Circlet===
+
====Circlet====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Amulet==
+
===Amulet===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Body armor==
+
===Body armor===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +30%
 
| +30%
|align=left|[[Ort Rune|{{Cb|=Ort Rune}}]] in body armor socket
+
|align=left|[[Ort Rune|{{Cb|=Ort Rune}}]] in socket
 
|21
 
|21
 
|No
 
|No
Line 324: Line 296:
 
|-
 
|-
 
| +40%
 
| +40%
|align=left|[[Immortal King's Soul Cage|{{Sb|=Immortal King's Soul Cage Sacred Armor}}]] 5 items
+
|align=left|[[Immortal King's Soul Cage|{{Sb|=Immortal King's Soul Cage Sacred Armor}}]] (5 items)
 
|76
 
|76
 
|No
 
|No
Line 334: Line 306:
 
|-
 
|-
 
| +50%
 
| +50%
|align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] 3 items
+
|align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] (3 items)
 
|54/62
 
|54/62
 
|No
 
|No
Line 340: Line 312:
 
<br>
 
<br>
  
==Weapon==
+
===Weapon===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|55
 
|55
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span>
 
+
<br>
<span style=font-size:90%><sup>1</sup> Excluding orb</span>
 
 
<br>
 
<br>
 
+
====Bow====
===Bow===
 
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Club===
+
====Club====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Dagger===
+
====Dagger====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
| +(lvl)%
+
| +lvl%
 
!align=left|[[Stormspike|{{U|=Stormspike Stilleto}}]]
 
!align=left|[[Stormspike|{{U|=Stormspike Stilleto}}]]
 
|41
 
|41
Line 392: Line 362:
 
|}
 
|}
  
===Hammer===
+
====Hammer====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Mace===
+
====Mace====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Orb===
+
====Orb====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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!align=left|[[Death's Fathom|{{U|=Death's Fathom Dimensional Shard}}]]
 
!align=left|[[Death's Fathom|{{U|=Death's Fathom Dimensional Shard}}]]
 
|73
 
|73
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
  
===Polearm===
+
====Polearm====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
Line 456: Line 426:
 
<br>
 
<br>
  
===Rod===
+
====Rod====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
====Scepter====
+
=====Scepter=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
====Staff====
+
=====Staff=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
====Wand====
+
=====Wand=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Shield==
+
===Shield===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +12%
 
| +12%
|align=left|[[Chipped Topaz]] in shield socket
+
|align=left|[[Chipped Topaz]] in socket
 
|1
 
|1
 
|No
 
|No
 
|-
 
|-
 
| +16%
 
| +16%
|align=left|[[Flawed Topaz]] in shield socket
+
|align=left|[[Flawed Topaz]] in socket
 
|5
 
|5
 
|No
 
|No
 
|-
 
|-
 
| +22%
 
| +22%
|align=left|[[Topaz]] in shield socket
+
|align=left|[[Topaz]] in socket
 
|12
 
|12
 
|No
 
|No
 
|-
 
|-
 
| +28%
 
| +28%
|align=left|[[Flawless Topaz]] in shield socket
+
|align=left|[[Flawless Topaz]] in socket
 
|15
 
|15
 
|No
 
|No
 
|-
 
|-
 
| +40%
 
| +40%
|align=left|[[Perfect Topaz]] in shield socket
+
|align=left|[[Perfect Topaz]] in socket
 
|18
 
|18
 
|No
 
|No
Line 553: Line 523:
 
|-
 
|-
 
| +35%
 
| +35%
|align=left|[[Ort Rune|{{Cb|=Ort Rune}}]] in shield socket
+
|align=left|[[Ort Rune|{{Cb|=Ort Rune}}]] in socket
 
|21
 
|21
 
|No
 
|No
Line 582: Line 552:
 
|-
 
|-
 
| +35%
 
| +35%
|align=left|[[Spirit (Rune Word)|{{Ub|=Spirit}}]] shield
+
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|25
 
|25
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
| +50%
 
| +50%
Line 591: Line 561:
 
|No
 
|No
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Lightning Resist +48% displayed due to +13% [[All Resistances]]</span>
 
 
<span style=font-size:90%><sup>1</sup> Lightning Resist +48% displayed due to +13% All Resistances</span>
 
 
<br>
 
<br>
 
<br>
 
<br>
==Ring==
+
 
 +
===Ring===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Belt==
+
===Belt===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Boots==
+
===Boots===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Gloves==
+
===Gloves===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Set bonus==
+
===Set bonus===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
| +25%
 
| +25%
|align=left|[[Hsarus' Defense|{{Sb|=Hsarus' Defense}}]] Full
+
|align=left|[[Hsarus' Defense|{{Ub|=Hsarus' Defense}}]] (Full)
 
|3
 
|3
 
|No
 
|No
 
|-
 
|-
 
| +25%
 
| +25%
|align=left|[[Civerb's Vestments|{{Sb|=Civerb's Vestments}}]] Full
+
|align=left|[[Civerb's Vestments|{{Ub|=Civerb's Vestments}}]] (Full)
 
|9
 
|9
 
|No
 
|No
 
|-
 
|-
 
| +25%
 
| +25%
|align=left|[[Cathan's Traps|{{Sb|=Cathan's Traps}}]] 3 items
+
|align=left|[[Cathan's Traps|{{Ub|=Cathan's Traps}}]] (3 items)
 
|11
 
|11
 
|No
 
|No
 
|}
 
|}
 +
<br>
 +
 +
==Skill==
 +
 +
===Paladin===
 +
{{Text table}} width=100%
 +
!width=25% align=left|[[Skill]]
 +
!width=65% align=left|Lightning Resist %
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Resist Lightning]]
 +
|min(35 + [115 * [110*slvl / slvl+6] /100] , 150) to self and [[ally|allies]] in (4*slvl + 28) /3  yard [[radius]]
 +
|align=right|12
 +
|-
 +
!align=left|[[Conviction]] <sup>1 2</sup>
 +
|{{Warn|=- min(5*slvl + 25 , 150) to enemies in 13 1/3 yard radius}}
 +
|align=right|30
 +
|-
 +
!align=left|[[Salvation]]
 +
|min(50 + [70 * [110*slvl / slvl+6] /100] , 120) to self and allies in (4*slvl + 28) /3 yard radius
 +
|align=right|30
 +
|}
 +
<span style=font-size:90%><sup>1</sup> LR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Lightning]], or becomes so due to [[Unique (monster)|Unique]] bonus(es)<br>
 +
<sup>2</sup> Not applied to a unit already supplying higher level Conviction  [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=837707] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505&view=findpost&p=918959]</span>
 +
<br>
 +
<br>
 +
 +
==Pet==
 +
 +
===Druid===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Oak Sage]]
 +
|25%
 +
|25%
 +
|25%
 +
|-
 +
!align=left|[[Heart of Wolverine]]
 +
|25%
 +
|25%
 +
|25%
 +
|-
 +
!align=left|[[Spirit of Barbs]]
 +
|25%
 +
|25%
 +
|25%
 +
|}
 +
<br>
 +
 +
===Necromancer===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Clay Golem]]
 +
|20%
 +
|20%
 +
|20%
 +
|-
 +
!align=left|[[Iron Golem]]
 +
|50%
 +
|50%
 +
|50%
 +
|-
 +
!align=left|[[Revive]]d
 +
|[[Monster]] LR %
 +
|Monster LR %
 +
|Monster LR %
 +
|}
 +
<br>
 +
 +
==Monster==
 +
Consult individual [[monster]] pages for lightning resistance of a particular monster, or individual [[area]] pages for lightning resistance of all monsters in a particular area.
 +
*Several [[Unique (monster)|Unique]] bonuses apply LR bonuses to that monster, in the order in which their labels are displayed. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836874] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=837063] If a bonus results in LR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Lightning]], or increasingly so).
 +
**LR +75% is applied by the [[Lightning Enchanted]] bonus.
 +
**LR +40% is applied by the [[Magic Resistant]] bonus, but only if the monster has LR < 100%. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836434]
 +
**LR +20% is applied by the [[Spectral Hit]] bonus, but only if the monster has LR <  75%. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836235]
 +
<br>
 +
 +
==Reference==
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505 Higher conviction overwriting lower conviction] (Technical Discussion)
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Revision as of 14:59, 13 August 2013