Difference between revisions of "Minimum Damage"

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(Added introductory notes and image, items incorrectly added to Adds Damage page, reference (more to follow))
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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
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{{Mb|=Minimum Damage}} adds to minimum [[Item type#Weapon|weapon]] damage after any weapon Enhanced Damage and before +% Damage. It does not affect displayed weapon damage unless it is on the weapon itself.
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*It does '''not''' apply to the following:
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**[[Smite]]
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**[[Dragon Talon]]
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**[[Dragon Tail]]
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**[[Dragon Flight]]
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*Minimum Damage bonuses can result in minimum damage >= maximum damage:
 +
**When this is applied by a [[melee]] attack, maximum weapon damage = minimum weapon damage + 1. {{Warn|=Character screen incorrectly applies this condition to final attack damage '''after''' +% Damage, when it is applied '''before''' +% Damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933177] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933169] For example, the {{Mb|=[[Hurlbat]] of Transcendence}} below has minimum One-Hand Damage 33 (13+20) and maximum 27, which becomes 34 (33+1) since 33 > 27. However, when +400% Damage is applied the character screen incorrectly displays Attack Damage 165-166 (since 165 > 135) when 165-170 is actually applied.
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**When this is applied by a [[Item type#Ranged|ranged]] attack, no such condition applies. {{Warn|=Although a [[Item type#Ranged|throwing weapon]] correctly displays damage when minimum = maximum, when minimum > maximum it continues to display minimum = maximum, and the character screen incorrectly applies the maximum = minimum + 1 condition when minimum >= maximum.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933162] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933177] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933169] For example, the {{Mb|=Hurlbat of Transcendence}} below has minimum Throw Damage 44 (24+20) and maximum 34 (equivalent to 34 to 44), and +400% Damage results in Throw Damage 220-170 (equivalent to 170-220). However, the weapon incorrectly displays Throw Damage 44 to 44, and +400% Damage results in the character screen incorrectly displaying Throw Damage 220-221.
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[[File:Minimum Damage.png|center|frame|{{Mb|=Hurlbat of Transcendence}}, whose Minimum Damage bonus results in minimum damage > maximum damage.]]
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*If an item has both Minimum Damage and Maximum Damage bonuses, this is displayed as Adds Damage when minimum < maximum; otherwise, bonuses continue to be displayed separately. {{Warn|=If minimum >= maximum, two-handed weapons (excluding two-handed [[sword]]s) incorrectly display a Minimum Damage bonus only.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=2#entry933162] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this.
 
|}
 
|}
  
  
 
==Charm==
 
==Charm==
<br>
 
  
 
===Small Charm===
 
===Small Charm===
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==Weapon==
 
==Weapon==
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{{Skill bonus}}
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|-
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| +9
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|align=left|[[Sol Rune|{{Cb|=Sol Rune}}]] in weapon socket
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|27
 +
|No
 +
|}
 +
 +
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|76
 
|76
 
|}
 
|}
 
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<span style=font-size:90%><sup>1</sup> Excluding [[orb]], [[staff]] and [[wand]]</span>
 
+
<br>
<span style=font-size:90%><sup>1</sup> Excluding orb, staff and wand</sup>
+
<br>
 
+
===Melee weapon===
 
 
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
| +9
 
| +9
|align=left|[[Sol Rune|{{Cb|=Sol Rune}}]] in weapon socket
+
|align=left|[[Honor|{{Ub|=Honor}}]] melee weapon
 
|27
 
|27
 
|No
 
|No
|}
 
<br>
 
<br>
 
===Melee weapon===
 
{{Skill bonus}}
 
 
|-
 
|-
 
| +9
 
| +9
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====Axe====
 
====Axe====
 
{{Skill bonus}}
 
{{Skill bonus}}
 +
|-
 +
| +3
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|align=left|[[Steel|{{Ub|=Steel}}]] axe
 +
|13
 +
|No
 
|-
 
|-
 
| +8
 
| +8
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!align=left|[[Brainhew|{{U|=Brainhew Great Axe}}]]
 
!align=left|[[Brainhew|{{U|=Brainhew Great Axe}}]]
 
|25
 
|25
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|No
 +
|}
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<br>
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====Mace====
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{{Skill bonus}}
 +
|-
 +
| +3
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|align=left|[[Steel|{{Ub|=Steel}}]] mace
 +
|13
 
|No
 
|No
 
|}
 
|}
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====Sword====
 
====Sword====
 
{{Skill bonus}}
 
{{Skill bonus}}
 +
|-
 +
| +3
 +
|align=left|[[Steel|{{Ub|=Steel}}]] sword
 +
|13
 +
|No
 
|-
 
|-
 
| +5
 
| +5
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|5
 
|5
 
|No
 
|No
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|}
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<br>
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===Missile weapon===
 +
{{Skill bonus}}
 +
|-
 +
| +9
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|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon
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|39
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!{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
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|-
 
|-
 
| +10
 
| +10
|align=left|[[Death's Disguise|{{Sb|=Death's Disguise}}]] Full
+
|align=left|[[Death's Disguise|{{Ub|=Death's Disguise}}]] (Full)
 
|6
 
|6
 
|No
 
|No
 
|}
 
|}
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<br>
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==Reference==
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*[http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels ED & min/max dmg jewels] (Diablo:IncGamers)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Revision as of 20:32, 24 March 2013