Difference between revisions of "Mission running"

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(Tidied up, added SafariJack's 12 August 2007 Retribution content from Mission page)
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{|cellpadding=0 cellspacing=0 width=100% span class=plainlinks
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{{EVE nav|Mission=}}
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{{Intro}}
 
{{Intro}}
 
[http://wiki.eveonline.com/en/wiki/Missions_guide Missions guide] (EVElopedia)
 
[http://wiki.eveonline.com/en/wiki/Missions_guide Missions guide] (EVElopedia)
  
A mission runner is a player who talks to NPC agents who assign them tasks to be done in exchange for ISK and Loyalty points.
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A mission runner is a player who talks to NPC agents who assign them tasks to be done in exchange for Interstellar Kredits (ISK) and Loyalty points.
 
Combat missions also provide bounties and loot.
 
Combat missions also provide bounties and loot.
At high levels mission running can be very lucrative, with missions paying into the millions of ISK (Interstellar Kredits) in bounties and rewards per hour spent running.
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At high levels mission running can be very lucrative, with missions paying into the millions of ISK in bounties and rewards per hour spent running.
 
As corporation members, mission cash rewards and bounties are taxable, so mission runners usually contribute directly to the corporate wallet.
 
As corporation members, mission cash rewards and bounties are taxable, so mission runners usually contribute directly to the corporate wallet.
  
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==Skills==
 
==Skills==
Depending on the type of missions you are running, the skills required vary. Combat missions are the most skill intensive of the mission types, with combat pilots needing all the [[basic Eve skills]]:
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Depending on the type of missions you are running, the skills required vary. Combat missions are the most skill intensive of the mission types, with combat pilots needing extensive [[skill training]]:
 
they need to be able to effectively fit a ship (Engineering, Electronics, Mechanics and the like), deal damage (Gunnery, Missiles or Drone skills, or both) and they need to be able to tank. As your skills improve they should allow you to gradually take on harder and harder missions as you gain access to better and better agents.
 
they need to be able to effectively fit a ship (Engineering, Electronics, Mechanics and the like), deal damage (Gunnery, Missiles or Drone skills, or both) and they need to be able to tank. As your skills improve they should allow you to gradually take on harder and harder missions as you gain access to better and better agents.
 
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* 1 Battlecruiser Gistatis Primus [http://eveinfo.com/npcshipssearch/Gistatis%20Primus]
 
* 1 Battlecruiser Gistatis Primus [http://eveinfo.com/npcshipssearch/Gistatis%20Primus]
 
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[[Category:EVE Online]]
 

Latest revision as of 10:20, 16 September 2012